diff options
Diffstat (limited to 'src/map/guild.c')
-rw-r--r-- | src/map/guild.c | 617 |
1 files changed, 389 insertions, 228 deletions
diff --git a/src/map/guild.c b/src/map/guild.c index 780154590..b83f05f00 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" #include "../common/timer.h" @@ -89,8 +90,7 @@ static TBL_PC* guild_sd_check(int guild_id, int account_id, int char_id) } // Modified [Komurka] -int guild_skill_get_max (int id) -{ +int guild_skill_get_max (int id) { if (id < GD_SKILLBASE || id >= GD_SKILLBASE+MAX_GUILDSKILL) return 0; return guild_skill_tree[id-GD_SKILLBASE].max; @@ -155,7 +155,7 @@ int guild_check_skill_require(struct guild *g,int id) for(i=0;i<MAX_GUILD_SKILL_REQUIRE;i++) { if(guild_skill_tree[idx].need[i].id == 0) break; - if(guild_skill_tree[idx].need[i].lv > guild_checkskill(g,guild_skill_tree[idx].need[i].id)) + if(guild_skill_tree[idx].need[i].lv > guild->checkskill(g,guild_skill_tree[idx].need[i].id)) return 0; } return 1; @@ -229,7 +229,7 @@ struct guild_castle* guild_mapindex2gc(short mapindex) /// lookup: map name -> castle* struct guild_castle* guild_mapname2gc(const char* mapname) { - return guild_mapindex2gc(mapindex_name2id(mapname)); + return guild->mapindex2gc(mapindex_name2id(mapname)); } struct map_session_data* guild_getavailablesd(struct guild* g) @@ -259,7 +259,7 @@ int guild_getposition(struct guild* g, struct map_session_data* sd) { int i; - if( g == NULL && (g=guild_search(sd->status.guild_id)) == NULL ) + if( g == NULL && (g=sd->guild) == NULL ) return -1; ARR_FIND( 0, g->max_member, i, g->member[i].account_id == sd->status.account_id && g->member[i].char_id == sd->status.char_id ); @@ -296,11 +296,11 @@ int guild_payexp_timer_sub(DBKey key, DBData *data, va_list ap) { struct guild_expcache *c; struct guild *g; - c = db_data2ptr(data); + c = DB->data2ptr(data); if ( - (g = guild_search(c->guild_id)) == NULL || - (i = guild_getindex(g, c->account_id, c->char_id)) < 0 + (g = guild->search(c->guild_id)) == NULL || + (i = guild->getindex(g, c->account_id, c->char_id)) < 0 ) { ers_free(expcache_ers, c); return 0; @@ -331,7 +331,7 @@ int guild_payexp_timer(int tid, unsigned int tick, int id, intptr_t data) */ int guild_send_xy_timer_sub(DBKey key, DBData *data, va_list ap) { - struct guild *g = db_data2ptr(data); + struct guild *g = DB->data2ptr(data); int i; nullpo_ret(g); @@ -345,7 +345,7 @@ int guild_send_xy_timer_sub(DBKey key, DBData *data, va_list ap) struct map_session_data* sd = g->member[i].sd; if( sd != NULL && sd->fd && (sd->guild_x != sd->bl.x || sd->guild_y != sd->bl.y) && !sd->bg_id ) { - clif_guild_xy(sd); + clif->guild_xy(sd); sd->guild_x = sd->bl.x; sd->guild_y = sd->bl.y; } @@ -363,7 +363,7 @@ static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data int guild_send_dot_remove(struct map_session_data *sd) { if (sd->status.guild_id) - clif_guild_xy_remove(sd); + clif->guild_xy_remove(sd); return 0; } //------------------------------------------------------------------------ @@ -382,12 +382,12 @@ int guild_create(struct map_session_data *sd, const char *name) if( sd->status.guild_id ) {// already in a guild - clif_guild_created(sd,1); + clif->guild_created(sd,1); return 0; } if( battle_config.guild_emperium_check && pc_search_inventory(sd,714) == -1 ) {// item required - clif_guild_created(sd,3); + clif->guild_created(sd,3); return 0; } @@ -398,19 +398,18 @@ int guild_create(struct map_session_data *sd, const char *name) } //Whether or not to create guild -int guild_created(int account_id,int guild_id) -{ +int guild_created(int account_id,int guild_id) { struct map_session_data *sd=map_id2sd(account_id); if(sd==NULL) return 0; if(!guild_id) { - clif_guild_created(sd, 2); // Creation failure (presence of the same name Guild) + clif->guild_created(sd, 2); // Creation failure (presence of the same name Guild) return 0; } //struct guild *g; sd->status.guild_id=guild_id; - clif_guild_created(sd,0); + clif->guild_created(sd,0); if(battle_config.guild_emperium_check) pc_delitem(sd,pc_search_inventory(sd,ITEMID_EMPERIUM),1,0,0,LOG_TYPE_CONSUME); //emperium consumption return 0; @@ -425,7 +424,7 @@ int guild_request_info(int guild_id) //Information request with event int guild_npc_request_info(int guild_id,const char *event) { - if( guild_search(guild_id) ) + if( guild->search(guild_id) ) { if( event && *event ) npc_event_do(event); @@ -440,11 +439,11 @@ int guild_npc_request_info(int guild_id,const char *event) ev=(struct eventlist *)aCalloc(sizeof(struct eventlist),1); memcpy(ev->name,event,strlen(event)); //The one in the db (if present) becomes the next event from this. - if (guild_infoevent_db->put(guild_infoevent_db, db_i2key(guild_id), db_ptr2data(ev), &prev)) - ev->next = db_data2ptr(&prev); + if (guild_infoevent_db->put(guild_infoevent_db, DB->i2key(guild_id), DB->ptr2data(ev), &prev)) + ev->next = DB->data2ptr(&prev); } - return guild_request_info(guild_id); + return guild->request_info(guild_id); } //Confirmation of the character belongs to guild @@ -457,19 +456,19 @@ int guild_check_member(struct guild *g) nullpo_ret(g); iter = mapit_getallusers(); - for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) + for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { if( sd->status.guild_id != g->guild_id ) continue; - i = guild_getindex(g,sd->status.account_id,sd->status.char_id); + i = guild->getindex(g,sd->status.account_id,sd->status.char_id); if (i < 0) { sd->status.guild_id=0; sd->guild_emblem_id=0; ShowWarning("guild: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name); } } - mapit_free(iter); + mapit->free(iter); return 0; } @@ -481,54 +480,100 @@ int guild_recv_noinfo(int guild_id) struct s_mapiterator* iter; iter = mapit_getallusers(); - for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) - { + for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { if( sd->status.guild_id == guild_id ) sd->status.guild_id = 0; // erase guild } - mapit_free(iter); + mapit->free(iter); return 0; } //Get and display information for all member -int guild_recv_info(struct guild *sg) -{ +int guild_recv_info(struct