summaryrefslogtreecommitdiff
path: root/src/map/map.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c248
1 files changed, 150 insertions, 98 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 0115bb02b..04ff50e23 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -178,6 +178,10 @@ int map_getusers(void)
return map_users;
}
+//
+// block削除の安全性確保?理
+//
+
/*==========================================
* blockをfreeするときfreeの?わりに呼ぶ
* ロックされているときはバッファにためる
@@ -1977,7 +1981,7 @@ int map_mapindex2mapid(unsigned short mapindex)
return -1;
md = (struct map_data*)uidb_get(map_db,(unsigned int)mapindex);
- if(md==NULL || md->gat==NULL)
+ if(md==NULL || md->cell==NULL)
return -1;
return md->m;
}
@@ -1990,7 +1994,7 @@ int map_mapname2ipport(unsigned short name, uint32* ip, uint16* port)
struct map_data_other_server *mdos=NULL;
mdos = (struct map_data_other_server*)uidb_get(map_db,(unsigned int)name);
- if(mdos==NULL || mdos->gat) //If gat isn't null, this is a local map.
+ if(mdos==NULL || mdos->cell) //If gat isn't null, this is a local map.
return -1;
*ip=mdos->ip;
*port=mdos->port;
@@ -2094,7 +2098,41 @@ int map_random_dir(struct block_list *bl, short *x, short *y)
}
return 0;
}
+
// gat系
+static struct mapcell map_gat2cell(int gat)
+{
+ struct mapcell cell;
+ memset(&cell, 0, sizeof(cell));
+
+ switch( gat )
+ {
+ case 0: cell.walkable = 1; cell.shootable = 1; cell.water = 0; break; // walkable ground
+ case 1: cell.walkable = 0; cell.shootable = 0; cell.water = 0; break; // non-walkable ground
+ case 2: cell.walkable = 1; cell.shootable = 1; cell.water = 0; break; // ???
+ case 3: cell.walkable = 1; cell.shootable = 1; cell.water = 1; break; // walkable water
+ case 4: cell.walkable = 1; cell.shootable = 1; cell.water = 0; break; // ???
+ case 5: cell.walkable = 0; cell.shootable = 1; cell.water = 0; break; // gap (snipable)
+ case 6: cell.walkable = 1; cell.shootable = 1; cell.water = 0; break; // ???
+ default:
+ ShowWarning("map_gat2cell: unrecognized gat type '%d'\n", gat);
+ break;
+ }
+
+ return cell;
+}
+
+static int map_cell2gat(struct mapcell cell)
+{
+ if( cell.walkable == 1 && cell.shootable == 1 && cell.water == 0 ) return 0;
+ if( cell.walkable == 0 && cell.shootable == 0 && cell.water == 0 ) return 1;
+ if( cell.walkable == 1 && cell.shootable == 1 && cell.water == 1 ) return 3;
+ if( cell.walkable == 0 && cell.shootable == 1 && cell.water == 0 ) return 5;
+
+ ShowWarning("map_cell2gat: cell has no matching gat type\n");
+ return 1; // default to 'wall'
+}
+
/*==========================================
* (m,x,y)の状態を調べる
*------------------------------------------*/
@@ -2105,70 +2143,76 @@ int map_getcell(int m,int x,int y,cell_t cellchk)
int map_getcellp(struct map_data* m,int x,int y,cell_t cellchk)
{
- int type, type2;
-#ifdef CELL_NOSTACK
- int type3;
-#endif
+ struct mapcell cell;
nullpo_ret(m);
+ //NOTE: this intentionally overrides the last row and column
if(x<0 || x>=m->xs-1 || y<0 || y>=m->ys-1)
{
if(cellchk==CELL_CHKNOPASS) return 1;
