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-rw-r--r--src/map/guild.c12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index 90f9c4a88..eb9dfbd01 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -1969,41 +1969,37 @@ int guild_castledataloadack(int len, struct guild_castle *gc)
/*====================================================
* Start normal woe and triggers all npc OnAgitStart
*---------------------------------------------------*/
-int guild_agit_start(void)
+void guild_agit_start(void)
{ // Run All NPC_Event[OnAgitStart]
int c = npc_event_doall("OnAgitStart");
ShowStatus("NPC_Event:[OnAgitStart] Run (%d) Events by @AgitStart.\n",c);
- return 0;
}
/*====================================================
* End normal woe and triggers all npc OnAgitEnd
*---------------------------------------------------*/
-int guild_agit_end(void)
+void guild_agit_end(void)
{ // Run All NPC_Event[OnAgitEnd]
int c = npc_event_doall("OnAgitEnd");
ShowStatus("NPC_Event:[OnAgitEnd] Run (%d) Events by @AgitEnd.\n",c);
- return 0;
}
/*====================================================
* Start woe2 and triggers all npc OnAgitStart2
*---------------------------------------------------*/
-int guild_agit2_start(void)
+void guild_agit2_start(void)
{ // Run All NPC_Event[OnAgitStart2]
int c = npc_event_doall("OnAgitStart2");
ShowStatus("NPC_Event:[OnAgitStart2] Run (%d) Events by @AgitStart2.\n",c);
- return 0;
}
/*====================================================
* End woe2 and triggers all npc OnAgitEnd2
*---------------------------------------------------*/
-int guild_agit2_end(void)
+void guild_agit2_end(void)
{ // Run All NPC_Event[OnAgitEnd2]
int c = npc_event_doall("OnAgitEnd2");
ShowStatus("NPC_Event:[OnAgitEnd2] Run (%d) Events by @AgitEnd2.\n",c);
- return 0;
}
// How many castles does this guild have?