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-rw-r--r--src/map/guild.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index c5ce246b1..74d2a1978 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -86,8 +86,7 @@ int guild_checkskill(struct guild *g,int id)
/*==========================================
* guild_skill_tree.txt reading - from jA [Komurka]
- *------------------------------------------
- */
+ *------------------------------------------*/
int guild_read_guildskill_tree_db(void)
{
int i,k,id=0,ln=0;
@@ -131,8 +130,7 @@ int guild_read_guildskill_tree_db(void)
/*==========================================
* Guild skill check - from jA [Komurka]
- *------------------------------------------
- */
+ *------------------------------------------*/
int guild_check_skill_require(struct guild *g,int id)
{
int i;
@@ -1118,7 +1116,8 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data)
return 0;
}
-static void* create_expcache(DBKey key, va_list args) {
+static void* create_expcache(DBKey key, va_list args)
+{
struct guild_expcache *c;
struct map_session_data *sd = va_arg(args, struct map_session_data*);
@@ -1233,7 +1232,8 @@ int guild_get_alliance_count(struct guild *g,int flag)
}
// Blocks all guild skills which have a common delay time.
-void guild_block_skill(struct map_session_data *sd, int time) {
+void guild_block_skill(struct map_session_data *sd, int time)
+{
int skill_num[] = { GD_BATTLEORDER, GD_REGENERATION, GD_RESTORE, GD_EMERGENCYCALL };
int i;
for (i = 0; i < 4; i++)