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-rw-r--r--src/map/clif.c17128
1 files changed, 17128 insertions, 0 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
new file mode 100644
index 000000000..06c74a5f8
--- /dev/null
+++ b/src/map/clif.c
@@ -0,0 +1,17128 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "../common/grfio.h"
+#include "../common/malloc.h"
+#include "../common/nullpo.h"
+#include "../common/random.h"
+#include "../common/showmsg.h"
+#include "../common/strlib.h"
+#include "../common/utils.h"
+#include "../common/ers.h"
+
+#include "map.h"
+#include "chrif.h"
+#include "pc.h"
+#include "status.h"
+#include "npc.h"
+#include "itemdb.h"
+#include "chat.h"
+#include "trade.h"
+#include "storage.h"
+#include "script.h"
+#include "skill.h"
+#include "atcommand.h"
+#include "intif.h"
+#include "battle.h"
+#include "battleground.h"
+#include "mob.h"
+#include "party.h"
+#include "unit.h"
+#include "guild.h"
+#include "vending.h"
+#include "pet.h"
+#include "homunculus.h"
+#include "instance.h"
+#include "mercenary.h"
+#include "elemental.h"
+#include "log.h"
+#include "clif.h"
+#include "mail.h"
+#include "quest.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdarg.h>
+#include <time.h>
+
+/* for clif_clearunit_delayed */
+static struct eri *delay_clearunit_ers;
+
+//#define DUMP_UNKNOWN_PACKET
+//#define DUMP_INVALID_PACKET
+
+struct Clif_Config {
+ int packet_db_ver; //Preferred packet version.
+ int connect_cmd[MAX_PACKET_VER + 1]; //Store the connect command for all versions. [Skotlex]
+} clif_config;
+
+struct s_packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB + 1];
+
+//Converts item type in case of pet eggs.
+static inline int itemtype(int type)
+{
+ return ( type == IT_PETEGG ) ? IT_WEAPON : type;
+}
+
+
+static inline void WBUFPOS(uint8* p, unsigned short pos, short x, short y, unsigned char dir)
+{
+ p += pos;
+ p[0] = (uint8)(x>>2);
+ p[1] = (uint8)((x<<6) | ((y>>4)&0x3f));
+ p[2] = (uint8)((y<<4) | (dir&0xf));
+}
+
+
+// client-side: x0+=sx0*0.0625-0.5 and y0+=sy0*0.0625-0.5
+static inline void WBUFPOS2(uint8* p, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0)
+{
+ p += pos;
+ p[0] = (uint8)(x0>>2);
+ p[1] = (uint8)((x0<<6) | ((y0>>4)&0x3f));
+ p[2] = (uint8)((y0<<4) | ((x1>>6)&0x0f));
+ p[3] = (uint8)((x1<<2) | ((y1>>8)&0x03));
+ p[4] = (uint8)y1;
+ p[5] = (uint8)((sx0<<4) | (sy0&0x0f));
+}
+
+
+static inline void WFIFOPOS(int fd, unsigned short pos, short x, short y, unsigned char dir)
+{
+ WBUFPOS(WFIFOP(fd,pos), 0, x, y, dir);
+}
+
+
+static inline void WFIFOPOS2(int fd, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0)
+{
+ WBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0);
+}
+
+
+static inline void RBUFPOS(const uint8* p, unsigned short pos, short* x, short* y, unsigned char* dir)
+{
+ p += pos;
+
+ if( x ) {
+ x[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 );
+ }
+
+ if( y ) {
+ y[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 );
+ }
+
+ if( dir ) {
+ dir[0] = ( p[2] & 0x0f );
+ }
+}
+
+
+static inline void RBUFPOS2(const uint8* p, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0)
+{
+ p += pos;
+
+ if( x0 ) {
+ x0[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 );
+ }
+
+ if( y0 ) {
+ y0[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 );
+ }
+
+ if( x1 ) {
+ x1[0] = ( ( p[2] & 0x0f ) << 6 ) | ( p[3] >> 2 );
+ }
+
+ if( y1 ) {
+ y1[0] = ( ( p[3] & 0x03 ) << 8 ) | ( p[4] >> 0 );
+ }
+
+ if( sx0 ) {
+ sx0[0] = ( p[5] & 0xf0 ) >> 4;
+ }
+
+ if( sy0 ) {
+ sy0[0] = ( p[5] & 0x0f ) >> 0;
+ }
+}
+
+
+static inline void RFIFOPOS(int fd, unsigned short pos, short* x, short* y, unsigned char* dir)
+{
+ RBUFPOS(RFIFOP(fd,pos), 0, x, y, dir);
+}
+
+
+static inline void RFIFOPOS2(int fd, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0)
+{
+ RBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0);
+}
+
+
+//To idenfity disguised characters.
