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-rw-r--r--src/map/map.h196
1 files changed, 162 insertions, 34 deletions
diff --git a/src/map/map.h b/src/map/map.h
index bf443bf46..01d9fef0e 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -10,7 +10,7 @@
#define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001)
#define PC_CLASS_BASE3 (PC_CLASS_BASE2 + 22)
#define MAX_NPC_PER_MAP 512
-#define BLOCK_SIZE 8
+#define BLOCK_SIZE 8 // Never zero
#define AREA_SIZE battle_config.area_size
#define LOCAL_REG_NUM 16
#define LIFETIME_FLOORITEM 60
@@ -20,7 +20,7 @@
#define MAX_STATUSCHANGE 210
#define MAX_SKILLUNITGROUP 32
#define MAX_MOBSKILLUNITGROUP 8
-#define MAX_SKILLUNITGROUPTICKSET 128
+#define MAX_SKILLUNITGROUPTICKSET 32
#define MAX_SKILLTIMERSKILL 32
#define MAX_MOBSKILLTIMERSKILL 10
#define MAX_MOBSKILL 32
@@ -32,6 +32,7 @@
#define MAX_WALKPATH 32
#define MAX_DROP_PER_MAP 48
#define MAX_IGNORE_LIST 80
+#define MAX_VENDING 12
#define DEFAULT_AUTOSAVE_INTERVAL 60*1000
@@ -52,6 +53,12 @@ struct walkpath_data {
unsigned char path_len,path_pos,path_half;
unsigned char path[MAX_WALKPATH];
};
+struct shootpath_data {
+ int rx,ry,len;
+ int x[MAX_WALKPATH];
+ int y[MAX_WALKPATH];
+};
+
struct script_reg {
int index;
int data;
@@ -84,13 +91,13 @@ struct skill_unit_group {
int src_id;
int party_id;
int guild_id;
- int map,range;
+ int map;
int target_flag;
unsigned int tick;
int limit,interval;
int skill_id,skill_lv;
- int val1,val2;
+ int val1,val2,val3;
char *valstr;
int unit_id;
int group_id;
@@ -99,7 +106,7 @@ struct skill_unit_group {
};
struct skill_unit_group_tickset {
unsigned int tick;
- int group_id;
+ int id;
};
struct skill_timerskill {
int timer;
@@ -137,6 +144,12 @@ struct map_session_data {
unsigned make_arrow_flag : 1;
unsigned potionpitcher_flag : 1;
unsigned storage_flag : 1;
+ unsigned snovice_flag : 4;
+ int gmaster_flag;
+ // originally by Qamera, adapted by celest
+ unsigned event_death : 1;
+ unsigned event_kill : 1;
+ unsigned event_disconnect : 1;
} state;
struct {
unsigned killer : 1;
@@ -149,15 +162,14 @@ struct map_session_data {
unsigned no_weapon_damage : 1;
unsigned no_gemstone : 1;
unsigned infinite_endure : 1;
- unsigned unbreakable_weapon : 1;
- unsigned unbreakable_armor : 1;
- unsigned infinite_autospell : 1;
} special_state;
int char_id, login_id1, login_id2, sex;
int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04, 11: 21sept04, 12: 18oct04, 13: 25oct04 (by [Yor])
struct mmo_charstatus status;
struct item_data *inventory_data[MAX_INVENTORY];
short equip_index[11];
+ unsigned short unbreakable_equip;
+ unsigned short unbreakable; // chance to prevent equipment breaking [celest]
int weight,max_weight;
int cart_weight,cart_max_weight,cart_num,cart_max_num;
char mapname[24];
@@ -169,6 +181,7 @@ struct map_session_data {
unsigned int client_tick,server_tick;
struct walkpath_data walkpath;
int walktimer;
+ int next_walktime;
int npc_id,areanpc_id,npc_shopid;
int npc_pos;
int npc_menu;
@@ -178,6 +191,7 @@ struct map_session_data {
char *npc_stackbuf;
char npc_str[256];
unsigned int chatID;
+ unsigned long idletime;
struct{
char name[24];
@@ -192,6 +206,8 @@ struct map_session_data {
int followtimer; // [MouseJstr]
