diff options
Diffstat (limited to 'src/map/guild.c')
-rw-r--r-- | src/map/guild.c | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/map/guild.c b/src/map/guild.c index dbb59c334..73d209653 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -368,7 +368,7 @@ int guild_send_xy_timer_sub(DBKey key,void *data,va_list ap) struct guild *g=(struct guild *)data; int i; - nullpo_retr(0, g); + nullpo_ret(g); for(i=0;i<g->max_member;i++){ //struct map_session_data* sd = g->member[i].sd; @@ -402,7 +402,7 @@ int guild_create(struct map_session_data *sd, const char *name) { char tname[NAME_LENGTH]; struct guild_member m; - nullpo_retr(0, sd); + nullpo_ret(sd); safestrncpy(tname, name, NAME_LENGTH); if( strlen(trim(tname)) == 0 ) @@ -480,7 +480,7 @@ int guild_check_member(struct guild *g) struct map_session_data *sd; struct s_mapiterator* iter; - nullpo_retr(0, g); + nullpo_ret(g); iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) @@ -526,7 +526,7 @@ int guild_recv_info(struct guild *sg) struct map_session_data *sd; bool guild_new = false; - nullpo_retr(0, sg); + nullpo_ret(sg); if((g = (struct guild*)idb_get(guild_db,sg->guild_id))==NULL) { @@ -616,7 +616,7 @@ int guild_invite(struct map_session_data *sd,struct map_session_data *tsd) struct guild *g; int i; - nullpo_retr(0, sd); + nullpo_ret(sd); g=guild_search(sd->status.guild_id); @@ -666,7 +666,7 @@ int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) { struct map_session_data* tsd; - nullpo_retr(0, sd); + nullpo_ret(sd); // subsequent requests may override the value if( sd->guild_invite != guild_id ) @@ -794,7 +794,7 @@ int guild_leave(struct map_session_data* sd, int guild_id, int account_id, int c { struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); g = guild_search(sd->status.guild_id); @@ -817,7 +817,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i struct guild *g; int i,ps; - nullpo_retr(0, sd); + nullpo_ret(sd); g = guild_search(sd->status.guild_id); @@ -892,7 +892,7 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online) { // cleaned up [LuzZza] struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->status.guild_id <= 0) return 0; @@ -986,7 +986,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin // ギルド会話送信 int guild_send_message(struct map_session_data *sd,const char *mes,int len) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->status.guild_id==0) return 0; @@ -1016,7 +1016,7 @@ int guild_change_memberposition(int guild_id,int account_id,int char_id,int idx) // ギルドメンバの役職変更通知 int guild_memberposition_changed(struct guild *g,int idx,int pos) { - nullpo_retr(0, g); + nullpo_ret(g); g->member[idx].position=pos; clif_guild_memberpositionchanged(g,idx); @@ -1059,7 +1059,7 @@ int guild_position_changed(int guild_id,int idx,struct guild_position *p) // ギルド告知変更 int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(guild_id!=sd->status.guild_id) return 0; @@ -1087,7 +1087,7 @@ int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) int guild_change_emblem(struct map_session_data *sd,int len,const char *data) { struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if (battle_config.require_glory_guild && !((g = guild_search(sd->status.guild_id)) && guild_checkskill(g, GD_GLORYGUILD)>0)) { @@ -1181,7 +1181,7 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) struct guild_expcache *c; int per; - nullpo_retr(0, sd); + nullpo_ret(sd); if (!exp) return 0; @@ -1211,7 +1211,7 @@ int guild_getexp(struct map_session_data *sd,int exp) { struct guild *g; struct guild_expcache *c; - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL) return 0; @@ -1231,7 +1231,7 @@ int guild_skillup(TBL_PC* sd, int skill_num) int idx = skill_num - GD_SKILLBASE; int max = guild_skill_get_max(skill_num); - nullpo_retr(0, sd); + nullpo_ret(sd); if( idx < 0 || idx >= MAX_GUILDSKILL || // not a guild skill sd->status.guild_id == 0 || (g=guild_search(sd->status.guild_id)) == NULL || // no guild @@ -1267,7 +1267,7 @@ int guild_get_alliance_count(struct guild *g,int flag) { int i,c; - nullpo_retr(0, g); + nullpo_ret(g); for(i=c=0;i<MAX_GUILDALLIANCE;i++){ if( g->alliance[i].guild_id>0 && @@ -1313,7 +1313,7 @@ int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) } // end addition [Valaris] - nullpo_retr(0, sd); + nullpo_ret(sd); if(tsd==NULL || tsd->status.guild_id<=0) return 0; @@ -1361,7 +1361,7 @@ int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) { struct map_session_data *tsd; - nullpo_retr(0, sd); + nullpo_ret(sd); tsd= map_id2sd( account_id ); if (!tsd) { //Character left? Cancel alliance. clif_guild_allianceack(sd,3); @@ -1418,7 +1418,7 @@ int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) // ギルド関係解消 int guild_delalliance(struct map_session_data *sd,int guild_id,int flag) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(agit_flag || agit2_flag) { // Disable alliance breaking during woe [Valaris] clif_displaymessage(sd->fd,"Alliances cannot be broken during Guild Wars!"); @@ -1435,7 +1435,7 @@ int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) struct guild *g; int i; - nullpo_retr(0, sd); + nullpo_ret(sd); g=guild_search(sd->status.guild_id); if(g==NULL || tsd==NULL) @@ -1555,7 +1555,7 @@ int guild_broken_sub(DBKey key,void *data,va_list ap) int i,j; struct map_session_data *sd=NULL; - nullpo_retr(0, g); + nullpo_ret(g); for(i=0;i<MAX_GUILDALLIANCE;i++){ // 関係を破棄 if(g->alliance[i].guild_id==guild_id){ @@ -1575,7 +1575,7 @@ int castle_guild_broken_sub(DBKey key,void *data,va_list ap) struct guild_castle *gc=(struct guild_castle *)data; int guild_id=va_arg(ap,int); - nullpo_retr(0, gc); + nullpo_ret(gc); if (gc->guild_id == guild_id) { //Save the new 'owner', this should invoke guardian clean up and other such things. @@ -1629,14 +1629,14 @@ int guild_broken(int guild_id,int flag) int guild_gm_change(int guild_id, struct map_session_data *sd) { struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->status.guild_id != guild_id) return 0; g=guild_search(guild_id); - nullpo_retr(0, g); + nullpo_ret(g); if (strcmp(g->master, sd->status.name) == 0) //Nothing to change. return 0; @@ -1695,7 +1695,7 @@ int guild_break(struct map_session_data *sd,char *name) struct guild *g; int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if( (g=guild_search(sd->status.guild_id))==NULL ) return 0; @@ -1856,7 +1856,7 @@ int guild_castlealldataload(int len,struct guild_castle *gc) int n = (len-4) / sizeof(struct guild_castle); int ev; - nullpo_retr(0, gc); + nullpo_ret(gc); //Last owned castle in the list invokes ::OnAgitinit for( i = n-1; i >= 0 && !(gc[i].guild_id); --i ); @@ -1967,7 +1967,7 @@ bool guild_isallied(int guild_id, int guild_id2) { int i; struct guild* g = guild_search(guild_id); - nullpo_retr(0, g); + nullpo_ret(g); ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 ); return( i < MAX_GUILDALLIANCE && g->alliance[i].opposition == 0 ); |