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Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c28
1 files changed, 15 insertions, 13 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 83a3c37bd..e87276d4f 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9424,14 +9424,14 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
clif->status_change(&sd->bl, SI_WUGRIDER, 1, 0, 0, 0, 0);
if(sd->status.manner < 0)
- sc_start(&sd->bl,SC_NOCHAT,100,0,0);
+ sc_start(NULL,&sd->bl,SC_NOCHAT,100,0,0);
//Auron reported that This skill only triggers when you logon on the map o.O [Skotlex]
if ((lv = pc->checkskill(sd,SG_KNOWLEDGE)) > 0) {
if(sd->bl.m == sd->feel_map[0].m
|| sd->bl.m == sd->feel_map[1].m
|| sd->bl.m == sd->feel_map[2].m)
- sc_start(&sd->bl, SC_KNOWLEDGE, 100, lv, skill->get_time(SG_KNOWLEDGE, lv));
+ sc_start(NULL,&sd->bl, SC_KNOWLEDGE, 100, lv, skill->get_time(SG_KNOWLEDGE, lv));
}
if(sd->pd && sd->pd->pet.intimate > 900)
@@ -9753,7 +9753,7 @@ void clif_disconnect_ack(struct map_session_data* sd, short result)
void clif_parse_QuitGame(int fd, struct map_session_data *sd)
{
/* Rovert's prevent logout option fixed [Valaris] */
- if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] &&
+ if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC__INVISIBILITY] &&
(!battle_config.prevent_logout || DIFF_TICK(timer->gettick(), sd->canlog_tick) > battle_config.prevent_logout) )
{
set_eof(fd);
@@ -9832,7 +9832,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
if( atcommand->exec(fd, sd, message, true) )
return;
- if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_DEEP_SLEEP] && sd->sc.data[SC_DEEP_SLEEP]->val2) || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if( battle_config.min_chat_delay ) { //[Skotlex]
@@ -9864,7 +9864,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
sd->state.snovice_call_flag = 3;
break;
case 3:
- sc_start(&sd->bl, status->skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill->get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex]
+ sc_start(NULL,&sd->bl, status->skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill->get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex]
clif->skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); // prayer always shows successful Lv5 cast and disregards noskill restrictions
sd->state.snovice_call_flag = 0;
break;
@@ -10081,6 +10081,7 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type,
(sd->sc.data[SC_TRICKDEAD] ||
sd->sc.data[SC_AUTOCOUNTER] ||
sd->sc.data[SC_BLADESTOP] ||
+ sd->sc.data[SC_DEEP_SLEEP] ||
sd->sc.data[SC__MANHOLE] ||
sd->sc.data[SC_CURSEDCIRCLE_ATKER] ||
sd->sc.data[SC_CURSEDCIRCLE_TARGET] ))
@@ -10102,7 +10103,8 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type,
if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER|OPTION_HANBOK|OPTION_OKTOBERFEST) )
return;
- if( sd->sc.data[SC_BASILICA] || sd->sc.data[SC__SHADOWFORM] )
+ if( sd->sc.data[SC_BASILICA] || sd->sc.data[SC__SHADOWFORM] ||
+ (sd->sc.data[SC_SIREN] && sd->sc.data[SC_SIREN]->val2 == target_id) )
return;
if (!battle_config.sdelay_attack_enable && pc->checkskill(sd, SA_FREECAST) <= 0) {
@@ -10307,7 +10309,7 @@ void clif_parse_Restart(int fd, struct map_session_data *sd) {
break;
case 0x01:
/* Rovert's Prevent logout option - Fixed [Valaris] */
- if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] &&
+ if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC__INVISIBILITY] &&
(!battle_config.prevent_logout || DIFF_TICK(timer->gettick(), sd->canlog_tick) > battle_config.prevent_logout) )
{ //Send to char-server for character selection.
chrif->charselectreq(sd, session[fd]->client_addr);
@@ -10336,7 +10338,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd)
if ( atcommand->exec(fd, sd, message, true) )
return;
- if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))
+ if (sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_DEEP_SLEEP] && sd->sc.data[SC_DEEP_SLEEP]->val2) || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))
return;
if (battle_config.min_chat_delay) { //[Skotlex]
@@ -12157,7 +12159,7 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd)
if( atcommand->exec(fd, sd, message, true) )
return;
- if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_DEEP_SLEEP] && sd->sc.data[SC_DEEP_SLEEP]->val2) || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if( battle_config.min_chat_delay )
@@ -13221,7 +13223,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd)
if( atcommand->exec(fd, sd, message, true) )
return;
- if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_DEEP_SLEEP] && sd->sc.data[SC_DEEP_SLEEP]->val2) || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if( battle_config.min_chat_delay )
@@ -13675,7 +13677,7 @@ void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) {
if (dstsd->status.manner < value) {
dstsd->status.manner -= value;
- sc_start(&dstsd->bl,SC_NOCHAT,100,0,0);
+ sc_start(NULL,&dstsd->bl,SC_NOCHAT,100,0,0);
} else {
dstsd->status.manner = 0;
@@ -13904,7 +13906,7 @@ void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd)
int percent = (int)( ( (float)sd->status.base_exp/(float)next )*1000. );
if( percent && ( percent%100 ) == 0 ) {// 10.0%, 20.0%, ..., 90.0%
- sc_start(&sd->bl, status->skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill->get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex]
+ sc_start(NULL,&sd->bl, status->skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill->get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex]
clif->skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); // prayer always shows successful Lv5 cast and disregards noskill restrictions
}
}
@@ -16211,7 +16213,7 @@ void clif_parse_BattleChat(int fd, struct map_session_data* sd)
if( atcommand->exec(fd, sd, message, true) )
return;
- if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_DEEP_SLEEP] && sd->sc.data[SC_DEEP_SLEEP]->val2) || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if( battle_config.min_chat_delay ) {