diff options
Diffstat (limited to 'src/map/elemental.c')
-rw-r--r-- | src/map/elemental.c | 67 |
1 files changed, 33 insertions, 34 deletions
diff --git a/src/map/elemental.c b/src/map/elemental.c index dfe1a0c5b..17c6fe16d 100644 --- a/src/map/elemental.c +++ b/src/map/elemental.c @@ -77,27 +77,27 @@ int elemental_create(struct map_session_data *sd, int class_, unsigned int lifet ele.mode = EL_MODE_PASSIVE; // Initial mode i = db->status.size+1; // summon level - //[(Caster’s Max HP/ 3 ) + (Caster’s INT x 10 )+ (Caster’s Job Level x 20 )] x [(Elemental Summon Level + 2) / 3] + //[(Caster�s Max HP/ 3 ) + (Caster�s INT x 10 )+ (Caster�s Job Level x 20 )] x [(Elemental Summon Level + 2) / 3] ele.hp = ele.max_hp = (sd->battle_status.max_hp/3 + sd->battle_status.int_*10 + sd->status.job_level) * ((i + 2) / 3); - //Caster’s Max SP /4 + //Caster�s Max SP /4 ele.sp = ele.max_sp = sd->battle_status.max_sp/4; - //Caster’s [ Max SP / (18 / Elemental Summon Skill Level) 1- 100 ] + //Caster�s [ Max SP / (18 / Elemental Summon Skill Level) 1- 100 ] ele.atk = (sd->battle_status.max_sp / (18 / i) * 1 - 100); - //Caster’s [ Max SP / (18 / Elemental Summon Skill Level) ] + //Caster�s [ Max SP / (18 / Elemental Summon Skill Level) ] ele.atk2 = sd->battle_status.max_sp / 18; - //Caster’s HIT + (Caster’s Base Level ) + //Caster�s HIT + (Caster�s Base Level ) ele.hit = sd->battle_status.hit + sd->status.base_level; - //[Elemental Summon Skill Level x (Caster’s INT / 2 + Caster’s DEX / 4)] + //[Elemental Summon Skill Level x (Caster�s INT / 2 + Caster�s DEX / 4)] ele.matk = i * (sd->battle_status.int_ / 2 + sd->battle_status.dex / 4); - //150 + [Caster’s DEX / 10] + [Elemental Summon Skill Level x 3 ] + //150 + [Caster�s DEX / 10] + [Elemental Summon Skill Level x 3 ] ele.amotion = 150 + sd->battle_status.dex / 10 + i * 3; - //Caster’s DEF + (Caster’s Base Level / (5 – Elemental Summon Skill Level) + //Caster�s DEF + (Caster�s Base Level / (5 � Elemental Summon Skill Level) ele.def = sd->battle_status.def + sd->status.base_level / (5-i); - //Caster’s MDEF + (Caster’s INT / (5 - Elemental Summon Skill Level) + //Caster�s MDEF + (Caster�s INT / (5 - Elemental Summon Skill Level) ele.mdef = sd->battle_status.mdef + sd->battle_status.int_ / (5-i); - //Caster’s FLEE + (Caster’s Base Level / (5 – Elemental Summon Skill Level) + //Caster�s FLEE + (Caster�s Base Level / (5 � Elemental Summon Skill Level) ele.flee = sd->status.base_level / (5-i); - //Caster’s HIT + (Caster’s Base Level ) + //Caster�s HIT + (Caster�s Base Level ) ele.hit = sd->battle_status.hit + sd->status.base_level; //per individual bonuses @@ -126,7 +126,7 @@ int elemental_create(struct map_session_data *sd, int class_, unsigned int lifet break; } - if( (i=pc_checkskill(sd,SO_EL_SYMPATHY)) > 0 ){ + if( (i=iPc->checkskill(sd,SO_EL_SYMPATHY)) > 0 ){ ele.hp = ele.max_hp = ele.max_hp * 5 * i / 100; ele.sp = ele.max_sp = ele.max_sp * 5 * i / 100; ele.atk += 25 * i; @@ -147,8 +147,8 @@ int elemental_get_lifetime(struct