diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 55dc2a61f..1fba16d6e 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3248,8 +3248,13 @@ static int mob_readdb(void) status->amotion=atoi(str[28]); status->dmotion=atoi(str[29]); //If the attack animation is longer than the delay, the client crops the attack animation! - if (status->adelay < status->amotion) + if (status->adelay < status->amotion) { + //Let's try switching them to see what happens. +// status->adelay = status->amotion; + i = status->adelay; status->adelay = status->amotion; + status->amotion = i; + } if(battle_config.monster_damage_delay_rate != 100) status->dmotion = status->dmotion*battle_config.monster_damage_delay_rate/100; @@ -3925,8 +3930,14 @@ static int mob_read_sqldb(void) status->amotion = TO_INT(28); status->dmotion = TO_INT(29); //If the attack animation is longer than the delay, the client crops the attack animation! - if (status->adelay < status->amotion) + if (status->adelay < status->amotion) { + //Let's try switching them to see what happens. + // status->adelay = status->amotion; + i = status->adelay; status->adelay = status->amotion; + status->amotion = i; + } + if(battle_config.monster_damage_delay_rate != 100) status->dmotion = status->dmotion*battle_config.monster_damage_delay_rate/100; |