diff options
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/map/map.h b/src/map/map.h index b267bef5a..561f6a7ab 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -441,16 +441,15 @@ struct weapon_data { // in status_calc_pc as well! All the following are automatically zero'ed. [Skotlex] int overrefine; int star; - int ignore_def_ele; - int ignore_def_race; - int def_ratio_atk_ele; - int def_ratio_atk_race; int addele[ELE_MAX]; int addrace[RC_MAX]; int addrace2[RC_MAX]; int addsize[3]; - short ignore_def_mob; + unsigned char ignore_def_ele; + unsigned char ignore_def_race; + unsigned char def_ratio_atk_ele; + unsigned char def_ratio_atk_race; struct drain_data { short rate; short per; @@ -630,7 +629,7 @@ struct map_session_data { struct item_data *inventory_data[MAX_INVENTORY]; short equip_index[11]; unsigned int weight,max_weight; - int cart_weight,cart_max_weight,cart_num,cart_max_num; + int cart_weight,cart_num; int fd; unsigned short mapindex; unsigned short prev_speed,prev_adelay; @@ -724,8 +723,6 @@ struct map_session_data { int critical_def,double_rate; int long_attack_atk_rate; //Long range atk rate, not weapon based. [Skotlex] int near_attack_def_rate,long_attack_def_rate,magic_def_rate,misc_def_rate; - int ignore_mdef_ele; - int ignore_mdef_race; int perfect_hit; int perfect_hit_add; int get_zeny_rate; @@ -757,6 +754,8 @@ struct map_session_data { short add_def_count,add_mdef_count; short add_dmg_count,add_mdmg_count; + unsigned char ignore_mdef_ele; + unsigned char ignore_mdef_race; // zeroed vars end here. int castrate,delayrate,hprate,sprate,dsprate; @@ -1200,14 +1199,13 @@ enum _sp { SP_HP_DRAIN_VALUE,SP_SP_DRAIN_VALUE, // 1079-1080 SP_WEAPON_ATK,SP_WEAPON_ATK_RATE, // 1081-1082 SP_DELAYRATE,SP_HP_DRAIN_RATE_RACE,SP_SP_DRAIN_RATE_RACE, // 1083-1085 - SP_RESTART_FULL_RECOVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005 SP_NO_CASTCANCEL2,SP_NO_MISC_DAMAGE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR, SP_UNBREAKABLE_HELM, // 2006-2010 SP_UNBREAKABLE_SHIELD, SP_LONG_ATK_RATE, // 2011-2012 SP_CRIT_ATK_RATE, SP_CRITICAL_ADDRACE, SP_NO_REGEN, SP_ADDEFF_WHENHIT, SP_AUTOSPELL_WHENHIT, // 2013-2017 SP_SKILL_ATK, SP_UNSTRIPABLE, SP_ADD_DAMAGE_BY_CLASS, // 2018-2020 - SP_SP_GAIN_VALUE, SP_IGNORE_DEF_MOB, SP_HP_LOSS_RATE, SP_ADDRACE2, SP_HP_GAIN_VALUE, // 2021-2025 + SP_SP_GAIN_VALUE, SP_FREE, SP_HP_LOSS_RATE, SP_ADDRACE2, SP_HP_GAIN_VALUE, // 2021-2025 SP_SUBSIZE, SP_HP_DRAIN_VALUE_RACE, SP_ADD_ITEM_HEAL_RATE, SP_SP_DRAIN_VALUE_RACE, SP_EXP_ADDRACE, // 2026-2030 SP_SP_GAIN_RACE, SP_SUBRACE2, SP_ADDEFF_WHENHIT_SHORT, // 2031-2033 SP_UNSTRIPABLE_WEAPON,SP_UNSTRIPABLE_ARMOR,SP_UNSTRIPABLE_HELM,SP_UNSTRIPABLE_SHIELD, // 2034-2037 @@ -1215,6 +1213,7 @@ enum _sp { SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE //2041 //Before adding another, note that these are free: //1024 (SP_FREE2, previous matk) + //2022 (SP_FREE, previous bDefIgnoreMob) }; enum _look { |