diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 61789b7fc..fe0b323ee 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3006,10 +3006,11 @@ int mob_clone_spawn(struct map_session_data *sd, int m, int x, int y, const char switch (skill_id) { //Certain Special skills that are passive, and thus, never triggered. case MO_TRIPLEATTACK: case TF_DOUBLE: + case GS_CHAINACTION: ms[i].state = MSS_BERSERK; ms[i].target = MST_TARGET; ms[i].cond1 = MSC_ALWAYS; - ms[i].permillage = skill_id==TF_DOUBLE?(ms[i].skill_lv*500):(3000-ms[i].skill_lv*100); + ms[i].permillage = skill_id==MO_TRIPLEATTACK?(3000-ms[i].skill_lv*100):(ms[i].skill_lv*500); ms[i].delay -= 5000; //Remove the added delay as these could trigger on "all hits". break; default: //Untreated Skill |