+static inline bool disguised(struct block_list* bl)
+{
+ return (bool)( bl->type == BL_PC && ((TBL_PC*)bl)->disguise );
+}
+
+
+//Guarantees that the given string does not exceeds the allowed size, as well as making sure it's null terminated. [Skotlex]
+static inline unsigned int mes_len_check(char* mes, unsigned int len, unsigned int max)
+{
+ if( len > max )
+ len = max;
+
+ mes[len-1] = '\0';
+
+ return len;
+}
+
+
+static char map_ip_str[128];
+static uint32 map_ip;
+static uint32 bind_ip = INADDR_ANY;
+static uint16 map_port = 5121;
+int map_fd;
+
+static int clif_parse (int fd);
+
+/*==========================================
+ * Ip setting of map-server
+ *------------------------------------------*/
+int clif_setip(const char* ip)
+{
+ char ip_str[16];
+ map_ip = host2ip(ip);
+ if (!map_ip) {
+ ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip);
+ return 0;
+ }
+
+ strncpy(map_ip_str, ip, sizeof(map_ip_str));
+ ShowInfo("Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(map_ip, ip_str));
+ return 1;
+}
+
+void clif_setbindip(const char* ip)
+{
+ char ip_str[16];
+ bind_ip = host2ip(ip);
+ if (bind_ip) {
+ ShowInfo("Map Server Bind IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(bind_ip, ip_str));
+ } else {
+ ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip);
+ }
+}
+
+/*==========================================
+ * Sets map port to 'port'
+ * is run from map.c upon loading map server configuration
+ *------------------------------------------*/
+void clif_setport(uint16 port)
+{
+ map_port = port;
+}
+
+/*==========================================
+ * Returns map server IP
+ *------------------------------------------*/
+uint32 clif_getip(void)
+{
+ return map_ip;
+}
+
+//Refreshes map_server ip, returns the new ip if the ip changed, otherwise it returns 0.
+uint32 clif_refresh_ip(void)
+{
+ uint32 new_ip;
+
+ new_ip = host2ip(map_ip_str);
+ if (new_ip && new_ip != map_ip) {
+ map_ip = new_ip;
+ ShowInfo("Updating IP resolution of [%s].\n", map_ip_str);
+ return map_ip;
+ }
+ return 0;
+}
+
+/*==========================================
+ * Returns map port which is set by clif_setport()
+ *------------------------------------------*/
+uint16 clif_getport(void)
+{
+ return map_port;
+}
+
+#if PACKETVER >= 20071106
+static inline unsigned char clif_bl_type(struct block_list *bl) {
+ switch (bl->type) {
+ case BL_PC: return disguised(bl)?0x1:0x0; //PC_TYPE
+ case BL_ITEM: return 0x2; //ITEM_TYPE
+ case BL_SKILL: return 0x3; //SKILL_TYPE
+ case BL_CHAT: return 0x4; //UNKNOWN_TYPE
+ case BL_MOB: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x5; //NPC_MOB_TYPE
+ case BL_NPC: return 0x6; //NPC_EVT_TYPE
+ case BL_PET: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x7; //NPC_PET_TYPE
+ case BL_HOM: return 0x8; //NPC_HOM_TYPE
+ case BL_MER: return 0x9; //NPC_MERSOL_TYPE
+ case BL_ELEM: return 0xa; //NPC_ELEMENTAL_TYPE
+ default: return 0x1; //NPC_TYPE
+ }
+}
+#endif
+
+/*==========================================
+ * sub process of clif_send
+ * Called from a map_foreachinarea (grabs all players in specific area and subjects them to this function)
+ * In order to send area-wise packets, such as:
+ * - AREA : everyone nearby your area
+ * - AREA_WOSC (AREA WITHOUT SAME CHAT) : Not run for people in the same chat as yours
+ * - AREA_WOC (AREA WITHOUT CHAT) : Not run for people inside a chat
+ * - AREA_WOS (AREA WITHOUT SELF) : Not run for self
+ * - AREA_CHAT_WOC : Everyone in the area of your chat without a chat
+ *------------------------------------------*/
+static int clif_send_sub(struct block_list *bl, va_list ap)
+{
+ struct block_list *src_bl;
+ struct map_session_data *sd;
+ unsigned char *buf;
+ int len, type, fd;
+
+ nullpo_ret(bl);
+ nullpo_ret(sd = (struct map_session_data *)bl);
+
+ fd = sd->fd;
+ if (!fd) //Don't send to disconnected clients.