int followtarget;
+ time_t emotionlasttime; // to limit flood with emotion packets
+
short attackrange,attackrange_;
int skilltimer;
int skilltarget;
@@ -203,17 +219,21 @@ struct map_session_data {
struct skill_unit_group skillunit[MAX_SKILLUNITGROUP];
struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
struct skill_timerskill skilltimerskill[MAX_SKILLTIMERSKILL];
- int cloneskill_id,cloneskill_lv;
+ char blockskill[MAX_SKILL]; // [celest]
+ //unsigned int skillstatictimer[MAX_SKILL];
+ unsigned short timerskill_count; // [celest]
+ int cloneskill_id;
int potion_hp,potion_sp,potion_per_hp,potion_per_sp;
int invincible_timer;
unsigned int canact_tick;
unsigned int canmove_tick;
unsigned int canlog_tick;
+ unsigned int canregen_tick;
int hp_sub,sp_sub;
int inchealhptick,inchealsptick,inchealspirithptick,inchealspiritsptick;
// -- moonsoul (new tick for berserk self-damage)
- int berserkdamagetick;
+// int berserkdamagetick;
int fame;
short view_class;
@@ -224,12 +244,13 @@ struct map_session_data {
int watk,watk2,atkmods[3];
int def,def2,mdef,mdef2,critical,matk1,matk2;
int atk_ele,def_ele,star,overrefine;
- int castrate,hprate,sprate,dsprate;
+ int castrate,delayrate,hprate,sprate,dsprate;
int addele[10],addrace[12],addsize[3],subele[10],subrace[12];
int addeff[10],addeff2[10],reseff[10];
int watk_,watk_2,atkmods_[3],addele_[10],addrace_[12],addsize_[3]; //二刀流のために追加
int atk_ele_,star_,overrefine_; //二刀流のために追加
int base_atk,atk_rate;
+ int weapon_atk[16],weapon_atk_rate[16];
int arrow_atk,arrow_ele,arrow_cri,arrow_hit,arrow_range;
int arrow_addele[10],arrow_addrace[12],arrow_addsize[3],arrow_addeff[10],arrow_addeff2[10];
int nhealhp,nhealsp,nshealhp,nshealsp,nsshealhp,nsshealsp;
@@ -258,18 +279,42 @@ struct map_session_data {
short hp_drain_value,sp_drain_value,hp_drain_value_,sp_drain_value_;
int short_weapon_damage_return,long_weapon_damage_return;
int weapon_coma_ele[10],weapon_coma_race[12];
- short break_weapon_rate,break_armor_rate;
+ int break_weapon_rate,break_armor_rate;
short add_steal_rate;
+ //--- 02/15's new card effects [celest]
+ int crit_atk_rate;
+ int critaddrace[12];
+ short no_regen;
+ int addeff3[10];
+ short addeff3_type[10];
+ short autospell2_id,autospell2_lv,autospell2_rate,autospell2_type;
+ int skillatk[2];
+ unsigned short unstripable_equip;
+ short add_damage_classid2[10],add_damage_class_count2;
+ int add_damage_classrate2[10];
+ short sp_gain_value, hp_gain_value;
+ short sp_drain_type;
+ short ignore_def_mob, ignore_def_mob_;
+ int hp_loss_tick, hp_loss_rate;
+ short hp_loss_value, hp_loss_type;
+ int addrace2[12],addrace2_[12];
+ int subsize[3];
+ short unequip_losehp[11];
+ short unequip_losesp[11];
+ int itemid;
+ int itemhealrate[7];
+ //--- 03/15's new card effects
+ int expaddrace[12];
+ int subrace2[12];
+ short sp_gain_race[12];
short spiritball, spiritball_old;
int spirit_timer[MAX_SKILL_LEVEL];
int magic_damage_return; // AppleGirl Was Here
int random_attack_increase_add,random_attack_increase_per; // [Valaris]
int perfect_hiding; // [Valaris]
- int unbreakable;
int classchange; // [Valaris]
-
int die_counter;
short doridori_counter;
@@ -299,7 +344,7 @@ struct map_session_data {
int vender_id;
