diff options
Diffstat (limited to 'src/map/map.c')
-rw-r--r-- | src/map/map.c | 3437 |
1 files changed, 0 insertions, 3437 deletions
diff --git a/src/map/map.c b/src/map/map.c deleted file mode 100644 index 386b38954..000000000 --- a/src/map/map.c +++ /dev/null @@ -1,3437 +0,0 @@ -// $Id: map.c,v 1.6 2004/09/25 17:37:01 MouseJstr Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <stdarg.h> -#ifdef _WIN32 -#include <winsock.h> -#else -#include <netdb.h> -#endif -#include <math.h> - -#include "core.h" -#include "timer.h" -#include "db.h" -#include "grfio.h" -#include "malloc.h" -#include "version.h" - -#include "map.h" -#include "chrif.h" -#include "clif.h" -#include "intif.h" -#include "npc.h" -#include "pc.h" -#include "status.h" -#include "mob.h" -#include "chat.h" -#include "itemdb.h" -#include "storage.h" -#include "skill.h" -#include "trade.h" -#include "party.h" -#include "battle.h" -#include "script.h" -#include "guild.h" -#include "pet.h" -#include "atcommand.h" -#include "charcommand.h" -#include "nullpo.h" -#include "socket.h" -#include "log.h" -#include "showmsg.h" - -#ifdef MEMWATCH -#include "memwatch.h" -#endif - -// maybe put basic macros to somewhere else -#define swap(a,b) ((a == b) || ((a ^= b), (b ^= a), (a ^= b))) - -#ifndef TXT_ONLY - -#include "mail.h" // mail system [Valaris] - -MYSQL mmysql_handle; -MYSQL_RES* sql_res ; -MYSQL_ROW sql_row ; -char tmp_sql[65535]=""; - -MYSQL lmysql_handle; -MYSQL_RES* lsql_res ; -MYSQL_ROW lsql_row ; -char tmp_lsql[65535]=""; - -MYSQL mail_handle; // mail system [Valaris] -MYSQL_RES* mail_res ; -MYSQL_ROW mail_row ; -char tmp_msql[65535]=""; - -int map_server_port = 3306; -char map_server_ip[16] = "127.0.0.1"; -char map_server_id[32] = "ragnarok"; -char map_server_pw[32] = "ragnarok"; -char map_server_db[32] = "ragnarok"; -int db_use_sqldbs = 0; - -int login_server_port = 3306; -char login_server_ip[16] = "127.0.0.1"; -char login_server_id[32] = "ragnarok"; -char login_server_pw[32] = "ragnarok"; -char login_server_db[32] = "ragnarok"; - -char item_db_db[32] = "item_db"; -char mob_db_db[32] = "mob_db"; -char login_db[32] = "login"; -char login_db_level[32] = "level"; -char login_db_account_id[32] = "account_id"; - -char log_db[32] = "log"; -char log_db_ip[16] = "127.0.0.1"; -char log_db_id[32] = "ragnarok"; -char log_db_pw[32] = "ragnarok"; -int log_db_port = 3306; - -char gm_db[32] = "login"; -char gm_db_level[32] = "level"; -char gm_db_account_id[32] = "account_id"; - -int lowest_gm_level = 1; -int read_gm_interval = 600000; - -char char_db[32] = "char"; - -static int online_timer(int,unsigned int,int,int); -int CHECK_INTERVAL = 3600000; // [Valaris] - -#endif /* not TXT_ONLY */ - -char *INTER_CONF_NAME; -char *LOG_CONF_NAME; -char *MAP_CONF_NAME; -char *BATTLE_CONF_FILENAME; -char *ATCOMMAND_CONF_FILENAME; -char *CHARCOMMAND_CONF_FILENAME; -char *SCRIPT_CONF_NAME; -char *MSG_CONF_NAME; -char *GRF_PATH_FILENAME; - -#define USE_AFM -#define USE_AF2 - -// ‹É—Í static‚Ń?ƒJƒ‹‚É?‚ß‚é -static struct dbt * id_db=NULL; -static struct dbt * map_db=NULL; -static struct dbt * nick_db=NULL; -static struct dbt * charid_db=NULL; - -static int users=0; -static struct block_list *objects[MAX_FLOORITEM]; -static int first_free_object_id=0,last_object_id=0; - -#define block_free_max 1048576 -static void *block_free[block_free_max]; -static int block_free_count = 0, block_free_lock = 0; - -#define BL_LIST_MAX 1048576 -static struct block_list *bl_list[BL_LIST_MAX]; -static int bl_list_count = 0; - -static char afm_dir[1024] = ""; // [Valaris] - -struct map_data map[MAX_MAP_PER_SERVER]; -int map_num = 0; - -int map_port=0; - -int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -int agit_flag = 0; -int night_flag = 0; // 0=day, 1=night [Yor] - -//Added for Mugendai's I'm Alive mod -int imalive_on=0; -int imalive_time=60; -//Added by Mugendai for GUI -int flush_on=1; -int flush_time=100; - -struct charid2nick { - char nick[24]; - int req_id; -}; - -// «Þ«Ã«×««ã«Ã«·«å××éÄ«Õ«é«°(map_athana.conf?ªÎread_map_from_cacheªÇò¦E) -// 0:××éĪ·ªÊª¤ 1:Þª?õêÜÁðí 2:?õêÜÁðí -int map_read_flag = READ_FROM_GAT; -char map_cache_file[256]="db/map.info"; // «Þ«Ã«×««ã«Ã«·«å«Õ«¡«¤«E£ - -char motd_txt[256] = "conf/motd.txt"; -char help_txt[256] = "conf/help.txt"; - -char wisp_server_name[24] = "Server"; // can be modified in char-server configuration file - -int console = 0; - -/*========================================== - * ‘SmapŽI?Œv‚Å‚ÌÚ??Ý’è - * (charŽI‚©‚ç‘—‚ç‚ê‚Ä‚‚é) - *------------------------------------------ - */ -void map_setusers(int fd) -{ - users = RFIFOL(fd,2); - // send some anser - WFIFOW(fd,0) = 0x2718; - WFIFOSET(fd,2); -} - -/*========================================== - * ‘SmapŽI?Œv‚Å‚ÌÚ??Žæ“¾ (/w‚Ö‚Ì?“š—p) - *------------------------------------------ - */ -int map_getusers(void) { - return users; -} - -// -// block휂̈À‘S«Šm•Û?— -// - -/*========================================== - * block‚ðfree‚·‚é‚Æ‚«free‚Ì?‚í‚è‚ÉŒÄ‚Ô - * ƒƒbƒN‚³‚ê‚Ä‚¢‚é‚Æ‚«‚̓oƒbƒtƒ@‚É‚½‚ß‚é - *------------------------------------------ - */ -int map_freeblock( void *bl ) -{ - if(block_free_lock==0){ - aFree(bl); - bl = NULL; - } - else{ - if( block_free_count>=block_free_max ) { - if(battle_config.error_log) - printf("map_freeblock: *WARNING* too many free block! %d %d\n", - block_free_count,block_free_lock); - } - else - block_free[block_free_count++]=bl; - } - return block_free_lock; -} -/*========================================== - * block‚Ìfree‚ðˆêŽž“I‚É‹ÖŽ~‚·‚é - *------------------------------------------ - */ -int map_freeblock_lock(void) { - return ++block_free_lock; -} - -/*========================================== - * block‚Ìfree‚̃ƒbƒN‚ð‰ðœ‚·‚é - * ‚±‚Ì‚Æ‚«AƒƒbƒN‚ªŠ®‘S‚É‚È‚‚È‚é‚Æ - * ƒoƒbƒtƒ@‚É‚½‚Ü‚Á‚Ä‚¢‚½block‚ð‘S•”íœ - *------------------------------------------ - */ -int map_freeblock_unlock(void) { - if ((--block_free_lock) == 0) { - int i; -// if(block_free_count>0) { -// if(battle_config.error_log) -// printf("map_freeblock_unlock: free %d object\n",block_free_count); -// } - for(i=0;i<block_free_count;i++){ - aFree(block_free[i]); - block_free[i] = NULL; - } - block_free_count=0; - }else if(block_free_lock<0){ - if(battle_config.error_log) - printf("map_freeblock_unlock: lock count < 0 !\n"); - block_free_lock = 0; // ŽŸ‰ñˆÈ~‚̃ƒbƒN‚ÉŽxႪo‚Ä‚‚é‚̂ŃŠƒZƒbƒg - } - return block_free_lock; -} - -// map_freeblock_lock() ‚ðŒÄ‚ñ‚Å map_freeblock_unlock() ‚ðŒÄ‚΂Ȃ¢ -// ŠÖ”‚ª‚ ‚Á‚½‚Ì‚ÅA’èŠú“I‚Éblock_free_lock‚ðƒŠƒZƒbƒg‚·‚é‚悤‚É‚·‚éB -// ‚±‚ÌŠÖ”‚ÍAdo_timer() ‚̃gƒbƒvƒŒƒxƒ‹‚©‚çŒÄ‚΂ê‚é‚Ì‚ÅA -// block_free_lock ‚ð’¼Ú‚¢‚¶‚Á‚Ä‚àŽxá–³‚¢‚Í‚¸B - -int map_freeblock_timer(int tid,unsigned int tick,int id,int data) { - if(block_free_lock > 0) { - printf("map_freeblock_timer: block_free_lock(%d) is invalid.\n",block_free_lock); - block_free_lock = 1; - map_freeblock_unlock(); - } - // else { - // printf("map_freeblock_timer: check ok\n"); - // } - return 0; -} - -// -// block‰»?— -// -/*========================================== - * map[]‚Ìblock_list‚©‚ç?‚ª‚Á‚Ä‚¢‚éê‡‚É - * bl->prev‚Ébl_head‚̃AƒhƒŒƒX‚ð“ü‚ê‚Ä‚¨‚ - *------------------------------------------ - */ -static struct block_list bl_head; - -/*========================================== - * map[]‚Ìblock_list‚ɒljÁ - * mob‚Í?‚ª‘½‚¢‚̂ŕʃŠƒXƒg - * - * ?‚Élink?‚Ý‚©‚ÌŠm”F‚ª–³‚¢BŠë?‚©‚à - *------------------------------------------ - */ -int map_addblock(struct block_list *bl) -{ - int m,x,y; - - nullpo_retr(0, bl); - - if(bl->prev != NULL){ - if(battle_config.error_log) - printf("map_addblock error : bl->prev!=NULL\n"); - return 0; - } - - m=bl->m; - x=bl->x; - y=bl->y; - if(m<0 || m>=map_num || - x<0 || x>=map[m].xs || - y<0 || y>=map[m].ys) - return 1; - - if(bl->type==BL_MOB){ - bl->next = map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]; - bl->prev = &bl_head; - if(bl->next) bl->next->prev = bl; - map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl; - map[m].block_mob_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++; - } else { - bl->next = map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]; - bl->prev = &bl_head; - if(bl->next) bl->next->prev = bl; - map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl; - map[m].block_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++; - if(bl->type==BL_PC) - map[m].users++; - } - - return 0; -} - -/*========================================== - * map[]‚Ìblock_list‚©‚çŠO‚· - * prev‚ªNULL‚Ìê‡list‚É?‚ª‚Á‚Ä‚È‚¢ - *------------------------------------------ - */ -int map_delblock(struct block_list *bl) -{ - int b; - nullpo_retr(0, bl); - - // ?‚Éblocklist‚©‚ç?‚¯‚Ä‚¢‚é - if(bl->prev==NULL){ - if(bl->next!=NULL){ - // prev‚ªNULL‚Ånext‚ªNULL‚Å‚È‚¢‚Ì‚Í—L‚Á‚Ä‚Í‚È‚ç‚È‚¢ - if(battle_config.error_log) - printf("map_delblock error : bl->next!=NULL\n"); - } - return 0; - } - - b = bl->x/BLOCK_SIZE+(bl->y/BLOCK_SIZE)*map[bl->m].bxs; - - if(bl->type==BL_PC) - map[bl->m].users--; - if(bl->next) - bl->next->prev = bl->prev; - if(bl->prev==&bl_head){ - // ƒŠƒXƒg‚Ì“ª‚È‚Ì‚ÅAmap[]‚Ìblock_list‚ðXV‚·‚é - if(bl->type==BL_MOB){ - map[bl->m].block_mob[b] = bl->next; - if((map[bl->m].block_mob_count[b]--) < 0) - map[bl->m].block_mob_count[b] = 0; - } else { - map[bl->m].block[b] = bl->next; - if((map[bl->m].block_count[b]--) < 0) - map[bl->m].block_count[b] = 0; - } - } else { - bl->prev->next = bl->next; - } - bl->next = NULL; - bl->prev = NULL; - - return 0; -} - -/*========================================== - * Žü?‚ÌPCl?‚ð?‚¦‚é (Œ»Ý–¢Žg—p) - *------------------------------------------ - */ -int map_countnearpc(int m, int x, int y) { - int bx,by,c=0; - struct block_list *bl=NULL; - - if(map[m].users==0) - return 0; - for(by=y/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;by<=y/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;by++){ - if(by<0 || by>=map[m].bys) - continue; - for(bx=x/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;bx<=x/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;bx++){ - if(bx<0 || bx>=map[m].bxs) - continue; - bl = map[m].block[bx+by*map[m].bxs]; - for(;bl;bl=bl->next){ - if(bl->type==BL_PC) - c++; - } - } - } - return c; -} - -/*========================================== - * ƒZƒ‹ã‚ÌPC‚ÆMOB‚Ì?‚ð?‚¦‚é (ƒOƒ‰ƒ“ƒhƒNƒƒX—p) - *------------------------------------------ - */ -int map_count_oncell(int m, int x, int y) { - int bx,by; - struct block_list *bl=NULL; - int i,c; - int count = 0; - - if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys)) - return 1; - bx = x/BLOCK_SIZE; - by = y/BLOCK_SIZE; - - bl = map[m].block[bx+by*map[m].bxs]; - c = map[m].block_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl->x == x && bl->y == y && bl->type == BL_PC) count++; - } - bl = map[m].block_mob[bx+by*map[m].bxs]; - c = map[m].block_mob_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl->x == x && bl->y == y) count++; - } - if(!count) count = 1; - return count; -} -/* - * «»«E¾ªÎõÌôøªË̸ªÄª±ª¿«¹««Eæ«Ë«Ã«ÈªòÚ÷ª¹ - */ -struct skill_unit *map_find_skill_unit_oncell(struct block_list *target,int x,int y,int skill_id,struct skill_unit *out_unit) -{ - int m,bx,by; - struct block_list *bl; - int i,c; - struct skill_unit *unit; - m = target->m; - - if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys)) - return NULL; - bx = x/BLOCK_SIZE; - by = y/BLOCK_SIZE; - - bl = map[m].block[bx+by*map[m].bxs]; - c = map[m].block_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if (bl->x != x || bl->y != y || bl->type != BL_SKILL) - continue; - unit = (struct skill_unit *) bl; - if (unit==out_unit || !unit->alive || - !unit->group || unit->group->skill_id!=skill_id) - continue; - if (battle_check_target(&unit->bl,target,unit->group->target_flag)>0) - return unit; - } - return NULL; -} - -/*========================================== - * map m (x0,y0)-(x1,y1)?‚Ì‘Sobj‚É?‚µ‚Ä - * func‚ðŒÄ‚Ô - * type!