return 0;
}
- type = m->gat[x+y*m->xs];
- type2 = m->cell[x+y*m->xs];
-#ifdef CELL_NOSTACK
- type3 = m->cell_bl[x+y*m->xs];
-#endif
+
+ cell = m->cell[x + y*m->xs];
switch(cellchk)
{
+ // gat type retrieval
+ case CELL_GETTYPE:
+ return map_cell2gat(cell);
+
+ // base gat type checks
+ case CELL_CHKWALL:
+ return (!cell.walkable && !cell.shootable);
+ //return (map_cell2gat(cell) == 1);
+ case CELL_CHKWATER:
+ return (cell.water);
+ //return (map_cell2gat(cell) == 3);
+ case CELL_CHKCLIFF:
+ return (!cell.walkable && cell.shootable);
+ //return (map_cell2gat(cell) == 5);
+
+ // base cell type checks
+ case CELL_CHKNPC:
+ return (cell.npc);
+ case CELL_CHKPNEUMA:
+ return (cell.pneuma);
+ case CELL_CHKSAFETYWALL:
+ return (cell.safetywall);
+ case CELL_CHKBASILICA:
+ return (cell.basilica);
+ case CELL_CHKLANDPROTECTOR:
+ return (cell.landprotector);
+ case CELL_CHKREGEN:
+ return (cell.regen);
+ case CELL_CHKICEWALL:
+ return (cell.icewall);
+ case CELL_CHKNOVENDING:
+ return (cell.novending);
+
+ // special checks
case CELL_CHKPASS:
#ifdef CELL_NOSTACK
- if (type3 >= battle_config.cell_stack_limit) return 0;
+ if (cell.cell_bl >= battle_config.cell_stack_limit) return 0;
#endif
case CELL_CHKREACH:
- return (type!=1 && type!=5 && !(type2&CELL_ICEWALL));
+ return (cell.walkable && !cell.icewall);
+
case CELL_CHKNOPASS:
#ifdef CELL_NOSTACK
- if (type3 >= battle_config.cell_stack_limit) return 1;
+ if (cell.cell_bl >= battle_config.cell_stack_limit) return 1;
#endif
case CELL_CHKNOREACH:
- return (type==1 || type==5 || type2&CELL_ICEWALL);
+ return (!cell.walkable || cell.icewall);
+
case CELL_CHKSTACK:
#ifdef CELL_NOSTACK
- return (type3 >= battle_config.cell_stack_limit);
+ return (cell.cell_bl >= battle_config.cell_stack_limit);
#else
return 0;
#endif
- case CELL_CHKWALL:
- return (type==1/* || type2&CELL_ICEWALL*/); //Uncomment to prevent sniping/casting through the icewall. [Skotlex]
- case CELL_CHKWATER:
- return (type==3);
- case CELL_CHKGROUND:
- return (type==5 || type2&CELL_ICEWALL);
- case CELL_GETTYPE:
- return type;
- case CELL_GETCELLTYPE:
- return type2;
- case CELL_CHKNPC:
- return (type2&CELL_NPC);
- case CELL_CHKPNEUMA:
- return (type2&CELL_PNEUMA);
- case CELL_CHKSAFETYWALL:
- return (type2&CELL_SAFETYWALL);
- case CELL_CHKBASILICA:
- return (type2&CELL_BASILICA);
- case CELL_CHKLANDPROTECTOR:
- return (type2&CELL_LANDPROTECTOR);
- case CELL_CHKREGEN:
- return (type2&CELL_REGEN);
- case CELL_CHKICEWALL:
- return (type2&CELL_ICEWALL);
- case CELL_CHKNOVENDING:
- return (type2&CELL_NOVENDING);
+
default:
return 0;
}
@@ -2185,26 +2229,27 @@ void map_setcell(int m,int x,int y,int cell)
j=x+y*map[m].xs;
switch (cell) {
- case CELL_SETNPC: map[m].cell[j] |= CELL_NPC; break;
- case CELL_CLRNPC: map[m].cell[j] &= ~CELL_NPC; break;
- case CELL_SETICEWALL: map[m].cell[j] |= CELL_ICEWALL; break;
- case CELL_CLRICEWALL: map[m].cell[j] &= ~CELL_ICEWALL; break;
- case CELL_SETBASILICA: map[m].cell[j] |= CELL_BASILICA; break;