+ return 0;
+
+ buf = va_arg(ap,unsigned char*);
+ len = va_arg(ap,int);
+ nullpo_ret(src_bl = va_arg(ap,struct block_list*));
+ type = va_arg(ap,int);
+
+ switch(type)
+ {
+ case AREA_WOS:
+ if (bl == src_bl)
+ return 0;
+ break;
+ case AREA_WOC:
+ if (sd->chatID || bl == src_bl)
+ return 0;
+ break;
+ case AREA_WOSC:
+ {
+ if(src_bl->type == BL_PC){
+ struct map_session_data *ssd = (struct map_session_data *)src_bl;
+ if (ssd && sd->chatID && (sd->chatID == ssd->chatID))
+ return 0;
+ }
+ else if(src_bl->type == BL_NPC) {
+ struct npc_data *nd = (struct npc_data *)src_bl;
+ if (nd && sd->chatID && (sd->chatID == nd->chat_id))
+ return 0;
+ }
+ }
+ break;
+ }
+
+ if (session[fd] == NULL)
+ return 0;
+
+ WFIFOHEAD(fd, len);
+ if (WFIFOP(fd,0) == buf) {
+ ShowError("WARNING: Invalid use of clif_send function\n");
+ ShowError(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0));
+ ShowError(" Please correct your code.\n");
+ // don't send to not move the pointer of the packet for next sessions in the loop
+ //WFIFOSET(fd,0);//## TODO is this ok?
+ //NO. It is not ok. There is the chance WFIFOSET actually sends the buffer data, and shifts elements around, which will corrupt the buffer.
+ return 0;
+ }
+
+ if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Packet Delegation (called on all packets that require data to be sent to more than one client)
+ * functions that are sent solely to one use whose ID it posses use WFIFOSET
+ *------------------------------------------*/
+int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type)
+{
+ int i;
+ struct map_session_data *sd, *tsd;
+ struct party_data *p = NULL;
+ struct guild *g = NULL;
+ struct battleground_data *bg = NULL;
+ int x0 = 0, x1 = 0, y0 = 0, y1 = 0, fd;
+ struct s_mapiterator* iter;
+
+ if( type != ALL_CLIENT && type != CHAT_MAINCHAT )
+ nullpo_ret(bl);
+
+ sd = BL_CAST(BL_PC, bl);
+
+ switch(type) {
+
+ case ALL_CLIENT: //All player clients.
+ iter = mapit_getallusers();
+ while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL )
+ {
+ if( packet_db[tsd->packet_ver][RBUFW(buf,0)].len )
+ { // packet must exist for the client version
+ WFIFOHEAD(tsd->fd, len);
+ memcpy(WFIFOP(tsd->fd,0), buf, len);
+ WFIFOSET(tsd->fd,len);
+ }
+ }
+ mapit_free(iter);
+ break;
+
+ case ALL_SAMEMAP: //All players on the same map
+ iter = mapit_getallusers();
+ while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL )
+ {
+ if( bl->m == tsd->bl.m && packet_db[tsd->packet_ver][RBUFW(buf,0)].len )
+ { // packet must exist for the client version
+ WFIFOHEAD(tsd->fd, len);
+ memcpy(WFIFOP(tsd->fd,0), buf, len);
+ WFIFOSET(tsd->fd,len);
+ }
+ }
+ mapit_free(iter);
+ break;
+
+ case AREA:
+ case AREA_WOSC:
+ if (sd && bl->prev == NULL) //Otherwise source misses the packet.[Skotlex]
+ clif_send (buf, len, bl, SELF);
+ case AREA_WOC:
+ case AREA_WOS:
+ map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE,
+ BL_PC, buf, len, bl, type);
+ break;
+ case AREA_CHAT_WOC:
+ map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5),
+ bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC);
+ break;
+
+ case CHAT:
+ case CHAT_WOS:
+ {
+ struct chat_data *cd;
+ if (sd) {
+ cd = (struct chat_data*)map_id2bl(sd->chatID);
+ } else if (bl->type == BL_CHAT) {
+ cd = (struct chat_data*)bl;
+ } else break;
+ if (cd == NULL)
+ break;
+ for(i = 0; i < cd->users; i++) {
+ if (type == CHAT_WOS && cd->usersd[i] == sd)
+ continue;
+ if (packet_db[cd->usersd[i]->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
+ if ((fd=cd->usersd[i]->fd) >0 && session[fd]) // Added check to see if session exists [PoW]
+ {
+ WFIFOHEAD(fd,len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ }
+ }
+ }
+ }
+ break;
+
+ case CHAT_MAINCHAT: //[LuzZza]
+ iter = mapit_getallusers();
+ while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL )
+ {
+ if( tsd->state.mainchat && tsd->chatID == 0 && packet_db[tsd->packet_ver][RBUFW(buf,0)].len )
+ { // packet must exist for the client version
+ WFIFOHEAD(tsd->fd, len);
+ memcpy(WFIFOP(tsd->fd,0), buf, len);
+ WFIFOSET(tsd->fd,len);
+ }
+ }
+ mapit_free(iter);
+ break;
+
+ case PARTY_AREA:
+ case PARTY_AREA_WOS:
+ x0 = bl->x - AREA_SIZE;
+ y0 = bl->y - AREA_SIZE;
+ x1 = bl->x + AREA_SIZE;
+ y1 = bl->y + AREA_SIZE;
+ case PARTY:
+ case PARTY_WOS:
+ case PARTY_SAMEMAP:
+ case PARTY_SAMEMAP_WOS:
+ if (sd && sd->status.party_id)
+ p = party_search(sd->status.party_id);
+
+ if (p) {
+ for(i=0;i<MAX_PARTY;i++){
+ if( (sd = p->data[i].sd) == NULL )
+ continue;
+
+ if( !(fd=sd->fd) )
+ continue;
+
+ if( sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS) )
+ continue;
+
+ if( type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m )
+ continue;
+
+ if( (type == PARTY_AREA || type == PARTY_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) )
+ continue;
+
+ if( packet_db[sd->packet_ver][RBUFW(buf,0)].len )
+ { // packet must exist for the client version
+ WFIFOHEAD(fd,len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ }
+ }
+ if (!enable_spy) //Skip unnecessary parsing. [Skotlex]
+ break;
+
+ iter = mapit_getallusers();
+ while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL )
+ {
+ if( tsd->partyspy == p->party.party_id && packet_db[tsd->packet_ver][RBUFW(buf,0)].len )
+ { // packet must exist for the client version
+ WFIFOHEAD(tsd->fd, len);
+ memcpy(WFIFOP(tsd->fd,0), buf, len);
+ WFIFOSET(tsd->fd,len);
+ }
+ }
+ mapit_free(iter);
+ }
+ break;
+
+ case DUEL:
+ case DUEL_WOS:
+ if (!sd || !sd->duel_group) break; //Invalid usage.
+
+ iter = mapit_getallusers();
+ while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL )
+ {
+ if( type == DUEL_WOS && bl->id == tsd->bl.id )
+ continue;
+ if( sd->duel_group == tsd->duel_group && packet_db[tsd->packet_ver][RBUFW(buf,0)].len )
+ { // packet must exist for the client version
+ WFIFOHEAD(tsd->fd, len);
+ memcpy(WFIFOP(tsd->fd,0), buf, len);
+ WFIFOSET(tsd->fd,len);
+ }
+ }
+ mapit_free(iter);
+ break;
+
+ case SELF:
+ if (sd && (fd=sd->fd) && packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
+ WFIFOHEAD(fd,len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ }
+ break;
+
+ // New definitions for guilds [Valaris] - Cleaned up and reorganized by [Skotlex]
+ case GUILD_AREA:
+ case GUILD_AREA_WOS:
+ x0 = bl->x - AREA_SIZE;
+ y0 = bl->y - AREA_SIZE;
+ x1 = bl->x + AREA_SIZE;
+ y1 = bl->y + AREA_SIZE;
+ case GUILD_SAMEMAP:
+ case GUILD_SAMEMAP_WOS:
+ case GUILD:
+ case GUILD_WOS:
+ case GUILD_NOBG:
+ if (sd && sd->status.guild_id)
+ g = guild_search(sd->status.guild_id);
+
+ if (g) {
+ for(i = 0; i < g->max_member; i++) {
+ if( (sd = g->member[i].sd) != NULL )
+ {
+ if( !(fd=sd->fd) )
+ continue;
+
+ if( type == GUILD_NOBG && sd->bg_id )
+ continue;
+
+ if( sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS) )
+ continue;
+
+ if( type != GUILD && type != GUILD_NOBG && type != GUILD_WOS && sd->bl.m != bl->m )
+ continue;
+
+ if( (type == GUILD_AREA || type == GUILD_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) )
+ continue;
+
+ if( packet_db[sd->packet_ver][RBUFW(buf,0)].len )
+ { // packet must exist for the client version
+ WFIFOHEAD(fd,len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ }
+ }
+ }
+ if (!enable_spy) //Skip unnecessary parsing. [Skotlex]
+ break;
+
+ iter = mapit_getallusers();
+ while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL )
+ {
+ if( tsd->guildspy == g->guild_id && packet_db[tsd->packet_ver][RBUFW(buf,0)].len )
+ { // packet must exist for the client version
+ WFIFOHEAD(tsd->fd, len);
+ memcpy(WFIFOP(tsd->fd,0), buf, len);
+ WFIFOSET(tsd->fd,len);
+ }
+ }
+ mapit_free(iter);
+ }
+ break;
+
+ case BG_AREA:
+ case BG_AREA_WOS:
+ x0 = bl->x - AREA_SIZE;
+ y0 = bl->y - AREA_SIZE;
+ x1 = bl->x + AREA_SIZE;
+ y1 = bl->y + AREA_SIZE;
+ case BG_SAMEMAP:
+ case BG_SAMEMAP_WOS:
+ case BG:
+ case BG_WOS:
+ if( sd && sd->bg_id && (bg = bg_team_search(sd->bg_id)) != NULL )
+ {
+ for( i = 0; i < MAX_BG_MEMBERS; i++ )
+ {
+ if( (sd = bg->members[i].sd) == NULL || !(fd = sd->fd) )
+ continue;
+ if( sd->bl.id == bl->id && (type == BG_WOS || type == BG_SAMEMAP_WOS || type == BG_AREA_WOS) )
+ continue;
+ if( type != BG && type != BG_WOS && sd->bl.m != bl->m )
+ continue;
+ if( (type == BG_AREA || type == BG_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) )
+ continue;
+ if( packet_db[sd->packet_ver][RBUFW(buf,0)].len )
+ { // packet must exist for the client version
+ WFIFOHEAD(fd,len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ }
+ }
+ }
+ break;
+
+ default:
+ ShowError("clif_send: Unrecognized type %d\n",type);
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/// Notifies the client, that it's connection attempt was accepted.