=0 ‚È‚ç‚»‚ÌŽí—Þ‚Ì‚Ý - *------------------------------------------ - */ -void map_foreachinarea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int type,...) { - va_list ap; - int bx,by; - struct block_list *bl=NULL; - int blockcount=bl_list_count,i,c; - - if(m < 0) - return; - va_start(ap,type); - if (x0 < 0) x0 = 0; - if (y0 < 0) y0 = 0; - if (x1 >= map[m].xs) x1 = map[m].xs-1; - if (y1 >= map[m].ys) y1 = map[m].ys-1; - if (type == 0 || type != BL_MOB) - for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) { - for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){ - bl = map[m].block[bx+by*map[m].bxs]; - c = map[m].block_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl && type && bl->type!=type) - continue; - if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - } - } - if(type==0 || type==BL_MOB) - for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){ - for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){ - bl = map[m].block_mob[bx+by*map[m].bxs]; - c = map[m].block_mob_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - } - } - - if(bl_list_count>=BL_LIST_MAX) { - if(battle_config.error_log) - printf("map_foreachinarea: *WARNING* block count too many!\n"); - } - - map_freeblock_lock(); // ƒƒ‚ƒŠ‚©‚ç‚̉ð•ú‚ð‹ÖŽ~‚·‚é - - for(i=blockcount;i<bl_list_count;i++) - if(bl_list[i]->prev) // —L?‚©‚Ç‚¤‚©ƒ`ƒFƒbƒN - func(bl_list[i],ap); - - map_freeblock_unlock(); // ‰ð•ú‚ð‹–‰Â‚·‚é - - va_end(ap); - bl_list_count = blockcount; -} - -/*========================================== - * ‹éŒ`(x0,y0)-(x1,y1)‚ª(dx,dy)ˆÚ“®‚µ‚½Žž‚Ì - * —̈æŠO‚É‚È‚é—̈æ(‹éŒ`‚©LŽšŒ`)?‚Ìobj‚É - * ?‚µ‚Äfunc‚ðŒÄ‚Ô - * - * dx,dy‚Í-1,0,1‚Ì‚Ý‚Æ‚·‚éi‚Ç‚ñ‚È’l‚Å‚à‚¢‚¢‚Á‚Û‚¢Hj - *------------------------------------------ - */ -void map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int dx,int dy,int type,...) { - int bx,by; - struct block_list *bl=NULL; - va_list ap; - int blockcount=bl_list_count,i,c; - - va_start(ap,type); - if(dx==0 || dy==0){ - // ‹éŒ`—̈æ‚Ìê‡ - if(dx==0){ - if(dy<0){ - y0=y1+dy+1; - } else { - y1=y0+dy-1; - } - } else if(dy==0){ - if(dx<0){ - x0=x1+dx+1; - } else { - x1=x0+dx-1; - } - } - if(x0<0) x0=0; - if(y0<0) y0=0; - if(x1>=map[m].xs) x1=map[m].xs-1; - if(y1>=map[m].ys) y1=map[m].ys-1; - for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){ - for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){ - bl = map[m].block[bx+by*map[m].bxs]; - c = map[m].block_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl && type && bl->type!=type) - continue; - if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - bl = map[m].block_mob[bx+by*map[m].bxs]; - c = map[m].block_mob_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl && type && bl->type!=type) - continue; - if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - } - } - }else{ - // LŽš—̈æ‚Ìê‡ - - if(x0<0) x0=0; - if(y0<0) y0=0; - if(x1>=map[m].xs) x1=map[m].xs-1; - if(y1>=map[m].ys) y1=map[m].ys-1; - for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){ - for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){ - bl = map[m].block[bx+by*map[m].bxs]; - c = map[m].block_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl && type && bl->type!=type) - continue; - if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1)) - continue; - if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) || - (dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) && - bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - bl = map[m].block_mob[bx+by*map[m].bxs]; - c = map[m].block_mob_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl && type && bl->type!=type) - continue; - if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1)) - continue; - if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) || - (dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) && - bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - } - } - - } - - if(bl_list_count>=BL_LIST_MAX) { - if(battle_config.error_log) - printf("map_foreachinarea: *WARNING* block count too many!\n"); - } - - map_freeblock_lock(); // ƒƒ‚ƒŠ‚©‚ç‚̉ð•ú‚ð‹ÖŽ~‚·‚é - - for(i=blockcount;i<bl_list_count;i++) - if(bl_list[i]->prev) { // —L?‚©‚Ç‚¤‚©ƒ`ƒFƒbƒN - if (bl_list[i]->type == BL_PC - && session[((struct map_session_data *) bl_list[i])->fd] == NULL) - continue; - func(bl_list[i],ap); - } - - map_freeblock_unlock(); // ‰ð•ú‚ð‹–‰Â‚·‚é - - va_end(ap); - bl_list_count = blockcount; -} - -// -- moonsoul (added map_foreachincell which is a rework of map_foreachinarea but -// which only checks the exact single x/y passed to it rather than an -// area radius - may be more useful in some instances) -// -void map_foreachincell(int (*func)(struct block_list*,va_list),int m,int x,int y,int type,...) { - int bx,by; - struct block_list *bl=NULL; - va_list ap; - int blockcount=bl_list_count,i,c; - - va_start(ap,type); - - by=y/BLOCK_SIZE; - bx=x/BLOCK_SIZE; - - if(type==0 || type!=BL_MOB) - { - bl = map[m].block[bx+by*map[m].bxs]; - c = map[m].block_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next) - { - if(type && bl && bl->type!=type) - continue; - if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - } - - if(type==0 || type==BL_MOB) - { - bl = map[m].block_mob[bx+by*map[m].bxs]; - c = map[m].block_mob_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next) - { - if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - } - - if(bl_list_count>=BL_LIST_MAX) { - if(battle_config.error_log) - printf("map_foreachincell: *WARNING* block count too many!\n"); - } - - map_freeblock_lock(); // ƒƒ‚ƒŠ‚©‚ç‚̉ð•ú‚ð‹ÖŽ~‚·‚é - - for(i=blockcount;i<bl_list_count;i++) - if(bl_list[i]->prev) // —L?‚©‚Ç‚¤‚©ƒ`ƒFƒbƒN - func(bl_list[i],ap); - - map_freeblock_unlock(); // ‰ð•ú‚ð‹–‰Â‚·‚é - - va_end(ap); - bl_list_count = blockcount; -} - -/*============================================================ -* For checking a path between two points (x0, y0) and (x1, y1) -*------------------------------------------------------------ - */ -void map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int range,int type,...) -{ -/* va_list ap; - double deltax = 0.0; - double deltay = 0.0; - int t, bx, by; - int *xs, *ys; - int blockcount = bl_list_count, i, c; - struct block_list *bl = NULL; - - if(m < 0) - return; - va_start(ap,type); - if (x0 < 0) x0 = 0; - if (y0 < 0) y0 = 0; - if (x1 >= map[m].xs) x1 = map[m].xs-1; - if (y1 >= map[m].ys) y1 = map[m].ys-1; - - // I'm not finished thinking on it - // but first it might better use a parameter equation - // x=(x1-x0)*t+x0; y=(y1-y0)*t+y0; t=[0,1] - // would not need special case aproximating for infinity/zero slope - // so maybe this way: - - // find maximum runindex - int tmax = abs(y1-y0); - if(tmax < abs(x1-x0)) - tmax = abs(x1-x0); - - xs = (int *)aCallocA(tmax + 1, sizeof(int)); - ys = (int *)aCallocA(tmax + 1, sizeof(int)); - - // pre-calculate delta values for x and y destination - // should speed up cause you don't need to divide in the loop - if(tmax>0) - { - deltax = ((double)(x1-x0)) / ((double)tmax); - deltay = ((double)(y1-y0)) / ((double)tmax); - } - // go along the index - for(t=0; t<=tmax; t++) - { - int x = (int)floor(deltax * (double)t +0.5)+x0; - int y = (int)floor(deltay * (double)t +0.5)+y0; - // the xy pairs of points in line between x0y0 and x1y1 - // including start and end point - xs[t] = x; - ys[t] = y; - } - - if (type == 0 || type != BL_MOB) - - -this here is wrong, -there is no check if x0<x1 and y0<y1 -but this is not valid in 3 of 4 cases, -so in this case here you check only blocks when shooting to a positive direction -shooting in other directions just do nothing like the skill has failed -if you want to keep this that way then check and swap x0,y0 with x1,y1 - - for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) { - for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){ - bl = map[m].block[bx+by*map[m].bxs]; - c = map[m].block_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl) { - if (type && bl->type!=type) - continue; - for(t=0; t<=tmax; t++) - if(bl->x==xs[t] && bl->y==ys[t] && bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - } - } - } - if(type==0 || type==BL_MOB) - for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){ - for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){ - bl = map[m].block_mob[bx+by*map[m].bxs]; - c = map[m].block_mob_count[bx+by*map[m].bxs]; - for(i=0;i<c && bl;i++,bl=bl->next){ - if(bl) { - for(t=0; t<=tmax; t++) - if(bl->x==xs[t] && bl->y==ys[t] && bl_list_count<BL_LIST_MAX) - bl_list[bl_list_count++]=bl; - } - } - } - } - - if(bl_list_count>=BL_LIST_MAX) { - if(battle_config.error_log) - printf("map_foreachinarea: *WARNING* block count too many!\n"); - } - - map_freeblock_lock(); // ƒƒ‚ƒŠ‚©‚ç‚̉ð•ú‚ð‹ÖŽ~‚·‚é - - for(i=blockcount;i<bl_list_count;i++) - if(bl_list[i]->prev) // —L?‚©‚Ç‚¤‚©ƒ`ƒFƒbƒN - func(bl_list[i],ap); - - map_freeblock_unlock(); // ‰ð•ú‚ð‹–‰Â‚·‚é - - bl_list_count = blockcount; - aFree (xs); - aFree (ys); - va_end(ap); - -*/ - -/* -////////////////////////////////////////////////////////////// -// -// sharp shooting 1 -// -////////////////////////////////////////////////////////////// -// problem: -// finding targets standing on and within some range of a line -// (t1,t2 t3 and t4 get hit) -// -// target 1 -// x t4 -// t2 -// t3 x -// x -// S -////////////////////////////////////////////////////////////// -// solution 1 (straight forward, but a bit calculation expensive) -// calculating perpendiculars from quesionable mobs to the straight line -// if the mob is hit then depends on the distance to the line -// -// solution 2 (complex, need to handle many cases, but maybe faster) -// make a formula to deside if a given (x,y) is within a shooting area -// the shape can be ie. rectangular or triangular -// if the mob is hit then depends on if the mob is inside or outside the area -// I'm not going to implement this, but if somebody is interested -// in vector algebra, it might be some fun - -////////////////////////////////////////////////////////////// -// possible shooting ranges (I prefer the second one) -////////////////////////////////////////////////////////////// -// -// ---------------- ------ -// ---------------- ------------ -// Sxxxxxxxxxxxxxxxxtarget Sxxxxxxxxxxxxxxxxtarget -// ---------------- ------------ -// ---------------- ----- -// -// the original code implemented the left structure -// might be not that realistic, so I changed to the other one -// I take "range" as max distance from the line -////////////////////////////////////////////////////////////// - - va_list ap; - int i, blockcount = bl_list_count; - struct block_list *bl; - int c1,c2; - -/////////// - double deltax,deltay; - double k,kfact,knorm; - double v1,v2,distance; - double xm,ym,rd; - int bx,by,bx0,bx1,by0,by1; -////////////// - // no map - if(m < 0) return; - - // xy out of range - if (x0 < 0) x0 = 0; - if (y0 < 0) y0 = 0; - if (x1 >= map[m].xs) x1 = map[m].xs-1; - if (y1 >= map[m].ys) y1 = map[m].ys-1; - - /////////////////////////////// - // stuff for a linear equation in xy coord to calculate - // the perpendicular from a block xy to the straight line - deltax = (x1-x0); - deltay = (y1-y0); - kfact = (deltax*deltax+deltay*deltay); // the sqare length of the line - knorm = -deltax*x0-deltay*y0; // the offset vector param - -//printf("(%i,%i)(%i,%i) range: %i\n",x0,y0,x1,y1,range); - - if(kfact==0) return; // shooting at the standing position should not happen - kfact = 1/kfact; // divide here and multiply in the loop - - range *= range; // compare with range^2 so we can skip a sqrt and signs - - /////////////////////////////// - // prepare shooting area check - xm = (x1+x0)/2.0; - ym = (y1+y0)/2.0;// middle point on the shooting line - // the sqared radius of a circle around the shooting range - // plus the sqared radius of a block - rd = (x0-xm)*(x0-xm) + (y0-ym)*(y0-ym) + (range*range) - +BLOCK_SIZE*BLOCK_SIZE/2; - // so whenever a block midpoint is within this circle - // some of the block area is possibly within the shooting range - - /////////////////////////////// - // what blocks we need to test - // blocks covered by the xy position of begin and end of the line - bx0 = x0/BLOCK_SIZE; - bx1 = x1/BLOCK_SIZE; - by0 = y0/BLOCK_SIZE; - by1 = y1/BLOCK_SIZE; - // swap'em for a smallest-to-biggest run - if(bx0>bx1) swap(bx0,bx1); - if(by0>by1) swap(by0,by1); - - // enlarge the block area by a range value and 1 - // so we can be sure to process all blocks that might touch the shooting area - // in this case here with BLOCK_SIZE=8 and range=2 it will be only enlarged by 1 - // but I implement it anyway just in case that ranges will be larger - // or BLOCK_SIZE smaller in future - i = (range/BLOCK_SIZE+1);//temp value - if(bx0>i) bx0 -=i; else bx0=0; - if(by0>i) by0 -=i; else by0=0; - if(bx1+i<map[m].bxs) bx1 +=i; else bx1=map[m].bxs-1; - if(by1+i<map[m].bys) by1 +=i; else by1=map[m].bys-1; - - -//printf("run for (%i,%i)(%i,%i)\n",bx0,by0,bx1,by1); - for(bx=bx0; bx<=bx1; bx++) - for(by=by0; by<=by1; by++) - { // block xy - c1 = map[m].block_count[bx+by*map[m].bxs]; // number of elements in the block - c2 = map[m].block_mob_count[bx+by*map[m].bxs]; // number of mobs in the mob block - if( (c1==0) && (c2==0) ) continue; // skip if nothing in the blocks - -//printf("block(%i,%i) %i %i\n",bx,by,c1,c2);fflush(stdout); - // test if the mid-point of the block is too far away - // so we could skip the whole block in this case - v1 = (bx*BLOCK_SIZE+BLOCK_SIZE/2-xm)*(bx*BLOCK_SIZE+BLOCK_SIZE/2-xm) - +(by*BLOCK_SIZE+BLOCK_SIZE/2-ym)*(by*BLOCK_SIZE+BLOCK_SIZE/2-ym); -//printf("block(%i,%i) v1=%f rd=%f\n",bx,by,v1,rd);fflush(stdout); - // check for the worst case scenario - if(v1 > rd) continue; - - // it seems that the block is at least partially covered by the shooting range - // so we go into it - if(type==0 || type!=BL_MOB) { - bl = map[m].block[bx+by*map[m].bxs]; // a block with the elements - for(i=0;i<c1 && bl;i++,bl=bl->next){ // go through all elements - if( bl && ( !type || bl->type==type ) && bl_list_count<BL_LIST_MAX ) - { - // calculate the perpendicular from block xy to the straight line - k = kfact*(deltax*bl->x + deltay*bl->y + knorm); - // check if the perpendicular is within start and end of our line - if(k>=0 && k<=1) - { // calculate the distance - v1 = deltax*k+x0 - bl->x; - v2 = deltay*k+y0 - bl->y; - distance = v1*v1+v2*v2; - // triangular shooting range - if( distance <= range*k ) - bl_list[bl_list_count++]=bl; - } - } - }//end for elements - } - - if(type==0 || type==BL_MOB) { - bl = map[m].block_mob[bx+by*map[m].bxs]; // and the mob block - for(i=0;i<c2 && bl;i++,bl=bl->next){ - if(bl && bl_list_count<BL_LIST_MAX) { - // calculate the perpendicular from block xy to the straight line - k = kfact*(deltax*bl->x + deltay*bl->y + knorm); -//printf("mob: (%i,%i) k=%f ",bl->x,bl->y, k); - // check if the perpendicular is within start and end of our line - if(k>=0 && k<=1) - { - v1 = deltax*k+x0 - bl->x; - v2 = deltay*k+y0 - bl->y; - distance = v1*v1+v2*v2; -//printf("dist: %f",distance); - // triangular shooting range - if( distance <= range*k ) - { -//printf(" hit"); - bl_list[bl_list_count++]=bl; - } - } -//printf("\n"); - } - }//end for mobs - } - }//end for(bx,by) - - - if(bl_list_count>=BL_LIST_MAX) { - if(battle_config.error_log) - printf("map_foreachinarea: *WARNING* block count too many!\n"); - } - - va_start(ap,type); - map_freeblock_lock(); // ƒƒ‚ƒŠ‚©‚ç‚̉ð•ú‚ð‹ÖŽ~‚·‚é - - for(i=blockcount;i<bl_list_count;i++) - if(bl_list[i]->prev) // —L?‚©‚Ç‚¤‚©ƒ`ƒFƒbƒN - func(bl_list[i],ap); - - map_freeblock_unlock(); // ‰ð•ú‚ð‹–‰Â‚·‚é - va_end(ap); - - bl_list_count = blockcount; - -*/ - - -////////////////////////////////////////////////////////////// -// -// sharp shooting 2 -// -////////////////////////////////////////////////////////////// -// problem: -// finding targets standing exactly on a line -// (only t1 and t2 get hit) -// -// target 1 -// x t4 -// t2 -// t3 x -// x -// S -////////////////////////////////////////////////////////////// - va_list ap; - int i, blockcount = bl_list_count; - struct block_list *bl; - int c1,c2; - - ////////////////////////////////////////////////////////////// - // linear parametric equation - // x=(x1-x0)*t+x0; y=(y1-y0)*t+y0; t=[0,1] - ////////////////////////////////////////////////////////////// - // linear equation for finding a single line between (x0,y0)->(x1,y1) - // independent of the given xy-values - double dx = 0.0; - double dy = 0.0; - int bx=-1; // initialize block coords to some impossible value - int by=-1; - - int t; - /////////////////////////////// - // find maximum runindex - int tmax = abs(y1-y0); - if(tmax < abs(x1-x0)) - tmax = abs(x1-x0); - // pre-calculate delta values for x and y destination - // should speed up cause you don't need to divide in the loop - if(tmax>0) - { - dx = ((double)(x1-x0)) / ((double)tmax); - dy = ((double)(y1-y0)) / ((double)tmax); - } - // go along the index - for(t=0; t<=tmax; t++) - { // xy-values of the line including start and end point - int x = (int)floor(dx * (double)t +0.5)+x0; - int y = (int)floor(dy * (double)t +0.5)+y0; - - // check the block index of the calculated xy - if( (bx!=x/BLOCK_SIZE) || (by!=y/BLOCK_SIZE) ) - { // we have reached a new block - // so we store the current block coordinates - bx = x/BLOCK_SIZE; - by = y/BLOCK_SIZE; - - // and process the data - c1 = map[m].block_count[bx+by*map[m].bxs]; // number of elements in the block - c2 = map[m].block_mob_count[bx+by*map[m].bxs]; // number of mobs in the mob block - if( (c1==0) && (c2==0) ) continue; // skip if nothing in the block - - if(type==0 || type!=BL_MOB) { - bl = map[m].block[bx+by*map[m].bxs]; // a block with the elements - for(i=0;i<c1 && bl;i++,bl=bl->next){ // go through all elements - if( bl && ( !type || bl->type==type ) && bl_list_count<BL_LIST_MAX ) - { - // check if block xy is on the line - if( (bl->x-x0)*(y1-y0) == (bl->y-y0)*(x1-x0) ) - // and if it is within start and end point - if( (((x0<=x1)&&(x0<=bl->x)&&(bl->x<=x1)) || ((x0>=x1)&&(x0>=bl->x)&&(bl->x>=x1))) && - (((y0<=y1)&&(y0<=bl->y)&&(bl->y<=y1)) || ((y0>=y1)&&(y0>=bl->y)&&(bl->y>=y1))) ) - bl_list[bl_list_count++]=bl; - } - }//end for elements - } - - if(type==0 || type==BL_MOB) { - bl = map[m].block_mob[bx+by*map[m].bxs]; // and the mob block - for(i=0;i<c2 && bl;i++,bl=bl->next){ - if(bl && bl_list_count<BL_LIST_MAX) { - // check if mob xy is on the line - if( (bl->x-x0)*(y1-y0) == (bl->y-y0)*(x1-x0) ) - // and if it is within start and end point - if( (((x0<=x1)&&(x0<=bl->x)&&(bl->x<=x1)) || ((x0>=x1)&&(x0>=bl->x)&&(bl->x>=x1))) && - (((y0<=y1)&&(y0<=bl->y)&&(bl->y<=y1)) || ((y0>=y1)&&(y0>=bl->y)&&(bl->y>=y1))) ) - bl_list[bl_list_count++]=bl; - } - }//end for mobs - } - } - }//end for index - - if(bl_list_count>=BL_LIST_MAX) { - if(battle_config.error_log) - printf("map_foreachinarea: *WARNING* block count too many!\n"); - } - - va_start(ap,type); - map_freeblock_lock(); // ƒƒ‚ƒŠ‚©‚ç‚̉ð•ú‚ð‹ÖŽ~‚·‚é - - for(i=blockcount;i<bl_list_count;i++) - if(bl_list[i]->prev) // —L?‚©‚Ç‚¤‚©ƒ`ƒFƒbƒN - func(bl_list[i],ap); - - map_freeblock_unlock(); // ‰ð•ú‚ð‹–‰Â‚·‚é - va_end(ap); - - bl_list_count = blockcount; -} - -/*========================================== - * °ƒAƒCƒeƒ€‚âƒGƒtƒFƒNƒg—p‚̈ꎞobjŠ„‚è?‚Ä - * object[]‚Ö‚Ì•Û‘¶‚Æid_db“o?‚Ü‚Å - * - * bl->id‚à‚±‚Ì’†‚Åݒ肵‚Ä–â‘è–³‚¢? - *------------------------------------------ - */ -int map_addobject(struct block_list *bl) { - int i; - if( bl == NULL ){ - printf("map_addobject nullpo?\n"); - return 0; - } - if(first_free_object_id<2 || first_free_object_id>=MAX_FLOORITEM) - first_free_object_id=2; - for(i=first_free_object_id;i<MAX_FLOORITEM;i++) - if(objects[i]==NULL) - break; - if(i>=MAX_FLOORITEM){ - if(battle_config.error_log) - printf("no free object id\n"); - return 0; - } - first_free_object_id=i; - if(last_object_id<i) - last_object_id=i; - objects[i]=bl; - numdb_insert(id_db,i,bl); - return i; -} - -/*========================================== - * ˆêŽžobject‚̉ð•ú - * map_delobject‚Ìfree‚µ‚È‚¢ƒo?ƒWƒ‡ƒ“ - *------------------------------------------ - */ -int map_delobjectnofree(int id) { - if(objects[id]==NULL) - return 0; - - map_delblock(objects[id]); - numdb_erase(id_db,id); -// map_freeblock(objects[id]); - objects[id]=NULL; - - if(first_free_object_id>id) - first_free_object_id=id; - - while(last_object_id>2 && objects[last_object_id]==NULL) - last_object_id--; - - return 0; -} - -/*========================================== - * ˆêŽžobject‚̉ð•ú - * block_list‚©‚ç‚ÌíœAid_db‚©‚ç‚Ìíœ - * object data‚ÌfreeAobject[]‚Ö‚ÌNULL‘ã“ü - * - * add‚Æ‚Ì??«‚ª–³‚¢‚Ì‚ª?‚É‚È‚é - *------------------------------------------ - */ -int map_delobject(int id) { - struct block_list *obj = objects[id]; - - if(obj==NULL) - return 0; - - map_delobjectnofree(id); - map_freeblock(obj); - - return 0; -} - -/*========================================== - * ‘SˆêŽžobj‘ŠŽè‚Éfunc‚ðŒÄ‚Ô - * - *------------------------------------------ - */ -void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...) { - int i; - int blockcount=bl_list_count; - va_list ap; - - va_start(ap,type); - - for(i=2;i<=last_object_id;i++){ - if(objects[i]){ - if(type && objects[i]->type!=type) - continue; - if(bl_list_count>=BL_LIST_MAX) { - if(battle_config.error_log) - printf("map_foreachobject: too many block !\n"); - } - else - bl_list[bl_list_count++]=objects[i]; - } - } - - map_freeblock_lock(); - - for(i=blockcount;i<bl_list_count;i++) - if( bl_list[i]->prev || bl_list[i]->next ) - func(bl_list[i],ap); - - map_freeblock_unlock(); - - va_end(ap); - bl_list_count = blockcount; -} - -/*========================================== - * °ƒAƒCƒeƒ€‚ðÁ‚· - * - * data==0‚ÌŽž‚Ítimer‚ÅÁ‚¦‚½Žž - * data!=0‚ÌŽž‚ÍE‚¤“™‚ÅÁ‚¦‚½Žž‚Æ‚µ‚Ä“®ì - * - * ŒãŽÒ‚ÍAmap_clearflooritem(id)‚Ö - * map.h?‚Å#define‚µ‚Ä‚ ‚é - *------------------------------------------ - */ -int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data) { - struct flooritem_data *fitem=NULL; - - fitem = (struct flooritem_data *)objects[id]; - if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){ - if(battle_config.error_log) - printf("map_clearflooritem_timer : error\n"); - return 1; - } - if(data) - delete_timer(fitem->cleartimer,map_clearflooritem_timer); - else if(fitem->item_data.card[0] == (short)0xff00) - intif_delete_petdata(*((long *)(&fitem->item_data.card[1]))); - clif_clearflooritem(fitem,0); - map_delobject(fitem->bl.id); - - return 0; -} - -/*========================================== - * (m,x,y)‚ÌŽü?rangeƒ}ƒX?‚Ì‹ó‚«(=N“ü‰Â”\)cell‚Ì - * ?‚©‚ç“K?‚ȃ}ƒX–Ú‚ÌÀ•W‚ðx+(y<<16)‚Å•Ô‚· - * - * Œ»?range=1‚ŃAƒCƒeƒ€ƒhƒƒbƒv—p“r‚Ì‚Ý - *------------------------------------------ - */ -int map_searchrandfreecell(int m,int x,int y,int range) { - int free_cell,i,j; - - for(free_cell=0,i=-range;i<=range;i++){ - if(i+y<0 || i+y>=map[m].ys) - continue; - for(j=-range;j<=range;j++){ - if(j+x<0 || j+x>=map[m].xs) - continue; - if(map_getcell(m,j+x,i+y,CELL_CHKNOPASS)) - continue; - free_cell++; - } - } - if(free_cell==0) - return -1; - free_cell=rand()%free_cell; - for(i=-range;i<=range;i++){ - if(i+y<0 || i+y>=map[m].ys) - continue; - for(j=-range;j<=range;j++){ - if(j+x<0 || j+x>=map[m].xs) - continue; - if(map_getcell(m,j+x,i+y,CELL_CHKNOPASS)) - continue; - if(free_cell==0){ - x+=j; - y+=i; - i=range+1; - break; - } - free_cell--; - } - } - - return x+(y<<16); -} - -/*========================================== - * (m,x,y)‚ð’†S‚É3x3ˆÈ?