diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 96123bfaa..56ea93a6a 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8450,10 +8450,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris] if(pc_isdead(sd)) clif_clearchar_area(&sd->bl,1); - // Uncomment if you want to make player face in the same direction he was facing right before warping. [Skotlex] // else // clif_changed_dir(&sd->bl, SELF); + // Trigger skill effects if you appear standing on them if(!battle_config.pc_invincible_time) skill_unit_move(&sd->bl,gettick(),1); @@ -8472,7 +8472,8 @@ void clif_parse_TickSend(int fd, struct map_session_data *sd) { WFIFOW(fd,0)=0x7f; WFIFOL(fd,2)=gettick(); WFIFOSET(fd,packet_len(0x7f)); - flush_fifo(fd,0); // send immediatly so the client gets accurate "pings" + // removed until the socket problems are fixed. [FlavioJS] + //flush_fifo(fd,0); // send immediatly so the client gets accurate "pings" return; } |