+/// 0073 <start time>.L <position>.3B <x size>.B <y size>.B (ZC_ACCEPT_ENTER)
+/// 02eb <start time>.L <position>.3B <x size>.B <y size>.B <font>.W (ZC_ACCEPT_ENTER2)
+void clif_authok(struct map_session_data *sd)
+{
+#if PACKETVER < 20080102
+ const int cmd = 0x73;
+#else
+ const int cmd = 0x2eb;
+#endif
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(cmd));
+ WFIFOW(fd, 0) = cmd;
+ WFIFOL(fd, 2) = gettick();
+ WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y, sd->ud.dir);
+ WFIFOB(fd, 9) = 5; // ignored
+ WFIFOB(fd,10) = 5; // ignored
+#if PACKETVER >= 20080102
+ WFIFOW(fd,11) = sd->user_font; // FIXME: Font is currently not saved.
+#endif
+ WFIFOSET(fd,packet_len(cmd));
+}
+
+
+/// Notifies the client, that it's connection attempt was refused (ZC_REFUSE_ENTER).
+/// 0074 <error code>.B
+/// error code:
+/// 0 = client type mismatch
+/// 1 = ID mismatch
+/// 2 = mobile - out of available time
+/// 3 = mobile - already logged in
+/// 4 = mobile - waiting state
+void clif_authrefuse(int fd, uint8 error_code)
+{
+ WFIFOHEAD(fd,packet_len(0x74));
+ WFIFOW(fd,0) = 0x74;
+ WFIFOB(fd,2) = error_code;
+ WFIFOSET(fd,packet_len(0x74));
+}
+
+
+/// Notifies the client of a ban or forced disconnect (SC_NOTIFY_BAN).
+/// 0081 <error code>.B
+/// error code:
+/// 0 = BAN_UNFAIR
+/// 1 = server closed -> MsgStringTable[4]
+/// 2 = ID already logged in -> MsgStringTable[5]
+/// 3 = timeout/too much lag -> MsgStringTable[241]
+/// 4 = server full -> MsgStringTable[264]
+/// 5 = underaged -> MsgStringTable[305]
+/// 8 = Server sill recognizes last connection -> MsgStringTable[441]
+/// 9 = too many connections from this ip -> MsgStringTable[529]
+/// 10 = out of available time paid for -> MsgStringTable[530]
+/// 11 = BAN_PAY_SUSPEND
+/// 12 = BAN_PAY_CHANGE
+/// 13 = BAN_PAY_WRONGIP
+/// 14 = BAN_PAY_PNGAMEROOM
+/// 15 = disconnected by a GM -> if( servicetype == taiwan ) MsgStringTable[579]
+/// 16 = BAN_JAPAN_REFUSE1
+/// 17 = BAN_JAPAN_REFUSE2
+/// 18 = BAN_INFORMATION_REMAINED_ANOTHER_ACCOUNT
+/// 100 = BAN_PC_IP_UNFAIR
+/// 101 = BAN_PC_IP_COUNT_ALL
+/// 102 = BAN_PC_IP_COUNT
+/// 103 = BAN_GRAVITY_MEM_AGREE
+/// 104 = BAN_GAME_MEM_AGREE
+/// 105 = BAN_HAN_VALID
+/// 106 = BAN_PC_IP_LIMIT_ACCESS
+/// 107 = BAN_OVER_CHARACTER_LIST
+/// 108 = BAN_IP_BLOCK
+/// 109 = BAN_INVALID_PWD_CNT
+/// 110 = BAN_NOT_ALLOWED_JOBCLASS
+/// ? = disconnected -> MsgStringTable[3]
+void clif_authfail_fd(int fd, int type)
+{
+ if (!fd || !session[fd] || session[fd]->func_parse != clif_parse) //clif_authfail should only be invoked on players!