guild *sg) { struct guild *g,before; int i,bm,m; DBData data; struct map_session_data *sd; bool guild_new = false; + void *aChSysSave = NULL; nullpo_ret(sg); - if((g = (struct guild*)idb_get(guild_db,sg->guild_id))==NULL) - { + if((g = (struct guild*)idb_get(guild_db,sg->guild_id))==NULL) { guild_new = true; g=(struct guild *)aCalloc(1,sizeof(struct guild)); idb_put(guild_db,sg->guild_id,g); - before=*sg; + if( hChSys.ally ) { + struct hChSysCh *channel; + + CREATE(channel, struct hChSysCh , 1); + safestrncpy(channel->name, hChSys.ally_name, HCHSYS_NAME_LENGTH); + channel->type = hChSys_ALLY; + + clif->chsys_create(channel,NULL,NULL,hChSys.ally_color); + if( hChSys.ally_autojoin ) { + struct s_mapiterator* iter = mapit_getallusers(); + struct guild *tg[MAX_GUILDALLIANCE]; + + for (i = 0; i < MAX_GUILDALLIANCE; i++) { + tg[i] = NULL; + if( sg->alliance[i].opposition == 0 && sg->alliance[i].guild_id ) + tg[i] = guild->search(sg->alliance[i].guild_id); + } + for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { + if( sd->status.guild_id ) { + if( sd->status.guild_id == sg->guild_id ) { + clif->chsys_join(channel,sd); + sd->guild = g; + } + + for (i = 0; i < MAX_GUILDALLIANCE; i++) { + if( sg->alliance[i].opposition == 0 && sg->alliance[i].guild_id ) { + if( sg->alliance[i].guild_id == sd->status.guild_id ) { + clif->chsys_join(channel,sd); + } else if( tg[i] != NULL ) { + if( !(((struct hChSysCh*)tg[i]->channel)->banned && idb_exists(((struct hChSysCh*)tg[i]->channel)->banned, sd->status.account_id))) + clif->chsys_join((struct hChSysCh*)tg[i]->channel,sd); + } + } + } + } + } + + mapit->free(iter); + + } + + aChSysSave = (void*)channel; + + } + before=*sg; //Perform the check on the user because the first load guild_check_member(sg); - if ((sd = map_nick2sd(sg->master)) != NULL) - { + if ((sd = map_nick2sd(sg->master)) != NULL) { //If the guild master is online the first time the guild_info is received, //that means he was the first to join, so apply guild skill blocking here. if( battle_config.guild_skill_relog_delay ) - guild_block_skill(sd, 300000); + guild->block_skill(sd, 300000); //Also set the guild master flag. + sd->guild = g; sd->state.gmaster_flag = g; - clif_charnameupdate(sd); // [LuzZza] - clif_guild_masterormember(sd); + clif->charnameupdate(sd); // [LuzZza] + clif->guild_masterormember(sd); } - }else + } else { before=*g; + if( g->channel ) + aChSysSave = g->channel; + } memcpy(g,sg,sizeof(struct guild)); - - if(g->max_member > MAX_GUILD) - { + + g->channel = aChSysSave; + + if(g->max_member > MAX_GUILD) { ShowError("guild_recv_info: Received guild with %d members, but MAX_GUILD is only %d. Extra guild-members have been lost!\n", g->max_member, MAX_GUILD); g->max_member = MAX_GUILD; } @@ -536,7 +581,7 @@ int guild_recv_info(struct guild *sg) for(i=bm=m=0;i<g->max_member;i++){ if(g->member[i].account_id>0){ sd = g->member[i].sd = guild_sd_check(g->guild_id, g->member[i].account_id, g->member[i].char_id); - if (sd) clif_charnameupdate(sd); // [LuzZza] + if (sd) clif->charnameupdate(sd); // [LuzZza] m++; }else g->member[i].sd=NULL; @@ -548,32 +593,31 @@ int guild_recv_info(struct guild *sg) sd = g->member[i].sd; if( sd==NULL ) continue; - + sd->guild = g; if (before.guild_lv != g->guild_lv || bm != m || before.max_member != g->max_member) { - clif_guild_basicinfo(sd); //Submit basic information - clif_guild_emblem(sd, g); //Submit emblem + clif->guild_basicinfo(sd); //Submit basic information + clif->guild_emblem(sd, g); //Submit emblem } if (bm != m) { //Send members information - clif_guild_memberlist(g->member[i].sd); + clif->guild_memberlist(g->member[i].sd); } if (before.skill_point != g->skill_point) - clif_guild_skillinfo(sd); //Submit information skills + clif->guild_skillinfo(sd); //Submit information skills if (guild_new) { // Send information and affiliation if unsent - clif_guild_belonginfo(sd, g); - clif_guild_notice(sd, g); + clif->guild_belonginfo(sd, g); + clif->guild_notice(sd, g); sd->guild_emblem_id = g->emblem_id; } } //Occurrence of an event - if (guild_infoevent_db->remove(guild_infoevent_db, db_i2key(sg->guild_id), &data)) - { - struct eventlist *ev = db_data2ptr(&data), *ev2; - while(ev){ + if (guild_infoevent_db->remove(guild_infoevent_db, DB->i2key(sg->guild_id), &data)) { + struct eventlist *ev = DB->data2ptr(&data), *ev2; + while(ev) { npc_event_do(ev->name); ev2=ev->next; aFree(ev); @@ -593,23 +637,23 @@ int guild_invite(struct map_session_data *sd, struct map_session_data *tsd) { nullpo_ret(sd); - g=guild_search(sd->status.guild_id); + g=sd->guild; if(tsd==NULL || g==NULL) return 0; - if( (i=guild_getposition(g,sd))<0 || !(g->position[i].mode&0x0001) ) + if( (i=guild->getposition(g,sd))<0 || !(g->position[i].mode&0x0001) ) return 0; //Invite permission. if(!battle_config.invite_request_check) { if (tsd->party_invite > 0 || tsd->trade_partner || tsd->adopt_invite) { //checking if there no other invitation pending - clif_guild_inviteack(sd,0); + clif->guild_inviteack(sd,0); return 0; } } if (!tsd->fd) { //You can't invite someone who has already disconnected. - clif_guild_inviteack(sd,1); + clif->guild_inviteack(sd,1); return 0; } @@ -617,21 +661,21 @@ int guild_invite(struct map_session_data *sd, struct map_session_data *tsd) { tsd->guild_invite>0 || ((agit_flag || agit2_flag) && map[tsd->bl.m].flag.gvg_castle)) { //Can't invite people inside castles. [Skotlex] - clif_guild_inviteack(sd,0); + clif->guild_inviteack(sd,0); return 0; } //search an empty spot in guild ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 ); if(i==g->max_member){ - clif_guild_inviteack(sd,3); + clif->guild_inviteack(sd,3); return 0; } tsd->guild_invite=sd->status.guild_id; tsd->guild_invite_account=sd->status.account_id; - clif_guild_invite(tsd,g); + clif->guild_invite(tsd,g); return 0; } @@ -653,14 +697,14 @@ int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) if ( sd->status.guild_id > 0 ) // [Paradox924X] { // Already in another guild. - if ( tsd ) clif_guild_inviteack(tsd,0); + if ( tsd ) clif->guild_inviteack(tsd,0); return 0; } else