- case CELL_CLRBASILICA: map[m].cell[j] &= ~CELL_BASILICA; break;
- case CELL_SETPNEUMA: map[m].cell[j] |= CELL_PNEUMA; break;
- case CELL_CLRPNEUMA: map[m].cell[j] &= ~CELL_PNEUMA; break;
- case CELL_SETSAFETYWALL: map[m].cell[j] |= CELL_SAFETYWALL; break;
- case CELL_CLRSAFETYWALL: map[m].cell[j] &= ~CELL_SAFETYWALL; break;
- case CELL_SETLANDPROTECTOR: map[m].cell[j] |= CELL_LANDPROTECTOR; break;
- case CELL_CLRLANDPROTECTOR: map[m].cell[j] &= ~CELL_LANDPROTECTOR; break;
- case CELL_SETREGEN: map[m].cell[j] |= CELL_REGEN; break;
- case CELL_SETNOVENDING: map[m].cell[j] |= CELL_NOVENDING; break;
- case CELL_CLRNOVENDING: map[m].cell[j] &= ~CELL_NOVENDING; break;
+ case CELL_SETNPC: map[m].cell[j].npc = 1; break;
+ case CELL_CLRNPC: map[m].cell[j].npc = 0; break;
+ case CELL_SETICEWALL: map[m].cell[j].icewall = 1; break;
+ case CELL_CLRICEWALL: map[m].cell[j].icewall = 0; break;
+ case CELL_SETBASILICA: map[m].cell[j].basilica = 1; break;
+ case CELL_CLRBASILICA: map[m].cell[j].basilica = 0; break;
+ case CELL_SETPNEUMA: map[m].cell[j].pneuma = 1; break;
+ case CELL_CLRPNEUMA: map[m].cell[j].pneuma = 0; break;
+ case CELL_SETSAFETYWALL: map[m].cell[j].safetywall = 1; break;
+ case CELL_CLRSAFETYWALL: map[m].cell[j].safetywall = 0; break;
+ case CELL_SETLANDPROTECTOR: map[m].cell[j].landprotector = 1; break;
+ case CELL_CLRLANDPROTECTOR: map[m].cell[j].landprotector = 0; break;
+ case CELL_SETREGEN: map[m].cell[j].regen = 1; break;
+ case CELL_SETNOVENDING: map[m].cell[j].novending = 1; break;
+ case CELL_CLRNOVENDING: map[m].cell[j].novending = 0; break;
default:
- map[m].gat[j] = cell;
+ //map[m].gat[j] = cell; FIXME
break;
}
}
+
static void* create_map_data_other_server(DBKey key, va_list args)
{
struct map_data_other_server *mdos;
@@ -2224,7 +2269,7 @@ int map_setipport(unsigned short mapindex, uint32 ip, uint16 port)
mdos=(struct map_data_other_server *)uidb_ensure(map_db,(unsigned int)mapindex, create_map_data_other_server);
- if(mdos->gat) //Local map,Do nothing. Give priority to our own local maps over ones from another server. [Skotlex]
+ if(mdos->cell) //Local map,Do nothing. Give priority to our own local maps over ones from another server. [Skotlex]
return 0;
if(ip == clif_getip() && port == clif_getport()) {
//That's odd, we received info that we are the ones with this map, but... we don't have it.
@@ -2242,7 +2287,7 @@ int map_setipport(unsigned short mapindex, uint32 ip, uint16 port)
int map_eraseallipport_sub(DBKey key,void *data,va_list va)
{
struct map_data_other_server *mdos = (struct map_data_other_server*)data;
- if(mdos->gat == NULL) {
+ if(mdos->cell == NULL) {
db_remove(map_db,key);
aFree(mdos);
}
@@ -2263,7 +2308,7 @@ int map_eraseipport(unsigned short mapindex, uint32 ip, uint16 port)
struct map_data_other_server *mdos;
mdos = uidb_get(map_db,(unsigned int)mapindex);
- if(!mdos || mdos->gat) //Map either does not exists or is a local map.
+ if(!mdos || mdos->cell) //Map either does not exists or is a local map.
