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Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c25
1 files changed, 14 insertions, 11 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 6bb40478f..93ef81811 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2330,7 +2330,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
{
if (md->db->dropitem[i].nameid <= 0)
continue;
- if ( !(it = itemdb_exists(md->db->dropitem[i].nameid)) )
+ if ( !(it = itemdb->exists(md->db->dropitem[i].nameid)) )
continue;
drop_rate = md->db->dropitem[i].p;
if (drop_rate <= 0) {
@@ -2394,9 +2394,11 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
}
// Ore Discovery [Celest]
- if (sd == mvp_sd && pc->checkskill(sd,BS_FINDINGORE)>0 && battle_config.finding_ore_rate/10 >= rnd()%10000) {
- ditem = mob_setdropitem(itemdb_searchrandomid(IG_FINDINGORE), 1, NULL);
- mob_item_drop(md, dlist, ditem, 0, battle_config.finding_ore_rate/10, homkillonly);
+ if (sd == mvp_sd && pc->checkskill(sd,BS_FINDINGORE) > 0) {
+ if( (temp = itemdb->chain_item(itemdb->chain_cache[ECC_ORE],&i)) ) {
+ ditem = mob_setdropitem(temp, 1, NULL);
+ mob_item_drop(md, dlist, ditem, 0, i, homkillonly);
+ }
}
if(sd) {
@@ -2424,8 +2426,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (rnd()%10000 >= drop_rate)
continue;
- itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb_searchrandomid(sd->add_drop[i].group);
- mob_item_drop(md, dlist, mob_setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly);
+ itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb->chain_item(sd->add_drop[i].group,&drop_rate);
+ if( itemid )
+ mob_item_drop(md, dlist, mob_setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly);
}
}
@@ -2504,7 +2507,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
struct item_data *data;
if(mdrop_id[i] <= 0)
continue;
- if(! (data = itemdb_exists(mdrop_id[i])) )
+ if(! (data = itemdb->exists(mdrop_id[i])) )
continue;
temp = mdrop_p[i];
@@ -2626,7 +2629,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
return 5; // Note: Actually, it's 4. Oh well...
// MvP tomb [GreenBox]
- if (battle_config.mvp_tomb_enabled && md->spawn->state.boss)
+ if (battle_config.mvp_tomb_enabled && md->spawn->state.boss && map[md->bl.m].flag.notomb != 1)
mvptomb_create(md, mvp_sd ? mvp_sd->status.name : NULL, time(NULL));
if( !rebirth ) {
@@ -3785,7 +3788,7 @@ static bool mob_parse_dbrow(char** str)
//calculate and store Max available drop chance of the MVP item
if (db->mvpitem[i].p) {
struct item_data *id;
- id = itemdb_search(db->mvpitem[i].nameid);
+ id = itemdb->search(db->mvpitem[i].nameid);
if (id->maxchance == -1 || (id->maxchance < db->mvpitem[i].p/10 + 1) ) {
//item has bigger drop chance or sold in shops
id->maxchance = db->mvpitem[i].p/10 + 1; //reduce MVP drop info to not spoil common drop rate
@@ -3803,7 +3806,7 @@ static bool mob_parse_dbrow(char** str)
db->dropitem[i].p = 0; //No drop.
continue;
}
- id = itemdb_search(db->dropitem[i].nameid);
+ id = itemdb->search(db->dropitem[i].nameid);
type = id->type;
rate = atoi(str[k+1]);
if( (class_ >= 1324 && class_ <= 1363) || (class_ >= 1938 && class_ <= 1946) )
@@ -4560,7 +4563,7 @@ static bool mob_readdb_itemratio(char* str[], int columns, int current)
int nameid, ratio, i;
nameid = atoi(str[0]);
- if( itemdb_exists(nameid) == NULL )
+ if( itemdb->exists(nameid) == NULL )
{
ShowWarning("itemdb_read_itemratio: Invalid item id %d.\n", nameid);
return false;