if( flag == 0 ) {// rejected sd->guild_invite = 0; sd->guild_invite_account = 0; - if( tsd ) clif_guild_inviteack(tsd,1); + if( tsd ) clif->guild_inviteack(tsd,1); } else {// accepted @@ -668,7 +712,7 @@ int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) struct guild* g; int i; - if( (g=guild_search(guild_id)) == NULL ) + if( (g=guild->search(guild_id)) == NULL ) { sd->guild_invite = 0; sd->guild_invite_account = 0; @@ -680,7 +724,7 @@ int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) { sd->guild_invite = 0; sd->guild_invite_account = 0; - if( tsd ) clif_guild_inviteack(tsd,3); + if( tsd ) clif->guild_inviteack(tsd,3); return 0; } @@ -700,23 +744,40 @@ void guild_member_joined(struct map_session_data *sd) { struct guild* g; int i; - g=guild_search(sd->status.guild_id); + g=guild->search(sd->status.guild_id); if (!g) { - guild_request_info(sd->status.guild_id); + guild->request_info(sd->status.guild_id); return; } - if (strcmp(sd->status.name,g->master) == 0) - { // set the Guild Master flag + if (strcmp(sd->status.name,g->master) == 0) { // set the Guild Master flag sd->state.gmaster_flag = g; // prevent Guild Skills from being used directly after relog if( battle_config.guild_skill_relog_delay ) - guild_block_skill(sd, 300000); + guild->block_skill(sd, 300000); } - i = guild_getindex(g, sd->status.account_id, sd->status.char_id); + i = guild->getindex(g, sd->status.account_id, sd->status.char_id); if (i == -1) sd->status.guild_id = 0; - else + else { + g->member[i].sd = sd; + sd->guild = g; + + if( hChSys.ally && hChSys.ally_autojoin ) { + struct guild* sg = NULL; + struct hChSysCh *channel = (struct hChSysCh*)g->channel; + + if( !(channel->banned && idb_exists(channel->banned, sd->status.account_id) ) ) + clif->chsys_join(channel,sd); + for (i = 0; i < MAX_GUILDALLIANCE; i++) { + if( g->alliance[i].opposition == 0 && g->alliance[i].guild_id && (sg = guild->search(g->alliance[i].guild_id) ) ) { + if( !(((struct hChSysCh*)sg->channel)->banned && idb_exists(((struct hChSysCh*)sg->channel)->banned, sd->status.account_id))) + clif->chsys_join((struct hChSysCh*)sg->channel,sd); + } + } + } + + } } /*========================================== @@ -727,7 +788,7 @@ int guild_member_added(int guild_id,int account_id,int char_id,int flag) struct map_session_data *sd= map_id2sd(account_id),*sd2; struct guild *g; - if( (g=guild_search(guild_id))==NULL ) + if( (g=guild->search(guild_id))==NULL ) return 0; if(sd==NULL || sd->guild_invite==0){ @@ -744,24 +805,25 @@ int guild_member_added(int guild_id,int account_id,int char_id,int flag) if (flag == 1) { //failure if( sd2!=NULL ) - clif_guild_inviteack(sd2,3); + clif->guild_inviteack(sd2,3); return 0; } //if all ok add player to guild sd->status.guild_id = g->guild_id; sd->guild_emblem_id = g->emblem_id; + sd->guild = g; //Packets which were sent in the previous 'guild_sent' implementation. - clif_guild_belonginfo(sd,g); - clif_guild_notice(sd,g); + clif->guild_belonginfo(sd,g); + clif->guild_notice(sd,g); //TODO: send new emblem info to others if( sd2!=NULL ) - clif_guild_inviteack(sd2,2); + clif->guild_inviteack(sd2,2); //Next line commented because it do nothing, look at guild_recv_info [LuzZza] - //clif_charnameupdate(sd); //Update display name [Skotlex] + //clif->charnameupdate(sd); //Update display name [Skotlex] return 0; } @@ -775,7 +837,7 @@ int guild_leave(struct map_session_data* sd, int guild_id, int account_id, int c nullpo_ret(sd); - g = guild_search(sd->status.guild_id); + g = sd->guild; if(g==NULL) return 0; @@ -800,7 +862,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i nullpo_ret(sd); - g = guild_search(sd->status.guild_id); + g = sd->guild; if(g==NULL) return 0; @@ -808,7 +870,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i if(sd->status.guild_id!=guild_id) return 0; - if( (ps=guild_getposition(g,sd))<0 || !(g->position[ps].mode&0x0010) ) + if( (ps=guild->getposition(g,sd))<0 || !(g->position[ps].mode&0x0010) ) return 0; //Expulsion permission //Can't leave inside guild castles. @@ -818,7 +880,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i return 0; // find the member and perform expulsion - i = guild_getindex(g, account_id, char_id); + i = guild->getindex(g, account_id, char_id); if( i != -1 && strcmp(g->member[i].name,g->master) != 0 ) //Can't expel the GL! intif_guild_leave(g->guild_id,account_id,char_id,1,mes); @@ -828,42 +890,44 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, const char* name, const char* mes) { int i; - struct guild* g = guild_search(guild_id); + struct guild* g = guild->search(guild_id); struct map_session_data* sd = map_charid2sd(char_id); struct map_session_data* online_member_sd; if(g == NULL) return 0; // no such guild (error!) - i = guild_getindex(g, account_id, char_id); + i = guild->getindex(g, account_id, char_id); if( i == -1 ) return 0; // not a member (inconsistency!) - online_member_sd = guild_getavailablesd(g); + online_member_sd = guild->getavailablesd(g); if(online_member_sd == NULL) return 0; // noone online to inform if(!flag) - clif_guild_leave(online_member_sd, name, mes); + clif->guild_leave(online_member_sd, name, mes); else - clif_guild_expulsion(online_member_sd, name, mes, account_id); + clif->guild_expulsion(online_member_sd, name, mes, account_id); // remove member from guild memset(&g->member[i],0,sizeof(struct guild_member)); - clif_guild_memberlist(online_member_sd); + clif->guild_memberlist(online_member_sd); // update char, if online - if(sd != NULL && sd->status.guild_id == guild_id) - { + if(sd != NULL && sd->status.guild_id == guild_id) { // do stuff that needs the guild_id first, BEFORE we wipe it if (sd->state.storage_flag == 2) //Close the guild storage. storage_guild_storageclose(sd); - guild_send_dot_remove(sd); - + guild->send_dot_remove(sd); + if( hChSys.ally ) { + clif->chsys_quitg(sd); + } sd->status.guild_id = 0; + sd->guild = NULL; sd->guild_emblem_id = 0; - clif_charnameupdate(sd); //Update display name [Skotlex] + clif->charnameupdate(sd); //Update display name [Skotlex] //TODO: send emblem update to self and people around } return 0; @@ -878,14 +942,14 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online) if(sd->status.guild_id <= 0) return 0; - if(!