int vend_num;
char message[80];
- struct vending vending[12];
+ struct vending vending[MAX_VENDING];
int catch_target_class;
struct s_pet pet;
@@ -311,11 +356,15 @@ struct map_session_data {
char eventqueue[MAX_EVENTQUEUE][50];
int eventtimer[MAX_EVENTTIMER];
+ unsigned short eventcount; // [celest]
int last_skillid,last_skilllv; // Added by RoVeRT
- short sg_count;
unsigned char change_level; // [celest]
+ int autoloot; //by Upa-Kun
+ unsigned nodelay :1;
+ unsigned noexp :1;
+ unsigned detach :1;
#ifndef TXT_ONLY
int mail_counter; // mail counter for mail system [Valaris]
@@ -336,7 +385,7 @@ struct npc_item_list {
struct npc_data {
struct block_list bl;
short n;
- short class,dir;
+ short class_,dir;
short speed;
char name[24];
char exname[24];
@@ -360,7 +409,7 @@ struct npc_data {
char *script;
short xs,ys;
int guild_id;
- int timer,timerid,timeramount,nexttimer;
+ int timer,timerid,timeramount,nexttimer,rid;
unsigned int timertick;
struct npc_timerevent_list *timer_event;
int label_list_num;
@@ -379,11 +428,13 @@ struct npc_data {
char eventqueue[MAX_EVENTQUEUE][50];
int eventtimer[MAX_EVENTTIMER];
short arenaflag;
+
+ void *chatdb;
};
struct mob_data {
struct block_list bl;
short n;
- short base_class,class,dir,mode,level;
+ short base_class,class_,dir,mode,level;
short m,x0,y0,xs,ys;
char name[24];
int spawndelay1,spawndelay2;
@@ -398,9 +449,12 @@ struct mob_data {
unsigned change_walk_target : 1;
unsigned walk_easy : 1;
unsigned special_mob_ai : 3;
+ unsigned soul_change_flag : 1; // Celest
+ int provoke_flag; // Celest
} state;
int timer;
short to_x,to_y;
+ short target_dir;
short speed;
int hp;
int target_id,attacked_id;
@@ -422,7 +476,6 @@ struct mob_data {
short sc_count;
short opt1,opt2,opt3,option;
short min_chase;
- short sg_count;
int guild_id;
int deletetimer;
@@ -438,18 +491,22 @@ struct mob_data {
struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP];
struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
char npc_event[50];
- short size;
+ unsigned char size;
+ short recall_flag;
+ int recallmob_count;
+ short recallcount;
};
struct pet_data {
struct block_list bl;
short n;
- short class,dir;
+ short class_,dir;
short speed;
char name[24];
struct {
unsigned state : 8 ;
unsigned skillstate : 8 ;
unsigned change_walk_target : 1 ;
+ short skillbonus;
} state;
int timer;
short to_x,to_y;
@@ -460,7 +517,8 @@ struct pet_data {
int move_fail_count;
unsigned int attackabletime,next_walktime,last_thinktime;
int skilltype,skillval,skilltimer,skillduration; // [Valaris]
- int skillbonustype,skillbonusval,skillbonustimer,skillbonusduration; // [Valaris]
+ //int skillbonustype,skillbonusval,skillbonustimer,skillbonusduration; // [Valaris]
+ int skillbonustype,skillbonusval,skillbonustimer;
struct item *lootitem;
short loot; // [Valaris]
short lootmax; // [Valaris]
@@ -479,10 +537,18 @@ enum { NONE_ATTACKABLE,ATTACKABLE };
enum { ATK_LUCKY=1,ATK_FLEE,ATK_DEF}; // 囲まれペナルティ計算用
+// 装備コード
+enum {
+ EQP_WEAPON = 0x0002, // 右手
+ EQP_ARMOR = 0x0010, // 体
+ EQP_SHIELD = 0x0020, // 左手
+ EQP_HELM = 0x0100, // 頭上段
+};
+
struct map_data {
char name[24];
- char alias[24]; // [MouseJstr]
unsigned char *gat; // NULLなら下のmap_data_other_serverとして扱う