‚É°ƒAƒCƒeƒ€Ý’u - * - * item_data‚ÍamountˆÈŠO‚ðcopy‚·‚é - *------------------------------------------ - */ -int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,struct map_session_data *first_sd, - struct map_session_data *second_sd,struct map_session_data *third_sd,int type) { - int xy,r; - unsigned int tick; - struct flooritem_data *fitem=NULL; - - nullpo_retr(0, item_data); - - if((xy=map_searchrandfreecell(m,x,y,1))<0) - return 0; - r=rand(); - - fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem)); - fitem->bl.type=BL_ITEM; - fitem->bl.prev = fitem->bl.next = NULL; - fitem->bl.m=m; - fitem->bl.x=xy&0xffff; - fitem->bl.y=(xy>>16)&0xffff; - fitem->first_get_id = 0; - fitem->first_get_tick = 0; - fitem->second_get_id = 0; - fitem->second_get_tick = 0; - fitem->third_get_id = 0; - fitem->third_get_tick = 0; - - fitem->bl.id = map_addobject(&fitem->bl); - if(fitem->bl.id==0){ - aFree(fitem); - return 0; - } - - tick = gettick(); - if(first_sd) { - fitem->first_get_id = first_sd->bl.id; - if(type) - fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time; - else - fitem->first_get_tick = tick + battle_config.item_first_get_time; - } - if(second_sd) { - fitem->second_get_id = second_sd->bl.id; - if(type) - fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time; - else - fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time; - } - if(third_sd) { - fitem->third_get_id = third_sd->bl.id; - if(type) - fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time; - else - fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time; - } - - memcpy(&fitem->item_data,item_data,sizeof(*item_data)); - fitem->item_data.amount=amount; - fitem->subx=(r&3)*3+3; - fitem->suby=((r>>2)&3)*3+3; - fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0); - - map_addblock(&fitem->bl); - clif_dropflooritem(fitem); - - return fitem->bl.id; -} - -/*========================================== - * charid_db‚֒ljÁ(•ÔM‘Ò‚¿‚ª‚ ‚ê‚ΕÔM) - *------------------------------------------ - */ -void map_addchariddb(int charid, char *name) { - struct charid2nick *p=NULL; - int req=0; - - p = (struct charid2nick*)numdb_search(charid_db,charid); - if(p==NULL){ // ƒf?ƒ^ƒx?ƒX‚É‚È‚¢ - p = (struct charid2nick *)aCallocA(1,sizeof(struct charid2nick)); - p->req_id=0; - }else - numdb_erase(charid_db,charid); - - req=p->req_id; - memcpy(p->nick,name,24); - p->req_id=0; - numdb_insert(charid_db,charid,p); - if(req){ // •ÔM‘Ò‚¿‚ª‚ ‚ê‚ΕÔM - struct map_session_data *sd = map_id2sd(req); - if(sd!=NULL) - clif_solved_charname(sd,charid); - } -} - -/*========================================== - * charid_db‚֒ljÁi•ÔM—v‹‚Ì‚Ýj - *------------------------------------------ - */ -int map_reqchariddb(struct map_session_data * sd,int charid) { - struct charid2nick *p=NULL; - - nullpo_retr(0, sd); - - p = (struct charid2nick*)numdb_search(charid_db,charid); - if(p!=NULL) // ƒf?ƒ^ƒx?ƒX‚É‚·‚Å‚É‚ ‚é - return 0; - p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick)); - p->req_id=sd->bl.id; - numdb_insert(charid_db,charid,p); - return 0; -} - -/*========================================== - * id_db‚Öbl‚ð’ljÁ - *------------------------------------------ - */ -void map_addiddb(struct block_list *bl) { - nullpo_retv(bl); - - numdb_insert(id_db,bl->id,bl); -} - -/*========================================== - * id_db‚©‚çbl‚ðíœ - *------------------------------------------ - */ -void map_deliddb(struct block_list *bl) { - nullpo_retv(bl); - - numdb_erase(id_db,bl->id); -} - -/*========================================== - * nick_db‚Ösd‚ð’ljÁ - *------------------------------------------ - */ -void map_addnickdb(struct map_session_data *sd) { - nullpo_retv(sd); - - strdb_insert(nick_db,sd->status.name,sd); -} - -/*========================================== - * PC‚Ìquit?— map.c?•ª - * - * quit?—‚ÌŽå?‚ªˆá‚¤‚悤‚È?‚à‚µ‚Ä‚«‚½ - *------------------------------------------ - */ -int map_quit(struct map_session_data *sd) { - nullpo_retr(0, sd); - - if(!sd->state.waitingdisconnect) { - if (sd->state.event_disconnect) { - if (script_config.event_script_type == 0) { - struct npc_data *npc; - if ((npc = npc_name2id(script_config.logout_event_name))) { - run_script(npc->u.scr.script,0,sd->bl.id,npc->bl.id); // PCLogoutNPC - sprintf (tmp_output, "Event '"CL_WHITE"%s"CL_RESET"' executed.\n", script_config.logout_event_name); - ShowStatus(tmp_output); - } - } else { - sprintf (tmp_output, "%d '"CL_WHITE"%s"CL_RESET"' events executed.\n", - npc_event_doall_id(script_config.logout_event_name, sd->bl.id), script_config.logout_event_name); - ShowStatus(tmp_output); - } - } - - if(sd->chatID) // ƒ`ƒƒƒbƒg‚©‚ço‚é - chat_leavechat(sd); - - if(sd->trade_partner) // Žæˆø‚ð’†?‚·‚é - trade_tradecancel(sd); - - if(sd->party_invite>0) // ƒp?ƒeƒB?—U‚ð‹‘”Û‚·‚é - party_reply_invite(sd,sd->party_invite_account,0); - - if(sd->guild_invite>0) // ƒMƒ‹ƒh?—U‚ð‹‘”Û‚·‚é - guild_reply_invite(sd,sd->guild_invite,0); - if(sd->guild_alliance>0) // ƒMƒ‹ƒh“¯–¿?—U‚ð‹‘”Û‚·‚é - guild_reply_reqalliance(sd,sd->guild_alliance_account,0); - - party_send_logout(sd); // ƒp?ƒeƒB‚̃ƒOƒAƒEƒgƒƒbƒZ?ƒW‘—M - - guild_send_memberinfoshort(sd,0); // ƒMƒ‹ƒh‚̃ƒOƒAƒEƒgƒƒbƒZ?ƒW‘—M - - pc_cleareventtimer(sd); // ƒCƒxƒ“ƒgƒ^ƒCƒ}‚ð”jŠü‚·‚é - - if(sd->state.storage_flag) - storage_guild_storage_quit(sd,0); - else - storage_storage_quit(sd); // ‘qŒÉ‚ðŠJ‚¢‚Ä‚é‚È‚ç•Û‘¶‚·‚é - - // check if we've been authenticated [celest] - if (sd->state.auth) - skill_castcancel(&sd->bl,0); // ‰r¥‚ð’†?‚·‚é - - skill_stop_dancing(&sd->bl,1);// ƒ_ƒ“ƒX/‰‰‘t’†? - - if(sd->sc_data && sd->sc_data[SC_BERSERK].timer!=-1) //ƒo?ƒT?ƒN’†‚ÌI—¹‚ÍHP‚ð100‚É - sd->status.hp = 100; - - status_change_clear(&sd->bl,1); // ƒXƒe?ƒ^ƒXˆÙí‚ð‰ðœ‚·‚é - skill_clear_unitgroup(&sd->bl); // ƒXƒLƒ‹ƒ†ƒjƒbƒgƒOƒ‹?ƒv‚Ìíœ - skill_cleartimerskill(&sd->bl); - - // check if we've been authenticated [celest] - if (sd->state.auth) { - pc_stop_walking(sd,0); - pc_stopattack(sd); - pc_delinvincibletimer(sd); - } - pc_delspiritball(sd,sd->spiritball,1); - skill_gangsterparadise(sd,0); - skill_unit_move(&sd->bl,gettick(),0); - - if (sd->state.auth) - status_calc_pc(sd,4); - // skill_clear_unitgroup(&sd->bl); // [Sara-chan] - - clif_clearchar_area(&sd->bl,2); - - if(sd->status.pet_id && sd->pd) { - pet_lootitem_drop(sd->pd,sd); - pet_remove_map(sd); - if(sd->pet.intimate <= 0) { - intif_delete_petdata(sd->status.pet_id); - sd->status.pet_id = 0; - sd->pd = NULL; - sd->petDB = NULL; - } - else - intif_save_petdata(sd->status.account_id,&sd->pet); - } - - if(pc_isdead(sd)) - pc_setrestartvalue(sd,2); - - pc_clean_skilltree(sd); - pc_makesavestatus(sd); - chrif_save(sd); - storage_storage_dirty(sd); - storage_storage_save(sd); - map_delblock(&sd->bl); - } - - if( sd->npc_stackbuf && sd->npc_stackbuf != NULL) { - aFree( sd->npc_stackbuf ); - sd->npc_stackbuf = NULL; - } - - chrif_char_offline(sd); - - { - void *p = numdb_search(charid_db,sd->status.char_id); - if(p) { - numdb_erase(charid_db,sd->status.char_id); - aFree(p); - } - } - strdb_erase(nick_db,sd->status.name); - numdb_erase(charid_db,sd->status.char_id); - numdb_erase(id_db,sd->bl.id); - aFree(sd->reg); - aFree(sd->regstr); - - return 0; -} - -/*========================================== - * id”Ô?‚ÌPC‚ð’T‚·B‹‚È‚¯‚ê‚ÎNULL - *------------------------------------------ - */ -struct map_session_data * map_id2sd(int id) { -// remove search from db, because: -// 1 - all players, npc, items and mob are in this db (to search, it's not speed, and search in session is more sure) -// 2 - DB seems not always correct. Sometimes, when a player disconnects, its id (account value) is not removed and structure -// point to a memory area that is not more a session_data and value are incorrect (or out of available memory) -> crash -// replaced by searching in all session. -// by searching in session, we are sure that fd, session, and account exist. -/* - struct block_list *bl; - - bl=numdb_search(id_db,id); - if(bl && bl->type==BL_PC) - return (struct map_session_data*)bl; - return NULL; -*/ - int i; - struct map_session_data *sd; - - if (id <= 0) return 0; - - for(i = 0; i < fd_max; i++) - if (session[i] && (sd = (struct map_session_data*)session[i]->session_data) && sd->bl.id == id) - return sd; - - return NULL; -} - -/*========================================== - * char_id”Ô?‚Ì–¼‘O‚ð’T‚· - *------------------------------------------ - */ -char * map_charid2nick(int id) { - struct charid2nick *p = (struct charid2nick*)numdb_search(charid_db,id); - - if(p==NULL) - return NULL; - if(p->req_id!=0) - return NULL; - return p->nick; -} - -struct map_session_data * map_charid2sd(int id) { - int i; - struct map_session_data *sd; - - if (id <= 0) return 0; - - for(i = 0; i < fd_max; i++) - if (session[i] && (sd = (struct map_session_data*)session[i]->session_data) && sd->status.char_id == id) - return sd; - - return NULL; -} - -/*========================================== - * Search session data from a nick name - * (without sensitive case if necessary) - * return map_session_data pointer or NULL - *------------------------------------------ - */ -struct map_session_data * map_nick2sd(char *nick) { - int i, quantity=0, nicklen; - struct map_session_data *sd = NULL; - struct map_session_data *pl_sd = NULL; - - if (nick == NULL) - return NULL; - - nicklen = strlen(nick); - - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data*)session[i]->session_data) && pl_sd->state.auth) - // Without case sensitive check (increase the number of similar character names found) - if (strnicmp(pl_sd->status.name, nick, nicklen) == 0) { - // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp(pl_sd->status.name, nick) == 0) - return pl_sd; - quantity++; - sd = pl_sd; - } - } - // Here, the exact character name is not found - // We return the found index of a similar account ONLY if there is 1 similar character - if (quantity == 1) - return sd; - - // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found - return NULL; -} - -/*========================================== - * id”Ô?‚Ì•¨‚ð’T‚· - * ˆêŽžobject‚Ìꇂ͔z—ñ‚ðˆø‚‚Ì‚Ý - *------------------------------------------ - */ -struct block_list * map_id2bl(int id) -{ - struct block_list *bl=NULL; - if(id >= 0 && id < sizeof(objects)/sizeof(objects[0])) - bl = objects[id]; - else - bl = (struct block_list*)numdb_search(id_db,id); - - return bl; -} - -/*========================================== - * id_db?‚Ì‘S‚Ä‚Éfunc‚ð?s - *------------------------------------------ - */ -int map_foreachiddb(int (*func)(void*,void*,va_list),...) { - va_list ap; - - va_start(ap,func); - numdb_foreach(id_db,func,ap); - va_end(ap); - return 0; -} - -/*========================================== - * map.npc‚֒ljÁ (warp“™‚̗̈掂¿‚Ì‚Ý) - *------------------------------------------ - */ -int map_addnpc(int m,struct npc_data *nd) { - int i; - if(m<0 || m>=map_num) - return -1; - for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) - if(map[m].npc[i]==NULL) - break; - if(i==MAX_NPC_PER_MAP){ - if(battle_config.error_log) - printf("too many NPCs in one map %s\n",map[m].name); - return -1; - } - if(i==map[m].npc_num){ - map[m].npc_num++; - } - - nullpo_retr(0, nd); - - map[m].npc[i]=nd; - nd->n = i; - numdb_insert(id_db,nd->bl.id,nd); - - return i; -} - -void map_removenpc(void) { - int i,m,n=0; - - for(m=0;m<map_num;m++) { - for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) { - if(map[m].npc[i]!=NULL) { - clif_clearchar_area(&map[m].npc[i]->bl,2); - map_delblock(&map[m].npc[i]->bl); - numdb_erase(id_db,map[m].npc[i]->bl.id); - if(map[m].npc[i]->bl.subtype==SCRIPT) { - aFree(map[m].npc[i]->u.scr.script); - aFree(map[m].npc[i]->u.scr.label_list); - } - aFree(map[m].npc[i]); - map[m].npc[i] = NULL; - n++; - } - } - } - - sprintf(tmp_output,"Successfully removed and freed from memory '"CL_WHITE"%d"CL_RESET"' NPCs.\n",n); - ShowStatus(tmp_output); -} - -/*========================================== - * map–¼‚©‚çmap”Ô?‚Ö?Š· - *------------------------------------------ - */ -int map_mapname2mapid(char *name) { - struct map_data *md=NULL; - - md = (struct map_data*)strdb_search(map_db,name); - -#ifdef USE_AFM - // If we can't find the .gat map try .afm instead [celest] - if(md==NULL && strstr(name,".gat")) { - char *afm_name = strdup(name); - strcpy(&afm_name[strlen(name) - 3], "afm"); - md = (struct map_data*)strdb_search(map_db,afm_name); - } -#endif - - if(md==NULL || md->gat==NULL) - return -1; - return md->m; -} - -/*========================================== - * ‘¼ŽImap–¼‚©‚çip,port?