summaryrefslogtreecommitdiff
path: root/src/map/instance.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/instance.c')
-rw-r--r--src/map/instance.c508
1 files changed, 299 insertions, 209 deletions
diff --git a/src/map/instance.c b/src/map/instance.c
index 8ddde8b3e..690f14cfe 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#include "../common/cbasetypes.h"
#include "../common/socket.h"
@@ -24,20 +25,13 @@
#include <stdarg.h>
#include <time.h>
-int instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
-struct s_instance instance[MAX_INSTANCE];
-
-
/// Checks whether given instance id is valid or not.
-static bool instance_is_valid(int instance_id)
-{
- if( instance_id < 1 || instance_id >= ARRAYLENGTH(instance) )
- {// out of range
+bool instance_is_valid(int instance_id) {
+ if( instance_id < 0 || instance_id >= instance->instances ) {// out of range
return false;
}
- if( instance[instance_id].state == INSTANCE_FREE )
- {// uninitialized/freed instance slot
+ if( instances[instance_id].state == INSTANCE_FREE ) {// uninitialized/freed instance slot
return false;
}
@@ -48,99 +42,154 @@ static bool instance_is_valid(int instance_id)
/*--------------------------------------
* name : instance name
* Return value could be
- * -4 = already exists | -3 = no free instances | -2 = party not found | -1 = invalid type
+ * -4 = already exists | -3 = no free instances | -2 = owner not found | -1 = invalid type
* On success return instance_id
*--------------------------------------*/
-int instance_create(int party_id, const char *name)
-{
- int i;
- struct party_data* p;
-
- if( ( p = party_search(party_id) ) == NULL )
- {
- ShowError("instance_create: party %d not found for instance '%s'.\n", party_id, name);
- return -2;
+int instance_create(int owner_id, const char *name, enum instance_owner_type type) {
+ unsigned short *iptr = NULL, *icptr = NULL;
+ struct map_session_data *sd = NULL;
+ struct party_data *p = NULL;
+ struct guild *g = NULL;
+ int i, j;
+
+ switch ( type ) {
+ case IOT_NONE:
+ break;
+ case IOT_CHAR:
+ if( ( sd = iMap->id2sd(owner_id) ) == NULL ) {
+ ShowError("instance_create: character %d not found for instance '%s'.\n", owner_id, name);
+ return -2;
+ }
+ iptr = sd->instance;
+ icptr = &sd->instances;
+ break;
+ case IOT_PARTY:
+ if( ( p = party->search(owner_id) ) == NULL ) {
+ ShowError("instance_create: party %d not found for instance '%s'.\n", owner_id, name);
+ return -2;
+ }
+ iptr = p->instance;
+ icptr = &p->instances;
+ break;
+ case IOT_GUILD:
+ if( ( g = guild->search(owner_id) ) == NULL ) {
+ ShowError("instance_create: guild %d not found for instance '%s'.\n", owner_id, name);
+ return -2;
+ }
+ iptr = g->instance;
+ icptr = &g->instances;
+ break;
+ default:
+ ShowError("instance_create: unknown type %d for owner_id %d and name %s.\n", type,owner_id,name);
+ return -1;
}
-
- if( p->instance_id )
- return -4; // Party already instancing
-
- // Searching a Free Instance
- // 0 is ignored as this mean "no instance" on maps
- ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE);
- if( i == MAX_INSTANCE )
- {
- ShowError("instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
- return -3;
+
+ if( type != IOT_NONE && *icptr ) {
+ ARR_FIND(0, *icptr, i, strcmp(instances[iptr[i]].name,name) == 0 );
+ if( i != *icptr )
+ return -4;/* already got this instance */
}
-
- instance[i].state = INSTANCE_IDLE;
- instance[i].instance_id = i;
- instance[i].idle_timer = INVALID_TIMER;
- instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
- instance[i].progress_timer = INVALID_TIMER;
- instance[i].progress_timeout = 0;
- instance[i].users = 0;
- instance[i].party_id = party_id;
- instance[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
-
- safestrncpy( instance[i].name, name, sizeof(instance[i].name) );
- memset( instance[i].map, 0x00, sizeof(instance[i].map) );
