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Diffstat (limited to 'src/map/guild.c')
-rw-r--r--src/map/guild.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index 9e7dc9b0f..b83f05f00 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -296,7 +296,7 @@ int guild_payexp_timer_sub(DBKey key, DBData *data, va_list ap) {
struct guild_expcache *c;
struct guild *g;
- c = db_data2ptr(data);
+ c = DB->data2ptr(data);
if (
(g = guild->search(c->guild_id)) == NULL ||
@@ -331,7 +331,7 @@ int guild_payexp_timer(int tid, unsigned int tick, int id, intptr_t data)
*/
int guild_send_xy_timer_sub(DBKey key, DBData *data, va_list ap)
{
- struct guild *g = db_data2ptr(data);
+ struct guild *g = DB->data2ptr(data);
int i;
nullpo_ret(g);
@@ -439,8 +439,8 @@ int guild_npc_request_info(int guild_id,const char *event)
ev=(struct eventlist *)aCalloc(sizeof(struct eventlist),1);
memcpy(ev->name,event,strlen(event));
//The one in the db (if present) becomes the next event from this.
- if (guild_infoevent_db->put(guild_infoevent_db, db_i2key(guild_id), db_ptr2data(ev), &prev))
- ev->next = db_data2ptr(&prev);
+ if (guild_infoevent_db->put(guild_infoevent_db, DB->i2key(guild_id), DB->ptr2data(ev), &prev))
+ ev->next = DB->data2ptr(&prev);
}
return guild->request_info(guild_id);
@@ -615,8 +615,8 @@ int guild_recv_info(struct guild *sg) {
}
//Occurrence of an event
- if (guild_infoevent_db->remove(guild_infoevent_db, db_i2key(sg->guild_id), &data)) {
- struct eventlist *ev = db_data2ptr(&data), *ev2;
+ if (guild_infoevent_db->remove(guild_infoevent_db, DB->i2key(sg->guild_id), &data)) {
+ struct eventlist *ev = DB->data2ptr(&data), *ev2;
while(ev) {
npc_event_do(ev->name);
ev2=ev->next;
@@ -1243,7 +1243,7 @@ static DBData create_expcache(DBKey key, va_list args)
c->account_id = sd->status.account_id;
c->char_id = sd->status.char_id;
c->exp = 0;
- return db_ptr2data(c);
+ return DB->ptr2data(c);
}
/*====================================================
@@ -1269,7 +1269,7 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) {
exp = exp * per / 100;
//Otherwise tax everything.
- c = db_data2ptr(guild_expcache_db->ensure(guild_expcache_db, db_i2key(sd->status.char_id), create_expcache, sd));
+ c = DB->data2ptr(guild_expcache_db->ensure(guild_expcache_db, DB->i2key(sd->status.char_id), create_expcache, sd));
if (c->exp > UINT64_MAX - exp)
c->exp = UINT64_MAX;
@@ -1292,7 +1292,7 @@ int guild_getexp(struct map_session_data *sd,int exp)
if (sd->status.guild_id == 0 || sd->guild == NULL)
return 0;
- c = db_data2ptr(guild_expcache_db->ensure(guild_expcache_db, db_i2key(sd->status.char_id), create_expcache, sd));
+ c = DB->data2ptr(guild_expcache_db->ensure(guild_expcache_db, DB->i2key(sd->status.char_id), create_expcache, sd));
if (c->exp > UINT64_MAX - exp)
c->exp = UINT64_MAX;
else
@@ -1692,7 +1692,7 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id
*/
int guild_broken_sub(DBKey key, DBData *data, va_list ap)
{
- struct guild *g = db_data2ptr(data);
+ struct guild *g = DB->data2ptr(data);
int guild_id=va_arg(ap,int);
int i,j;
struct map_session_data *sd=NULL;
@@ -1717,7 +1717,7 @@ int guild_broken_sub(DBKey key, DBData *data, va_list ap)
*/
int castle_guild_broken_sub(DBKey key, DBData *data, va_list ap)
{
- struct guild_castle *gc = db_data2ptr(data);
+ struct guild_castle *gc = DB->data2ptr(data);
int guild_id = va_arg(ap, int);
nullpo_ret(gc);
@@ -2145,7 +2145,7 @@ void guild_flag_remove(struct npc_data *nd) {
*/
static int eventlist_db_final(DBKey key, DBData *data, va_list ap) {
struct eventlist *next = NULL;
- struct eventlist *current = db_data2ptr(data);
+ struct eventlist *current = DB->data2ptr(data);
while (current != NULL) {
next = current->next;
aFree(current);
@@ -2158,7 +2158,7 @@ static int eventlist_db_final(DBKey key, DBData *data, va_list ap) {
* @see DBApply
*/
static int guild_expcache_db_final(DBKey key, DBData *data, va_list ap) {
- ers_free(expcache_ers, db_data2ptr(data));
+ ers_free(expcache_ers, DB->data2ptr(data));
return 0;
}
@@ -2166,7 +2166,7 @@ static int guild_expcache_db_final(DBKey key, DBData *data, va_list ap) {
* @see DBApply
*/
static int guild_castle_db_final(DBKey key, DBData *data, va_list ap) {
- struct guild_castle* gc = db_data2ptr(data);
+ struct guild_castle* gc = DB->data2ptr(data);
if( gc->temp_guardians )
aFree(gc->temp_guardians);
aFree(gc);