Š· - *------------------------------------------ - */ -int map_mapname2ipport(char *name,int *ip,int *port) { - struct map_data_other_server *mdos=NULL; - - mdos = (struct map_data_other_server*)strdb_search(map_db,name); - if(mdos==NULL || mdos->gat) - return -1; - *ip=mdos->ip; - *port=mdos->port; - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int map_check_dir(int s_dir,int t_dir) { - if(s_dir == t_dir) - return 0; - switch(s_dir) { - case 0: - if(t_dir == 7 || t_dir == 1 || t_dir == 0) - return 0; - break; - case 1: - if(t_dir == 0 || t_dir == 2 || t_dir == 1) - return 0; - break; - case 2: - if(t_dir == 1 || t_dir == 3 || t_dir == 2) - return 0; - break; - case 3: - if(t_dir == 2 || t_dir == 4 || t_dir == 3) - return 0; - break; - case 4: - if(t_dir == 3 || t_dir == 5 || t_dir == 4) - return 0; - break; - case 5: - if(t_dir == 4 || t_dir == 6 || t_dir == 5) - return 0; - break; - case 6: - if(t_dir == 5 || t_dir == 7 || t_dir == 6) - return 0; - break; - case 7: - if(t_dir == 6 || t_dir == 0 || t_dir == 7) - return 0; - break; - } - return 1; -} - -/*========================================== - * ”Þ‰ä‚Ì•ûŒü‚ðŒvŽZ - *------------------------------------------ - */ -int map_calc_dir( struct block_list *src,int x,int y) { - int dir=0; - int dx,dy; - - nullpo_retr(0, src); - - dx=x-src->x; - dy=y-src->y; - if( dx==0 && dy==0 ){ // ”Þ‰ä‚Ìꊈê’v - dir=0; // ã - }else if( dx>=0 && dy>=0 ){ // •ûŒü“I‚ɉEã - dir=7; // ‰Eã - if( dx*3-1<dy ) dir=0; // ã - if( dx>dy*3 ) dir=6; // ‰E - }else if( dx>=0 && dy<=0 ){ // •ûŒü“I‚ɉE‰º - dir=5; // ‰E‰º - if( dx*3-1<-dy ) dir=4; // ‰º - if( dx>-dy*3 ) dir=6; // ‰E - }else if( dx<=0 && dy<=0 ){ // •ûŒü“I‚ɶ‰º - dir=3; // ¶‰º - if( dx*3+1>dy ) dir=4; // ‰º - if( dx<dy*3 ) dir=2; // ¶ - }else{ // •ûŒü“I‚ɶã - dir=1; // ¶ã - if( -dx*3-1<dy ) dir=0; // ã - if( -dx>dy*3 ) dir=2; // ¶ - } - return dir; -} - -// gatŒn -/*========================================== - * (m,x,y)‚Ìó‘Ԃ𒲂ׂé - *------------------------------------------ - */ - -int map_getcell(int m,int x,int y,cell_t cellchk) -{ - return (m < 0 || m > MAX_MAP_PER_SERVER) ? 0 : map_getcellp(&map[m],x,y,cellchk); -} - -int map_getcellp(struct map_data* m,int x,int y,cell_t cellchk) -{ - int type; - nullpo_ret(m); - - if(x<0 || x>=m->xs-1 || y<0 || y>=m->ys-1) - { - if(cellchk==CELL_CHKNOPASS) return 1; - return 0; - } - type = m->gat[x+y*m->xs]; - if (cellchk<0x10) - type &= CELL_MASK; - - switch(cellchk) - { - case CELL_CHKPASS: - return (type!=1 && type!=5); - case CELL_CHKNOPASS: - return (type==1 || type==5); - case CELL_CHKWALL: - return (type==1); - case CELL_CHKWATER: - return (type==3); - case CELL_CHKGROUND: - return (type==5); - case CELL_GETTYPE: - return type; - case CELL_CHKNPC: - return (type&CELL_NPC); - case CELL_CHKBASILICA: - return (type&CELL_BASILICA); - default: - return 0; - } -} - -/*========================================== - * (m,x,y)‚Ìó‘Ô‚ðÝ’è‚·‚é - *------------------------------------------ - */ -void map_setcell(int m,int x,int y,int cell) -{ - int j; - if(x<0 || x>=map[m].xs || y<0 || y>=map[m].ys) - return; - j=x+y*map[m].xs; - - switch (cell) { - case CELL_SETNPC: - map[m].gat[j] |= CELL_NPC; - break; - case CELL_SETBASILICA: - map[m].gat[j] |= CELL_BASILICA; - break; - case CELL_CLRBASILICA: - map[m].gat[j] &= ~CELL_BASILICA; - break; - default: - map[m].gat[j] = (map[m].gat[j]&~CELL_MASK) + cell; - break; - } -} - -/*========================================== - * ‘¼ŽIŠÇ—‚̃}ƒbƒv‚ðdb‚ɒljÁ - *------------------------------------------ - */ -int map_setipport(char *name,unsigned long ip,int port) { - struct map_data *md=NULL; - struct map_data_other_server *mdos=NULL; - - md = (struct map_data*)strdb_search(map_db,name); - if(md==NULL){ // not exist -> add new data - mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server)); - memcpy(mdos->name,name,24); - mdos->gat = NULL; - mdos->ip = ip; - mdos->port = port; - mdos->map = NULL; - strdb_insert(map_db,mdos->name,mdos); - } else if(md->gat){ - if(ip!=clif_getip() || port!=clif_getport()){ - // “Ç‚Ýž‚ñ‚Å‚¢‚½‚¯‚ÇA’S“–ŠO‚É‚È‚Á‚½ƒ}ƒbƒv - mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server)); - memcpy(mdos->name,name,24); - mdos->gat = NULL; - mdos->ip = ip; - mdos->port = port; - mdos->map = md; - strdb_insert(map_db,mdos->name,mdos); - // printf("from char server : %s -> %08lx:%d\n",name,ip,port); - } else { - // “Ç‚Ýž‚ñ‚Å‚¢‚ÄA’S“–‚É‚È‚Á‚½ƒ}ƒbƒvi‰½‚à‚µ‚È‚¢j - ; - } - } else { - mdos=(struct map_data_other_server *)md; - if(ip == clif_getip() && port == clif_getport()) { - // Ž©•ª‚Ì’S“–‚É‚È‚Á‚½ƒ}ƒbƒv - if(mdos->map == NULL) { - // “Ç‚Ýž‚ñ‚Å‚¢‚È‚¢‚Ì‚ÅI—¹‚·‚é - printf("map_setipport : %s is not loaded.\n",name); - exit(1); - } else { - // “Ç‚Ýž‚ñ‚Å‚¢‚é‚Ì‚Å’u‚«Š·‚¦‚é - md = mdos->map; - aFree(mdos); - strdb_insert(map_db,md->name,md); - } - } else { - // ‘¼‚ÌŽI‚Ì’S“–ƒ}ƒbƒv‚È‚Ì‚Å’u‚«Š·‚¦‚邾‚¯ - mdos->ip = ip; - mdos->port = port; - } - } - return 0; -} - -/*========================================== - * ‘¼ŽIŠÇ—‚̃}ƒbƒv‚ð‘S‚Äíœ - *------------------------------------------ - */ -int map_eraseallipport_sub(void *key,void *data,va_list va) { - struct map_data_other_server *mdos = (struct map_data_other_server*)data; - if(mdos->gat == NULL && mdos->map == NULL) { - strdb_erase(map_db,key); - aFree(mdos); - } - return 0; -} - -int map_eraseallipport(void) { - strdb_foreach(map_db,map_eraseallipport_sub); - return 1; -} - -/*========================================== - * ‘¼ŽIŠÇ—‚̃}ƒbƒv‚ðdb‚©‚çíœ - *------------------------------------------ - */ -int map_eraseipport(char *name,unsigned long ip,int port) -{ - struct map_data *md; - struct map_data_other_server *mdos; -// unsigned char *p=(unsigned char *)&ip; - - md=(struct map_data *) strdb_search(map_db,name); - if(md){ - if(md->gat) // local -> check data - return 0; - else { - mdos=(struct map_data_other_server *)md; - if(mdos->ip==ip && mdos->port == port) { - if(mdos->map) { - // ‚±‚̃}ƒbƒvŽI‚Å‚à“Ç‚Ýž‚ñ‚Å‚¢‚é‚̂ňړ®‚Å‚«‚é - return 1; // ŒÄ‚Ño‚µŒ³‚Å chrif_sendmap() ‚ð‚·‚é - } else { - strdb_erase(map_db,name); - aFree(mdos); - } -// if(battle_config.etc_log) -// printf("erase map %s %d.%d.%d.%d:%d\n",name,p[0],p[1],p[2],p[3],port); - } - } - } - return 0; -} - -// ‰Šú‰»Žü‚è -/*========================================== - * …ê‚‚³Ý’è - *------------------------------------------ - */ -static struct waterlist_ { - char mapname[24]; - int waterheight; -} *waterlist=NULL; - -#define NO_WATER 1000000 - -static int map_waterheight(char *mapname) { - if(waterlist){ - int i; - for(i=0;waterlist[i].mapname[0] && i < MAX_MAP_PER_SERVER;i++) - if(strcmp(waterlist[i].mapname,mapname)==0) - return waterlist[i].waterheight; - } - return NO_WATER; -} - -static void map_readwater(char *watertxt) { - char line[1024],w1[1024]; - FILE *fp=NULL; - int n=0; - - fp=fopen(watertxt,"r"); - if(fp==NULL){ - printf("file not found: %s\n",watertxt); - return; - } - if(waterlist==NULL) - waterlist = (struct waterlist_*)aCallocA(MAX_MAP_PER_SERVER,sizeof(*waterlist)); - while(fgets(line,1020,fp) && n < MAX_MAP_PER_SERVER){ - int wh,count; - if(line[0] == '/' && line[1] == '/') - continue; - if((count=sscanf(line,"%s%d",w1,&wh)) < 1){ - continue; - } - strcpy(waterlist[n].mapname,w1); - if(count >= 2) - waterlist[n].waterheight = wh; - else - waterlist[n].waterheight = 3; - n++; - } - fclose(fp); -} -/*========================================== -* ƒ}ƒbƒvƒLƒƒƒbƒVƒ…‚ɒljÁ‚·‚é -*===========================================*/ - -// ƒ}ƒbƒvƒLƒƒƒbƒVƒ…‚ÌÅ‘å’l -#define MAX_MAP_CACHE 768 - -//Šeƒ}ƒbƒv‚²‚Æ‚ÌŬŒÀî•ñ‚ð“ü‚ê‚é‚à‚ÌAREAD_FROM_BITMAP—p -struct map_cache_info { - char fn[32];//ƒtƒ@ƒCƒ‹–¼ - int xs,ys; //•‚Æ‚‚³ - int water_height; - int pos; // ƒf[ƒ^‚ª“ü‚ê‚Ä‚ ‚éêŠ - int compressed; // zilb’Ê‚¹‚é‚悤‚É‚·‚éˆ×‚Ì—\–ñ - int compressed_len; // zilb’Ê‚¹‚é‚悤‚É‚·‚éˆ×‚Ì—\–ñ -}; // 56 byte - -struct map_cache_head { - int sizeof_header; - int sizeof_map; - // ã‚Ì‚Q‚‰ü•Ï•s‰Â - int nmaps; // ƒ}ƒbƒv‚̌” - int filesize; -}; - -struct { - struct map_cache_head head; - struct map_cache_info *map; - FILE *fp; - int dirty; -} map_cache; - -static int map_cache_open(char *fn); -static void map_cache_close(void); -static int map_cache_read(struct map_data *m); -static int map_cache_write(struct map_data *m); - -static int map_cache_open(char *fn) -{ - atexit(map_cache_close); - if(map_cache.fp) { - map_cache_close(); - } - map_cache.fp = fopen(fn,"r+b"); - if(map_cache.fp) { - fread(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp); - fseek(map_cache.fp,0,SEEK_END); - if( - map_cache.head.sizeof_header == sizeof(struct map_cache_head) && - map_cache.head.sizeof_map == sizeof(struct map_cache_info) && - map_cache.head.nmaps == MAX_MAP_CACHE && - map_cache.head.filesize == ftell(map_cache.fp) - ) { - // ƒLƒƒƒbƒVƒ…“Ç‚Ýž‚ݬŒ÷ - map_cache.map = (struct map_cache_info *) aMalloc(sizeof(struct map_cache_info) * map_cache.head.nmaps); - fseek(map_cache.fp,sizeof(struct map_cache_head),SEEK_SET); - fread(map_cache.map,sizeof(struct map_cache_info),map_cache.head.nmaps,map_cache.fp); - return 1; - } - fclose(map_cache.fp); - } - // “Ç‚Ýž‚Ý‚ÉŽ¸”s‚µ‚½‚Ì‚ÅV‹K‚É쬂·‚é - map_cache.fp = fopen(fn,"wb"); - if(map_cache.fp) { - memset(&map_cache.head,0,sizeof(struct map_cache_head)); - map_cache.map = (struct map_cache_info *) aCalloc(sizeof(struct map_cache_info),MAX_MAP_CACHE); - map_cache.head.nmaps = MAX_MAP_CACHE; - map_cache.head.sizeof_header = sizeof(struct map_cache_head); - map_cache.head.sizeof_map = sizeof(struct map_cache_info); - - map_cache.head.filesize = sizeof(struct map_cache_head); - map_cache.head.filesize += sizeof(struct map_cache_info) * map_cache.head.nmaps; - - map_cache.dirty = 1; - return 1; - } - return 0; -} - -static void map_cache_close(void) -{ - if(!map_cache.fp) { return; } - if(map_cache.dirty) { - fseek(map_cache.fp,0,SEEK_SET); - fwrite(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp); - fwrite(map_cache.map,map_cache.head.nmaps,sizeof(struct map_cache_info),map_cache.fp); - } - fclose(map_cache.fp); - aFree(map_cache.map); - map_cache.fp = NULL; - return; -} - -int map_cache_read(struct map_data *m) -{ - int i; - if(!map_cache.fp) { return 0; } - for(i = 0;i < map_cache.head.nmaps ; i++) { - if(!strcmp(m->name,map_cache.map[i].fn)) { - if(map_cache.map[i].water_height != map_waterheight(m->name)) { - // …ê‚Ì‚‚³‚ªˆá‚¤‚Ì‚Å“Ç‚Ý’¼‚µ - return 0; - } else if(map_cache.map[i].compressed == 0) { - // ”ñˆ³kƒtƒ@ƒCƒ‹ - int size = map_cache.map[i].xs * map_cache.map[i].ys; - m->xs = map_cache.map[i].xs; - m->ys = map_cache.map[i].ys; - m->gat = (unsigned char *)aCalloc(m->xs * m->ys,sizeof(unsigned char)); - fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET); - if(fread(m->gat,1,size,map_cache.fp) == size) { - // ¬Œ÷ - return 1; - } else { - // ‚È‚º‚©ƒtƒ@ƒCƒ‹Œã”¼‚ªŒ‡‚¯‚Ä‚é‚Ì‚Å“Ç‚Ý’¼‚µ - m->xs = 0; m->ys = 0; m->gat = NULL; aFree(m->gat); - return 0; - } - } else if(map_cache.map[i].compressed == 1) { - // ˆ³kƒtƒ‰ƒO=1 : zlib - unsigned char *buf; - unsigned long dest_len; - int size_compress = map_cache.map[i].compressed_len; - m->xs = map_cache.map[i].xs; - m->ys = map_cache.map[i].ys; - m->gat = (unsigned char *)aMalloc(m->xs * m->ys * sizeof(unsigned char)); - buf = (unsigned char*)aMalloc(size_compress); - fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET); - if(fread(buf,1,size_compress,map_cache.fp) != size_compress) { - // ‚È‚º‚©ƒtƒ@ƒCƒ‹Œã”¼‚ªŒ‡‚¯‚Ä‚é‚Ì‚Å“Ç‚Ý’¼‚µ - printf("fread error\n"); - aFree(m->gat); m->xs = 0; m->ys = 0; m->gat = NULL; - aFree(buf); - return 0; - } - dest_len = m->xs * m->ys; - decode_zip(m->gat,&dest_len,buf,size_compress); - if(dest_len != map_cache.map[i].xs * map_cache.map[i].ys) { - // ³í‚ɉ𓀂ªo—ˆ‚Ä‚È‚¢ - aFree(m->gat); m->xs = 0; m->ys = 0; m->gat = NULL; - aFree(buf); - return 0; - } - aFree(buf); - return 1; - } - } - } - return 0; -} - -static