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-rw-r--r--src/map/map.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/map/map.c b/src/map/map.c
index d7cfa11db..cc43f3705 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -628,18 +628,18 @@ struct skill_unit *map_find_skill_unit_oncell(struct block_list *target,int x,in
}
/*==========================================
- * Adapted from foreachinarea to use real ranges around a character area. [Skotlex]
+ * Adapted from foreachinarea for an easier invocation. [Skotlex]
*------------------------------------------
*/
-int map_foreachinrange(int (*func)(struct block_list*,va_list),int m,struct block_list *center, int range,int type,...) {
+int map_foreachinrange(int (*func)(struct block_list*,va_list),struct block_list *center, int range,int type,...) {
va_list ap;
- int bx,by;
+ int bx,by,m;
int returnCount =0; //total sum of returned values of func() [Skotlex]
struct block_list *bl=NULL;
int blockcount=bl_list_count,i,c;
int x0,x1,y0,y1;
-
+ m = center->m;
if (m < 0)
return 0;
va_start(ap,type);
@@ -661,7 +661,9 @@ int map_foreachinrange(int (*func)(struct block_list*,va_list),int m,struct bloc
for(i=0;i<c && bl;i++,bl=bl->next){
if(bl && bl->type&type
&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
- && check_distance_bl(center, bl, range)
+ //For speed purposes, it does not checks actual range by default.
+ //Feel free to uncomment if you want a more "exact" approach.
+// && check_distance_bl(center, bl, range)
&& bl_list_count<BL_LIST_MAX)
bl_list[bl_list_count++]=bl;
}