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-rw-r--r--src/map/homunculus.h110
1 files changed, 55 insertions, 55 deletions
diff --git a/src/map/homunculus.h b/src/map/homunculus.h
index d9fbfa9cc..e46420692 100644
--- a/src/map/homunculus.h
+++ b/src/map/homunculus.h
@@ -8,57 +8,57 @@
#include "unit.h" // struct unit_data
struct h_stats {
- unsigned int HP, SP;
- unsigned short str, agi, vit, int_, dex, luk;
+ unsigned int HP, SP;
+ unsigned short str, agi, vit, int_, dex, luk;
};
struct s_homunculus_db {
- int base_class, evo_class;
- char name[NAME_LENGTH];
- struct h_stats base, gmin, gmax, emin, emax;
- int foodID ;
- int baseASPD ;
- long hungryDelay ;
- unsigned char element, race, base_size, evo_size;
+ int base_class, evo_class;
+ char name[NAME_LENGTH];
+ struct h_stats base, gmin, gmax, emin, emax;
+ int foodID ;
+ int baseASPD ;
+ long hungryDelay ;
+ unsigned char element, race, base_size, evo_size;
};
extern struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS];
enum { HOMUNCULUS_CLASS, HOMUNCULUS_FOOD };
enum {
- SP_ACK = 0x0,
- SP_INTIMATE = 0x1,
- SP_HUNGRY = 0x2,
+ SP_ACK = 0x0,
+ SP_INTIMATE = 0x1,
+ SP_HUNGRY = 0x2,
};
struct homun_data {
- struct block_list bl;
- struct unit_data ud;
- struct view_data *vd;
- struct status_data base_status, battle_status;
- struct status_change sc;
- struct regen_data regen;
- struct s_homunculus_db *homunculusDB; //[orn]
- struct s_homunculus homunculus; //[orn]
-
- struct map_session_data *master; //pointer back to its master
- int hungry_timer; //[orn]
- unsigned int exp_next;
- char blockskill[MAX_SKILL]; // [orn]
-
+ struct block_list bl;
+ struct unit_data ud;
+ struct view_data *vd;
+ struct status_data base_status, battle_status;
+ struct status_change sc;
+ struct regen_data regen;
+ struct s_homunculus_db *homunculusDB; //[orn]
+ struct s_homunculus homunculus; //[orn]
+
+ struct map_session_data *master; //pointer back to its master
+ int hungry_timer; //[orn]
+ unsigned int exp_next;
+ char blockskill[MAX_SKILL]; // [orn]
+
int spiritball; //for homun S [lighta]
};
#define MAX_HOM_SKILL_REQUIRE 5
struct homun_skill_tree_entry {
- short id;
- unsigned char max;
- unsigned char joblv;
- short intimacylv;
- struct {
- short id;
- unsigned char lv;
- } need[MAX_HOM_SKILL_REQUIRE];
+ short id;
+ unsigned char max;
+ unsigned char joblv;
+ short intimacylv;
+ struct {
+ short id;
+ unsigned char lv;
+ } need[MAX_HOM_SKILL_REQUIRE];
}; // Celest
#define HOM_EVO 0x100 //256
@@ -67,22 +67,22 @@ struct homun_skill_tree_entry {
#define HOM_REG 0x1000 //4096
enum {
- // Normal Homunculus
- MAPID_LIF = HOM_REG|0x0,
- MAPID_AMISTR,
- MAPID_FILIR,
- MAPID_VANILMIRTH,
- // Evolved Homunulus
- MAPID_LIF_E = HOM_REG|HOM_EVO|0x0,
- MAPID_AMISTR_E,
- MAPID_FILIR_E,
- MAPID_VANILMIRTH_E,
- // Homunculus S
- MAPID_EIRA = HOM_S|0x0,
- MAPID_BAYERI,
- MAPID_SERA,
- MAPID_DIETER,
- MAPID_ELANOR,
+// Normal Homunculus
+ MAPID_LIF = HOM_REG|0x0,
+ MAPID_AMISTR,
+ MAPID_FILIR,
+ MAPID_VANILMIRTH,
+// Evolved Homunulus
+ MAPID_LIF_E = HOM_REG|HOM_EVO|0x0,
+ MAPID_AMISTR_E,
+ MAPID_FILIR_E,
+ MAPID_VANILMIRTH_E,
+// Homunculus S
+ MAPID_EIRA = HOM_S|0x0,
+ MAPID_BAYERI,
+ MAPID_SERA,
+ MAPID_DIETER,
+ MAPID_ELANOR,
};
#define homdb_checkid(id) (id >= HM_CLASS_BASE && id <= HM_CLASS_MAX)
@@ -91,7 +91,7 @@ enum {
#define merc_is_hom_active(x) (x && x->homunculus.vaporize != 1 && x->battle_status.hp > 0)
int do_init_merc(void);
int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag); //albator
-struct view_data *merc_get_hom_viewdata(int class_);
+struct view_data* merc_get_hom_viewdata(int class_);
int hom_class2mapid(int hom_class);
void merc_damage(struct homun_data *hd);
int merc_hom_dead(struct homun_data *hd);
@@ -116,13 +116,13 @@ int merc_menu(struct map_session_data *sd,int menunum);
int merc_hom_food(struct map_session_data *sd, struct homun_data *hd);
int merc_hom_hungry_timer_delete(struct homun_data *hd);
int merc_hom_change_name(struct map_session_data *sd,char *name);
-int merc_hom_change_name_ack(struct map_session_data *sd, char *name, int flag);
+int merc_hom_change_name_ack(struct map_session_data *sd, char* name, int flag);
#define merc_stop_walking(hd, type) unit_stop_walking(&(hd)->bl, type)
#define merc_stop_attack(hd) unit_stop_attack(&(hd)->bl)
-int merc_hom_increase_intimacy(struct homun_data *hd, unsigned int value);
-int merc_hom_decrease_intimacy(struct homun_data *hd, unsigned int value);
+int merc_hom_increase_intimacy(struct homun_data * hd, unsigned int value);
+int merc_hom_decrease_intimacy(struct homun_data * hd, unsigned int value);
int merc_skill_tree_get_max(int id, int b_class);
-void merc_hom_init_timers(struct homun_data *hd);
+void merc_hom_init_timers(struct homun_data * hd);
void merc_skill_reload(void);
void merc_reload(void);