diff options
Diffstat (limited to 'src/map/elemental.c')
-rw-r--r-- | src/map/elemental.c | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/src/map/elemental.c b/src/map/elemental.c index a21c128b0..459ce2a39 100644 --- a/src/map/elemental.c +++ b/src/map/elemental.c @@ -6,41 +6,41 @@ #include "elemental.h" +#include "map/atcommand.h" +#include "map/battle.h" +#include "map/chrif.h" +#include "map/clif.h" +#include "map/guild.h" +#include "map/intif.h" +#include "map/itemdb.h" +#include "map/log.h" +#include "map/map.h" +#include "map/mob.h" +#include "map/npc.h" +#include "map/party.h" +#include "map/pc.h" +#include "map/pet.h" +#include "map/script.h" +#include "map/skill.h" +#include "map/status.h" +#include "map/trade.h" +#include "map/unit.h" +#include "common/cbasetypes.h" +#include "common/malloc.h" +#include "common/mmo.h" +#include "common/nullpo.h" +#include "common/random.h" +#include "common/showmsg.h" +#include "common/socket.h" +#include "common/strlib.h" +#include "common/timer.h" +#include "common/utils.h" + #include <math.h> #include <stdio.h> #include <stdlib.h> #include <string.h> -#include "atcommand.h" -#include "battle.h" -#include "chrif.h" -#include "clif.h" -#include "guild.h" -#include "intif.h" -#include "itemdb.h" -#include "log.h" -#include "map.h" -#include "mob.h" -#include "npc.h" -#include "party.h" -#include "pc.h" -#include "pet.h" -#include "script.h" -#include "skill.h" -#include "status.h" -#include "trade.h" -#include "unit.h" -#include "../common/cbasetypes.h" -#include "../common/malloc.h" -#include "../common/mmo.h" -#include "../common/nullpo.h" -#include "../common/random.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/strlib.h" -#include "../common/timer.h" -#include "../common/utils.h" - struct elemental_interface elemental_s; int elemental_search_index(int class_) { @@ -442,9 +442,9 @@ int elemental_action(struct elemental_data *ed, struct block_list *bl, int64 tic ed->ud.skill_lv = skill_lv; if( skill->get_inf(skill_id) & INF_GROUND_SKILL ) - ed->ud.skilltimer = timer->add( tick+status->get_speed(&ed->bl)*walk_dist, skill->castend_pos, ed->bl.id, 0 ); + ed->ud.skilltimer = timer->add(tick+(int64)status->get_speed(&ed->bl)*walk_dist, skill->castend_pos, ed->bl.id, 0); else - ed->ud.skilltimer = timer->add( tick+status->get_speed(&ed->bl)*walk_dist, skill->castend_id, ed->bl.id, 0 ); + ed->ud.skilltimer = timer->add(tick+(int64)status->get_speed(&ed->bl)*walk_dist, skill->castend_id, ed->bl.id, 0); } return 1; @@ -560,7 +560,7 @@ int elemental_unlocktarget(struct elemental_data *ed) { ed->target_id = 0; elemental_stop_attack(ed); - elemental_stop_walking(ed,1); + elemental_stop_walking(ed, STOPWALKING_FLAG_FIXPOS); return 0; } @@ -586,8 +586,8 @@ struct skill_condition elemental_skill_get_requirements(uint16 skill_id, uint16 if( skill_lv < 1 || skill_lv > MAX_SKILL_LEVEL ) return req; - req.hp = skill->db[idx].hp[skill_lv-1]; - req.sp = skill->db[idx].sp[skill_lv-1]; + req.hp = skill->dbs->db[idx].hp[skill_lv-1]; + req.sp = skill->dbs->db[idx].sp[skill_lv-1]; return req; } |