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-rw-r--r--src/map/guild.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index f6d4f5c49..68746def6 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -1301,11 +1301,11 @@ void guild_guildaura_refresh(struct map_session_data *sd, uint16 skill_id, uint1
return;
if( !skill_lv )
return;
- if( sd->sc.data[type] && (group = skill_id2group(sd->sc.data[type]->val4)) ) {
- skill_delunitgroup(group);
+ if( sd->sc.data[type] && (group = skill->id2group(sd->sc.data[type]->val4)) ) {
+ skill->del_unitgroup(group,ALC_MARK);
status_change_end(&sd->bl,type,INVALID_TIMER);
}
- group = skill_unitsetting(&sd->bl,skill_id,skill_lv,sd->bl.x,sd->bl.y,0);
+ group = skill->unitsetting(&sd->bl,skill_id,skill_lv,sd->bl.x,sd->bl.y,0);
if( group ) {
sc_start4(&sd->bl,type,100,(battle_config.guild_aura&16)?0:skill_lv,0,0,group->group_id,600000);//duration doesn't matter these status never end with val4
}
@@ -1338,7 +1338,7 @@ void guild_block_skill(struct map_session_data *sd, int time)
uint16 skill_id[] = { GD_BATTLEORDER, GD_REGENERATION, GD_RESTORE, GD_EMERGENCYCALL };
int i;
for (i = 0; i < 4; i++)
- skill_blockpc_start_(sd, skill_id[i], time , true);
+ skill->blockpc_start(sd, skill_id[i], time , true);
}
/*====================================================