(g = guild_search(sd->status.guild_id))) + if(!(g = sd->guild)) return 0; intif_guild_memberinfoshort(g->guild_id, sd->status.account_id,sd->status.char_id,online,sd->status.base_level,sd->status.class_); if(!online){ - int i=guild_getindex(g,sd->status.account_id,sd->status.char_id); + int i=guild->getindex(g,sd->status.account_id,sd->status.char_id); if(i>=0) g->member[i].sd=NULL; else @@ -895,8 +959,8 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online) if(sd->state.connect_new) { //Note that this works because it is invoked in parse_LoadEndAck before connect_new is cleared. - clif_guild_belonginfo(sd,g); - clif_guild_notice(sd,g); + clif->guild_belonginfo(sd,g); + clif->guild_notice(sd,g); sd->guild_emblem_id = g->emblem_id; } return 0; @@ -906,7 +970,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin { // cleaned up [LuzZza] int i,alv,c,idx=-1,om=0,oldonline=-1; - struct guild *g = guild_search(guild_id); + struct guild *g = guild->search(guild_id); if(g == NULL) return 0; @@ -945,7 +1009,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin g->member[idx].sd = guild_sd_check(guild_id, account_id, char_id); if(oldonline!=online) - clif_guild_memberlogin_notice(g, idx, online); + clif->guild_memberlogin_notice(g, idx, online); if(!g->member[idx].sd) return 0; @@ -958,8 +1022,8 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin g->member[i].sd->bl.m != g->member[idx].sd->bl.m) continue; - clif_guild_xy_single(g->member[idx].sd->fd, g->member[i].sd); - clif_guild_xy_single(g->member[i].sd->fd, g->member[idx].sd); + clif->guild_xy_single(g->member[idx].sd->fd, g->member[i].sd); + clif->guild_xy_single(g->member[i].sd->fd, g->member[idx].sd); } return 0; @@ -975,10 +1039,10 @@ int guild_send_message(struct map_session_data *sd,const char *mes,int len) if(sd->status.guild_id==0) return 0; intif_guild_message(sd->status.guild_id,sd->status.account_id,mes,len); - guild_recv_message(sd->status.guild_id,sd->status.account_id,mes,len); + guild->recv_message(sd->status.guild_id,sd->status.account_id,mes,len); // Chat logging type 'G' / Guild Chat - log_chat(LOG_CHAT_GUILD, sd->status.guild_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); + logs->chat(LOG_CHAT_GUILD, sd->status.guild_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); return 0; } @@ -989,9 +1053,9 @@ int guild_send_message(struct map_session_data *sd,const char *mes,int len) int guild_recv_message(int guild_id,int account_id,const char *mes,int len) { struct guild *g; - if( (g=guild_search(guild_id))==NULL) + if( (g=guild->search(guild_id))==NULL) return 0; - clif_guild_message(g,account_id,mes,len); + clif->guild_message(g,account_id,mes,len); return 0; } @@ -1011,11 +1075,11 @@ int guild_memberposition_changed(struct guild *g,int idx,int pos) nullpo_ret(g); g->member[idx].position=pos; - clif_guild_memberpositionchanged(g,idx); + clif->guild_memberpositionchanged(g,idx); // Update char position in client [LuzZza] if(g->member[idx].sd != NULL) - clif_charnameupdate(g->member[idx].sd); + clif->charnameupdate(g->member[idx].sd); return 0; } @@ -1041,17 +1105,17 @@ int guild_change_position(int guild_id,int idx, *---------------------------------------------------*/ int guild_position_changed(int guild_id,int idx,struct guild_position *p) { - struct guild *g=guild_search(guild_id); + struct guild *g=guild->search(guild_id); int i; if(g==NULL) return 0; memcpy(&g->position[idx],p,sizeof(struct guild_position)); - clif_guild_positionchanged(g,idx); + clif->guild_positionchanged(g,idx); // Update char name in client [LuzZza] for(i=0;i<g->max_member;i++) if(g->member[i].position == idx && g->member[i].sd != NULL) - clif_charnameupdate(g->member[i].sd); + clif->charnameupdate(g->member[i].sd); return 0; } @@ -1074,7 +1138,7 @@ int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) { int i; struct map_session_data *sd; - struct guild *g=guild_search(guild_id); + struct guild *g=guild->search(guild_id); if(g==NULL) return 0; @@ -1083,7 +1147,7 @@ int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) for(i=0;i<g->max_member;i++){ if((sd=g->member[i].sd)!=NULL) - clif_guild_notice(sd,g); + clif->guild_notice(sd,g); } return 0; } @@ -1097,8 +1161,8 @@ int guild_change_emblem(struct map_session_data *sd,int len,const char *data) nullpo_ret(sd); if (battle_config.require_glory_guild && - !((g = guild_search(sd->status.guild_id)) && guild_checkskill(g, GD_GLORYGUILD)>0)) { - clif_skill_fail(sd,GD_GLORYGUILD,USESKILL_FAIL_LEVEL,0); + !((g = sd->guild) && guild->checkskill(g, GD_GLORYGUILD)>0)) { + clif->skill_fail(sd,GD_GLORYGUILD,USESKILL_FAIL_LEVEL,0); return 0; } @@ -1112,7 +1176,7 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) { int i; struct map_session_data *sd; - struct guild *g=guild_search(guild_id); + struct guild *g=guild->search(guild_id); if(g==NULL) return 0; @@ -1123,9 +1187,9 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) for(i=0;i<g->max_member;i++){ if((sd=g->member[i].sd)!=NULL){ sd->guild_emblem_id=emblem_id; - clif_guild_belonginfo(sd,g); - clif_guild_emblem(sd,g); - clif_guild_emblem_area(&sd->bl); + clif->guild_belonginfo(sd,g); + clif->guild_emblem(sd,g); + clif->guild_emblem_area(&sd->bl); } } {// update guardians (mobs) @@ -1142,7 +1206,7 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) if( md == NULL || md->guardian_data == NULL ) continue; md->guardian_data->emblem_id = emblem_id; - clif_guild_emblem_area(&md->bl); + clif->guild_emblem_area(&md->bl); } // update temporary guardians for( i = 0; i < gc->temp_guardians_max; ++i ) @@ -1151,7 +1215,7 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) if( md == NULL || md->guardian_data == NULL ) continue; md->guardian_data->emblem_id = emblem_id; - clif_guild_emblem_area(&md->bl); + clif->guild_emblem_area(&md->bl); } } dbi_destroy(iter); @@ -1159,7 +1223,7 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) {// update npcs (flags or other npcs that