- p->instance_id = i;
-
+
+ ARR_FIND(0, instance->instances, i, instances[i].state == INSTANCE_FREE);
+
+ if( i == instance->instances )
+ RECREATE(instances, struct instance_data, ++instance->instances);
+
+ instances[i].state = INSTANCE_IDLE;
+ instances[i].id = i;
+ instances[i].idle_timer = INVALID_TIMER;
+ instances[i].idle_timeout = instances[i].idle_timeoutval = 0;
+ instances[i].progress_timer = INVALID_TIMER;
+ instances[i].progress_timeout = 0;
+ instances[i].users = 0;
+ instances[i].map = NULL;
+ instances[i].num_map = 0;
+ instances[i].owner_id = owner_id;
+ instances[i].owner_type = type;
+ instances[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
+
+ safestrncpy( instances[i].name, name, sizeof(instances[i].name) );
+ instances[i].map = NULL;
+
+ if( type != IOT_NONE ) {
+ ARR_FIND(0, *icptr, j, iptr[j] == 0);
+ if( j == *icptr ) {
+ switch( type ) {
+ case IOT_CHAR:
+ RECREATE(sd->instance, unsigned short, ++*icptr);
+ sd->instance[sd->instances-1] = i;
+ break;
+ case IOT_PARTY:
+ RECREATE(p->instance, unsigned short, ++*icptr);
+ p->instance[p->instances-1] = i;
+ break;
+ case IOT_GUILD:
+ RECREATE(g->instance, unsigned short, ++*icptr);
+ g->instance[g->instances-1] = i;
+ break;
+ }
+ } else
+ iptr[j] = i;
+ }
+
clif->instance(i, 1, 0); // Start instancing window
- ShowInfo("[Instance] Created: %s.\n", name);
return i;
}
/*--------------------------------------
* Add a map to the instance using src map "name"
*--------------------------------------*/
-int instance_add_map(const char *name, int instance_id, bool usebasename)
-{
- int16 m = map_mapname2mapid(name);
+int instance_add_map(const char *name, int instance_id, bool usebasename, const char *map_name) {
+ int16 m = iMap->mapname2mapid(name);
int i, im = -1;
size_t num_cell, size;
if( m < 0 )
return -1; // source map not found
- if( !instance_is_valid(instance_id) )
- {
+ if( !instance->valid(instance_id) ) {
ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
return -1;
}
- if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
- {
- ShowError("instance_add_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
+
+ if( map_name != NULL && strdb_iget(mapindex_db, map_name) ) {
+ ShowError("instance_add_map: trying to create instanced map with existent name '%s'\n", map_name);
return -2;
}
- if( map[m].instance_id != 0 )
- { // Source map already belong to a Instance.
+
+ if( map[m].instance_id >= 0 ) { // Source map already belong to a Instance.
ShowError("instance_add_map: trying to instance already instanced map %s.\n", name);
return -4;
}
-
- ARR_FIND( instance_start, map_num, i, !map[i].name[0] ); // Searching for a Free Map
- if( i < map_num ) im = i; // Unused map found (old instance)
- else if( map_num - 1 >= MAX_MAP_PER_SERVER )
- { // No more free maps
- ShowError("instance_add_map: no more free space to create maps on this server.\n");
- return -5;
+
+ ARR_FIND( instance->start_id, iMap->map_num, i, !map[i].name[0] ); // Searching for a Free Map
+
+ if( i < iMap->map_num )
+ im = i; // Unused map found (old instance)
+ else {
+ im = iMap->map_num; // Using next map index
+ RECREATE(map,struct map_data,++iMap->map_num);
}
- else im = map_num++; // Using next map index
+
+ if( map[m].cell == (struct mapcell *)0xdeadbeaf )
+ iMap->cellfromcache(&map[m]);
memcpy( &map[im], &map[m], sizeof(struct map_data) ); // Copy source map
- snprintf(map[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map
+ if( map_name != NULL ) {
+ snprintf(map[im].name, MAP_NAME_LENGTH, "%s", map_name);
+ map[im].cName = map[m].name;
+ } else
+ snprintf(map[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map
map[im].index = mapindex_addmap(-1, map[im].name); // Add map index
- if( !map[im].index )
- {
+ map[im].channel = NULL;
+
+ if( !map[im].index ) {
map[im].name[0] = '\0';
ShowError("instance_add_map: no more free map indexes.\n");
