summaryrefslogtreecommitdiff
path: root/src/map/config/renewal.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/config/renewal.h')
-rw-r--r--src/map/config/renewal.h78
1 files changed, 0 insertions, 78 deletions
diff --git a/src/map/config/renewal.h b/src/map/config/renewal.h
deleted file mode 100644
index c169c5642..000000000
--- a/src/map/config/renewal.h
+++ /dev/null
@@ -1,78 +0,0 @@
-// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-#ifndef _CONFIG_RENEWAL_H_
-#define _CONFIG_RENEWAL_H_
-
-/**
- * rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
- **/
-
-/**
- * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/map/config/Skills folder
- **/
-
-/// game renewal server mode
-/// (disable by commenting the line)
-///
-/// leave this line to enable renewal specific support such as renewal formulas
-#define RENEWAL
-
-/// renewal cast time
-/// (disable by commenting the line)
-///
-/// leave this line to enable renewal casting time algorithms
-/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats.
-/// example:
-/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a
-/// "fixed cast time" which can only be reduced by specialist items and skills
-#define RENEWAL_CAST
-
-/// renewal drop rate algorithms
-/// (disable by commenting the line)
-///
-/// leave this line to enable renewal item drop rate algorithms
-/// while enabled a special modified based on the difference between the player and monster level is applied
-/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table
-#define RENEWAL_DROP
-
-/// renewal exp rate algorithms
-/// (disable by commenting the line)
-///
-/// leave this line to enable renewal item exp rate algorithms
-/// while enabled a special modified based on the difference between the player and monster level is applied
-#define RENEWAL_EXP
-
-/// renewal level modifier on damage
-/// (disable by commenting the line)
-///
-// leave this line to enable renewal base level modifier on skill damage (selected skills only)
-#define RENEWAL_LVDMG
-
-/// renewal cast time variable cast requirement
-///
-/// this is the value required for no variable cast-time with stats.
-/// formula: (DEX * 2) + INT
-/// default: 530
-#define RENEWAL_CAST_VMIN 530
-
-/// renewal enchant deadly poison algorithm
-///
-/// leave this line to enable the renewed EDP algorithm
-/// under renewal mode:
-/// - damage is NOT increased by 400%
-/// - it does NOT affect grimtooth
-/// - weapon and status ATK are increased
-#define RENEWAL_EDP
-
-/// renewal ASPD [malufett]
-/// (disable by commenting the line)
-///
-/// leave this line to enable renewal ASPD
-/// - shield penalty is applied
-/// - agi has a greater factor to your ASPD increase
-/// - there is a change in how skill/items give ASPD
-/// - some skills/items ASPD bonus won't stack
-#define RENEWAL_ASPD
-
-#endif // _CONFIG_RENEWAL_H_