int map_cache_write(struct map_data *m) -{ - int i; - unsigned long len_new , len_old; - char *write_buf; - if(!map_cache.fp) { return 0; } - for(i = 0;i < map_cache.head.nmaps ; i++) { - if(!strcmp(m->name,map_cache.map[i].fn)) { - // “¯‚¶ƒGƒ“ƒgƒŠ[‚ª‚ ‚ê‚Îã‘‚« - if(map_cache.map[i].compressed == 0) { - len_old = map_cache.map[i].xs * map_cache.map[i].ys; - } else if(map_cache.map[i].compressed == 1) { - len_old = map_cache.map[i].compressed_len; - } else { - // ƒTƒ|[ƒg‚³‚ê‚Ä‚È‚¢Œ`Ž®‚È‚Ì‚Å’·‚³‚O - len_old = 0; - } - if(map_read_flag == 2) { - // ˆ³k•Û‘¶ - // ‚³‚·‚ª‚É‚Q”{‚É–c‚ê‚鎖‚Í‚È‚¢‚Æ‚¢‚¤Ž–‚Å - write_buf = (char *) aMalloc(m->xs * m->ys * 2); - len_new = m->xs * m->ys * 2; - encode_zip((unsigned char *) write_buf,&len_new,m->gat,m->xs * m->ys); - map_cache.map[i].compressed = 1; - map_cache.map[i].compressed_len = len_new; - } else { - len_new = m->xs * m->ys; - write_buf = (char *) m->gat; - map_cache.map[i].compressed = 0; - map_cache.map[i].compressed_len = 0; - } - if(len_new <= len_old) { - // ƒTƒCƒY‚ª“¯‚¶‚©¬‚³‚‚È‚Á‚½‚Ì‚Åꊂ͕ςí‚ç‚È‚¢ - fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET); - fwrite(write_buf,1,len_new,map_cache.fp); - } else { - // V‚µ‚¢êŠ‚É“o˜^ - fseek(map_cache.fp,map_cache.head.filesize,SEEK_SET); - fwrite(write_buf,1,len_new,map_cache.fp); - map_cache.map[i].pos = map_cache.head.filesize; - map_cache.head.filesize += len_new; - } - map_cache.map[i].xs = m->xs; - map_cache.map[i].ys = m->ys; - map_cache.map[i].water_height = map_waterheight(m->name); - map_cache.dirty = 1; - if(map_read_flag == 2) { - aFree(write_buf); - } - return 0; - } - } - // “¯‚¶ƒGƒ“ƒgƒŠ‚ª–³‚¯‚ê‚Α‚«ž‚ß‚éꊂð’T‚· - for(i = 0;i < map_cache.head.nmaps ; i++) { - if(map_cache.map[i].fn[0] == 0) { - // V‚µ‚¢êŠ‚É“o˜^ - if(map_read_flag == 2) { - write_buf = (char *) aMalloc(m->xs * m->ys * 2); - len_new = m->xs * m->ys * 2; - encode_zip((unsigned char *) write_buf,&len_new,m->gat,m->xs * m->ys); - map_cache.map[i].compressed = 1; - map_cache.map[i].compressed_len = len_new; - } else { - len_new = m->xs * m->ys; - write_buf = (char *) m->gat; - map_cache.map[i].compressed = 0; - map_cache.map[i].compressed_len = 0; - } - strncpy(map_cache.map[i].fn,m->name,sizeof(map_cache.map[0].fn)); - fseek(map_cache.fp,map_cache.head.filesize,SEEK_SET); - fwrite(write_buf,1,len_new,map_cache.fp); - map_cache.map[i].pos = map_cache.head.filesize; - map_cache.map[i].xs = m->xs; - map_cache.map[i].ys = m->ys; - map_cache.map[i].water_height = map_waterheight(m->name); - map_cache.head.filesize += len_new; - map_cache.dirty = 1; - if(map_read_flag == 2) { - aFree(write_buf); - } - return 0; - } - } - // ‘‚«ž‚ß‚È‚©‚Á‚½ - return 1; -} - -#ifdef USE_AFM -static int map_readafm(int m,char *fn) { - - /* - Advanced Fusion Maps Support - (c) 2003-2004, The Fusion Project - - AlexKreuz - - The following code has been provided by me for eAthena - under the GNU GPL. It provides Advanced Fusion - Map, the map format desgined by me for Fusion, support - for the eAthena emulator. - - I understand that because it is under the GPL - that other emulators may very well use this code in their - GNU project as well. - - The AFM map format was not originally a part of the GNU - GPL. It originated from scratch by my own hand. I understand - that distributing this code to read the AFM maps with eAthena - causes the GPL to apply to this code. But the actual AFM - maps are STILL copyrighted to the Fusion Project. By choosing - - In exchange for that 'act of faith' I ask for the following. - - A) Give credit where it is due. If you use this code, do not - place your name on the changelog. Credit should be given - to AlexKreuz. - B) As an act of courtesy, ask me and let me know that you are putting - AFM support in your project. You will have my blessings if you do. - C) Use the code in its entirety INCLUDING the copyright message. - Although the code provided may now be GPL, the AFM maps are not - and so I ask you to display the copyright message on the STARTUP - SCREEN as I have done here. (refer to core.c) - "Advanced Fusion Maps (c) 2003-2004 The Fusion Project" - - Without this copyright, you are NOT entitled to bundle or distribute - the AFM maps at all. On top of that, your "support" for AFM maps - becomes just as shady as your "support" for Gravity GRF files. - - The bottom line is this. I know that there are those of you who - would like to use this code but aren't going to want to provide the - proper credit. I know this because I speak frome experience. If - you are one of those people who is going to try to get around my - requests, then save your breath because I don't want to hear it. - - I have zero faith in GPL and I know and accept that if you choose to - not display the copyright for the AFMs then there is absolutely nothing - I can do about it. I am not about to start a legal battle over something - this silly. - - Provide the proper credit because you believe in the GPL. If you choose - not to and would rather argue about it, consider the GPL failed. - - October 18th, 2004 - - AlexKreuz - - The Fusion Project - */ - - - int s; - int x,y,xs,ys; - size_t size; - - char afm_line[65535]; - int afm_size[2]; - FILE *afm_file; - char *str; - - afm_file = fopen(fn, "r"); - if (afm_file != NULL) { - -// printf("\rLoading Maps [%d/%d]: %-50s ",m,map_num,fn); -// fflush(stdout); - - str=fgets(afm_line, sizeof(afm_line)-1, afm_file); - str=fgets(afm_line, sizeof(afm_line)-1, afm_file); - str=fgets(afm_line, sizeof(afm_line)-1, afm_file); - sscanf(str , "%d%d", &afm_size[0], &afm_size[1]); - - map[m].m = m; - xs = map[m].xs = afm_size[0]; - ys = map[m].ys = afm_size[1]; - // check this, unsigned where it might not need to be - map[m].gat = (unsigned char*)aCallocA(s = map[m].xs * map[m].ys, 1); - - if(map[m].gat==NULL){ - printf("out of memory : map_readmap gat\n"); - exit(1); - } - - map[m].npc_num=0; - map[m].users=0; - memset(&map[m].flag,0,sizeof(map[m].flag)); - - if(battle_config.pk_mode) map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris] - - for (y = 0; y < ys; y++) { - str=fgets(afm_line, sizeof(afm_line)-1, afm_file); - for (x = 0; x < xs; x++) { - map[m].gat[x+y*xs] = str[x]-48; - } - } - - map[m].bxs=(xs+BLOCK_SIZE-1)/BLOCK_SIZE; - map[m].bys=(ys+BLOCK_SIZE-1)/BLOCK_SIZE; - size = map[m].bxs * map[m].bys * sizeof(struct block_list*); - map[m].block = (struct block_list**)aCalloc(size, 1); - - if(map[m].block == NULL){ - printf("out of memory : map_readmap block\n"); - exit(1); - } - - map[m].block_mob = (struct block_list**)aCalloc(size, 1); - if (map[m].block_mob == NULL) { - printf("out of memory : map_readmap block_mob\n"); - exit(1); - } - - size = map[m].bxs*map[m].bys*sizeof(int); - - map[m].block_count = (int*)aCallocA(size, 1); - if(map[m].block_count==NULL){ - printf("out of memory : map_readmap block\n"); - exit(1); - } - memset(map[m].block_count,0,size); - - map[m].block_mob_count = (int*)aCallocA(size, 1); - if(map[m].block_mob_count==NULL){ - printf("out of memory : map_readmap block_mob\n"); - exit(1); - } - memset(map[m].block_mob_count,0,size); - - strdb_insert(map_db,map[m].name,&map[m]); - - fclose(afm_file); - - } - - return 0; -} -#endif - -/*========================================== - * ƒ}ƒbƒv1–‡“Ç‚Ýž‚Ý - * ===================================================*/ -static int map_readmap(int m,char *fn, char *alias, int *map_cache, int maxmap) { - char *gat=""; - size_t size; - - int i = 0; - int e = 0; - char progress[21] = " "; - - //printf("\rLoading Maps [%d/%d]: %-50s ",m,map_num,fn); - if (maxmap) { //avoid map-server crashing if there are 0 maps - char c = '-'; - static int lasti = -1; - static int last_time = -1; - i=m*20/maxmap; - if ((i != lasti) || (last_time != time(0))) { - lasti = i; - printf("\r"); - ShowStatus("Progress: "); - printf("["); - for (e=0;e<i;e++) progress[e] = '#'; - printf(progress); - printf("] Working: ["); - last_time = time(0); - switch(last_time % 4) { - case 0: c='\\'; break; - case 1: c='|'; break; - case 2: c='/'; break; - case 3: c='-'; break; - } - printf("%c]",c); - fflush(stdout); - } - } - - if(map_cache_read(&map[m])) { - // ƒLƒƒƒbƒVƒ…‚©‚ç“Ç‚Ýž‚ß‚½ - (*map_cache)++; - } else { - int s; - int wh; - int x,y,xs,ys; - struct gat_1cell {float high[4]; int type;} *p=NULL; - // read & convert fn - // again, might not need to be unsigned char - gat = (char*)grfio_read(fn); - if(gat==NULL) { - return -1; - // ‚³‚·‚ª‚Ƀ}ƒbƒv‚ª“Ç‚ß‚È‚¢‚Ì‚Í‚Ü‚¸‚¢‚Ì‚ÅI—¹‚·‚é - //printf("Can't load map %s\n",fn); - //exit(1); - } - - xs=map[m].xs=*(int*)(gat+6); - ys=map[m].ys=*(int*)(gat+10); - map[m].gat = (unsigned char *)aCallocA(s = map[m].xs * map[m].ys,sizeof(unsigned char)); - wh=map_waterheight(map[m].name); - for(y=0;y<ys;y++){ - p=(struct gat_1cell*)(gat+y*xs*20+14); - for(x=0;x<xs;x++){ - if(wh!=NO_WATER && p->type==0){ - // …ê”»’è - map[m].gat[x+y*xs]=(p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0; - } else { - map[m].gat[x+y*xs]=p->type; - } - p++; - } - } - map_cache_write(&map[m]); - aFree(gat); - } - - map[m].m=m; - map[m].npc_num=0; - map[m].users=0; - memset(&map[m].flag,0,sizeof(map[m].flag)); - if(battle_config.pk_mode) - map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris] - map[m].bxs=(map[m].xs+BLOCK_SIZE-1)/BLOCK_SIZE; - map[m].bys=(map[m].ys+BLOCK_SIZE-1)/BLOCK_SIZE; - size = map[m].bxs * map[m].bys * sizeof(struct block_list*); - map[m].block = (struct block_list **)aCalloc(1,size); - map[m].block_mob = (struct block_list **)aCalloc(1,size); - size = map[m].bxs*map[m].bys*sizeof(int); - map[m].block_count = (int *)aCallocA(1,size); - map[m].block_mob_count=(int *)aCallocA(1,size); - if (alias) - strdb_insert(map_db,alias,&map[m]); - else - strdb_insert(map_db,map[m].name,&map[m]); - -// printf("%s read done\n",fn); - - return 0; -} - -/*========================================== - * ‘S‚Ä‚Ìmapƒf?ƒ^‚ð?‚Ý?‚Þ - *------------------------------------------ - */ -int map_readallmap(void) { - int i,maps_removed=0; - char fn[256]; -#ifdef USE_AFM - FILE *afm_file; -#endif - int map_cache = 0; - - // ƒ}ƒbƒvƒLƒƒƒbƒVƒ…‚ðŠJ‚ - if(map_read_flag >= READ_FROM_BITMAP) { - map_cache_open(map_cache_file); - } - - sprintf(tmp_output, "Loading Maps%s...\n", - (map_read_flag == CREATE_BITMAP_COMPRESSED ? " (Generating Map Cache w/ Compression)" : - map_read_flag == CREATE_BITMAP ? " (Generating Map Cache)" : - map_read_flag >= READ_FROM_BITMAP ? " (w/ Map Cache)" : - map_read_flag == READ_FROM_AFM ? " (w/ AFM)" : "")); - ShowStatus(tmp_output); - - // æ‚É‘S•”‚̃ƒbƒv‚Ì‘¶Ý‚ðŠm”F - for(i=0;i<map_num;i++){ - -#ifdef USE_AFM - char afm_name[256] = ""; - char *p; - if(!strstr(map[i].name,".afm")) { - // check if it's necessary to replace the extension - speeds up loading abit - strncpy(afm_name, map[i].name, strlen(map[i].name) - 4); - strcat(afm_name, ".afm"); - } - map[i].alias = NULL; - sprintf(fn,"%s\\%s",afm_dir,afm_name); - for(p=&fn[0];*p!=0;p++) if (*p=='\\') *p = '/'; // * At the time of Unix - - afm_file = fopen(fn, "r"); - if (afm_file != NULL) { - map_readafm(i,fn); - fclose(afm_file); - } - else if(strstr(map[i].name,".gat")!=NULL) { -#else - if(strstr(map[i].name,".gat")!=NULL) { -#endif - char *p = strstr(map[i].name, "<"); // [MouseJstr] - if (p != NULL) { - char buf[64]; - *p++ = '\0'; - sprintf(buf,"data\\%s", p); - map[i].alias = aStrdup(buf); - } else - map[i].alias = NULL; - - sprintf(fn,"data\\%s",map[i].name); - if(map_readmap(i,fn, p, &map_cache, map_num) == -1) { - map_delmap(map[i].name); - maps_removed++; - i--; - } - } - } - - aFree(waterlist); - printf("\r"); - snprintf(tmp_output,sizeof(tmp_output),"Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps.%30s\n",map_num,""); - ShowInfo(tmp_output); - - map_cache_close(); - if(map_read_flag == CREATE_BITMAP || map_read_flag == CREATE_BITMAP_COMPRESSED) { - --map_read_flag; - } - - if (maps_removed) { - snprintf(tmp_output,sizeof(tmp_output),"Maps Removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed); - ShowNotice(tmp_output); - } - return 0; -} - -/*========================================== - * ?