diff options
Diffstat (limited to 'src/map/map.c')
-rw-r--r-- | src/map/map.c | 53 |
1 files changed, 49 insertions, 4 deletions
diff --git a/src/map/map.c b/src/map/map.c index f4b5edfe6..eab6a9f7a 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -99,6 +99,7 @@ char *GRF_PATH_FILENAME; static DBMap* id_db=NULL; // int id -> struct block_list* static DBMap* pc_db=NULL; // int id -> struct map_session_data* static DBMap* mobid_db=NULL; // int id -> struct mob_data* +static DBMap* bossid_db=NULL; // int id -> struct mob_data* (MVP db) static DBMap* map_db=NULL; // unsigned int mapindex -> struct map_data* static DBMap* nick_db=NULL; // int char_id -> struct charid2nick* (requested names of offline characters) static DBMap* charid_db=NULL; // int char_id -> struct map_session_data* @@ -1525,14 +1526,21 @@ void map_addiddb(struct block_list *bl) { nullpo_retv(bl); - if (bl->type == BL_PC) + if( bl->type == BL_PC ) { TBL_PC* sd = (TBL_PC*)bl; idb_put(pc_db,sd->bl.id,sd); idb_put(charid_db,sd->status.char_id,sd); - } else if (bl->type == BL_MOB) + } + else if( bl->type == BL_MOB ) + { + struct mob_data* md = BL_CAST(BL_MOB, bl); idb_put(mobid_db,bl->id,bl); + if( md && (md->db->status.mode&MD_BOSS) && md->db->mexp > 0 ) + idb_put(bossid_db, bl->id, bl); + } + idb_put(id_db,bl->id,bl); } @@ -1543,13 +1551,17 @@ void map_deliddb(struct block_list *bl) { nullpo_retv(bl); - if (bl->type == BL_PC) + if( bl->type == BL_PC ) { TBL_PC* sd = (TBL_PC*)bl; idb_remove(pc_db,sd->bl.id); idb_remove(charid_db,sd->status.char_id); - } else if (bl->type == BL_MOB) + } + else if( bl->type == BL_MOB ) + { idb_remove(mobid_db,bl->id); + idb_remove(bossid_db,bl->id); + } idb_remove(id_db,bl->id); } @@ -1578,6 +1590,8 @@ int map_quit(struct map_session_data *sd) //(changing map-servers invokes unit_free but bypasses map_quit) if(sd->sc.count) { //Status that are not saved... + if(sd->sc.data[SC_BOSSMAPINFO]) + status_change_end(&sd->bl,SC_BOSSMAPINFO,-1); if(sd->sc.data[SC_AUTOTRADE]) status_change_end(&sd->bl,SC_AUTOTRADE,-1); if(sd->sc.data[SC_SPURT]) @@ -1744,6 +1758,35 @@ struct block_list * map_id2bl(int id) return bl; } +/*========================================== + * Convext Mirror + *------------------------------------------*/ +struct mob_data * map_getmob_boss(int m) +{ + DBIterator* iter; + struct mob_data *md = NULL; + bool found = false; + + iter = db_iterator(bossid_db); + for( md = (struct mob_data*)dbi_first(iter); dbi_exists(iter); md = (struct mob_data*)dbi_next(iter) ) + { + if( md->bl.m != m || !md->spawn ) + continue; + + found = true; + break; + } + dbi_destroy(iter); + + return (found)? md : NULL; +} + +struct mob_data * map_id2boss(int id) +{ + if (id <= 0) return NULL; + return (struct mob_data*)idb_get(bossid_db,id); +} + /// Applies func to all the players in the db. /// Stops iterating if func returns -1. void map_foreachpc(int (*func)(struct map_session_data* sd, va_list args), ...) @@ -3179,6 +3222,7 @@ void do_final(void) id_db->destroy(id_db, NULL); pc_db->destroy(pc_db, NULL); mobid_db->destroy(mobid_db, NULL); + bossid_db->destroy(bossid_db, NULL); nick_db->destroy(nick_db, nick_db_final); charid_db->destroy(charid_db, NULL); @@ -3351,6 +3395,7 @@ int do_init(int argc, char *argv[]) id_db = idb_alloc(DB_OPT_BASE); pc_db = idb_alloc(DB_OPT_BASE); //Added for reliable map_id2sd() use. [Skotlex] mobid_db = idb_alloc(DB_OPT_BASE); //Added to lower the load of the lazy mob ai. [Skotlex] + bossid_db = idb_alloc(DB_OPT_BASE); // Used for Convex Mirror quick MVP search map_db = uidb_alloc(DB_OPT_BASE); nick_db = idb_alloc(DB_OPT_BASE); charid_db = idb_alloc(DB_OPT_BASE); |