diff options
Diffstat (limited to 'src/map/homunculus.c')
-rw-r--r-- | src/map/homunculus.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 6b31e2b6b..2cdce9fb6 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -68,7 +68,7 @@ int merc_hom_dead(struct homun_data *hd, struct block_list *src) //There's no intimacy penalties on death (from Tharis) struct map_session_data *sd = hd->master; - clif_emotion(&hd->bl, 16) ; //wah + clif_emotion(&hd->bl, E_WAH); //Delete timers when dead. merc_hom_hungry_timer_delete(hd); @@ -77,7 +77,7 @@ int merc_hom_dead(struct homun_data *hd, struct block_list *src) if (!sd) //unit remove map will invoke unit free return 3; - clif_emotion(&sd->bl, 28) ; //sob + clif_emotion(&sd->bl, E_SOB); //Remove from map (if it has no intimacy, it is auto-removed from memory) return 3; } @@ -291,7 +291,7 @@ int merc_hom_evolution(struct homun_data *hd) if(!hd->homunculusDB->evo_class || hd->homunculus.class_ == hd->homunculusDB->evo_class) { - clif_emotion(&hd->bl, 4) ; //swt + clif_emotion(&hd->bl, E_SWT); return 0 ; } sd = hd->master; @@ -321,7 +321,7 @@ int merc_hom_evolution(struct homun_data *hd) map_addblock(&hd->bl); clif_spawn(&hd->bl); - clif_emotion(&sd->bl, 21); //no1 + clif_emotion(&sd->bl, E_NO1); clif_misceffect2(&hd->bl,568); //status_Calc flag&1 will make current HP/SP be reloaded from hom structure @@ -448,33 +448,33 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd) if ( hd->homunculus.hunger >= 91 ) { merc_hom_decrease_intimacy(hd, 50); - emotion = 16; + emotion = E_WAH; } else if ( hd->homunculus.hunger >= 76 ) { merc_hom_decrease_intimacy(hd, 5); - emotion = 19; + emotion = E_SWT2; } else if ( hd->homunculus.hunger >= 26 ) { merc_hom_increase_intimacy(hd, 75); - emotion = 2; + emotion = E_HO; } else if ( hd->homunculus.hunger >= 11 ) { merc_hom_increase_intimacy(hd, 100); - emotion = 2; + emotion = E_HO; } else { merc_hom_increase_intimacy(hd, 50); - emotion = 2; + emotion = E_HO; } hd->homunculus.hunger += 10; //dunno increase value for each food if(hd->homunculus.hunger > 100) hd->homunculus.hunger = 100; - clif_emotion(&hd->bl,emotion) ; + clif_emotion(&hd->bl,emotion); clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); clif_hom_food(sd,foodID,1); // Too much food :/ if(hd->homunculus.intimacy == 0) - return merc_hom_delete(sd->hd, 23); //omg + return merc_hom_delete(sd->hd, E_OMG); return 0; } @@ -500,18 +500,18 @@ static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data) hd->homunculus.hunger-- ; if(hd->homunculus.hunger <= 10) { - clif_emotion(&hd->bl, 6) ; //an + clif_emotion(&hd->bl, E_AN); } else if(hd->homunculus.hunger == 25) { - clif_emotion(&hd->bl, 20) ; //hmm + clif_emotion(&hd->bl, E_HMM); } else if(hd->homunculus.hunger == 75) { - clif_emotion(&hd->bl, 33) ; //ok + clif_emotion(&hd->bl, E_OK); } if(hd->homunculus.hunger < 0) { hd->homunculus.hunger = 0; // Delete the homunculus if intimacy <= 100 if ( !merc_hom_decrease_intimacy(hd, 100) ) - return merc_hom_delete(hd, 23); //omg + return merc_hom_delete(hd, E_OMG); clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); } |