‚Ý?‚Þmap‚ð’ljÁ‚·‚é - *------------------------------------------ - */ -int map_addmap(char *mapname) { - if (strcmpi(mapname,"clear")==0) { - map_num=0; - return 0; - } - - if (map_num >= MAX_MAP_PER_SERVER - 1) { - snprintf(tmp_output,sizeof(tmp_output),"Could not add map '" - CL_WHITE"%s"CL_RESET"', the limit of maps has been reached.\n",mapname); - ShowError(tmp_output); - return 1; - } - memcpy(map[map_num].name, mapname, 24); - map_num++; - return 0; -} - -/*========================================== - * ?‚Ý?‚Þmap‚ð휂·‚é - *------------------------------------------ - */ -int map_delmap(char *mapname) { - - int i; - - if (strcmpi(mapname, "all") == 0) { - map_num = 0; - return 0; - } - - for(i = 0; i < map_num; i++) { - if (strcmp(map[i].name, mapname) == 0) { - printf("Removing map [ %s ] from maplist\n",map[i].name); - memmove(map+i, map+i+1, sizeof(map[0])*(map_num-i-1)); - map_num--; - } - } - return 0; -} - -static int map_ip_set_ = 0; -static int char_ip_set_ = 0; -//static int bind_ip_set_ = 0; - -/*========================================== - * Console Command Parser [Wizputer] - *------------------------------------------ - */ -int parse_console(char *buf) { - char *type,*command,*map, *buf2; - int x = 0, y = 0; - int m, n; - struct map_session_data *sd; - - sd = (struct map_session_data*)aCalloc(sizeof(*sd), 1); - - sd->fd = 0; - strcpy( sd->status.name , "console"); - - type = (char *)aMallocA(64); - command = (char *)aMallocA(64); - map = (char *)aMallocA(64); - buf2 = (char *)aMallocA(72); - - memset(type,0,64); - memset(command,0,64); - memset(map,0,64); - memset(buf2,0,72); - - if ( ( n = sscanf(buf, "%[^:]:%[^:]:%99s %d %d[^\n]", type , command , map , &x , &y )) < 5 ) - if ( ( n = sscanf(buf, "%[^:]:%[^\n]", type , command )) < 2 ) - n = sscanf(buf,"%[^\n]",type); - - if ( n == 5 ) { - if (x <= 0) { - x = rand() % 399 + 1; - sd->bl.x = x; - } else { - sd->bl.x = x; - } - - if (y <= 0) { - y = rand() % 399 + 1; - sd->bl.y = y; - } else { - sd->bl.y = y; - } - - m = map_mapname2mapid(map); - if ( m >= 0 ) - sd->bl.m = m; - else { - printf("Console: Unknown map\n"); - goto end; - } - } - - printf("Type of command: %s || Command: %s || Map: %s Coords: %d %d\n",type,command,map,x,y); - - if ( strcmpi("admin",type) == 0 && n == 5 ) { - sprintf(buf2,"console: %s",command); - if( is_atcommand(sd->fd,sd,buf2,99) == AtCommand_None ) - printf("Console: not atcommand\n"); - } else if ( strcmpi("server",type) == 0 && n == 2 ) { - if ( strcmpi("shutdown", command) == 0 || strcmpi("exit",command) == 0 || strcmpi("quit",command) == 0 ) { - exit(0); - } - } else if ( strcmpi("help",type) == 0 ) { - printf("To use GM commands:\n"); - printf("admin:<gm command>:<map of \"gm\"> <x> <y>\n"); - printf("You can use any GM command that doesn't require the GM.\n"); - printf("No using @item or @warp however you can use @charwarp\n"); - printf("The <map of \"gm\"> <x> <y> is for commands that need coords of the GM\n"); - printf("IE: @spawn\n"); - printf("To shutdown the server:\n"); - printf("server:shutdown\n"); - } - - end: - aFree(buf); - aFree(type); - aFree(command); - aFree(map); - aFree(buf2); - aFree(sd); - - return 0; -} - -/*========================================== - * Ý’èƒtƒ@ƒCƒ‹‚ð?‚Ý?‚Þ - *------------------------------------------ - */ -int map_config_read(char *cfgName) { - char line[1024], w1[1024], w2[1024]; - FILE *fp; - struct hostent *h = NULL; - - fp = fopen(cfgName,"r"); - if (fp == NULL) { - printf("Map configuration file not found at: %s\n", cfgName); - exit(1); - } - while(fgets(line, sizeof(line) -1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) { - if (strcmpi(w1, "userid")==0){ - chrif_setuserid(w2); - } else if (strcmpi(w1, "passwd") == 0) { - chrif_setpasswd(w2); - } else if (strcmpi(w1, "char_ip") == 0) { - char_ip_set_ = 1; - h = gethostbyname (w2); - if(h != NULL) { - snprintf(tmp_output,sizeof(tmp_output),"Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - ShowInfo(tmp_output); - sprintf(w2,"%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } - chrif_setip(w2); - } else if (strcmpi(w1, "char_port") == 0) { - chrif_setport(atoi(w2)); - } else if (strcmpi(w1, "map_ip") == 0) { - map_ip_set_ = 1; - h = gethostbyname (w2); - if (h != NULL) { - snprintf(tmp_output,sizeof(tmp_output),"Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - ShowInfo(tmp_output); - sprintf(w2, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } - clif_setip(w2); - } else if (strcmpi(w1, "bind_ip") == 0) { - //bind_ip_set_ = 1; - h = gethostbyname (w2); - if (h != NULL) { - snprintf(tmp_output,sizeof(tmp_output),"Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - ShowInfo(tmp_output); - sprintf(w2, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } - clif_setbindip(w2); - } else if (strcmpi(w1, "map_port") == 0) { - clif_setport(atoi(w2)); - map_port = (atoi(w2)); - } else if (strcmpi(w1, "water_height") == 0) { - map_readwater(w2); - } else if (strcmpi(w1, "map") == 0) { - map_addmap(w2); - } else if (strcmpi(w1, "delmap") == 0) { - map_delmap(w2); - } else if (strcmpi(w1, "npc") == 0) { - npc_addsrcfile(w2); - } else if (strcmpi(w1, "delnpc") == 0) { - npc_delsrcfile(w2); - } else if (strcmpi(w1, "data_grf") == 0) { - grfio_setdatafile(w2); - } else if (strcmpi(w1, "sdata_grf") == 0) { - grfio_setsdatafile(w2); - } else if (strcmpi(w1, "adata_grf") == 0) { - grfio_setadatafile(w2); - } else if (strcmpi(w1, "autosave_time") == 0) { - autosave_interval = atoi(w2) * 1000; - if (autosave_interval <= 0) - autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; - } else if (strcmpi(w1, "motd_txt") == 0) { - strcpy(motd_txt, w2); - } else if (strcmpi(w1, "help_txt") == 0) { - strcpy(help_txt, w2); - } else if (strcmpi(w1, "mapreg_txt") == 0) { - strcpy(mapreg_txt, w2); - }else if(strcmpi(w1,"read_map_from_cache")==0){ - if (atoi(w2) == 2) - map_read_flag = READ_FROM_BITMAP_COMPRESSED; - else if (atoi(w2) == 1) - map_read_flag = READ_FROM_BITMAP; - else - map_read_flag = READ_FROM_GAT; - }else if(strcmpi(w1,"map_cache_file")==0){ - strncpy(map_cache_file,w2,255); - } else if (strcmpi(w1, "import") == 0) { - map_config_read(w2); - } else if (strcmpi(w1, "console") == 0) { - if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) { - console = 1; - ShowNotice("Console Commands is enabled.\n"); - } - } else if(strcmpi(w1,"imalive_on")==0){ //Added by Mugendai for I'm Alive mod - imalive_on = atoi(w2); //Added by Mugendai for I'm Alive mod - } else if(strcmpi(w1,"imalive_time")==0){ //Added by Mugendai for I'm Alive mod - imalive_time = atoi(w2); //Added by Mugendai for I'm Alive mod - } else if(strcmpi(w1,"flush_on")==0){ //Added by Mugendai for GUI - flush_on = atoi(w2); //Added by Mugendai for GUI - } else if(strcmpi(w1,"flush_time")==0){ //Added by Mugendai for GUI - flush_time = atoi(w2); //Added by Mugendai for GUI - } - - } - } - fclose(fp); - - return 0; -} - -int inter_config_read(char *cfgName) -{ - int i; - char line[1024],w1[1024],w2[1024]; - FILE *fp; - - fp=fopen(cfgName,"r"); - if(fp==NULL){ - snprintf(tmp_output,sizeof(tmp_output),"File not found: '%s'.\n",cfgName); - ShowError(tmp_output); - return 1; - } - while(fgets(line,1020,fp)){ - if(line[0] == '/' && line[1] == '/') - continue; - i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2); - if(i!=2) - continue; - //support the import command, just like any other config - if(strcmpi(w1,"import")==0){ - inter_config_read(w2); - #ifndef TXT_ONLY - } else if(strcmpi(w1,"item_db_db")==0){ - strcpy(item_db_db,w2); - } else if(strcmpi(w1,"mob_db_db")==0){ - strcpy(mob_db_db,w2); - } else if(strcmpi(w1,"login_db_level")==0){ - strcpy(login_db_level,w2); - } else if(strcmpi(w1,"login_db_account_id")==0){ - strcpy(login_db_account_id,w2); - } else if(strcmpi(w1,"login_db")==0){ - strcpy(login_db,w2); - } else if (strcmpi(w1, "char_db") == 0) { - strcpy(char_db, w2); - } else if(strcmpi(w1,"gm_db_level")==0){ - strcpy(gm_db_level,w2); - } else if(strcmpi(w1,"gm_db_account_id")==0){ - strcpy(gm_db_account_id,w2); - } else if(strcmpi(w1,"gm_db")==0){ - strcpy(gm_db,w2); - //Map Server SQL DB - } else if(strcmpi(w1,"map_server_ip")==0){ - strcpy(map_server_ip, w2); - } else if(strcmpi(w1,"map_server_port")==0){ - map_server_port=atoi(w2); - } else if(strcmpi(w1,"map_server_id")==0){ - strcpy(map_server_id, w2); - } else if(strcmpi(w1,"map_server_pw")==0){ - strcpy(map_server_pw, w2); - } else if(strcmpi(w1,"map_server_db")==0){ - strcpy(map_server_db, w2); - } else if(strcmpi(w1,"use_sql_db")==0){ - db_use_sqldbs = battle_config_switch(w2); - printf ("Using SQL dbs: %s\n",w2); - //Login Server SQL DB - } else if(strcmpi(w1,"login_server_ip")==0){ - strcpy(login_server_ip, w2); - } else if(strcmpi(w1,"login_server_port")==0){ - login_server_port = atoi(w2); - } else if(strcmpi(w1,"login_server_id")==0){ - strcpy(login_server_id, w2); - } else if(strcmpi(w1,"login_server_pw")==0){ - strcpy(login_server_pw, w2); - } else if(strcmpi(w1,"login_server_db")==0){ - strcpy(login_server_db, w2); - } else if(strcmpi(w1,"lowest_gm_level")==0){ - lowest_gm_level = atoi(w2); - } else if(strcmpi(w1,"read_gm_interval")==0){ - read_gm_interval = ( atoi(w2) * 60 * 1000 ); // Minutes multiplied by 60 secs per min by 1000 milliseconds per second - } else if(strcmpi(w1,"log_db")==0) { - strcpy(log_db, w2); - } else if(strcmpi(w1,"log_db_ip")==0) { - strcpy(log_db_ip, w2); - } else if(strcmpi(w1,"log_db")==0) { - strcpy(log_db, w2); - } else if(strcmpi(w1,"log_db_id")==0) { - strcpy(log_db_id, w2); - } else if(strcmpi(w1,"log_db_pw")==0) { - strcpy(log_db_pw, w2); - } else if(strcmpi(w1,"log_db_port")==0) { - log_db_port = atoi(w2); - #endif - } - } - fclose(fp); - - return 0; -} - -#ifndef TXT_ONLY -/*======================================= - * MySQL Init - *--------------------------------------- - */ - -int map_sql_init(void){ - - mysql_init(&mmysql_handle); - - //DB connection start - printf("Connect Map DB Server....\n"); - if(!mysql_real_connect(&mmysql_handle, map_server_ip, map_server_id, map_server_pw, - map_server_db ,map_server_port, (char *)NULL, 0)) { - //pointer check - printf("%s\n",mysql_error(&mmysql_handle)); - exit(1); - } - else { - printf ("connect success! (Map Server Connection)\n"); - } - - mysql_init(&lmysql_handle); - - //DB connection start - printf("Connect Login DB Server....\n"); - if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw, - login_server_db ,login_server_port, (char *)NULL, 0)) { - //pointer check - printf("%s\n",mysql_error(&lmysql_handle)); - exit(1); - } - else { - printf ("connect success! (Login Server Connection)\n"); - } - - if(battle_config.mail_system) { // mail system [Valaris] - mysql_init(&mail_handle); - if(!mysql_real_connect(&mail_handle, map_server_ip, map_server_id, map_server_pw, - map_server_db ,map_server_port, (char *)NULL, 0)) { - printf("%s\n",mysql_error(&mail_handle)); - exit(1); - } - } - - return 0; -} - -int map_sql_close(void){ - mysql_close(&mmysql_handle); - printf("Close Map DB Connection....\n"); - - mysql_close(&lmysql_handle); - printf("Close Login DB Connection....\n"); - return 0; -} - -int log_sql_init(void){ - - mysql_init(&mmysql_handle); - - //DB connection start - printf(""CL_WHITE"[SQL]"CL_RESET": Connecting to Log Database "CL_WHITE"%s"CL_RESET" At "CL_WHITE"%s"CL_RESET"...\n",log_db,log_db_ip); - if(!mysql_real_connect(&mmysql_handle, log_db_ip, log_db_id, log_db_pw, - log_db ,log_db_port, (char *)NULL, 0)) { - //pointer check - printf(""CL_WHITE"[SQL Error]"CL_RESET": %s\n",mysql_error(&mmysql_handle)); - exit(1); - } else { - printf(""CL_WHITE"[SQL]"CL_RESET": Successfully '"CL_GREEN"connected"CL_RESET"' to Database '"CL_WHITE"%s"CL_RESET"'.