diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index c41e42294..aa74f4e87 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -7299,12 +7299,17 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) skill_status_change_start(&sd->bl,SC_NOCHAT,0,0,0,0,0,0); if (night_flag) { - // night - when changing from indoors to outdoors - celest - if (!map[sd->bl.m].flag.indoors && sd->opt2 != STATE_BLIND) - sd->opt2 |= STATE_BLIND; - // changing from outdoors to indoors - else if (map[sd->bl.m].flag.indoors && sd->opt2 == STATE_BLIND) - sd->opt2 &= ~STATE_BLIND; + if (battle_config.night_darkness_level > 0 && !map[sd->bl.m].flag.indoors) + clif_specialeffect(&sd->bl, 474 + battle_config.night_darkness_level, 0); + else { + //clif_specialeffect(&sd->bl, 483, 0); // default darkness level + // night - when changing from indoors to outdoors - celest + if (!map[sd->bl.m].flag.indoors && sd->opt2 != STATE_BLIND) + sd->opt2 |= STATE_BLIND; + // changing from outdoors to indoors + else if (map[sd->bl.m].flag.indoors && sd->opt2 == STATE_BLIND) + sd->opt2 &= ~STATE_BLIND; + } } // option |