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Diffstat (limited to 'src/map/config/renewal.h')
-rw-r--r-- | src/map/config/renewal.h | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/src/map/config/renewal.h b/src/map/config/renewal.h deleted file mode 100644 index c169c5642..000000000 --- a/src/map/config/renewal.h +++ /dev/null @@ -1,78 +0,0 @@ -// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder -#ifndef _CONFIG_RENEWAL_H_ -#define _CONFIG_RENEWAL_H_ - -/** - * rAthena configuration file (http://rathena.org) - * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/ - **/ - -/** - * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/map/config/Skills folder - **/ - -/// game renewal server mode -/// (disable by commenting the line) -/// -/// leave this line to enable renewal specific support such as renewal formulas -#define RENEWAL - -/// renewal cast time -/// (disable by commenting the line) -/// -/// leave this line to enable renewal casting time algorithms -/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. -/// example: -/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a -/// "fixed cast time" which can only be reduced by specialist items and skills -#define RENEWAL_CAST - -/// renewal drop rate algorithms -/// (disable by commenting the line) -/// -/// leave this line to enable renewal item drop rate algorithms -/// while enabled a special modified based on the difference between the player and monster level is applied -/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table -#define RENEWAL_DROP - -/// renewal exp rate algorithms -/// (disable by commenting the line) -/// -/// leave this line to enable renewal item exp rate algorithms -/// while enabled a special modified based on the difference between the player and monster level is applied -#define RENEWAL_EXP - -/// renewal level modifier on damage -/// (disable by commenting the line) -/// -// leave this line to enable renewal base level modifier on skill damage (selected skills only) -#define RENEWAL_LVDMG - -/// renewal cast time variable cast requirement -/// -/// this is the value required for no variable cast-time with stats. -/// formula: (DEX * 2) + INT -/// default: 530 -#define RENEWAL_CAST_VMIN 530 - -/// renewal enchant deadly poison algorithm -/// -/// leave this line to enable the renewed EDP algorithm -/// under renewal mode: -/// - damage is NOT increased by 400% -/// - it does NOT affect grimtooth -/// - weapon and status ATK are increased -#define RENEWAL_EDP - -/// renewal ASPD [malufett] -/// (disable by commenting the line) -/// -/// leave this line to enable renewal ASPD -/// - shield penalty is applied -/// - agi has a greater factor to your ASPD increase -/// - there is a change in how skill/items give ASPD -/// - some skills/items ASPD bonus won't stack -#define RENEWAL_ASPD - -#endif // _CONFIG_RENEWAL_H_ |