+ return;
+
+ WFIFOHEAD(fd, packet_len(0x81));
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = type;
+ WFIFOSET(fd,packet_len(0x81));
+ set_eof(fd);
+}
+
+
+/// Notifies the client, whether it can disconnect and change servers (ZC_RESTART_ACK).
+/// 00b3 <type>.B
+/// type:
+/// 1 = disconnect, char-select
+/// ? = nothing
+void clif_charselectok(int id, uint8 ok)
+{
+ struct map_session_data* sd;
+ int fd;
+
+ if ((sd = map_id2sd(id)) == NULL || !sd->fd)
+ return;
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0xb3));
+ WFIFOW(fd,0) = 0xb3;
+ WFIFOB(fd,2) = ok;
+ WFIFOSET(fd,packet_len(0xb3));
+}
+
+/// Makes an item appear on the ground.
+/// 009e <id>.L <name id>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W (ZC_ITEM_FALL_ENTRY)
+/// 084b (ZC_ITEM_FALL_ENTRY4)
+void clif_dropflooritem(struct flooritem_data* fitem)
+{
+ uint8 buf[17];
+ int view;
+
+ nullpo_retv(fitem);
+
+ if (fitem->item_data.nameid <= 0)
+ return;
+
+ WBUFW(buf, 0) = 0x9e;
+ WBUFL(buf, 2) = fitem->bl.id;
+ WBUFW(buf, 6) = ((view = itemdb_viewid(fitem->item_data.nameid)) > 0) ? view : fitem->item_data.nameid;
+ WBUFB(buf, 8) = fitem->item_data.identify;
+ WBUFW(buf, 9) = fitem->bl.x;
+ WBUFW(buf,11) = fitem->bl.y;
+ WBUFB(buf,13) = fitem->subx;
+ WBUFB(buf,14) = fitem->suby;
+ WBUFW(buf,15) = fitem->item_data.amount;
+
+ clif_send(buf, packet_len(0x9e), &fitem->bl, AREA);
+}
+
+
+
+/// Makes an item disappear from the ground.
+/// 00a1 <id>.L (ZC_ITEM_DISAPPEAR)
+void clif_clearflooritem(struct flooritem_data *fitem, int fd)
+{
+ unsigned char buf[16];
+
+ nullpo_retv(fitem);
+
+ WBUFW(buf,0) = 0xa1;
+ WBUFL(buf,2) = fitem->bl.id;
+
+ if (fd == 0) {
+ clif_send(buf, packet_len(0xa1), &fitem->bl, AREA);
+ } else {
+ WFIFOHEAD(fd,packet_len(0xa1));
+ memcpy(WFIFOP(fd,0), buf, packet_len(0xa1));
+ WFIFOSET(fd,packet_len(0xa1));
+ }
+}
+
+
+/// Makes a unit (char, npc, mob, homun) disappear to one client (ZC_NOTIFY_VANISH).
+/// 0080 <id>.L <type>.B
+/// type:
+/// 0 = out of sight
+/// 1 = died
+/// 2 = logged out
+/// 3 = teleport
+/// 4 = trickdead
+void clif_clearunit_single(int id, clr_type type, int fd)
+{
+ WFIFOHEAD(fd, packet_len(0x80));
+ WFIFOW(fd,0) = 0x80;
+ WFIFOL(fd,2) = id;
+ WFIFOB(fd,6) = type;
+ WFIFOSET(fd, packet_len(0x80));
+}
+
+/// Makes a unit (char, npc, mob, homun) disappear to all clients in area (ZC_NOTIFY_VANISH).
+/// 0080 <id>.L <type>.B
+/// type:
+/// 0 = out of sight
+/// 1 = died
+/// 2 = logged out
+/// 3 = teleport
+/// 4 = trickdead
+void clif_clearunit_area(struct block_list* bl, clr_type type)
+{
+ unsigned char buf[8];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x80;
+ WBUFL(buf,2) = bl->id;
+ WBUFB(buf,6) = type;
+
+ clif_send(buf, packet_len(0x80), bl, type == CLR_DEAD ? AREA : AREA_WOS);
+
+ if(disguised(bl)) {
+ WBUFL(buf,2) = -bl->id;
+ clif_send(buf, packet_len(0x80), bl, SELF);
+ }
+}
+
+
+/// Used to make monsters with player-sprites disappear after dying
+/// like normal monsters, because the client does not remove those
+/// automatically.
