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-rw-r--r--src/map/map.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 3221c73cd..fab8839d8 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -519,7 +519,7 @@ struct spawn_data {
//0: Normal mob | 1: Standard summon, attacks mobs
//2: Alchemist Marine Sphere | 3: Alchemist Summon Flora | 4: Summon Zanzou
unsigned int dynamic : 1; ///< Whether this data is indexed by a map's dynamic mob list
- unsigned int boss : 1; ///< 0: Non-boss monster | 1: Boss monster
+ uint8 boss; ///< 0: Non-boss monster | 1: Boss monster | 2: MVP
} state;
char name[NAME_LENGTH], eventname[EVENT_NAME_LENGTH]; //Name/event
};
@@ -531,6 +531,7 @@ struct flooritem_data {
int first_get_charid,second_get_charid,third_get_charid;
int64 first_get_tick,second_get_tick,third_get_tick;
struct item item_data;
+ bool showdropeffect;
};
enum status_point_types { //we better clean up this enum and change it name [Hemagx]
@@ -1208,7 +1209,7 @@ END_ZEROED_BLOCK;
int (*clearflooritem_timer) (int tid, int64 tick, int id, intptr_t data);
int (*removemobs_timer) (int tid, int64 tick, int id, intptr_t data);
void (*clearflooritem) (struct block_list* bl);
- int (*addflooritem) (const struct block_list *bl, struct item *item_data, int amount, int16 m, int16 x, int16 y, int first_charid, int second_charid, int third_charid, int flags);
+ int (*addflooritem) (const struct block_list *bl, struct item *item_data, int amount, int16 m, int16 x, int16 y, int first_charid, int second_charid, int third_charid, int flags, bool showdropeffect);
// player to map session
void (*addnickdb) (int charid, const char* nick);
void (*delnickdb) (int charid, const char* nick);