diff options
Diffstat (limited to 'src/map/homunculus.c')
-rw-r--r-- | src/map/homunculus.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 45e9af2b0..1e47053fe 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -134,25 +134,25 @@ int homunculus_dead(struct homun_data *hd) { } //Vaporize a character's homun. If flag, HP needs to be 80% or above. -int homunculus_vaporize(struct map_session_data *sd, int flag) { +int homunculus_vaporize(struct map_session_data *sd, enum homun_state flag) { struct homun_data *hd; nullpo_ret(sd); hd = sd->hd; - if (!hd || hd->homunculus.vaporize) + if (!hd || hd->homunculus.vaporize != HOM_ST_ACTIVE) return 0; if (status->isdead(&hd->bl)) return 0; //Can't vaporize a dead homun. - if (flag && get_percentage(hd->battle_status.hp, hd->battle_status.max_hp) < 80) + if (flag == HOM_ST_REST && get_percentage(hd->battle_status.hp, hd->battle_status.max_hp) < 80) return 0; hd->regen.state.block = 3; //Block regen while vaporized. //Delete timers when vaporized. homun->hunger_timer_delete(hd); - hd->homunculus.vaporize = 1; + hd->homunculus.vaporize = flag; if(battle_config.hom_setting&0x40) memset(hd->blockskill, 0, sizeof(hd->blockskill)); clif->hominfo(sd, sd->hd, 0); @@ -260,7 +260,7 @@ void homunculus_skillup(struct homun_data *hd,uint16 skill_id) { int i = 0 ; nullpo_retv(hd); - if(hd->homunculus.vaporize) + if(hd->homunculus.vaporize != HOM_ST_ACTIVE) return; i = skill_id - HM_SKILLBASE; @@ -471,7 +471,7 @@ bool homunculus_mutate(struct homun_data *hd, int homun_id) { int homunculus_gainexp(struct homun_data *hd,unsigned int exp) { enum homun_type htype; - if(hd->homunculus.vaporize) + if(hd->homunculus.vaporize != HOM_ST_ACTIVE) return 1; if( (htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID ) { @@ -571,7 +571,7 @@ unsigned char homunculus_menu(struct map_session_data *sd,unsigned char menu_num bool homunculus_feed(struct map_session_data *sd, struct homun_data *hd) { int i, foodID, emotion; - if(hd->homunculus.vaporize) + if(hd->homunculus.vaporize == HOM_ST_REST) return false; foodID = hd->homunculusDB->foodID; @@ -781,11 +781,11 @@ bool homunculus_call(struct map_session_data *sd) { hd = sd->hd; - if (!hd->homunculus.vaporize) + if (hd->homunculus.vaporize != HOM_ST_REST) return false; //Can't use this if homun wasn't vaporized. homun->init_timers(hd); - hd->homunculus.vaporize = 0; + hd->homunculus.vaporize = HOM_ST_ACTIVE; if (hd->bl.prev == NULL) { //Spawn him hd->bl.x = sd->bl.x; hd->bl.y = sd->bl.y; @@ -833,7 +833,7 @@ bool homunculus_recv_data(int account_id, struct s_homunculus *sh, int flag) { homun->create(sd, sh); hd = sd->hd; - if(hd && hd->homunculus.hp && !hd->homunculus.vaporize && hd->bl.prev == NULL && sd->bl.prev != NULL) { + if(hd && hd->homunculus.hp && hd->homunculus.vaporize == HOM_ST_ACTIVE && hd->bl.prev == NULL && sd->bl.prev != NULL) { enum homun_type htype = homun->class2type(hd->homunculus.class_); map->addblock(&hd->bl); @@ -908,7 +908,7 @@ bool homunculus_ressurect(struct map_session_data* sd, unsigned char per, short hd = sd->hd; - if (hd->homunculus.vaporize) + if (hd->homunculus.vaporize != HOM_ST_ACTIVE) return false; // vaporized homunculi need to be 'called' if (!status->isdead(&hd->bl)) |