summaryrefslogtreecommitdiff
path: root/src/map/clif.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index a3360b76a..6b85a9667 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -8034,7 +8034,6 @@ void clif_parse_WantToConnection(int fd, TBL_PC* sd)
return;
} else
{// packet version accepted
- TBL_PC* old_sd;
struct block_list* bl;
if( (bl=map_id2bl(account_id)) != NULL && bl->type != BL_PC )
{// non-player object already has that id
@@ -8046,19 +8045,6 @@ void clif_parse_WantToConnection(int fd, TBL_PC* sd)
clif_setwaitclose(fd);
return;
}
- if( (old_sd=map_id2sd(account_id)) != NULL ){
- // if same account already connected, we disconnect the 2 sessions
- //Check for characters with no connection (includes those that are using autotrade) [durf],[Skotlex]
- if (old_sd->state.finalsave || !old_sd->state.auth)
- ; //Previous player is not done loading.
- //Or he has quit, but is not done saving on the charserver.
- else if (old_sd->fd)
- clif_authfail_fd(old_sd->fd, 2); // same id
- else
- map_quit(old_sd);
- clif_authfail_fd(fd, 8); // still recognizes last connection
- return;
- }
}
CREATE(sd, TBL_PC, 1);