return -3; // No free map index
}
-
+
// Reallocate cells
num_cell = map[im].xs * map[im].ys;
CREATE( map[im].cell, struct mapcell, num_cell );
@@ -161,9 +210,11 @@ int instance_add_map(const char *name, int instance_id, bool usebasename)
map[im].instance_src_map = m;
map[m].flag.src4instance = 1; // Flag this map as a src map for instances
- instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
- map_addmap2db(&map[im]);
+ RECREATE(instances[instance_id].map, unsigned short, ++instances[instance_id].num_map);
+ instances[instance_id].map[instances[instance_id].num_map - 1] = im; // Attach to actual instance
+ iMap->addmap2db(&map[im]);
+
return im;
}
@@ -172,19 +223,16 @@ int instance_add_map(const char *name, int instance_id, bool usebasename)
* party_id : source party of this instance
* type : result (0 = map id | 1 = instance id)
*--------------------------------------*/
-int instance_map2imap(int16 m, int instance_id)
-{
+int instance_map2imap(int16 m, int instance_id) {
int i;
- if( !instance_is_valid(instance_id) )
- {
+ if( !instance->valid(instance_id) ) {
return -1;
}
- for( i = 0; i < instance[instance_id].num_map; i++ )
- {
- if( instance[instance_id].map[i] && map[instance[instance_id].map[i]].instance_src_map == m )
- return instance[instance_id].map[i];
+ for( i = 0; i < instances[instance_id].num_map; i++ ) {
+ if( instances[instance_id].map[i] && map[instances[instance_id].map[i]].instance_src_map == m )
+ return instances[instance_id].map[i];
}
return -1;
}
@@ -194,63 +242,60 @@ int instance_map2imap(int16 m, int instance_id)
* instance_id : where to search
* result : mapid of map "m" in this instance
*--------------------------------------*/
-int instance_mapid2imapid(int16 m, int instance_id)
-{
+int instance_mapid2imapid(int16 m, int instance_id) {
if( map[m].flag.src4instance == 0 )
return m; // not instances found for this map
- else if( map[m].instance_id )
- { // This map is a instance, not a src map instance
+ else if( map[m].instance_id >= 0 ) { // This map is a instance, not a src map instance
ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
return -1;
}
- if( !instance_is_valid(instance_id) )
+ if( !instance->valid(instance_id) )
return -1;
- return instance_map2imap(m, instance_id);
+ return instance->map2imap(m, instance_id);
}
/*--------------------------------------
* map_instance_map_npcsub
* Used on Init instance. Duplicates each script on source map
*--------------------------------------*/
-int instance_map_npcsub(struct block_list* bl, va_list args)
-{
+int instance_map_npcsub(struct block_list* bl, va_list args) {
struct npc_data* nd = (struct npc_data*)bl;
int16 m = va_arg(args, int); // Destination Map
- npc_duplicate4instance(nd, m);
+ if ( npc_duplicate4instance(nd, m) )
+ ShowDebug("instance_map_npcsub:npc_duplicate4instance failed (%s/%d)\n",nd->name,m);
+
return 1;
}
/*--------------------------------------
* Init all map on the instance. Npcs are created here
*--------------------------------------*/
-void instance_init(int instance_id)
-{
+void instance_init(int instance_id) {
int i;
- if( !instance_is_valid(instance_id) )
+ if( !instance->valid(instance_id) )
return; // nothing to do
- for( i = 0; i < instance[instance_id].num_map; i++ )
- map_foreachinmap(instance_map_npcsub, map[instance[instance_id].map[i]].instance_src_map, BL_NPC, instance[instance_id].map[i]);
+ for( i = 0; i < instances[instance_id].num_map; i++ )
+ iMap->foreachinmap(instance_map_npcsub, map[instances[instance_id].map[i]].instance_src_map, BL_NPC, instances[instance_id].map[i]);
- instance[instance_id].state = INSTANCE_BUSY;
- ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
+ instances[instance_id].state = INSTANCE_BUSY;
}
/*--------------------------------------
* Used on instance deleting process.
* Warps all players on each instance map to its save points.