used flagemblem to attach to this guild) for( i = 0; i < guild_flags_count; i++ ) { if( guild_flags[i] && guild_flags[i]->u.scr.guild_id == guild_id ) { - clif_guild_emblem_area(&guild_flags[i]->bl); + clif->guild_emblem_area(&guild_flags[i]->bl); } } } @@ -1179,14 +1243,13 @@ static DBData create_expcache(DBKey key, va_list args) c->account_id = sd->status.account_id; c->char_id = sd->status.char_id; c->exp = 0; - return db_ptr2data(c); + return DB->ptr2data(c); } /*==================================================== * Return taxed experience from player sd to guild *---------------------------------------------------*/ -unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) -{ +unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) { struct guild *g; struct guild_expcache *c; int per; @@ -1196,8 +1259,8 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) if (!exp) return 0; if (sd->status.guild_id == 0 || - (g = guild_search(sd->status.guild_id)) == NULL || - (per = guild_getposition(g,sd)) < 0 || + (g = sd->guild) == NULL || + (per = guild->getposition(g,sd)) < 0 || (per = g->position[per].exp_mode) < 1) return 0; @@ -1206,7 +1269,7 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) exp = exp * per / 100; //Otherwise tax everything. - c = db_data2ptr(guild_expcache_db->ensure(guild_expcache_db, db_i2key(sd->status.char_id), create_expcache, sd)); + c = DB->data2ptr(guild_expcache_db->ensure(guild_expcache_db, DB->i2key(sd->status.char_id), create_expcache, sd)); if (c->exp > UINT64_MAX - exp) c->exp = UINT64_MAX; @@ -1226,10 +1289,10 @@ int guild_getexp(struct map_session_data *sd,int exp) struct guild_expcache *c; nullpo_ret(sd); - if (sd->status.guild_id == 0 || guild_search(sd->status.guild_id) == NULL) + if (sd->status.guild_id == 0 || sd->guild == NULL) return 0; - c = db_data2ptr(guild_expcache_db->ensure(guild_expcache_db, db_i2key(sd->status.char_id), create_expcache, sd)); + c = DB->data2ptr(guild_expcache_db->ensure(guild_expcache_db, DB->i2key(sd->status.char_id), create_expcache, sd)); if (c->exp > UINT64_MAX - exp) c->exp = UINT64_MAX; else @@ -1244,12 +1307,12 @@ int guild_skillup(TBL_PC* sd, uint16 skill_id) { struct guild* g; int idx = skill_id - GD_SKILLBASE; - int max = guild_skill_get_max(skill_id); + int max = guild->skill_get_max(skill_id); nullpo_ret(sd); if( idx < 0 || idx >= MAX_GUILDSKILL || // not a guild skill - sd->status.guild_id == 0 || (g=guild_search(sd->status.guild_id)) == NULL || // no guild + sd->status.guild_id == 0 || (g=sd->guild) == NULL || // no guild strcmp(sd->status.name, g->master) ) // not the guild master return 0; @@ -1267,12 +1330,12 @@ int guild_skillup(TBL_PC* sd, uint16 skill_id) int guild_skillupack(int guild_id,uint16 skill_id,int account_id) { struct map_session_data *sd=map_id2sd(account_id); - struct guild *g=guild_search(guild_id); + struct guild *g=guild->search(guild_id); int i; if(g==NULL) return 0; if( sd != NULL ) { - clif_guild_skillup(sd,skill_id,g->skill[skill_id-GD_SKILLBASE].lv); + clif->guild_skillup(sd,skill_id,g->skill[skill_id-GD_SKILLBASE].lv); /* Guild Aura handling */ switch( skill_id ) { @@ -1280,7 +1343,7 @@ int guild_skillupack(int guild_id,uint16 skill_id,int account_id) case GD_GLORYWOUNDS: case GD_SOULCOLD: case GD_HAWKEYES: - guild_guildaura_refresh(sd,skill_id,g->skill[skill_id-GD_SKILLBASE].lv); + guild->aura_refresh(sd,skill_id,g->skill[skill_id-GD_SKILLBASE].lv); break; } } @@ -1288,7 +1351,7 @@ int guild_skillupack(int guild_id,uint16 skill_id,int account_id) // Inform all members for(i=0;i<g->max_member;i++) if((sd=g->member[i].sd)!=NULL) - clif_guild_skillinfo(sd); + clif->guild_skillinfo(sd); return 0; } @@ -1301,11 +1364,11 @@ void guild_guildaura_refresh(struct map_session_data *sd, uint16 skill_id, uint1 return; if( !skill_lv ) return; - if( sd->sc.data[type] && (group = skill_id2group(sd->sc.data[type]->val4)) ) { - skill_delunitgroup(group); + if( sd->sc.data[type] && (group = skill->id2group(sd->sc.data[type]->val4)) ) { + skill->del_unitgroup(group,ALC_MARK); status_change_end(&sd->bl,type,INVALID_TIMER); } - group = skill_unitsetting(&sd->bl,skill_id,skill_lv,sd->bl.x,sd->bl.y,0); + group = skill->unitsetting(&sd->bl,skill_id,skill_lv,sd->bl.x,sd->bl.y,0); if( group ) { sc_start4(&sd->bl,type,100,(battle_config.guild_aura&16)?0:skill_lv,0,0,group->group_id,600000);//duration doesn't matter these status never end with val4 } @@ -1338,7 +1401,7 @@ void guild_block_skill(struct map_session_data *sd, int time) uint16 skill_id[] = { GD_BATTLEORDER, GD_REGENERATION, GD_RESTORE, GD_EMERGENCYCALL }; int i; for (i = 0; i < 4; i++) - skill_blockpc_start_(sd, skill_id[i], time , true); + skill->blockpc_start(sd, skill_id[i], time , true); } /*==================================================== @@ -1353,7 +1416,7 @@ int guild_check_alliance(int guild_id1, int guild_id2, int flag) struct guild *g; int i; - g = guild_search(guild_id1); + g = guild->search(guild_id1); if (g == NULL) return 0; @@ -1370,7 +1433,7 @@ int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) int i; if(agit_flag || agit2_flag) { // Disable alliance creation during woe [Valaris] - clif_displaymessage(sd->fd,msg_txt(676)); //"Alliances cannot be made during Guild Wars!" + clif->message(sd->fd,msg_txt(676)); //"Alliances cannot be made during Guild Wars!" return 0; } // end addition [Valaris] @@ -1380,8 +1443,8 @@ int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) if(tsd==NULL || tsd->status.guild_id<=0) return 0; - g[0]=guild_search(sd->status.guild_id); - g[1]=guild_search(tsd->status.guild_id); + g[0]=sd->guild; + g[1]=tsd->guild; if(g[0]==NULL || g[1]==NULL) return 0; @@ -1391,23 +1454,23 @@ int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) return 0; if( guild_get_alliance_count(g[0],0) >= battle_config.max_guild_alliance ) { - clif_guild_allianceack(sd,4); + clif->guild_allianceack(sd,4); return 0; } if( guild_get_alliance_count(g[1],0) >= battle_config.max_guild_alliance ) { - clif_guild_allianceack(sd,3); + clif->guild_allianceack(sd,3); return 0; } if( tsd->guild_alliance>0 ){ - clif_guild_allianceack(sd,1); + clif->guild_allianceack(sd,1); return 0; } for (i = 0; i < MAX_GUILDALLIANCE; i++) { // check if already allied if( g[0]->alliance[i].guild_id==tsd->status.guild_id && g[0]->alliance[i].opposition==0){ - clif_guild_allianceack(sd,0); + clif->guild_allianceack(sd,0); return 0; } } @@ -1415,7 +1478,7 @@ int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) tsd->guild_alliance=sd->status.guild_id; tsd->guild_alliance_account=sd->status.account_id; - clif_guild_reqalliance(tsd,sd->status.account_id,g[0]->name); + clif->guild_reqalliance(tsd,sd->status.account_id,g[0]->name); return 0; } @@ -1429,7 +1492,7 @@ int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) nullpo_ret(sd); tsd= map_id2sd( account_id ); if (!tsd) { //Character left? Cancel alliance. - clif_guild_allianceack(sd,3); + clif->guild_allianceack(sd,3); return 0; } @@ -1440,17 +1503,17 @@ int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) int i; struct guild *g, *tg; // Reconfirm the number of alliance - g=guild_search(sd->status.guild_id); - tg=guild_search(tsd->status.guild_id); + g=sd->guild; + tg=tsd->guild; if(g==NULL || guild_get_alliance_count(g,0) >= battle_config.max_guild_alliance){ - clif_guild_allianceack(sd,4); - clif_guild_allianceack(tsd,3); + clif->guild_allianceack(sd,4); + clif->guild_allianceack(tsd,3); return 0; } if(tg==NULL || guild_get_alliance_count(tg,0) >= battle_config.max_guild_alliance){ - clif_guild_allianceack(sd,3); - clif_guild_allianceack(tsd,4); + clif->guild_allianceack(sd,3); + clif->guild_allianceack(tsd,4); return 0; } @@ -1475,7 +1538,7 @@ int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) sd->guild_alliance=0; sd->guild_alliance_account=0; if(tsd!=NULL) - clif_guild_allianceack(tsd,3); + clif->guild_allianceack(tsd,3); } return 0; } @@ -1488,7 +1551,7 @@ int guild_delalliance(struct map_session_data *sd,int guild_id,int flag) nullpo_ret(sd); if(agit_flag || agit2_flag) { // Disable alliance breaking during woe [Valaris] - clif_displaymessage(sd->fd,msg_txt(677)); //"Alliances cannot be broken during Guild Wars!" + clif->message(sd->fd,msg_txt(677)); //"Alliances cannot be broken during Guild Wars!" return 0; } // end addition [Valaris] @@ -1506,7 +1569,7 @@ int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) nullpo_ret(sd); - g=guild_search(sd->status.guild_id); + g=sd->guild; if(g==NULL || tsd==NULL) return 0; @@ -1515,14 +1578,14 @@ int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) return 0; if( guild_get_alliance_count(g,1) >= battle_config.max_guild_alliance ) { - clif_guild_oppositionack(sd,1); + clif->guild_oppositionack(sd,1); return 0; } for (i = 0; i < MAX_GUILDALLIANCE; i++) { // checking relations if(g->alliance[i].guild_id==tsd->status.guild_id){ if (g->alliance[i].opposition == 1) { // check if not already hostile - clif_guild_oppositionack(sd,2); + clif->guild_oppositionack(sd,2); return 0; } if(agit_flag || agit2_flag) // Prevent the changing of alliances to oppositions during WoE. @@ -1557,8 +1620,8 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id sd[0] = map_id2sd(account_id1); sd[1] = map_id2sd(account_id2); - g[0]=guild_search(guild_id1); - g[1]=guild_search(guild_id2); + g[0]=guild->search(guild_id1); + g[1]=guild->search(guild_id2); if(sd[0]!=NULL && (flag&0x0f)==0){ sd[0]->guild_alliance=0; @@ -1568,18 +1631,24 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id if (flag & 0x70) { // failure for(i=0;i<2-(flag&1);i++) if( sd[i]!=NULL ) - clif_guild_allianceack(sd[i],((flag>>4)==i+1)?3:4); + clif->guild_allianceack(sd[i],((flag>>4)==i+1)?3:4); return 0; } + if( g[0] && g[1] && hChSys.ally && ( flag & 1 ) == 0 ) { + if( !(flag & 0x08) ) { + if( hChSys.ally_autojoin ) + clif->chsys_gjoin(g[0],g[1]); + } else { + clif->chsys_gleave(g[0],g[1]); + } + } + if (!(flag & 0x08)) { // new relationship - for(i=0;i<2-(flag&1);i++) - { - if(g[i]!=NULL) - { + for(i=0;i<2-(flag&1);i++) { + if(g[i]!=NULL) { ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 ); - if( j < MAX_GUILDALLIANCE ) - { + if( j < MAX_GUILDALLIANCE ) { g[i]->alliance[j].guild_id=guild_id[1-i]; memcpy(g[i]->alliance[j].name,guild_name[1-i],NAME_LENGTH); g[i]->alliance[j].opposition=flag&1; @@ -1587,25 +1656,23 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id } } } else { // remove relationship - for(i=0;i<2-(flag&1);i++) - { - if(g[i]!=NULL) - { + for(i=0;i<2-(flag&1);i++) { + if( g[i] != NULL ) { ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == guild_id[1-i] && g[i]->alliance[j].opposition == (flag&1) ); if( j < MAX_GUILDALLIANCE ) g[i]->alliance[j].guild_id = 0; } if (sd[i] != NULL) // notify players - clif_guild_delalliance(sd[i],guild_id[1-i],(flag&1)); + clif->guild_delalliance(sd[i],guild_id[1-i],(flag&1)); } } if ((flag & 0x0f) == 0) { // alliance notification if( sd[1]!=NULL ) - clif_guild_allianceack(sd[1],2); + clif->guild_allianceack(sd[1],2); } else if ((flag & 0x0f) == 1) { // enemy notification if( sd[0]!=NULL ) - clif_guild_oppositionack(sd[0],0); + clif->guild_oppositionack(sd[0],0); } @@ -1614,7 +1681,7 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id if(g[i]!=NULL) for(j=0;j<g[i]->max_member;j++) if((sd=g[i]->member[j].sd)!=NULL) - clif_guild_allianceinfo(sd); + clif->guild_allianceinfo(sd); } return 0; } @@ -1625,7 +1692,7 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id */ int guild_broken_sub(DBKey key, DBData *data, va_list ap) { - struct guild *g = db_data2ptr(data); + struct guild *g = DB->data2ptr(data); int guild_id=va_arg(ap,int); int i,j; struct map_session_data *sd=NULL; @@ -1636,7 +1703,7 @@ int guild_broken_sub(DBKey key, DBData *data, va_list ap) if(g->alliance[i].guild_id==guild_id){ for(j=0;j<g->max_member;j++) if( (sd=g->member[j].sd)!