+static int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, intptr_t data)
+{
+ struct block_list *bl = (struct block_list *)data;
+ clif_clearunit_area(bl, (clr_type) id);
+ ers_free(delay_clearunit_ers,bl);
+ return 0;
+}
+void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick)
+{
+ struct block_list *tbl = ers_alloc(delay_clearunit_ers, struct block_list);
+ memcpy (tbl, bl, sizeof (struct block_list));
+ add_timer(tick, clif_clearunit_delayed_sub, (int)type, (intptr_t)tbl);
+}
+
+void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand)
+{
+ if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER))
+ {
+ *rhand = *lhand = 0;
+ return;
+ }
+
+#if PACKETVER < 4
+ *rhand = sd->status.weapon;
+ *lhand = sd->status.shield;
+#else
+ if (sd->equip_index[EQI_HAND_R] >= 0 &&
+ sd->inventory_data[sd->equip_index[EQI_HAND_R]])
+ {
+ struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_R]];
+ if (id->view_id > 0)
+ *rhand = id->view_id;
+ else
+ *rhand = id->nameid;
+ } else
+ *rhand = 0;
+
+ if (sd->equip_index[EQI_HAND_L] >= 0 &&
+ sd->equip_index[EQI_HAND_L] != sd->equip_index[EQI_HAND_R] &&
+ sd->inventory_data[sd->equip_index[EQI_HAND_L]])
+ {
+ struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_L]];
+ if (id->view_id > 0)
+ *lhand = id->view_id;
+ else
+ *lhand = id->nameid;
+ } else
+ *lhand = 0;
+#endif
+}
+
+//To make the assignation of the level based on limits clearer/easier. [Skotlex]
+static int clif_setlevel_sub(int lv)
+{
+ if( lv < battle_config.max_lv )
+ {
+ ;
+ }
+ else if( lv < battle_config.aura_lv )
+ {
+ lv = battle_config.max_lv - 1;
+ }
+ else
+ {
+ lv = battle_config.max_lv;
+ }
+
+ return lv;
+}
+
+static int clif_setlevel(struct block_list* bl)
+{
+ int lv = status_get_lv(bl);
+ if( battle_config.client_limit_unit_lv&bl->type )
+ return clif_setlevel_sub(lv);
+ switch( bl->type )
+ {
+ case BL_NPC:
+ case BL_PET:
+ // npcs and pets do not have level
+ return 0;
+ }
+ return lv;
+}
+
+/*==========================================
+ * Prepares 'unit standing/spawning' packet
+ *------------------------------------------*/
+static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool spawn)
+{
+ struct map_session_data* sd;
+ struct status_change* sc = status_get_sc(bl);
+ struct view_data* vd = status_get_viewdata(bl);
+ unsigned char *buf = WBUFP(buffer,0);
+#if PACKETVER < 20091103
+ bool type = !pcdb_checkid(vd->class_);
+#endif
+ unsigned short offset = 0;
+#if PACKETVER >= 20091103
+ const char *name;
+#endif
+ sd = BL_CAST(BL_PC, bl);
+
+#if PACKETVER < 20091103
+ if(type)
+ WBUFW(buf,0) = spawn?0x7c:0x78;
+ else
+#endif
+#if PACKETVER < 4
+ WBUFW(buf,0) = spawn?0x79:0x78;
+#elif PACKETVER < 7
+ WBUFW(buf,0) = spawn?0x1d9:0x1d8;
+#elif PACKETVER < 20080102
+ WBUFW(buf,0) = spawn?0x22b:0x22a;
+#elif PACKETVER < 20091103
+ WBUFW(buf,0) = spawn?0x2ed:0x2ee;
+#elif PACKETVER < 20101124
+ WBUFW(buf,0) = spawn?0x7f8:0x7f9;
+#else
+ WBUFW(buf,0) = spawn?0x858:0x857;
+#endif
+
+#if PACKETVER >= 20091103
+ name = status_get_name(bl);
+#if PACKETVER < 20110111
+ WBUFW(buf,2) = (spawn?62:63)+strlen(name);
+#else
+ WBUFW(buf,2) = (spawn?64:65)+strlen(name);
+#endif
+ WBUFB(buf,4) = clif_bl_type(bl);
+ offset+=3;
+ buf = WBUFP(buffer,offset);
+#elif PACKETVER >= 20071106
+ if (type) { //Non-player packets
+ WBUFB(buf,2) = clif_bl_type(bl);
