diff options
Diffstat (limited to 'src/map/mercenary.c')
-rw-r--r-- | src/map/mercenary.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/mercenary.c b/src/map/mercenary.c index ad30afa2c..f0cca5182 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -143,7 +143,7 @@ int merc_hom_calc_skilltree(struct homun_data *hd) for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++) { - if(hd->homunculus.hskill[id-HM_SKILLBASE-1].id) + if(hd->homunculus.hskill[id-HM_SKILLBASE].id) continue; //Skill already known. if(!battle_config.skillfree) { @@ -158,14 +158,14 @@ int merc_hom_calc_skilltree(struct homun_data *hd) } } if (f) - hd->homunculus.hskill[id-HM_SKILLBASE-1].id = id ; + hd->homunculus.hskill[id-HM_SKILLBASE].id = id ; } return 0; } int merc_hom_checkskill(struct homun_data *hd,int skill_id) { - int i = skill_id - HM_SKILLBASE - 1; + int i = skill_id - HM_SKILLBASE; if(!hd) return 0; @@ -192,7 +192,7 @@ void merc_hom_skillup(struct homun_data *hd,int skillnum) if(hd->homunculus.vaporize) return; - i = skillnum - HM_SKILLBASE - 1; + i = skillnum - HM_SKILLBASE; if(hd->homunculus.skillpts > 0 && hd->homunculus.hskill[i].id && hd->homunculus.hskill[i].flag == 0 && //Don't allow raising while you have granted skills. [Skotlex] |