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-rw-r--r--src/map/homunculus.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c
index 0e253e230..0fbd7cbff 100644
--- a/src/map/homunculus.c
+++ b/src/map/homunculus.c
@@ -322,7 +322,7 @@ int merc_hom_evolution(struct homun_data *hd)
clif_spawn(&hd->bl);
clif_emotion(&sd->bl, E_NO1);
- clif_misceffect2(&hd->bl,568);
+ clif_specialeffect(&hd->bl,568,AREA);
//status_Calc flag&1 will make current HP/SP be reloaded from hom structure
hom->hp = hd->battle_status.hp;
@@ -362,7 +362,7 @@ int merc_hom_gainexp(struct homun_data *hd,int exp)
if( hd->exp_next == 0 )
hd->homunculus.exp = 0 ;
- clif_misceffect2(&hd->bl,568);
+ clif_specialeffect(&hd->bl,568,AREA);
status_calc_homunculus(hd,0);
status_percent_heal(&hd->bl, 100, 100);
return 0;
@@ -871,7 +871,7 @@ int merc_hom_shuffle(struct homun_data *hd)
clif_homskillinfoblock(sd);
status_calc_homunculus(hd,0);
status_percent_heal(&hd->bl, 100, 100);
- clif_misceffect2(&hd->bl,568);
+ clif_specialeffect(&hd->bl,568,AREA);
return 1;
}