=NULL ) - clif_guild_delalliance(sd,guild_id,g->alliance[i].opposition); + clif->guild_delalliance(sd,guild_id,g->alliance[i].opposition); intif_guild_alliance(g->guild_id, guild_id,0,0,g->alliance[i].opposition|8); g->alliance[i].guild_id=0; } @@ -1650,20 +1717,20 @@ int guild_broken_sub(DBKey key, DBData *data, va_list ap) */ int castle_guild_broken_sub(DBKey key, DBData *data, va_list ap) { - char name[EVENT_NAME_LENGTH]; - struct guild_castle *gc = db_data2ptr(data); + struct guild_castle *gc = DB->data2ptr(data); int guild_id = va_arg(ap, int); nullpo_ret(gc); if (gc->guild_id == guild_id) { + char name[EVENT_NAME_LENGTH]; // We call castle_event::OnGuildBreak of all castles of the guild // You can set all castle_events in the 'db/castle_db.txt' safestrncpy(name, gc->castle_event, sizeof(name)); npc_event_do(strcat(name, "::OnGuildBreak")); //Save the new 'owner', this should invoke guardian clean up and other such things. - guild_castledatasave(gc->castle_id, 1, 0); + guild->castledatasave(gc->castle_id, 1, 0); } return 0; } @@ -1671,7 +1738,7 @@ int castle_guild_broken_sub(DBKey key, DBData *data, va_list ap) //Invoked on /breakguild "Guild name" int guild_broken(int guild_id,int flag) { - struct guild *g = guild_search(guild_id); + struct guild *g = guild->search(guild_id); struct map_session_data *sd = NULL; int i; @@ -1683,14 +1750,20 @@ int guild_broken(int guild_id,int flag) if(sd->state.storage_flag == 2) storage_guild_storage_quit(sd,1); sd->status.guild_id=0; - clif_guild_broken(g->member[i].sd,0); - clif_charnameupdate(sd); // [LuzZza] + sd->guild = NULL; + clif->guild_broken(g->member[i].sd,0); + clif->charnameupdate(sd); // [LuzZza] } } guild_db->foreach(guild_db,guild_broken_sub,guild_id); castle_db->foreach(castle_db,castle_guild_broken_sub,guild_id); guild_storage_delete(guild_id); + if( hChSys.ally ) { + if( g->channel != NULL ) { + clif->chsys_delete(( struct hChSysCh * )g->channel); + } + } idb_remove(guild_db,guild_id); return 0; } @@ -1704,7 +1777,7 @@ int guild_gm_change(int guild_id, struct map_session_data *sd) if (sd->status.guild_id != guild_id) return 0; - g=guild_search(guild_id); + g=guild->search(guild_id); nullpo_ret(g); @@ -1723,7 +1796,7 @@ int guild_gm_changed(int guild_id, int account_id, int char_id) struct guild_member gm; int pos, i; - g=guild_search(guild_id); + g=guild->search(guild_id); if (!g) return 0; @@ -1743,18 +1816,16 @@ int guild_gm_changed(int guild_id, int account_id, int char_id) g->member[0].position = 0; //Position 0: guild Master. strcpy(g->master, g->member[0].name); - if (g->member[pos].sd && g->member[pos].sd->fd) - { - clif_displaymessage(g->member[pos].sd->fd, msg_txt(678)); //"You no longer are the Guild Master." + if (g->member[pos].sd && g->member[pos].sd->fd) { + clif->message(g->member[pos].sd->fd, msg_txt(678)); //"You no longer are the Guild Master." g->member[pos].sd->state.gmaster_flag = 0; } - if (g->member[0].sd && g->member[0].sd->fd) - { - clif_displaymessage(g->member[0].sd->fd, msg_txt(679)); //"You have become the Guild Master!" + if (g->member[0].sd && g->member[0].sd->fd) { + clif->message(g->member[0].sd->fd, msg_txt(679)); //"You have become the Guild Master!" g->member[0].sd->state.gmaster_flag = g; //Block his skills for 5 minutes to prevent abuse. - guild_block_skill(g->member[0].sd, 300000); + guild->block_skill(g->member[0].sd, 300000); } // announce the change to all guild members @@ -1762,8 +1833,8 @@ int guild_gm_changed(int guild_id, int account_id, int char_id) { if( g->member[i].sd && g->member[i].sd->fd ) { - clif_guild_basicinfo(g->member[i].sd); - clif_guild_memberlist(g->member[i].sd); + clif->guild_basicinfo(g->member[i].sd); + clif->guild_memberlist(g->member[i].sd); } } @@ -1780,7 +1851,7 @@ int guild_break(struct map_session_data *sd,char *name) nullpo_ret(sd); - if( (g=guild_search(sd->status.guild_id))==NULL ) + if( (g=sd->guild)==NULL ) return 0; if(strcmp(g->name,name)!=0) return 0; @@ -1793,7 +1864,7 @@ int guild_break(struct map_session_data *sd,char *name) break; } if(i<g->max_member){ - clif_guild_broken(sd,2); + clif->guild_broken(sd,2); return 0; } @@ -1837,7 +1908,7 @@ void guild_castle_map_init(void) */ int guild_castledatasave(int castle_id, int index, int value) { - struct guild_castle *gc = guild_castle_search(castle_id); + struct guild_castle *gc = guild->castle_search(castle_id); if (gc == NULL) { ShowWarning("guild_castledatasave: guild castle '%d' not found\n", castle_id); @@ -1889,15 +1960,15 @@ int guild_castledatasave(int castle_id, int index, int value) } if (!intif_guild_castle_datasave(castle_id, index, value)) { - guild_castle_reconnect(castle_id, index, value); + guild->castle_reconnect(castle_id, index, value); } return 0; } void guild_castle_reconnect_sub(void *key, void *data, va_list ap) { - int castle_id = GetWord((int)__64BPRTSIZE(key), 0); - int index = GetWord((int)__64BPRTSIZE(key), 1); + int castle_id = GetWord((int)__64BPTRSIZE(key), 0); + int index = GetWord((int)__64BPTRSIZE(key), 1); intif_guild_castle_datasave(castle_id, index, *(int *)data); aFree(data); } @@ -1918,7 +1989,7 @@ void guild_castle_reconnect(int castle_id, int index, int value) int *data; CREATE(data, int, 1); *data = value; - linkdb_replace(&gc_save_pending, (void*)__64BPRTSIZE((MakeDWord(castle_id, index))), data); + linkdb_replace(&gc_save_pending, (void*)__64BPTRSIZE((MakeDWord(castle_id, index))), data); } } @@ -1938,26 +2009,24 @@ int guild_castledataloadack(int len, struct guild_castle *gc) if( ev < 0 ) { //No castles owned, invoke OnAgitInit as it is. npc_event_doall("OnAgitInit"); npc_event_doall("OnAgitInit2"); - } - else // load received castles into memory, one by one - for( i = 0; i < n; i++, gc++ ) - { - struct guild_castle *c = guild_castle_search(gc->castle_id); - if (!c) { - ShowError("guild_castledataloadack: castle id=%d not found.\n", gc->castle_id); - continue; - } + } else { // load received castles into memory, one by one + for( i = 0; i < n; i++, gc++ ) { + struct guild_castle *c = guild->castle_search(gc->castle_id); + if (!c) { + ShowError("guild_castledataloadack: castle id=%d not found.