*--------------------------------------*/
-int instance_del_load(struct map_session_data* sd, va_list args)
-{
+int instance_del_load(struct map_session_data* sd, va_list args) {
int16 m = va_arg(args,int);
+
if( !sd || sd->bl.m != m )
return 0;
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
+ pc->setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
return 1;
}
@@ -260,7 +305,7 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) {
switch(bl->type) {
case BL_PC:
- map_quit((struct map_session_data *) bl);
+ iMap->quit((struct map_session_data *) bl);
break;
case BL_NPC:
npc_unload((struct npc_data *)bl,true);
@@ -272,7 +317,7 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) {
//There is no need for this, the pet is removed together with the player. [Skotlex]
break;
case BL_ITEM:
- map_clearflooritem(bl);
+ iMap->clearflooritem(bl);
break;
case BL_SKILL:
skill->delunit((struct skill_unit *) bl);
@@ -285,130 +330,158 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) {
/*--------------------------------------
* Removes a simple instance map
*--------------------------------------*/
-void instance_del_map(int16 m)
-{
+void instance_del_map(int16 m) {
int i;
- if( m <= 0 || !map[m].instance_id )
- {
- ShowError("Tried to remove non-existing instance map (%d)\n", m);
+
+ if( m <= 0 || map[m].instance_id == -1 ) {
+ ShowError("instance_del_map: tried to remove non-existing instance map (%d)\n", m);
return;
}
- map_foreachpc(instance_del_load, m);
- map_foreachinmap(instance_cleanup_sub, m, BL_ALL);
+ iMap->map_foreachpc(instance_del_load, m);
+ iMap->foreachinmap(instance_cleanup_sub, m, BL_ALL);
if( map[m].mob_delete_timer != INVALID_TIMER )
- delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
-
+ iTimer->delete_timer(map[m].mob_delete_timer, iMap->removemobs_timer);
+
mapindex_removemap( map[m].index );
// Free memory
aFree(map[m].cell);
aFree(map[m].block);
aFree(map[m].block_mob);
-
+
// Remove from instance
- for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
- {
- if( instance[map[m].instance_id].map[i] == m )
- {
- instance[map[m].instance_id].num_map--;
- for( ; i < instance[map[m].instance_id].num_map; i++ )
- instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
+ for( i = 0; i < instances[map[m].instance_id].num_map; i++ ) {
+ if( instances[map[m].instance_id].map[i] == m ) {
+ instances[map[m].instance_id].num_map--;
+ for( ; i < instances[map[m].instance_id].num_map; i++ )
+ instances[map[m].instance_id].map[i] = instances[map[m].instance_id].map[i+1];
i = -1;
break;
}
}
- if( i == instance[map[m].instance_id].num_map )
- ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
-
- map_removemapdb(&map[m]);
+
+ if( i == instances[map[m].instance_id].num_map )
+ ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instances[map[m].instance_id].name, m);
+
+ if( map[m].channel )
+ clif->chsys_delete(map[m].channel);
+
+ iMap->removemapdb(&map[m]);
memset(&map[m], 0x00, sizeof(map[0]));
-
- /* for it is default and makes it not try to delete a non-existent timer since we did not delete this entry. */
+ map[m].instance_id = -1;
map[m].mob_delete_timer = INVALID_TIMER;
}
/*--------------------------------------
* Timer to destroy instance by process or idle
*--------------------------------------*/
-int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data)
-{
- instance_destroy(id);
+int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) {
+ instance->destroy(id);
return 0;
}
/*--------------------------------------
* Removes a instance, all its maps and npcs.
