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-rw-r--r--src/map/map.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 68fd25d7b..071bec81c 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -859,7 +859,8 @@ struct guardian_data {
// Expanded to specify all mob-related spawn data by [Skotlex]
struct spawn_data {
short class_; //Class, used because a mob can change it's class
- unsigned short m,x,y,xs,ys; //Spawn information (map, point, spawn-area around point)
+ unsigned short m,x,y; //Spawn information (map, point, spawn-area around point)
+ signed short xs,ys;
unsigned short num; //Number of mobs using this structure.
unsigned int level; //Custom level.
unsigned int delay1,delay2; //Min delay before respawning after spawn/death