return 0;
if(mdos->ip==ip && mdos->port == port) {
@@ -2279,32 +2324,49 @@ int map_eraseipport(unsigned short mapindex, uint32 ip, uint16 port)
*===========================================*/
int map_readfromcache(struct map_data *m, FILE *fp)
{
- int i;
struct map_cache_main_header header;
struct map_cache_map_info info;
- unsigned long size;
- unsigned char *buf;
-
- if(!fp)
+ int i;
+
+ if( !fp )
return 0;
fseek(fp, 0, SEEK_SET);
fread(&header, sizeof(struct map_cache_main_header), 1, fp);
- for(i = 0; i < header.map_count; i++) {
+ for( i = 0; i < header.map_count; ++i )
+ {
fread(&info, sizeof(struct map_cache_map_info), 1, fp);
- if(strcmp(m->name, info.name) == 0) { // Map found
- m->xs = info.xs;
- m->ys = info.ys;
- m->gat = (unsigned char *)aMalloc(m->xs*m->ys); // Allocate room for map cells data
- buf = aMalloc(info.len); // Allocate a temp buffer to read the zipped map
- fread(buf, info.len, 1, fp);
- size = m->xs*m->ys;
- decode_zip(m->gat, &size, buf, info.len); // Unzip the map from the buffer
- aFree(buf);
- return 1;
- } else // Map not found, jump to the beginning of the next map info header
- fseek(fp, info.len, SEEK_CUR);
+
+ if( strcmp(m->name, info.name) == 0 )
+ break; // Map found
+
+ // Map not found, jump to the beginning of the next map info header
+ fseek(fp, info.len, SEEK_CUR);
+ }
+
+ if( i < header.map_count )
+ {
+ unsigned char *buf, *buf2;
+ unsigned int size, xy;
+
+ m->xs = info.xs;
+ m->ys = info.ys;
+ size = info.xs*info.ys;
+
+ buf = aMalloc(info.len); // temp buffer to read the zipped map
+ buf2 = aMalloc(size); // temp buffer to unpack the data
+ CREATE(m->cell, struct mapcell, size);
+
+ fread(buf, info.len, 1, fp);
+ decode_zip(buf2, &size, buf, info.len); // Unzip the map from the buffer
+
+ for( xy = 0; xy < size; ++xy )
+ m->cell[xy] = map_gat2cell(buf2[xy]);
+
+ aFree(buf);
+ aFree(buf2);
+ return 1;
}
return 0;
@@ -2329,7 +2391,7 @@ int map_addmap(char* mapname)
static void map_delmapid(int id)
{
- ShowNotice("Removing map [ %s ] from maplist\n"CL_CLL,map[id].name);
+ ShowNotice("Removing map [ %s ] from maplist"CL_CLL"\n",map[id].name);
memmove(map+id, map+id+1, sizeof(map[0])*(map_num-id-1));
map_num--;
}
@@ -2404,7 +2466,7 @@ int map_readgat (struct map_data* m)
m->xs = *(int32*)(gat+6);
m->ys = *(int32*)(gat+10);
num_cells = m->xs * m->ys;
- CREATE(m->gat, uint8, num_cells);
+ CREATE(m->cell, struct mapcell, num_cells);
water_height = map_waterheight(m->name);
@@ -2420,10 +2482,9 @@ int map_readgat (struct map_data* m)
if( type == 0 && water_height != NO_WATER && height > water_height )
type = 3; // Cell is 0 (walkable) but under water level, set to 3 (walkable water)
- m->gat[xy] = (uint8)type;
-
+ m->cell[xy] = map_gat2cell(type);
}
-
+
aFree(gat);
return 1;
@@ -2473,10 +2534,10 @@ int map_readallmaps (void)
if (uidb_get(map_db,(unsigned int)map[i].index) != NULL)
{
- ShowWarning("Map %s already loaded!\n"CL_CLL, map[i].name);
- if (map[i].gat) {
- aFree(map[i].gat);
- map[i].gat = NULL;
+ ShowWarning("Map %s already loaded!"CL_CLL"\n", map[i].name);
+ if (map[i].cell) {
+ aFree(map[i].cell);
+ map[i].cell = NULL;
}
map_delmapid(i);
maps_removed++;
@@ -2492,11 +2553,6 @@ int map_readallmaps (void)
if(battle_config.pk_mode)
map[i].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
- map[i].cell = (unsigned char *)aCalloc(map[i].xs * map[i].ys, sizeof(unsigned char));
-#ifdef CELL_NOSTACK
- map[i].cell_bl = (unsigned char *)aCalloc(map[i].xs * map[i].ys, sizeof(unsigned char));
-#endif
-
map[i].bxs = (map[i].xs + BLOCK_SIZE - 1) / BLOCK_SIZE;
map[i].bys = (map[i].ys + BLOCK_SIZE - 1) / BLOCK_SIZE;
@@ -2859,7 +2915,7 @@ int sql_ping_init(void)
int map_db_final(DBKey k,void *d,va_list ap)
{
struct map_data_other_server *mdos = (struct map_data_other_server*)d;
- if(mdos && mdos->gat == NULL)
+ if(mdos && mdos->cell == NULL)
aFree(mdos);
return 0;
}
@@ -2977,11 +3033,7 @@ void do_final(void)
map_db->destroy(map_db, map_db_final);
for (i=0; i<map_num; i++) {
- if(map[i].gat) aFree(map[i].gat);
if(map[i].cell) aFree(map[i].cell);
-#ifdef CELL_NOSTACK
- if(map[i].cell_bl) aFree(map[i].cell_bl);
-#endif
if(map[i].block) aFree(map[i].block);
if(map[i].block_mob) aFree(map[i].block_mob);
if(battle_config.dynamic_mobs) { //Dynamic mobs flag by [random]