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Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c71
1 files changed, 23 insertions, 48 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 2bf5b5551..e41cdad2c 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -233,9 +233,7 @@ int map_freeblock (struct block_list *bl)
aFree(bl);
bl = NULL;
if (block_free_count >= block_free_max)
- if (battle_config.error_log)
- ShowWarning("map_freeblock: too many free block! %d %d\n",
- block_free_count, block_free_lock);
+ ShowWarning("map_freeblock: too many free block! %d %d\n", block_free_count, block_free_lock);
} else
block_free[block_free_count++] = bl;
@@ -265,8 +263,7 @@ int map_freeblock_unlock (void)
}
block_free_count = 0;
} else if (block_free_lock < 0) {
- if (battle_config.error_log)
- ShowError("map_freeblock_unlock: lock count < 0 !\n");
+ ShowError("map_freeblock_unlock: lock count < 0 !\n");
block_free_lock = 0;
}
@@ -332,8 +329,7 @@ int map_addblock_sub (struct block_list *bl, int flag)
nullpo_retr(0, bl);
if (bl->prev != NULL) {
- if(battle_config.error_log)
- ShowError("map_addblock: bl->prev != NULL\n");
+ ShowError("map_addblock: bl->prev != NULL\n");
return 0;
}
@@ -399,8 +395,7 @@ int map_delblock_sub (struct block_list *bl, int flag)
if (bl->prev == NULL) {
if (bl->next != NULL) {
// prevがNULLでnextがNULLでないのは有ってはならない
- if(battle_config.error_log)
- ShowError("map_delblock error : bl->next!=NULL\n");
+ ShowError("map_delblock error : bl->next!=NULL\n");
}
return 0;
}
@@ -646,10 +641,8 @@ int map_foreachinrange(int (*func)(struct block_list*,va_list), struct block_lis
}
}
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- ShowWarning("map_foreachinrange: block count too many!\n");
- }
+ if(bl_list_count>=BL_LIST_MAX)
+ ShowWarning("map_foreachinrange: block count too many!\n");
map_freeblock_lock(); // メモリからの解放を禁止する
@@ -720,10 +713,8 @@ int map_foreachinshootrange(int (*func)(struct block_list*,va_list),struct block
}
}
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
+ if(bl_list_count>=BL_LIST_MAX)
ShowWarning("map_foreachinrange: block count too many!\n");
- }
map_freeblock_lock(); // メモリからの解放を禁止する
@@ -794,10 +785,8 @@ int map_foreachinarea(int (*func)(struct block_list*,va_list), int m, int x0, in
}
}
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- ShowWarning("map_foreachinarea: block count too many!\n");
- }
+ if(bl_list_count>=BL_LIST_MAX)
+ ShowWarning("map_foreachinarea: block count too many!\n");
map_freeblock_lock(); // メモリからの解放を禁止する
@@ -937,10 +926,8 @@ int map_foreachinmovearea(int (*func)(struct block_list*,va_list), struct block_
}
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- ShowWarning("map_foreachinmovearea: block count too many!\n");
- }
+ if(bl_list_count>=BL_LIST_MAX)
+ ShowWarning("map_foreachinmovearea: block count too many!\n");
map_freeblock_lock(); // メモリからの解放を禁止する
@@ -996,10 +983,8 @@ int map_foreachincell(int (*func)(struct block_list*,va_list), int m, int x, int
}
}
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- ShowWarning("map_foreachincell: block count too many!\n");
- }
+ if(bl_list_count>=BL_LIST_MAX)
+ ShowWarning("map_foreachincell: block count too many!\n");
map_freeblock_lock(); // メモリからの解放を禁止する
@@ -1192,10 +1177,8 @@ int map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y
}
}
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- ShowWarning("map_foreachinpath: block count too many!\n");
- }
+ if(bl_list_count>=BL_LIST_MAX)
+ ShowWarning("map_foreachinpath: block count too many!\n");
map_freeblock_lock();
@@ -1249,10 +1232,8 @@ int map_foreachinmap(int (*func)(struct block_list*,va_list), int m, int type,..
}
}
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- ShowWarning("map_foreachinmap: block count too many!\n");
- }
+ if(bl_list_count>=BL_LIST_MAX)
+ ShowWarning("map_foreachinmap: block count too many!\n");
map_freeblock_lock(); // メモリからの解放を禁止する
@@ -1284,8 +1265,7 @@ int map_addobject(struct block_list *bl)
first_free_object_id=2;
for(i=first_free_object_id;i<MAX_FLOORITEM && objects[i];i++);
if(i>=MAX_FLOORITEM){
- if(battle_config.error_log)
- ShowWarning("no free object id\n");
+ ShowWarning("no free object id\n");
return 0;
}
first_free_object_id=i;
@@ -1355,8 +1335,7 @@ void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...)
if(!(objects[i]->type==type)) // Fixed [Lance]
continue;
if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- ShowWarning("map_foreachobject: too many blocks !\n");
+ ShowWarning("map_foreachobject: too many blocks !\n");
break;
}
bl_list[bl_list_count++]=objects[i];
@@ -1389,8 +1368,7 @@ int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data)
fitem = (struct flooritem_data *)objects[id];
if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){
- if(battle_config.error_log)
- ShowError("map_clearflooritem_timer : error\n");
+ ShowError("map_clearflooritem_timer : error\n");
return 1;
}
if(data)
@@ -1951,8 +1929,7 @@ int map_addnpc(int m,struct npc_data *nd)
if(map[m].npc[i]==NULL)
break;
if(i==MAX_NPC_PER_MAP){
- if(battle_config.error_log)
- ShowWarning("too many NPCs in one map %s\n",map[m].name);
+ ShowWarning("too many NPCs in one map %s\n",map[m].name);
return -1;
}
if(i==map[m].npc_num){
@@ -2059,14 +2036,12 @@ int map_removemobs_timer(int tid, unsigned int tick, int id, int data)
int k;
if (id < 0 || id >= MAX_MAP_PER_SERVER)
{ //Incorrect map id!
- if (battle_config.error_log)
- ShowError("map_removemobs_timer error: timer %d points to invalid map %d\n",tid, id);
+ ShowError("map_removemobs_timer error: timer %d points to invalid map %d\n",tid, id);
return 0;
}
if (map[id].mob_delete_timer != tid)
{ //Incorrect timer call!
- if (battle_config.error_log)
- ShowError("map_removemobs_timer mismatch: %d != %d (map %s)\n",map[id].mob_delete_timer, tid, map[id].name);
+ ShowError("map_removemobs_timer mismatch: %d != %d (map %s)\n",map[id].mob_delete_timer, tid, map[id].name);
return 0;
}
map[id].mob_delete_timer = -1;