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-rw-r--r--src/map/mob.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 78b5d0a9d..a0d236746 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2186,6 +2186,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
{
if( md->dmglog[i].flag != MDLF_PET || battle_config.pet_attack_exp_to_master ) {
#if REMODE
+ if(sd && !md->db->mexp)
party_renewal_exp_mod(&base_exp,&job_exp,tmpsd[i]->status.base_level,md->level);
#endif
pc_gainexp(tmpsd[i], &md->bl, base_exp, job_exp, false);
@@ -2258,7 +2259,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (sd && sd->sc.data[SC_ITEMBOOST]) // now rig the drop rate to never be over 90% unless it is originally >90%.
drop_rate = max(drop_rate,cap_value((int)(0.5+drop_rate*(sd->sc.data[SC_ITEMBOOST]->val1)/100.),0,9000));
#if RE_DROP_MOD
- if( drop_modifier != 100 )
+ if(sd && drop_modifier != 100 && !md->db->mexp)
drop_rate = drop_rate * drop_modifier / 100;
#endif
// attempt to drop the item