diff options
Diffstat (limited to 'src/map/itemdb.c')
-rw-r--r-- | src/map/itemdb.c | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c index db571ed97..5869f0533 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -25,7 +25,7 @@ static struct item_group itemgroup_db[MAX_ITEMGROUP]; struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex] /** - * 名前で検索用 + * Search for item name * name = item alias, so we should find items aliases first. if not found then look for "jname" (full name) * @see DBApply */ @@ -51,7 +51,7 @@ static int itemdb_searchname_sub(DBKey key, DBData *data, va_list ap) } /*========================================== - * 名前で検索 + * Return item data from item name. (lookup) *------------------------------------------*/ struct item_data* itemdb_searchname(const char *str) { @@ -136,7 +136,7 @@ int itemdb_searchname_array(struct item_data** data, int size, const char *str) /*========================================== - * 箱系アイテム検索 + * Return a random item id from group. (take in account % chance giving/tot group) *------------------------------------------*/ int itemdb_searchrandomid(int group) { @@ -480,7 +480,8 @@ int itemdb_isidentified(int nameid) } /*========================================== - * アイテム使用可能フラグのオーバーライド + * Search by name for the override flags available items + * (Give item another sprite) *------------------------------------------*/ static bool itemdb_read_itemavail(char* str[], int columns, int current) {// <nameid>,<sprite> @@ -585,7 +586,7 @@ static void itemdb_read_itemgroup(void) } /*========================================== - * 装備制限ファイル読み出し + * Read item forbiden by mapflag (can't equip item) *------------------------------------------*/ static bool itemdb_read_noequip(char* str[], int columns, int current) {// <nameid>,<mode> @@ -1075,7 +1076,8 @@ static bool itemdb_parse_dbrow(char** str, const char* source, int line, int scr } /*========================================== - * アイテムデータベースの読み込み + * Reading item from item db + * item_db2 overwriting item_db *------------------------------------------*/ static int itemdb_readdb(void) { |