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-rw-r--r--src/map/mob.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index db519fce9..ee7dfa8c3 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2699,8 +2699,8 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event)
c2 = ms[i].cond2;
if (ms[i].state != md->state.skillstate) {
- if (md->state.skillstate != MSS_DEAD && (
- ms[i].state == MSS_ANY || (ms[i].state == MSS_ANYTARGET && md->target_id)
+ if (md->state.skillstate != MSS_DEAD && (ms[i].state == MSS_ANY ||
+ (ms[i].state == MSS_ANYTARGET && md->target_id && md->state.skillstate != MSS_LOOT)
)) //ANYTARGET works with any state as long as there's a target. [Skotlex]
;
else