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Diffstat (limited to 'src/map/guild.c')
-rw-r--r--src/map/guild.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index 0ceaff518..39d580bb7 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -178,7 +178,7 @@ struct guild* guild_search(int guild_id)
struct guild* guild_searchname(char* str)
{
struct guild* g;
- DBIterator *iter = db_iterator(guild->db);
+ struct DBIterator *iter = db_iterator(guild->db);
nullpo_retr(NULL, str);
for( g = dbi_first(iter); dbi_exists(iter); g = dbi_next(iter) )
@@ -201,7 +201,7 @@ struct guild_castle* guild_castle_search(int gcid)
struct guild_castle* guild_mapindex2gc(short map_index)
{
struct guild_castle* gc;
- DBIterator *iter = db_iterator(guild->castle_db);
+ struct DBIterator *iter = db_iterator(guild->castle_db);
for( gc = dbi_first(iter); dbi_exists(iter); gc = dbi_next(iter) )
{
@@ -1225,7 +1225,7 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data)
}
}
{// update guardians (mobs)
- DBIterator* iter = db_iterator(guild->castle_db);
+ struct DBIterator *iter = db_iterator(guild->castle_db);
struct guild_castle* gc;
for( gc = (struct guild_castle*)dbi_first(iter) ; dbi_exists(iter); gc = (struct guild_castle*)dbi_next(iter) )
{
@@ -1956,7 +1956,7 @@ void guild_castle_map_init(void)
if (num > 0) {
struct guild_castle* gc = NULL;
int *castle_ids, *cursor;
- DBIterator* iter = NULL;
+ struct DBIterator *iter = NULL;
CREATE(castle_ids, int, num);
cursor = castle_ids;
@@ -2154,7 +2154,7 @@ int guild_checkcastles(struct guild *g)
{
int nb_cas = 0;
struct guild_castle* gc = NULL;
- DBIterator *iter = db_iterator(guild->castle_db);
+ struct DBIterator *iter = db_iterator(guild->castle_db);
for (gc = dbi_first(iter); dbi_exists(iter); gc = dbi_next(iter)) {
if (gc->guild_id == g->guild_id) {
@@ -2287,8 +2287,9 @@ void do_init_guild(bool minimal) {
timer->add_interval(timer->gettick()+GUILD_SEND_XY_INVERVAL,guild->send_xy_timer,0,0,GUILD_SEND_XY_INVERVAL);
}
-void do_final_guild(void) {
- DBIterator *iter = db_iterator(guild->db);
+void do_final_guild(void)
+{
+ struct DBIterator *iter = db_iterator(guild->db);
struct guild *g;
for( g = dbi_first(iter); dbi_exists(iter); g = dbi_next(iter) ) {