diff options
Diffstat (limited to 'src/map/itemdb.c')
-rw-r--r-- | src/map/itemdb.c | 93 |
1 files changed, 51 insertions, 42 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 667ab10af..ccc3b49d4 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -29,6 +29,8 @@ static int blue_box_default=0, violet_box_default=0, card_album_default=0, gift_ static struct item_group itemgroup_db[MAX_ITEMGROUP];
+struct item_data *dummy_item=NULL; //This is the default dummy item used for non-existant items. [Skotlex]
+
/*==========================================
* 名前で検索用
*------------------------------------------
@@ -198,52 +200,52 @@ static void itemdb_jobid2mapid(unsigned short *bclass, int jobmask) bclass[2] |= 1<<MAPID_TAEKWON;
}
+static void create_dummy_data(void) {
+ if (dummy_item)
+ aFree(dummy_item);
+
+ dummy_item=(struct item_data *)aCalloc(1,sizeof(struct item_data));
+ dummy_item->nameid=500;
+ dummy_item->weight=1;
+ dummy_item->type=3; //Etc item
+ strncpy(dummy_item->name,"UNKNOWN_ITEM",ITEM_NAME_LENGTH);
+ strncpy(dummy_item->jname,"UNKNOWN_ITEM",ITEM_NAME_LENGTH);
+ dummy_item->view_id = 512; //Use apple sprite.
+}
+
static void* create_item_data(DBKey key, va_list args) {
struct item_data *id;
- int nameid = key.i;
-
id=(struct item_data *)aCalloc(1,sizeof(struct item_data));
- id->nameid=nameid;
- id->value_buy=10;
- id->value_sell=id->value_buy/2;
- id->weight=10;
- id->sex=2;
- id->class_base[0]=0xff;
- id->class_base[1]=0xff;
- id->class_base[2]=0xff;
- id->class_upper=5;
-
- if(nameid>500 && nameid<600)
- id->type=0; //heal item
- else if(nameid>600 && nameid<700)
- id->type=2; //use item
- else if((nameid>700 && nameid<1100) ||
- (nameid>7000 && nameid<8000))
- id->type=3; //correction
- else if(nameid>=1750 && nameid<1771)
- id->type=10; //arrow
- else if(nameid>1100 && nameid<2000)
- id->type=4; //weapon
- else if((nameid>2100 && nameid<3000) ||
- (nameid>5000 && nameid<6000))
- id->type=5; //armor
- else if(nameid>4000 && nameid<5000)
- id->type=6; //card
- else if(nameid>9000 && nameid<10000)
- id->type=7; //egg
- else if(nameid>10000)
- id->type=8; //petequip
+ id->nameid = key.i;
+ id->weight=1;
+ id->type=3; //Etc item
return id;
}
+
/*==========================================
- * DBの検索
+ * Loads (and creates if not found) an item from the db.
*------------------------------------------
*/
-struct item_data* itemdb_search(int nameid)
+struct item_data* itemdb_load(int nameid)
{
return idb_ensure(item_db,nameid,create_item_data);
}
+static void* return_dummy_data(DBKey key, va_list args) {
+ if (battle_config.error_log)
+ ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", key.i);
+ return dummy_item;
+}
+
+/*==========================================
+ * Loads an item from the db. If not found, it will return the dummy item.
+ *------------------------------------------
+ */
+struct item_data* itemdb_search(int nameid)
+{
+ return idb_ensure(item_db,nameid,return_dummy_data);
+}
+
/*==========================================
*
*------------------------------------------
@@ -812,10 +814,10 @@ static int itemdb_read_sqldb(void) ln++;
// ----------
- id = itemdb_search(nameid);
+ id = itemdb_load(nameid);
- memcpy(id->name, sql_row[1], ITEM_NAME_LENGTH-1);
- memcpy(id->jname, sql_row[2], ITEM_NAME_LENGTH-1);
+ memcpy(id->name, sql_row[1], ITEM_NAME_LENGTH);
+ memcpy(id->jname, sql_row[2], ITEM_NAME_LENGTH);
id->type = atoi(sql_row[3]);
if (id->type == 11)
@@ -956,9 +958,9 @@ static int itemdb_readdb(void) ln++;
//ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View
- id=itemdb_search(nameid);
- memcpy(id->name, str[1], ITEM_NAME_LENGTH-1);
- memcpy(id->jname, str[2], ITEM_NAME_LENGTH-1);
+ id=itemdb_load(nameid);
+ memcpy(id->name, str[1], ITEM_NAME_LENGTH);
+ memcpy(id->jname, str[2], ITEM_NAME_LENGTH);
id->type=atoi(str[3]);
if (id->type == 11)
{ //Items that are consumed upon target confirmation
@@ -1075,8 +1077,8 @@ static int itemdb_final_sub (DBKey key,void *data,va_list ap) aFree(id->script);
id->script = NULL;
}
- // Whether to clear the item data
- if (flag)
+ // Whether to clear the item data (exception: do not clear the dummy item data
+ if (flag && id != dummy_item)
aFree(id);
return 0;
@@ -1092,11 +1094,18 @@ void itemdb_reload(void) void do_final_itemdb(void)
{
item_db->destroy(item_db, itemdb_final_sub, 1);
+ if (dummy_item) {
+ if (dummy_item->script)
+ aFree(dummy_item->script);
+ aFree(dummy_item);
+ dummy_item = NULL;
+ }
}
int do_init_itemdb(void)
{
item_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
+ create_dummy_data(); //Dummy data item.
itemdb_read();
return 0;
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