+ char *alias; // [MouseJstr]
struct block_list **block;
struct block_list **block_mob;
int *block_count,*block_mob_count;
@@ -535,9 +601,8 @@ struct map_data_other_server {
unsigned char *gat; // NULL固定にして判断
unsigned long ip;
unsigned int port;
+ struct map_data* map;
};
-#define read_gat(m,x,y) (map[m].gat[(x)+(y)*map[m].xs])
-#define read_gatp(m,x,y) (m->gat[(x)+(y)*m->xs])
struct flooritem_data {
struct block_list bl;
@@ -556,7 +621,7 @@ enum {
SP_USTR,SP_UAGI,SP_UVIT,SP_UINT,SP_UDEX,SP_ULUK,SP_26,SP_27, // 32-39
SP_28,SP_ATK1,SP_ATK2,SP_MATK1,SP_MATK2,SP_DEF1,SP_DEF2,SP_MDEF1, // 40-47
SP_MDEF2,SP_HIT,SP_FLEE1,SP_FLEE2,SP_CRITICAL,SP_ASPD,SP_36,SP_JOBLEVEL, // 48-55
- SP_UPPER,SP_PARTNER,SP_CART,SP_FAME,SP_UNBREAKABLE, //56-58
+ SP_UPPER,SP_PARTNER,SP_CART,SP_FAME,SP_UNBREAKABLE, //56-60
SP_CARTINFO=99, // 99
SP_BASEJOB=119, // 100+19 - celest
@@ -584,15 +649,51 @@ enum {
SP_MAGIC_DAMAGE_RETURN,SP_RANDOM_ATTACK_INCREASE,SP_ALL_STATS,SP_AGI_VIT,SP_AGI_DEX_STR,SP_PERFECT_HIDE, // 1071-1076
SP_DISGUISE,SP_CLASSCHANGE, // 1077-1078
SP_HP_DRAIN_VALUE,SP_SP_DRAIN_VALUE, // 1079-1080
-
+ SP_WEAPON_ATK,SP_WEAPON_ATK_RATE, // 1081-1082
+ SP_DELAYRATE, // 1083
+
SP_RESTART_FULL_RECORVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005
- SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR // 2006-2009
+ SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR, SP_UNBREAKABLE_HELM, // 2006-2010
+ SP_UNBREAKABLE_SHIELD, SP_LONG_ATK_RATE, // 2011-2012
+
+ SP_CRIT_ATK_RATE, SP_CRITICAL_ADDRACE, SP_NO_REGEN, SP_ADDEFF_WHENHIT, SP_AUTOSPELL_WHENHIT, // 2013-2017
+ SP_SKILL_ATK, SP_UNSTRIPABLE, SP_ADD_DAMAGE_BY_CLASS, // 2018-2020
+ SP_SP_GAIN_VALUE, SP_IGNORE_DEF_MOB, SP_HP_LOSS_RATE, SP_ADDRACE2, SP_HP_GAIN_VALUE, // 2021-2025
+ SP_SUBSIZE, SP_DAMAGE_WHEN_UNEQUIP, SP_ADD_ITEM_HEAL_RATE, SP_LOSESP_WHEN_UNEQUIP, SP_EXP_ADDRACE, // 2026-2030
+ SP_SP_GAIN_RACE, SP_SUBRACE2, SP_ADDEFF_WHENHIT_SHORT, // 2031-2033
+ SP_UNSTRIPABLE_WEAPON,SP_UNSTRIPABLE_ARMOR,SP_UNSTRIPABLE_HELM,SP_UNSTRIPABLE_SHIELD // 2034-2037
};
enum {
LOOK_BASE,LOOK_HAIR,LOOK_WEAPON,LOOK_HEAD_BOTTOM,LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR,LOOK_SHIELD,LOOK_SHOES
};
+// CELL
+#define CELL_MASK 0x0f
+#define CELL_NPC 0x80 // NPCセル
+#define CELL_BASILICA 0x40 // BASILICAセル
+#define CELL_MOONLIT 0x100
+#define CELL_REGEN 0x200
+/*
+ * map_getcell()で使用されるフラグ
+ */
+typedef enum {
+ CELL_CHKWALL=0, // 壁(セルタイプ1)
+ CELL_CHKWATER, // 水場(セルタイプ3)
+ CELL_CHKGROUND, // 地面障害物(セルタイプ5)
+ CELL_CHKPASS, // 通過可能(セルタイプ1,5以外)
+ CELL_CHKNOPASS, // 通過不可(セルタイプ1,5)
+ CELL_GETTYPE, // セルタイプを返す
+ CELL_CHKNPC=0x10, // タッチタイプのNPC(セルタイプ0x80フラグ)
+ CELL_CHKBASILICA, // バジリカ(セルタイプ0x40フラグ)
+} cell_t;
+// map_setcell()で使用されるフラグ
+enum {
+ CELL_SETNPC=0x10, // タッチタイプのNPCをセット
+ CELL_SETBASILICA, // バジリカをセット
+ CELL_CLRBASILICA, // バジリカをクリア
+};
+
struct chat_data {
struct block_list bl;
@@ -614,6 +715,17 @@ extern int autosave_interval;
extern int agit_flag;
extern int night_flag; // 0=day, 1=night [Yor]
+// gat?ヨァ
+int map_getcell(int,int,int,cell_t);
+int map_getcellp(struct map_data*,int,int,cell_t);
+void map_setcell(int,int,int,int);
+extern int map_read_flag; // 0: grfォユォ。ォ、ォ 1: ォュォ罩テォキォ 2: ォュォ罩テォキォ(?)
