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-rw-r--r--src/map/map.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/map.c b/src/map/map.c
index b7b1c09b8..5f4a1cf16 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -1645,7 +1645,7 @@ int map_quit(struct map_session_data *sd)
if( sd->pd ) pet_lootitem_drop(sd->pd, sd);
if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit.
- unit_remove_map_pc(sd,3);
+ unit_remove_map_pc(sd,CLR_TELEPORT);
if( map[sd->bl.m].instance_id )
{ // Avoid map conflicts and warnings on next login
@@ -2150,7 +2150,7 @@ int map_removemobs_sub(struct block_list *bl, va_list ap)
if( md->db->mexp > 0 )
return 0;
- unit_free(&md->bl,0);
+ unit_free(&md->bl,CLR_OUTSIGHT);
return 1;
}
@@ -3365,7 +3365,7 @@ int cleanup_sub(struct block_list *bl, va_list ap)
npc_unload((struct npc_data *)bl);
break;
case BL_MOB:
- unit_free(bl,0);
+ unit_free(bl,CLR_OUTSIGHT);
break;
case BL_PET:
//There is no need for this, the pet is removed together with the player. [Skotlex]