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-rw-r--r--src/map/map.c28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/map/map.c b/src/map/map.c
index ce8f4cdf5..343f219b8 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -3690,6 +3690,33 @@ static void do_final_maps(void)
map->zone_db_clear();
}
+
+static void map_zonedb_reload(void)
+{
+ // first, reset maps to their initial zones:
+ for (int i = 0; i < map->count; i++) {
+ map->zone_remove(i);
+
+ if (battle_config.pk_mode) {
+ map->list[i].flag.pvp = 1;
+ map->list[i].zone = &map->zone_pk;
+ } else {
+ map->list[i].flag.pvp = 0;
+ map->list[i].zone = &map->zone_all;
+ }
+
+ map->list[i].prev_zone = map->list[i].zone;
+ }
+
+ // now it's safe to remove the zones:
+ map->zone_db_clear();
+
+ // then reload everything from scratch:
+ map->zone_db = strdb_alloc(DB_OPT_DUP_KEY | DB_OPT_RELEASE_DATA, MAP_ZONE_NAME_LENGTH);
+ map->read_zone_db();
+}
+
+
/// Initializes map flags and adjusts them depending on configuration.
static void map_flags_init(void)
{
@@ -6804,6 +6831,7 @@ void map_defaults(void)
map->zone_apply = map_zone_apply;
map->zone_change = map_zone_change;
map->zone_change2 = map_zone_change2;
+ map->zone_reload = map_zonedb_reload;
map->getcell = map_getcell;
map->setgatcell = map_setgatcell;