diff options
Diffstat (limited to 'src/map/guild.c')
-rw-r--r-- | src/map/guild.c | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/map/guild.c b/src/map/guild.c index f4f0c0528..f14ee4611 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -230,7 +230,7 @@ struct map_session_data* guild_getavailablesd(struct guild* g) } /// lookup: player AID/CID -> member index -int guild_getindex(struct guild *g,int account_id,int char_id) +int guild_getindex(const struct guild *g, int account_id, int char_id) { int i; @@ -433,7 +433,7 @@ int guild_npc_request_info(int guild_id,const char *event) } //Confirmation of the character belongs to guild -int guild_check_member(struct guild *g) +int guild_check_member(const struct guild *g) { int i; struct map_session_data *sd; @@ -475,7 +475,8 @@ int guild_recv_noinfo(int guild_id) } //Get and display information for all member -int guild_recv_info(struct guild *sg) { +int guild_recv_info(const struct guild *sg) +{ struct guild *g,before; int i,bm,m; DBData data; @@ -1126,7 +1127,7 @@ int guild_change_position(int guild_id,int idx,int mode,int exp_mode,const char /*==================================================== * Notification of member has changed his guild title *---------------------------------------------------*/ -int guild_position_changed(int guild_id,int idx,struct guild_position *p) +int guild_position_changed(int guild_id, int idx, const struct guild_position *p) { struct guild *g=guild->search(guild_id); int i; @@ -1883,7 +1884,8 @@ int guild_gm_changed(int guild_id, int account_id, int char_id) /*==================================================== * Guild disbanded *---------------------------------------------------*/ -int guild_break(struct map_session_data *sd,char *name) { +int guild_break(struct map_session_data *sd, const char *name) +{ struct guild *g; struct unit_data *ud; int i; @@ -2064,7 +2066,7 @@ void guild_castle_reconnect(int castle_id, int index, int value) } // Load castle data then invoke OnAgitInit* on last -int guild_castledataloadack(int len, struct guild_castle *gc) +int guild_castledataloadack(int len, const struct guild_castle *gc) { int i; int n = (len-4) / sizeof(struct guild_castle); |