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-rw-r--r--src/map/mercenary.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index b23669955..1477797c5 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -40,7 +40,7 @@
//Better equiprobability than rand()% [orn]
#define rand(a, b) (a+(int) ((float)(b-a+1)*rand()/(RAND_MAX+1.0)))
-struct homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn]
+struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn]
struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE];
static int merc_hom_hungry(int tid,unsigned int tick,int id,int data);
@@ -812,7 +812,7 @@ void merc_hom_revive(struct homun_data *hd, unsigned int hp, unsigned int sp)
void merc_reset_stats(struct homun_data *hd)
{ //Resets a homunc stats back to zero (but doesn't touches hunger or intimacy)
- struct homunculus_db *db;
+ struct s_homunculus_db *db;
struct s_homunculus *hom;
struct h_stats *base;
hom = &hd->homunculus;
@@ -892,7 +892,7 @@ int read_homunculusdb(void)
int j = 0;
const char *filename[]={"homunculus_db.txt","homunculus_db2.txt"};
char *str[50];
- struct homunculus_db *db;
+ struct s_homunculus_db *db;
memset(homunculus_db,0,sizeof(homunculus_db));
for(i = 0; i<2; i++)