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-rw-r--r--src/map/mob.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index b46b2a317..c9626fa72 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2624,11 +2624,10 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
}
// Ore Discovery [Celest]
- if (sd && pc_checkskill(sd,BS_FINDINGORE)>0 && battle_config.finding_ore_rate/100 >= rand()%1000) {
+ if (sd == mvp_sd && pc_checkskill(sd,BS_FINDINGORE)>0 && battle_config.finding_ore_rate/100 >= rand()%1000) {
struct delay_item_drop *ditem;
- int itemid[17] = { 714, 756, 757, 969, 984, 985, 990, 991, 992, 993, 994, 995, 996, 997, 998, 999, 1002 };
ditem=(struct delay_item_drop *)aCalloc(1,sizeof(struct delay_item_drop));
- ditem->nameid = itemid[rand()%17]; //should return from 0 to 16
+ ditem->nameid = itemdb_searchrandomid(6);
if (drop_ore<0) i=8; //we have only 10 slots in LOG, there's a check to not overflow (9th item usually a card, so we use 8th slot)
log_item[i] = ditem->nameid; //it's for logging only
drop_items++; //we cound if there were any drops