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-rw-r--r--src/map/homunculus.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c
index 4dc30934d..096d595f8 100644
--- a/src/map/homunculus.c
+++ b/src/map/homunculus.c
@@ -269,7 +269,7 @@ int merc_skill_tree_get_max(int id, int b_class){
for(i=0;(skill_id=hskill_tree[b_class][i].id)>0;i++)
if (id == skill_id)
return hskill_tree[b_class][i].max;
- return skill_get_max(id);
+ return skill->get_max(id);
}
void merc_hom_skillup(struct homun_data *hd,uint16 skill_id)
@@ -424,7 +424,7 @@ int merc_hom_evolution(struct homun_data *hd)
status_calc_homunculus(hd,1);
if (!(battle_config.hom_setting&0x2))
- skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately
+ skill->unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately
return 1 ;
}
@@ -471,7 +471,7 @@ int hom_mutate(struct homun_data *hd, int homun_id)
status_calc_homunculus(hd,1);
if (!(battle_config.hom_setting&0x2))
- skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately
+ skill->unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately
return 1;
}