elemental_data *ed) { if( ed == NULL || ed->summon_timer == INVALID_TIMER ) return 0; - td = get_timer(ed->summon_timer); - return (td != NULL) ? DIFF_TICK(td->tick, gettick()) : 0; + td = iTimer->get_timer(ed->summon_timer); + return (td != NULL) ? DIFF_TICK(td->tick, iTimer->gettick()) : 0; } int elemental_save(struct elemental_data *ed) { @@ -173,7 +173,7 @@ static int elemental_summon_end(int tid, unsigned int tick, int id, intptr_t dat struct map_session_data *sd; struct elemental_data *ed; - if( (sd = map_id2sd(id)) == NULL ) + if( (sd = iMap->id2sd(id)) == NULL ) return 1; if( (ed = sd->ed) == NULL ) return 1; @@ -192,13 +192,12 @@ static int elemental_summon_end(int tid, unsigned int tick, int id, intptr_t dat void elemental_summon_stop(struct elemental_data *ed) { nullpo_retv(ed); if( ed->summon_timer != INVALID_TIMER ) - delete_timer(ed->summon_timer, elemental_summon_end); + iTimer->delete_timer(ed->summon_timer, elemental_summon_end); ed->summon_timer = INVALID_TIMER; } int elemental_delete(struct elemental_data *ed, int reply) { struct map_session_data *sd; - nullpo_ret(ed); sd = ed->master; @@ -218,7 +217,7 @@ int elemental_delete(struct elemental_data *ed, int reply) { void elemental_summon_init(struct elemental_data *ed) { if( ed->summon_timer == INVALID_TIMER ) - ed->summon_timer = add_timer(gettick() + ed->elemental.life_time, elemental_summon_end, ed->master->bl.id, 0); + ed->summon_timer = iTimer->add_timer(iTimer->gettick() + ed->elemental.life_time, elemental_summon_end, ed->master->bl.id, 0); ed->regen.state.block = 0; } @@ -229,7 +228,7 @@ int elemental_data_received(struct s_elemental *ele, bool flag) { struct s_elemental_db *db; int i = elemental_search_index(ele->class_); - if( (sd = map_charid2sd(ele->char_id)) == NULL ) + if( (sd = iMap->charid2sd(ele->char_id)) == NULL ) return 0; if( !flag || i < 0 ) { // Not created - loaded - DB info @@ -258,9 +257,9 @@ int elemental_data_received(struct s_elemental *ele, bool flag) { ed->bl.x = ed->ud.to_x; ed->bl.y = ed->ud.to_y; - map_addiddb(&ed->bl); + iMap->addiddb(&ed->bl); status_calc_elemental(ed,1); - ed->last_spdrain_time = ed->last_thinktime = gettick(); + ed->last_spdrain_time = ed->last_thinktime = iTimer->gettick(); ed->summon_timer = INVALID_TIMER; elemental_summon_init(ed); } else { @@ -271,7 +270,7 @@ int elemental_data_received(struct s_elemental *ele, bool flag) { sd->status.ele_id = ele->elemental_id; if( ed->bl.prev == NULL && sd->bl.prev != NULL ) { - map_addblock(&ed->bl); + iMap->addblock(&ed->bl); clif->spawn(&ed->bl); clif->elemental_info(sd); clif->elemental_updatestatus(sd,SP_HP); @@ -433,9 +432,9 @@ int elemental_action(struct elemental_data *ed, struct block_list *bl, unsigned ed->ud.skill_lv = skill_lv; if( skill->get_inf(skill_id) & INF_GROUND_SKILL ) - ed->ud.skilltimer = add_timer( tick+status_get_speed(&ed->bl)*walk_dist, skill->castend_pos, ed->bl.id, 0 ); + ed->ud.skilltimer = iTimer->add_timer( tick+status_get_speed(&ed->bl)*walk_dist, skill->castend_pos, ed->bl.id, 