*--------------------------------------*/
-void instance_destroy(int instance_id)
-{
- int last = 0, type;
- struct party_data *p;
- time_t now = time(NULL);
-
- if( !instance_is_valid(instance_id) )
+void instance_destroy(int instance_id) {
+ unsigned short *iptr = NULL, *icptr = NULL;
+ struct map_session_data *sd = NULL;
+ struct party_data *p = NULL;
+ struct guild *g = NULL;
+ int last = 0, type, j;
+ unsigned int now = (unsigned int)time(NULL);
+
+ if( !instance->valid(instance_id) )
return; // nothing to do
- if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
+ if( instances[instance_id].progress_timeout && instances[instance_id].progress_timeout <= now )
type = 1;
- else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
+ else if( instances[instance_id].idle_timeout && instances[instance_id].idle_timeout <= now )
type = 2;
else
type = 3;
clif->instance(instance_id, 5, type); // Report users this instance has been destroyed
- while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
- { // Remove all maps from instance
- last = instance[instance_id].map[0];
- instance_del_map( instance[instance_id].map[0] );
+ switch ( instances[instance_id].owner_type ) {
+ case IOT_NONE:
+ break;
+ case IOT_CHAR:
+ if( ( sd = iMap->id2sd(instances[instance_id].owner_id) ) == NULL ) {
+ break;
+ }
+ iptr = sd->instance;
+ icptr = &sd->instances;
+ break;
+ case IOT_PARTY:
+ if( ( p = party->search(instances[instance_id].owner_id) ) == NULL ) {
+ break;
+ }
+ iptr = p->instance;
+ icptr = &p->instances;
+ break;
+ case IOT_GUILD:
+ if( ( g = guild->search(instances[instance_id].owner_id) ) == NULL ) {
+ break;
+ }
+ iptr = g->instance;
+ icptr = &g->instances;
+ break;
+ default:
+ ShowError("instance_destroy: unknown type %d for owner_id %d and name %s.\n", instances[instance_id].owner_type,instances[instance_id].owner_id,instances[instance_id].name);
+ break;
+ }
+
+ if( iptr != NULL ) {
+ ARR_FIND(0, *icptr, j, iptr[j] == instance_id);
+ if( j != *icptr )
+ iptr[j] = 0;
+ }
+
+ while( instances[instance_id].num_map && last != instances[instance_id].map[0] ) { // Remove all maps from instance
+ last = instances[instance_id].map[0];
+ instance->del_map( instances[instance_id].map[0] );
}
- if( instance[instance_id].vars )
- db_destroy(instance[instance_id].vars);
-
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
+ if( instances[instance_id].vars )
+ db_destroy(instances[instance_id].vars);
- instance[instance_id].vars = NULL;
+ if( instances[instance_id].progress_timer != INVALID_TIMER )
+ iTimer->delete_timer( instances[instance_id].progress_timer, instance_destroy_timer);
+ if( instances[instance_id].idle_timer != INVALID_TIMER )
+ iTimer->delete_timer( instances[instance_id].idle_timer, instance_destroy_timer);
- if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
- p->instance_id = 0; // Update Party information
+ instances[instance_id].vars = NULL;
- ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
- memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
+ aFree(instances[instance_id].map);
+
+ memset( &instances[instance_id], 0x00, sizeof(struct instance_data) );
- instance[instance_id].state = INSTANCE_FREE;
}
/*--------------------------------------
* Checks if there are users in the instance or not to start idle timer
*--------------------------------------*/
-void instance_check_idle(int instance_id)
-{
+void instance_check_idle(int instance_id) {
bool idle = true;
- time_t now = time(NULL);
+ unsigned int now = (unsigned int)time(NULL);
- if( !instance_is_valid(instance_id) || instance[instance_id].idle_timeoutval == 0 )
+ if( !instance->valid(instance_id) || instances[instance_id].idle_timeoutval == 0 )
return;
- if( instance[instance_id].users )
+ if( instances[instance_id].users )
idle = false;
- if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
- {
- delete_timer(instance[instance_id].idle_timer, instance_destroy_timer);
- instance[instance_id].idle_timer = INVALID_TIMER;
- instance[instance_id].idle_timeout = 0;
+ if( instances[instance_id].idle_timer != INVALID_TIMER && !idle ) {
+ iTimer->delete_timer(instances[instance_id].idle_timer, instance_destroy_timer);
+ instances[instance_id].idle_timer = INVALID_TIMER;
+ instances[instance_id].idle_timeout = 0;
clif->instance(instance_id, 3, 0); // Notify instance users normal instance expiration
- }
- else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
- {
- instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
- instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
+ } else if( instances[instance_id].idle_timer == INVALID_TIMER && idle ) {
+ instances[instance_id].idle_timeout = now + instances[instance_id].idle_timeoutval;
+ instances[instance_id].idle_timer = iTimer->add_timer( iTimer->gettick() + instances[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
clif->instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
}
}
@@ -418,71 +491,88 @@ void instance_check_idle(int instance_id)
*--------------------------------------*/
void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
{
- time_t now = time(0);
+ unsigned int now = (unsigned int)time(0);
- if( !instance_is_valid(instance_id) )
+ if( !instance->valid(instance_id) )
return;
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
-
- if( progress_timeout )
- {
- instance[instance_id].progress_timeout = now + progress_timeout;
- instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
- }
- else
- {
- instance[instance_id].progress_timeout = 0;
- instance[instance_id].progress_timer = INVALID_TIMER;
+ if( instances[instance_id].progress_timer != INVALID_TIMER )
+ iTimer->delete_timer( instances[instance_id].progress_timer, instance_destroy_timer);
+ if( instances[instance_id].idle_timer != INVALID_TIMER )
+ iTimer->delete_timer( instances[instance_id].idle_timer, instance_destroy_timer);
+
+ if( progress_timeout ) {
+ instances[instance_id].progress_timeout = now + progress_timeout;
+ instances[instance_id].progress_timer = iTimer->add_timer( iTimer->gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
+ } else {
+ instances[instance_id].progress_timeout = 0;
+ instances[instance_id].progress_timer = INVALID_TIMER;
}
- if( idle_timeout )
- {
- instance[instance_id].idle_timeoutval = idle_timeout;
- instance[instance_id].idle_timer = INVALID_TIMER;
+ if( idle_timeout ) {
+ instances[instance_id].idle_timeoutval = idle_timeout;
+ instances[instance_id].idle_timer = INVALID_TIMER;
instance_check_idle(instance_id);
- }
- else
- {
- instance[instance_id].idle_timeoutval = 0;
- instance[instance_id].idle_timeout = 0;
- instance[instance_id].idle_timer = INVALID_TIMER;
+ } else {
+ instances[instance_id].idle_timeoutval = 0;
+ instances[instance_id].idle_timeout = 0;
+ instances[instance_id].idle_timer = INVALID_TIMER;
}
- if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
+ if( instances[instance_id].idle_timer == INVALID_TIMER && instances[instance_id].progress_timer != INVALID_TIMER )
clif->instance(instance_id, 3, 0);
}
/*--------------------------------------
* Checks if sd in on a instance and should be kicked from it
*--------------------------------------*/
-void instance_check_kick(struct map_session_data *sd)
-{
+void instance_check_kick(struct map_session_data *sd) {
int16 m = sd->bl.m;
clif->instance_leave(sd->fd);
- if( map[m].instance_id )
- { // User was on the instance map
+ if( map[m].instance_id >= 0 ) { // User was on the instance map
if( map[m].save.map )
- pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT);
+ pc->setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT);
else
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
+ pc->setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
}
}
-void do_final_instance(void)
-{
+void do_final_instance(void) {
int i;
- for( i = 1; i < MAX_INSTANCE; i++ )
+ for(i = 0; i < instance->instances; i++) {
instance_destroy(i);
+ }
+
+ aFree(instances);
}
-void do_init_instance(void)
-{
- memset(instance, 0x00, sizeof(instance));
- add_timer_func_list(instance_destroy_timer, "instance_destroy_timer");
+void do_init_instance(void) {
+ iTimer->add_timer_func_list(instance_destroy_timer, "instance_destroy_timer");
+}
+
+void instance_defaults(void) {
+ instance = &instance_s;
+
+ instance->init = do_init_instance;
+ instance->final = do_final_instance;
+
+ /* start point */
+ instance->start_id = 0;
+ /* count */
+ instance->instances = 0;
+
+ /* */
+ instance->create = instance_create;
+ instance->add_map = instance_add_map;
+ instance->del_map = instance_del_map;
+ instance->map2imap = instance_map2imap;
+ instance->mapid2imapid = instance_mapid2imapid;
+ instance->destroy = instance_destroy;
+ instance->start = instance_init;
+ instance->check_idle = instance_check_idle;
+ instance->check_kick = instance_check_kick;
+ instance->set_timeout = instance_set_timeout;
+ instance->valid = instance_is_valid;
}