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-rw-r--r--src/map/config/core.h58
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diff --git a/src/map/config/core.h b/src/map/config/core.h
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-// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-#ifndef _CONFIG_CORE_H_
-#define _CONFIG_CORE_H_
-
-/**
- * rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
- **/
-
-/**
- * Max number of items on @autolootid list
- **/
-#define AUTOLOOTITEM_SIZE 10
-
-/**
- * The maximum number of atcommand suggestions
- **/
-#define MAX_SUGGESTIONS 10
-
-//Comment to disable the official walk path
-// -- The official walkpath disables users from taking non-clear walk paths,
-// -- e.g. if they want to get around a obstacle they have to walk around it,
-// -- while with OFFICIAL_WALKPATH disabled if they click to walk around a obstacle the server will do it automatically
-#define OFFICIAL_WALKPATH
-
-/// leave this line uncommented to enable callfunc checks when processing scripts.
-/// while allowed, the script engine will attempt to match user-defined functions
-/// in scripts allowing direct function callback (without the use of callfunc.)
-/// this CAN affect performance, so if you find scripts running slower or find
-/// your map-server using more resources while this is active, comment the line
-#define SCRIPT_CALLFUNC_CHECK
-
-//Uncomment to enable the Cell Stack Limit mod.
-//It's only config is the battle_config cell_stack_limit.
-//Only chars affected are those defined in BL_CHAR (mobs and players currently)
-//#define CELL_NOSTACK
-
-//Uncomment to enable circular area checks.
-//By default, all range checks in Aegis are of Square shapes, so a weapon range
-// of 10 allows you to attack from anywhere within a 21x21 area.
-//Enabling this changes such checks to circular checks, which is more realistic,
-// but is not the official behaviour.
-//#define CIRCULAR_AREA
-
-/**
- * No settings past this point
- **/
-#include "./renewal.h"
-#include "./secure.h"
-#include "./classes/general.h"
-
-/**
- * Constants come last; so they process anything that could've been modified in early includes
- **/
-#include "./const.h"
-
-#endif // _CONFIG_CORE_H_