\n", gc->castle_id); + continue; + } - // update map-server castle data with new info - memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - offsetof(struct guild_castle, guild_id)); + // update map-server castle data with new info + memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - offsetof(struct guild_castle, guild_id)); - if( c->guild_id ) - { - if( i != ev ) - guild_request_info(c->guild_id); - else { // last owned one - guild_npc_request_info(c->guild_id, "::OnAgitInit"); - guild_npc_request_info(c->guild_id, "::OnAgitInit2"); + if( c->guild_id ) { + if( i != ev ) + guild->request_info(c->guild_id); + else { // last owned one + guild->npc_request_info(c->guild_id, "::OnAgitInit"); + guild->npc_request_info(c->guild_id, "::OnAgitInit2"); + } } } } @@ -2021,7 +2090,7 @@ int guild_checkcastles(struct guild *g) bool guild_isallied(int guild_id, int guild_id2) { int i; - struct guild* g = guild_search(guild_id); + struct guild* g = guild->search(guild_id); nullpo_ret(g); ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 ); @@ -2076,7 +2145,7 @@ void guild_flag_remove(struct npc_data *nd) { */ static int eventlist_db_final(DBKey key, DBData *data, va_list ap) { struct eventlist *next = NULL; - struct eventlist *current = db_data2ptr(data); + struct eventlist *current = DB->data2ptr(data); while (current != NULL) { next = current->next; aFree(current); @@ -2089,7 +2158,7 @@ static int eventlist_db_final(DBKey key, DBData *data, va_list ap) { * @see DBApply */ static int guild_expcache_db_final(DBKey key, DBData *data, va_list ap) { - ers_free(expcache_ers, db_data2ptr(data)); + ers_free(expcache_ers, DB->data2ptr(data)); return 0; } @@ -2097,7 +2166,7 @@ static int guild_expcache_db_final(DBKey key, DBData *data, va_list ap) { * @see DBApply */ static int guild_castle_db_final(DBKey key, DBData *data, va_list ap) { - struct guild_castle* gc = db_data2ptr(data); + struct guild_castle* gc = DB->data2ptr(data); if( gc->temp_guardians ) aFree(gc->temp_guardians); aFree(gc); @@ -2124,10 +2193,10 @@ void do_init_guild(void) { guild_flags_count = 0; - sv_readdb(db_path, "castle_db.txt", ',', 4, 5, -1, &guild_read_castledb); + sv->readdb(db_path, "castle_db.txt", ',', 4, 5, -1, &guild_read_castledb); memset(guild_skill_tree,0,sizeof(guild_skill_tree)); - sv_readdb(db_path, "guild_skill_tree.txt", ',', 2+MAX_GUILD_SKILL_REQUIRE*2, 2+MAX_GUILD_SKILL_REQUIRE*2, -1, &guild_read_guildskill_tree_db); //guild skill tree [Komurka] + sv->readdb(db_path, "guild_skill_tree.txt", ',', 2+MAX_GUILD_SKILL_REQUIRE*2, 2+MAX_GUILD_SKILL_REQUIRE*2, -1, &guild_read_guildskill_tree_db); //guild skill tree [Komurka] add_timer_func_list(guild_payexp_timer,"guild_payexp_timer"); add_timer_func_list(guild_send_xy_timer, "guild_send_xy_timer"); @@ -2136,6 +2205,15 @@ void do_init_guild(void) { } void do_final_guild(void) { + DBIterator *iter = db_iterator(guild_db); + struct guild *g; + + for( g = dbi_first(iter); dbi_exists(iter); g = dbi_next(iter) ) { + if( g->channel != NULL ) + clif->chsys_delete((struct hChSysCh *)g->channel); + } + + dbi_destroy(iter); db_destroy(guild_db); castle_db->destroy(castle_db,guild_castle_db_final); @@ -2145,3 +2223,86 @@ void do_final_guild(void) { aFree(guild_flags);/* never empty; created on boot */ } +void guild_defaults(void) { + guild = &guild_s; + + guild->init = do_init_guild; + guild->final = do_final_guild; + /* */ + guild->skill_get_max = guild_skill_get_max; + /* */ + guild->checkskill = guild_checkskill; + guild->check_skill_require = guild_check_skill_require; + guild->checkcastles = guild_checkcastles; + guild->isallied = guild_isallied; + /* */ + guild->search = guild_search; + guild->searchname = guild_searchname; + guild->castle_search = guild_castle_search; + /* */ + guild->mapname2gc = guild_mapname2gc; + guild->mapindex2gc = guild_mapindex2gc; + /* */ + guild->getavailablesd = guild_getavailablesd; + guild->getindex = guild_getindex; + guild->getposition = guild_getposition; + guild->payexp = guild_payexp; + guild->getexp = guild_getexp; + /* */ + guild->create = guild_create; + guild->created = guild_created; + guild->request_info = guild_request_info; + guild->recv_noinfo = guild_recv_noinfo; + guild->recv_info = guild_recv_info; + guild->npc_request_info = guild_npc_request_info; + guild->invite = guild_invite; + guild->reply_invite = guild_reply_invite; + guild->member_joined = guild_member_joined; + guild->member_added = guild_member_added; + guild->leave = guild_leave; + guild->member_withdraw = guild_member_withdraw; + guild->expulsion = guild_expulsion; + guild->skillup = guild_skillup; + guild->block_skill = guild_block_skill; + guild->reqalliance = guild_reqalliance; + guild->reply_reqalliance = guild_reply_reqalliance; + guild->allianceack = guild_allianceack; + guild->delalliance = guild_delalliance; + guild->opposition = guild_opposition; + guild->check_alliance = guild_check_alliance; + /* */ + guild->send_memberinfoshort = guild_send_memberinfoshort; + guild->recv_memberinfoshort = guild_recv_memberinfoshort; + guild->change_memberposition = guild_change_memberposition; + guild->memberposition_changed = guild_memberposition_changed; + guild->change_position = guild_change_position; + guild->position_changed = guild_position_changed; + guild->change_notice = guild_change_notice; + guild->notice_changed = guild_notice_changed; + guild->change_emblem = guild_change_emblem; + guild->emblem_changed = guild_emblem_changed; + guild->send_message = guild_send_message; + guild->recv_message = guild_recv_message; + guild->send_dot_remove = guild_send_dot_remove; + guild->skillupack = guild_skillupack; + guild->dobreak = guild_break; + guild->broken = guild_broken; + guild->gm_change = guild_gm_change; + guild->gm_changed = guild_gm_changed; + /* */ + guild->castle_map_init = guild_castle_map_init; + guild->castledatasave = guild_castledatasave; + guild->castledataloadack = guild_castledataloadack; + guild->castle_reconnect = guild_castle_reconnect; + /* */ + guild->agit_start = guild_agit_start; + guild->agit_end = guild_agit_end; + guild->agit2_start = guild_agit2_start; + guild->agit2_end = guild_agit2_end; + /* guild flag cachin */ + guild->flag_add = guild_flag_add; + guild->flag_remove = guild_flag_remove; + guild->flags_clear = guild_flags_clear; + /* guild aura */ + guild->aura_refresh = guild_guildaura_refresh; +} |