diff options
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/map/map.h b/src/map/map.h index 6f3b27c2b..dcc2412d1 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -374,12 +374,17 @@ struct status_change_entry { }; struct status_change { - struct status_change_entry data[SC_MAX]; - short count; + unsigned int option;// effect state + unsigned int opt3;// skill state unsigned short opt1;// body state unsigned short opt2;// health state - unsigned int opt3; - unsigned int option;// effect state + unsigned char count; + //TODO: See if it is possible to implement the following SC's without requiring extra parameters while the SC is inactive. + unsigned char jb_flag; //Joint Beat type flag + unsigned short mp_matk_min, mp_matk_max; //Previous matk min/max for ground spells (Amplify magic power) + int sg_id; //ID of the previous Storm gust that hit you + unsigned char sg_counter; //Storm gust counter (previous hits from storm gust) + struct status_change_entry *data[SC_MAX]; }; struct s_vending { |