0 ); else - ed->ud.skilltimer = add_timer( tick+status_get_speed(&ed->bl)*walk_dist, skill->castend_id, ed->bl.id, 0 ); + ed->ud.skilltimer = iTimer->add_timer( tick+status_get_speed(&ed->bl)*walk_dist, skill->castend_id, ed->bl.id, 0 ); } return 1; @@ -493,11 +492,11 @@ int elemental_change_mode_ack(struct elemental_data *ed, int mode) { if( ed->ud.skilltimer != INVALID_TIMER ) return 0; - else if( DIFF_TICK(gettick(), ed->ud.canact_tick) < 0 ) + else if( DIFF_TICK(iTimer->gettick(), ed->ud.canact_tick) < 0 ) return 0; ed->target_id = bl->id; // Set new target - ed->last_thinktime = gettick(); + ed->last_thinktime = iTimer->gettick(); if( skill->get_inf(skill_id) & INF_GROUND_SKILL ) unit_skilluse_pos(&ed->bl, bl->x, bl->y, skill_id, skill_lv); @@ -707,16 +706,16 @@ static int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_ return 0; //Already walking to him if( DIFF_TICK(tick, ed->ud.canmove_tick) < 0 ) return 0; //Can't move yet. - if( map_search_freecell(&ed->bl, sd->bl.m, &x, &y, MIN_ELEDISTANCE, MIN_ELEDISTANCE, 1) + if( iMap->search_freecell(&ed->bl, sd->bl.m, &x, &y, MIN_ELEDISTANCE, MIN_ELEDISTANCE, 1) && unit_walktoxy(&ed->bl, x, y, 0) ) return 0; } if( mode == EL_MODE_AGGRESSIVE ) { - target = map_id2bl(ed->ud.target); + target = iMap->id2bl(ed->ud.target); if( !target ) - map_foreachinrange(elemental_ai_sub_timer_activesearch, &ed->bl, view_range, BL_CHAR, ed, &target, status_get_mode(&ed->bl)); + iMap->foreachinrange(elemental_ai_sub_timer_activesearch, &ed->bl, view_range, BL_CHAR, ed, &target, status_get_mode(&ed->bl)); if( !target ) { //No targets available. elemental_unlocktarget(ed); @@ -755,7 +754,7 @@ static int elemental_ai_sub_foreachclient(struct map_session_data *sd, va_list a } static int elemental_ai_timer(int tid, unsigned int tick, int id, intptr_t data) { - map_foreachpc(elemental_ai_sub_foreachclient,tick); + iMap->map_foreachpc(elemental_ai_sub_foreachclient,tick); return 0; } @@ -767,7 +766,7 @@ int read_elementaldb(void) { struct s_elemental_db *db; struct status_data *status; - sprintf(line, "%s/%s", db_path, "elemental_db.txt"); + sprintf(line, "%s/%s", iMap->db_path, "elemental_db.txt"); memset(elemental_db,0,sizeof(elemental_db)); fp = fopen(line, "r"); @@ -858,7 +857,7 @@ int read_elemental_skilldb(void) { uint16 skill_id, skill_lv; int skillmode; - sprintf(line, "%s/%s", db_path, "elemental_skill_db.txt"); + sprintf(line, "%s/%s", iMap->db_path, "elemental_skill_db.txt"); fp = fopen(line, "r"); if( !fp ) { ShowError("read_elemental_skilldb : can't read elemental_skill_db.txt\n"); @@ -934,8 +933,8 @@ int do_init_elemental(void) { read_elementaldb(); read_elemental_skilldb(); - add_timer_func_list(elemental_ai_timer,"elemental_ai_timer"); - add_timer_interval(gettick()+MIN_ELETHINKTIME,elemental_ai_timer,0,0,MIN_ELETHINKTIME); + iTimer->add_timer_func_list(elemental_ai_timer,"elemental_ai_timer"); + iTimer->add_timer_interval(iTimer->gettick()+MIN_ELETHINKTIME,elemental_ai_timer,0,0,MIN_ELETHINKTIME); return 0; } |