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-rw-r--r--src/map/map.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 2a9666742..194a49304 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -37,7 +37,7 @@
#define MAX_SKILLUNITGROUP 25
#define MAX_SKILLUNITGROUPTICKSET 25
#define MAX_SKILLTIMERSKILL 15
-#define MAX_MOBSKILL 50
+#define MAX_MOBSKILL 40
#define MAX_MOB_LIST_PER_MAP 128
#define MAX_EVENTQUEUE 2
#define MAX_EVENTTIMER 32
@@ -913,7 +913,6 @@ struct mob_data {
} dmglog[DAMAGELOG_SIZE];
struct spawn_data *spawn; //Spawn data.
struct item *lootitem;
- short spawn_n; //Spawn data index on the map server.
short class_;
unsigned int tdmg; //Stores total damage given to the mob, for exp calculations. [Skotlex]
int level;