diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 69 |
1 files changed, 34 insertions, 35 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 0e1d11e35..ff78a8f3f 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -3675,11 +3675,11 @@ int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tic sc = status_get_sc(dst); if(sc && sc->count) { - if(type != 4 && dst->type == BL_PC && sc->data[SC_ENDURE].timer != -1 && !map_flag_gvg(dst->m)) + if(type != 4 && dst->type == BL_PC && sc->data[SC_ENDURE] && !map_flag_gvg(dst->m)) type = 9; - if(sc->data[SC_HALLUCINATION].timer != -1) { - if(damage > 0) damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; - if(damage2 > 0) damage2 = damage2*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; + if(sc->data[SC_HALLUCINATION]) { + if(damage) damage = damage*(sc->data[SC_HALLUCINATION]->val2) + rand()%100; + if(damage2) damage2 = damage2*(sc->data[SC_HALLUCINATION]->val2) + rand()%100; } } @@ -4246,10 +4246,10 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int sc = status_get_sc(dst); if(sc && sc->count) { - if(type != 4 && dst->type == BL_PC && sc->data[SC_ENDURE].timer != -1 && !map_flag_gvg(dst->m)) + if(type != 4 && dst->type == BL_PC && sc->data[SC_ENDURE] && !map_flag_gvg(dst->m)) type = 9; - if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0) - damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; + if(sc->data[SC_HALLUCINATION] && damage) + damage = damage*(sc->data[SC_HALLUCINATION]->val2) + rand()%100; } #if PACKETVER < 3 @@ -4337,8 +4337,8 @@ int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned in sc = status_get_sc(dst); if(sc && sc->count) { - if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0) - damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; + if(sc->data[SC_HALLUCINATION] && damage) + damage = damage*(sc->data[SC_HALLUCINATION]->val2) + rand()%100; } WBUFW(buf,0)=0x115; @@ -8084,7 +8084,7 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd) else if (pc_cant_act(sd)) return; - if(sd->sc.count && sd->sc.data[SC_RUN].timer != -1) + if(sd->sc.data[SC_RUN]) return; pc_delinvincibletimer(sd); @@ -8109,7 +8109,7 @@ void clif_parse_QuitGame(int fd, struct map_session_data *sd) WFIFOW(fd,0) = 0x18b; /* Rovert's prevent logout option fixed [Valaris] */ - if (sd->sc.data[SC_CLOAKING].timer==-1 && sd->sc.data[SC_HIDING].timer==-1 && + if (!sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) ) { clif_setwaitclose(fd); @@ -8176,7 +8176,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) if( is_atcommand(fd, sd, message) || is_charcommand(fd, sd, message) ) return; - if( sd->sc.data[SC_BERSERK].timer != -1 || (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) ) + if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) @@ -8355,9 +8355,9 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, } if (sd->sc.count && - (sd->sc.data[SC_TRICKDEAD].timer != -1 || - sd->sc.data[SC_AUTOCOUNTER].timer != -1 || - sd->sc.data[SC_BLADESTOP].timer != -1)) + (sd->sc.data[SC_TRICKDEAD] || + sd->sc.data[SC_AUTOCOUNTER] || + sd->sc.data[SC_BLADESTOP])) return; pc_stop_walking(sd, 1); @@ -8404,8 +8404,8 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, break; if (sd->sc.count && ( - sd->sc.data[SC_DANCING].timer != -1 || - (sd->sc.data[SC_GRAVITATION].timer != -1 && sd->sc.data[SC_GRAVITATION].val3 == BCT_SELF) + sd->sc.data[SC_DANCING] || + (sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF) )) //No sitting during these states either. break; @@ -8487,7 +8487,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) if (is_atcommand(fd, sd, message) || is_charcommand(fd, sd, message) ) return; - if (sd->sc.data[SC_BERSERK].timer!=-1 || (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)) + if (sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)) return; if (battle_config.min_chat_delay) @@ -8665,9 +8665,9 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd) break; if(sd->sc.count && ( - sd->sc.data[SC_TRICKDEAD].timer != -1 || - sd->sc.data[SC_BLADESTOP].timer != -1 || - (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOITEM)) + sd->sc.data[SC_TRICKDEAD] || + sd->sc.data[SC_BLADESTOP] || + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM)) ) break; @@ -8696,9 +8696,9 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd) return; if (sd->sc.count && ( - sd->sc.data[SC_AUTOCOUNTER].timer != -1 || - sd->sc.data[SC_BLADESTOP].timer != -1 || - (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOITEM) + sd->sc.data[SC_AUTOCOUNTER] || + sd->sc.data[SC_BLADESTOP] || + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM) )) return; @@ -8768,7 +8768,7 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd) else if (pc_cant_act(sd)) return; - if(sd->sc.data[SC_BLADESTOP].timer!=-1 || sd->sc.data[SC_BERSERK].timer!=-1 ) + if(sd->sc.data[SC_BLADESTOP] || sd->sc.data[SC_BERSERK]) return; if(!sd->status.inventory[index].identify) { @@ -8916,7 +8916,7 @@ void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd) char s_title[CHATROOM_TITLE_SIZE]; char s_password[CHATROOM_PASS_SIZE]; - if (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM) + if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) return; if(battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 4) { clif_skill_fail(sd,1,0,3); @@ -9241,10 +9241,10 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) sd->skillitem = sd->skillitemlv = 0; if (skillnum == MO_EXTREMITYFIST) { - if ((sd->sc.data[SC_COMBO].timer == -1 || - (sd->sc.data[SC_COMBO].val1 != MO_COMBOFINISH && - sd->sc.data[SC_COMBO].val1 != CH_TIGERFIST && - sd->sc.data[SC_COMBO].val1 != CH_CHAINCRUSH))) { + if ((!sd->sc.data[SC_COMBO] || + (sd->sc.data[SC_COMBO]->val1 != MO_COMBOFINISH && + sd->sc.data[SC_COMBO]->val1 != CH_TIGERFIST && + sd->sc.data[SC_COMBO]->val1 != CH_CHAINCRUSH))) { if (!sd->state.skill_flag ) { sd->state.skill_flag = 1; clif_skillinfo(sd, MO_EXTREMITYFIST, INF_ATTACK_SKILL, -1); @@ -9256,8 +9256,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) } } if (skillnum == TK_JUMPKICK) { - if (sd->sc.data[SC_COMBO].timer == -1 || - sd->sc.data[SC_COMBO].val1 != TK_JUMPKICK) { + if (!sd->sc.data[SC_COMBO] || sd->sc.data[SC_COMBO]->val1 != TK_JUMPKICK) { if (!sd->state.skill_flag ) { sd->state.skill_flag = 1; clif_skillinfo(sd, TK_JUMPKICK, INF_ATTACK_SKILL, -1); @@ -9893,7 +9892,7 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd) if( is_atcommand(fd, sd, message) || is_charcommand(fd, sd, message) ) return; - if( sd->sc.data[SC_BERSERK].timer!=-1 || (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) ) + if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) @@ -9950,7 +9949,7 @@ void clif_parse_OpenVending(int fd, struct map_session_data* sd) bool flag = (bool)RFIFOB(fd,84); const uint8* data = (uint8*)RFIFOP(fd,85); - if( sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM ) + if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM ) return; if( map[sd->bl.m].flag.novending || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) { clif_displaymessage (sd->fd, msg_txt(276)); // "You can't open shop on this map" @@ -10165,7 +10164,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) if( is_atcommand(fd, sd, message) || is_charcommand(fd, sd, message) ) return; - if( sd->sc.data[SC_BERSERK].timer!=-1 || (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) ) + if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) |