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-rw-r--r--src/map/guild.c14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index f4f0c0528..f14ee4611 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -230,7 +230,7 @@ struct map_session_data* guild_getavailablesd(struct guild* g)
}
/// lookup: player AID/CID -> member index
-int guild_getindex(struct guild *g,int account_id,int char_id)
+int guild_getindex(const struct guild *g, int account_id, int char_id)
{
int i;
@@ -433,7 +433,7 @@ int guild_npc_request_info(int guild_id,const char *event)
}
//Confirmation of the character belongs to guild
-int guild_check_member(struct guild *g)
+int guild_check_member(const struct guild *g)
{
int i;
struct map_session_data *sd;
@@ -475,7 +475,8 @@ int guild_recv_noinfo(int guild_id)
}
//Get and display information for all member
-int guild_recv_info(struct guild *sg) {
+int guild_recv_info(const struct guild *sg)
+{
struct guild *g,before;
int i,bm,m;
DBData data;
@@ -1126,7 +1127,7 @@ int guild_change_position(int guild_id,int idx,int mode,int exp_mode,const char
/*====================================================
* Notification of member has changed his guild title
*---------------------------------------------------*/
-int guild_position_changed(int guild_id,int idx,struct guild_position *p)
+int guild_position_changed(int guild_id, int idx, const struct guild_position *p)
{
struct guild *g=guild->search(guild_id);
int i;
@@ -1883,7 +1884,8 @@ int guild_gm_changed(int guild_id, int account_id, int char_id)
/*====================================================
* Guild disbanded
*---------------------------------------------------*/
-int guild_break(struct map_session_data *sd,char *name) {
+int guild_break(struct map_session_data *sd, const char *name)
+{
struct guild *g;
struct unit_data *ud;
int i;
@@ -2064,7 +2066,7 @@ void guild_castle_reconnect(int castle_id, int index, int value)
}
// Load castle data then invoke OnAgitInit* on last
-int guild_castledataloadack(int len, struct guild_castle *gc)
+int guild_castledataloadack(int len, const struct guild_castle *gc)
{
int i;
int n = (len-4) / sizeof(struct guild_castle);