\n", log_db); - } - - return 0; -} - -int online_timer (int tid,unsigned int tick,int id,int data) -{ - char_online_check(); - return 0; -} -void char_online_check(void) -{ - int i; - struct map_session_data *sd; - - chrif_char_reset_offline(); - - for (i = 0; i < fd_max; i++) { - if (session[i] && (sd = (struct map_session_data*)session[i]->session_data) && sd->state.auth && - !(battle_config.hide_GM_session && pc_isGM(sd))) - if(sd->status.char_id) - chrif_char_online(sd); - } -} -#endif /* not TXT_ONLY */ - -//----------------------------------------------------- -//I'm Alive Alert -//Used to output 'I'm Alive' every few seconds -//Intended to let frontends know if the app froze -//----------------------------------------------------- -int imalive_timer(int tid, unsigned int tick, int id, int data){ - printf("I'm Alive\n"); - return 0; -} - -//----------------------------------------------------- -//Flush stdout -//stdout buffer needs flushed to be seen in GUI -//----------------------------------------------------- -int flush_timer(int tid, unsigned int tick, int id, int data){ - fflush(stdout); - return 0; -} - -int id_db_final(void *k,void *d,va_list ap) { return 0; } -int map_db_final(void *k,void *d,va_list ap) { return 0; } -int nick_db_final(void *k,void *d,va_list ap) -{ - char *p = (char *) d; - if (p) aFree(p); - return 0; -} -int charid_db_final(void *k,void *d,va_list ap) -{ - struct charid2nick *p = (struct charid2nick *) d; - if (p) aFree(p); - return 0; -} -int cleanup_sub(struct block_list *bl, va_list ap) { - nullpo_retr(0, bl); - - switch(bl->type) { - case BL_PC: - map_quit((struct map_session_data *) bl); - break; - case BL_NPC: - npc_unload((struct npc_data *)bl); - break; - case BL_MOB: - mob_unload((struct mob_data *)bl); - break; - case BL_PET: - pet_remove_map((struct map_session_data *)bl); - break; - case BL_ITEM: - map_clearflooritem(bl->id); - break; - case BL_SKILL: - skill_delunit((struct skill_unit *) bl); - break; - } - - return 0; -} - -/*========================================== - * mapŽII—¹Žž?— - *------------------------------------------ - */ -void do_final(void) { - int i; - ShowStatus("Terminating...\n"); - - for (i = 0; i < map_num; i++) - if(map[i].m) - map_foreachinarea(cleanup_sub, i, 0, 0, map[i].xs, map[i].ys, 0, 0); - -#ifndef TXT_ONLY - chrif_char_reset_offline(); -#endif - - chrif_flush_fifo(); - -//#if 0 // why is this here? >_> - do_final_chrif(); // ‚±‚Ì“à•”‚ŃLƒƒƒ‰‚ð‘S‚ÄØ’f‚·‚é - do_final_npc(); -// map_removenpc(); - do_final_script(); - do_final_itemdb(); - do_final_storage(); - do_final_guild(); - do_final_party(); - do_final_pc(); - do_final_pet(); - do_final_msg(); - - for (i=0; i<map_num; i++) { - if(map[i].gat) aFree(map[i].gat); - if(map[i].block) aFree(map[i].block); - if(map[i].block_mob) aFree(map[i].block_mob); - if(map[i].block_count) aFree(map[i].block_count); - if(map[i].block_mob_count) aFree(map[i].block_mob_count); - } - -// do_final_timer(); (we used timer_final() instead) - timer_final(); - numdb_final(id_db, id_db_final); - strdb_final(map_db, map_db_final); - strdb_final(nick_db, nick_db_final); - numdb_final(charid_db, charid_db_final); - exit_dbn(); - -//#endif - -#ifndef TXT_ONLY - map_sql_close(); -#endif /* not TXT_ONLY */ - ShowStatus("Successfully terminated.\n"); -} - -/*====================================================== - * Map-Server Version Screen [MC Cameri] - *------------------------------------------------------ - */ -void map_helpscreen(int flag) { // by MC Cameri - puts("Usage: map-server [options]"); - puts("Options:"); - puts(CL_WHITE" Commands\t\t\tDescription"CL_RESET); - puts("-----------------------------------------------------------------------------"); - puts(" --help, --h, --?, /? Displays this help screen"); - puts(" --map-config <file> Load map-server configuration from <file>"); - puts(" --battle-config <file> Load battle configuration from <file>"); - puts(" --atcommand-config <file> Load atcommand configuration from <file>"); - puts(" --charcommand-config <file> Load charcommand configuration from <file>"); - puts(" --script-config <file> Load script configuration from <file>"); - puts(" --msg-config <file> Load message configuration from <file>"); - puts(" --grf-path-file <file> Load grf path file configuration from <file>"); - puts(" --sql-config <file> Load inter-server configuration from <file>"); - puts(" (SQL Only)"); - puts(" --log-config <file> Load logging configuration from <file>"); - puts(" (SQL Only)"); - puts(" --version, --v, -v, /v Displays the server's version"); - puts("\n"); - if (flag) exit(1); -} - -/*====================================================== - * Map-Server Version Screen [MC Cameri] - *------------------------------------------------------ - */ -void map_versionscreen(int flag) { - printf("CL_WHITE" "eAthena version %d.%02d.%02d, Athena Mod version %d" CL_RESET"\n", - ATHENA_MAJOR_VERSION, ATHENA_MINOR_VERSION, ATHENA_REVISION, - ATHENA_MOD_VERSION); - puts(CL_GREEN "Website/Forum:" CL_RESET "\thttp://eathena.deltaanime.net/"); - puts(CL_GREEN "Download URL:" CL_RESET "\thttp://eathena.systeminplace.net/"); - puts(CL_GREEN "IRC Channel:" CL_RESET "\tirc://irc.deltaanime.net/#athena"); - puts("\nOpen " CL_WHITE "readme.html" CL_RESET " for more information."); - if (ATHENA_RELEASE_FLAG) ShowNotice("This version is not for release.\n"); - if (flag) exit(1); -} - -/*====================================================== - * Map-Server Init and Command-line Arguments [Valaris] - *------------------------------------------------------ - */ -int do_init(int argc, char *argv[]) { - int i; - FILE *data_conf; - char line[1024], w1[1024], w2[1024]; - - SERVER_TYPE = SERVER_MAP; -#ifdef GCOLLECT - GC_enable_incremental(); -#endif - - INTER_CONF_NAME="conf/inter_athena.conf"; - LOG_CONF_NAME="conf/log_athena.conf"; - MAP_CONF_NAME = "conf/map_athena.conf"; - BATTLE_CONF_FILENAME = "conf/battle_athena.conf"; - ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf"; - CHARCOMMAND_CONF_FILENAME = "conf/charcommand_athena.conf"; - SCRIPT_CONF_NAME = "conf/script_athena.conf"; - MSG_CONF_NAME = "conf/msg_athena.conf"; - GRF_PATH_FILENAME = "conf/grf-files.txt"; - - chrif_connected = 0; - - srand(gettick()); - - for (i = 1; i < argc ; i++) { - if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0 || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0) - map_helpscreen(1); - if (strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "--v") == 0 || strcmp(argv[i], "-v") == 0 || strcmp(argv[i], "/v") == 0) - map_versionscreen(1); - else if (strcmp(argv[i], "--map_config") == 0 || strcmp(argv[i], "--map-config") == 0) - MAP_CONF_NAME=argv[i+1]; - else if (strcmp(argv[i],"--battle_config") == 0 || strcmp(argv[i],"--battle-config") == 0) - BATTLE_CONF_FILENAME = argv[i+1]; - else if (strcmp(argv[i],"--atcommand_config") == 0 || strcmp(argv[i],"--atcommand-config") == 0) - ATCOMMAND_CONF_FILENAME = argv[i+1]; - else if (strcmp(argv[i],"--charcommand_config") == 0 || strcmp(argv[i],"--charcommand-config") == 0) - CHARCOMMAND_CONF_FILENAME = argv[i+1]; - else if (strcmp(argv[i],"--script_config") == 0 || strcmp(argv[i],"--script-config") == 0) - SCRIPT_CONF_NAME = argv[i+1]; - else if (strcmp(argv[i],"--msg_config") == 0 || strcmp(argv[i],"--msg-config") == 0) - MSG_CONF_NAME = argv[i+1]; - else if (strcmp(argv[i],"--grf_path_file") == 0 || strcmp(argv[i],"--grf-path-file") == 0) - GRF_PATH_FILENAME = argv[i+1]; -#ifndef TXT_ONLY - else if (strcmp(argv[i],"--inter_config") == 0 || strcmp(argv[i],"--inter-config") == 0) - INTER_CONF_NAME = argv[i+1]; -#endif /* not TXT_ONLY */ - else if (strcmp(argv[i],"--log_config") == 0 || strcmp(argv[i],"--log-config") == 0) - LOG_CONF_NAME = argv[i+1]; - else if (strcmp(argv[i],"--run_once") == 0) // close the map-server as soon as its done.. for testing [Celest] - runflag = 0; - } - - map_config_read(MAP_CONF_NAME); - - if ((naddr_ == 0) && (map_ip_set_ == 0 || char_ip_set_ == 0)) { - printf("\nUnable to determine your IP address... please edit\n"); - printf("the map_athena.conf file and set it.\n"); - printf("(127.0.0.1 is valid if you have no network interface)\n"); - } - - if (map_ip_set_ == 0 || char_ip_set_ == 0) { - // The map server should know what IP address it is running on - // - MouseJstr - int localaddr = ntohl(addr_[0]); - unsigned char *ptr = (unsigned char *) &localaddr; - char buf[16]; - sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; - if (naddr_ != 1) - printf("Multiple interfaces detected.. using %s as our IP address\n", buf); - else - printf("Defaulting to %s as our IP address\n", buf); - if (map_ip_set_ == 0) - clif_setip(buf); - if (char_ip_set_ == 0) - chrif_setip(buf); - - if (ptr[0] == 192 && ptr[1] == 168) - printf("\nFirewall detected.. \n edit lan_support.conf and map_athena.conf\n\n"); - } - if (SHOW_DEBUG_MSG) ShowNotice("Server running in '"CL_WHITE"Debug Mode"CL_RESET"'.\n"); - battle_config_read(BATTLE_CONF_FILENAME); - msg_config_read(MSG_CONF_NAME); - atcommand_config_read(ATCOMMAND_CONF_FILENAME); - charcommand_config_read(CHARCOMMAND_CONF_FILENAME); - script_config_read(SCRIPT_CONF_NAME); - inter_config_read(INTER_CONF_NAME); - log_config_read(LOG_CONF_NAME); - - atexit(do_final); - - id_db = numdb_init(); - map_db = strdb_init(16); - nick_db = strdb_init(24); - charid_db = numdb_init(); -#ifndef TXT_ONLY - map_sql_init(); -#endif /* not TXT_ONLY */ - - grfio_init(GRF_PATH_FILENAME); - - data_conf = fopen(GRF_PATH_FILENAME, "r"); - // It will read, if there is grf-files.txt. - if (data_conf) { - while(fgets(line, 1020, data_conf)) { - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) { - if(strcmp(w1,"afm_dir") == 0) - strcpy(afm_dir, w2); - } - } - fclose(data_conf); - } // end of reading grf-files.txt for AFMs - - - map_readallmap(); - - add_timer_func_list(map_freeblock_timer,"map_freeblock_timer"); - add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer"); - add_timer_interval(gettick()+1000,map_freeblock_timer,0,0,60*1000); - - //Added by Mugendai for GUI support - if (flush_on) - add_timer_interval(gettick()+10, flush_timer,0,0,flush_time); - //Added for Mugendais I'm Alive mod - if (imalive_on) - add_timer_interval(gettick()+10, imalive_timer,0,0,imalive_time*1000); - -#ifndef TXT_ONLY // online status timer, checks every hour [Valaris] - add_timer_func_list(online_timer, "online_timer"); - add_timer_interval(gettick()+10, online_timer, 0, 0, CHECK_INTERVAL); -#endif /* not TXT_ONLY */ - - do_init_chrif(); - do_init_clif(); - do_init_itemdb(); - do_init_mob(); // npc‚̉Šú‰»Žž?‚Åmob_spawn‚µ‚ÄAmob_db‚ð?Æ‚·‚é‚Ì‚Åinit_npc‚æ‚èæ - do_init_script(); - do_init_pc(); - do_init_status(); - do_init_party(); - do_init_guild(); - do_init_storage(); - do_init_skill(); - do_init_pet(); - do_init_npc(); - -#ifndef TXT_ONLY /* mail system [Valaris] */ - if(battle_config.mail_system) - do_init_mail(); - - if (log_config.sql_logs && (log_config.branch || log_config.drop || log_config.mvpdrop || - log_config.present || log_config.produce || log_config.refine || log_config.trade)) - { - log_sql_init(); - } -#endif /* not TXT_ONLY */ - - npc_event_do_oninit(); // npc‚ÌOnInitƒCƒxƒ“ƒg?s - - if ( console ) { - set_defaultconsoleparse(parse_console); - start_console(); - } - - if (battle_config.pk_mode == 1) - ShowNotice("Server is running on '"CL_WHITE"PK Mode"CL_RESET"'.\n"); - - sprintf(tmp_output,"Server is '"CL_GREEN"ready"CL_RESET"' and listening on port '"CL_WHITE"%d"CL_RESET"'.\n\n", map_port); - ShowStatus(tmp_output); - - return 0; -} - -int compare_item(struct item *a, struct item *b) { - return ( - (a->nameid == b->nameid) && - (a->identify == b->identify) && - (a->refine == b->refine) && - (a->attribute == b->attribute) && - (a->card[0] == b->card[0]) && - (a->card[1] == b->card[1]) && - (a->card[2] == b->card[2]) && - (a->card[3] == b->card[3])); -} |