diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 28e70c5c0..cb22f71c0 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -941,6 +941,7 @@ int mob_spawn (struct mob_data *md) md->move_fail_count = 0; md->ud.state.attack_continue = 0; md->ud.target_to = 0; + md->ud.dir = 0; if( md->spawn_timer != INVALID_TIMER ) { timer->delete(md->spawn_timer, mob->delayspawn); @@ -1080,6 +1081,15 @@ int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) ((*target) == NULL || !check_distance_bl(&md->bl, *target, dist)) && battle->check_range(&md->bl,bl,md->db->range2) ) { //Pick closest target? +#ifdef ACTIVEPATHSEARCH + struct walkpath_data wpd; + if (!path->search(&wpd, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS)) // Count walk path cells + return 0; + //Standing monsters use range2, walking monsters use range3 + if ((md->ud.walktimer == INVALID_TIMER && wpd.path_len > md->db->range2) + || (md->ud.walktimer != INVALID_TIMER && wpd.path_len > md->db->range3)) + return 0; +#endif (*target) = bl; md->target_id=bl->id; md->min_chase= dist + md->db->range3; |