+enum {
+ READ_FROM_GAT, READ_FROM_AFM,
+ READ_FROM_BITMAP, CREATE_BITMAP,
+ READ_FROM_BITMAP_COMPRESSED, CREATE_BITMAP_COMPRESSED
+};
+
extern char motd_txt[];
extern char help_txt[];
@@ -635,9 +747,11 @@ void map_foreachinarea(int (*)(struct block_list*,va_list),int,int,int,int,int,i
// -- moonsoul (added map_foreachincell)
void map_foreachincell(int (*)(struct block_list*,va_list),int,int,int,int,...);
void map_foreachinmovearea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,int,int,...);
+void map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int range,int type,...); // Celest
int map_countnearpc(int,int,int);
//block関連に追加
int map_count_oncell(int m,int x,int y);
+struct skill_unit *map_find_skill_unit_oncell(struct block_list *,int x,int y,int skill_id,struct skill_unit *);
// 一時的object関連
int map_addobject(struct block_list *);
int map_delobject(int);
@@ -659,6 +773,7 @@ void map_addchariddb(int charid,char *name);
void map_delchariddb(int charid);
int map_reqchariddb(struct map_session_data * sd,int charid);
char * map_charid2nick(int);
+struct map_session_data * map_charid2sd(int);
struct map_session_data * map_id2sd(int);
struct block_list * map_id2bl(int);
@@ -666,15 +781,13 @@ int map_mapname2mapid(char*);
int map_mapname2ipport(char*,int*,int*);
int map_setipport(char *name,unsigned long ip,int port);
int map_eraseipport(char *name,unsigned long ip,int port);
+int map_eraseallipport(void);
void map_addiddb(struct block_list *);
void map_deliddb(struct block_list *bl);
int map_foreachiddb(int (*)(void*,void*,va_list),...);
void map_addnickdb(struct map_session_data *);
struct map_session_data * map_nick2sd(char*);
-
-// gat関連
-int map_getcell(int,int,int);
-int map_setcell(int,int,int,int);
+int compare_item(struct item *a, struct item *b);
// その他
int map_check_dir(int s_dir,int t_dir);
@@ -682,18 +795,33 @@ int map_calc_dir( struct block_list *src,int x,int y);
// path.cより
int path_search(struct walkpath_data*,int,int,int,int,int,int);
+int path_search_long(struct shootpath_data *,int,int,int,int,int);
int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
int map_who(int fd);
+int cleanup_sub(struct block_list *bl, va_list ap);
+
void map_helpscreen(); // [Valaris]
int map_delmap(char *mapname);
-extern unsigned long ticks;
+extern char *INTER_CONF_NAME;
+extern char *LOG_CONF_NAME;
+extern char *MAP_CONF_NAME;
+extern char *BATTLE_CONF_FILENAME;
+extern char *ATCOMMAND_CONF_FILENAME;
+extern char *CHARCOMMAND_CONF_FILENAME;
+extern char *SCRIPT_CONF_NAME;
+extern char *MSG_CONF_NAME;
+extern char *GRF_PATH_FILENAME;
#ifndef TXT_ONLY
// MySQL
+#ifdef __WIN32
+#include <my_global.h>
+#include <my_sys.h>
+#endif
#include <mysql.h>
void char_online_check(void); // [Valaris]