+ offset++;
+ buf = WBUFP(buffer,offset);
+ }
+#endif
+ WBUFL(buf, 2) = bl->id;
+ WBUFW(buf, 6) = status_get_speed(bl);
+ WBUFW(buf, 8) = (sc)? sc->opt1 : 0;
+ WBUFW(buf,10) = (sc)? sc->opt2 : 0;
+#if PACKETVER < 20091103
+ if (type&&spawn) { //uses an older and different packet structure
+ WBUFW(buf,12) = (sc)? sc->option : 0;
+ WBUFW(buf,14) = vd->hair_style;
+ WBUFW(buf,16) = vd->weapon;
+ WBUFW(buf,18) = vd->head_bottom;
+ WBUFW(buf,20) = vd->class_; //Pet armor (ignored by client)
+ WBUFW(buf,22) = vd->shield;
+ } else {
+#endif
+#if PACKETVER >= 20091103
+ WBUFL(buf,12) = (sc)? sc->option : 0;
+ offset+=2;
+ buf = WBUFP(buffer,offset);
+#elif PACKETVER >= 7
+ if (!type) {
+ WBUFL(buf,12) = (sc)? sc->option : 0;
+ offset+=2;
+ buf = WBUFP(buffer,offset);
+ } else
+ WBUFW(buf,12) = (sc)? sc->option : 0;
+#else
+ WBUFW(buf,12) = (sc)? sc->option : 0;
+#endif
+ WBUFW(buf,14) = vd->class_;
+ WBUFW(buf,16) = vd->hair_style;
+ WBUFW(buf,18) = vd->weapon;
+#if PACKETVER < 4
+ WBUFW(buf,20) = vd->head_bottom;
+ WBUFW(buf,22) = vd->shield;
+#else
+ WBUFW(buf,20) = vd->shield;
+ WBUFW(buf,22) = vd->head_bottom;
+#endif
+#if PACKETVER < 20091103
+ }
+#endif
+ WBUFW(buf,24) = vd->head_top;
+ WBUFW(buf,26) = vd->head_mid;
+
+ if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS )
+ { //The hell, why flags work like this?
+ WBUFW(buf,22) = status_get_emblem_id(bl);
+ WBUFW(buf,24) = GetWord(status_get_guild_id(bl), 1);
+ WBUFW(buf,26) = GetWord(status_get_guild_id(bl), 0);
+ }
+
+ WBUFW(buf,28) = vd->hair_color;
+ WBUFW(buf,30) = vd->cloth_color;
+ WBUFW(buf,32) = (sd)? sd->head_dir : 0;
+#if PACKETVER < 20091103
+ if (type&&spawn) { //End of packet 0x7c
+ WBUFB(buf,34) = (sd)?sd->status.karma:0; // karma
+ WBUFB(buf,35) = vd->sex;
+ WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl));
+ WBUFB(buf,39) = 0;
+ WBUFB(buf,40) = 0;
+ return packet_len(0x7c);
+ }
+#endif
+#if PACKETVER >= 20110111
+ WBUFW(buf,34) = vd->robe;
+ offset+= 2;
+ buf = WBUFP(buffer,offset);
+#endif
+ WBUFL(buf,34) = status_get_guild_id(bl);
+ WBUFW(buf,38) = status_get_emblem_id(bl);
+ WBUFW(buf,40) = (sd)? sd->status.manner : 0;
+#if PACKETVER >= 20091103
+ WBUFL(buf,42) = (sc)? sc->opt3 : 0;
+ offset+=2;
+ buf = WBUFP(buffer,offset);
+#elif PACKETVER >= 7
+ if (!type) {
+ WBUFL(buf,42) = (sc)? sc->opt3 : 0;
+ offset+=2;
+ buf = WBUFP(buffer,offset);
+ } else
+ WBUFW(buf,42) = (sc)? sc->opt3 : 0;
+#else
+ WBUFW(buf,42) = (sc)? sc->opt3 : 0;
+#endif
+ WBUFB(buf,44) = (sd)? sd->status.karma : 0;
+ WBUFB(buf,45) = vd->sex;
+ WBUFPOS(buf,46,bl->x,bl->y,unit_getdir(bl));
+ WBUFB(buf,49) = (sd)? 5 : 0;
+ WBUFB(buf,50) = (sd)? 5 : 0;
+ if (!spawn) {
+ WBUFB(buf,51) = vd->dead_sit;
+ offset++;
+ buf = WBUFP(buffer,offset);
+ }
+ WBUFW(buf,51) = clif_setlevel(bl);
+#if PACKETVER < 20091103
+ if (type) //End for non-player packet
+ return packet_len(WBUFW(buffer,0));
+#endif
+#if PACKETVER >= 20080102
+ WBUFW(buf,53) = sd?sd->user_font:0;
+#endif
+#if PACKETVER >= 20091103
+ memcpy((char*)WBUFP(buf,55), name, NAME_LENGTH);
+ return WBUFW(buffer,2);
+#else
+ return packet_len(WBUFW(buffer,0));
+#endif
+}
+
+/*==========================================
+ * Prepares 'unit walking' packet
+ *------------------------------------------*/
+static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, unsigned char* buffer)
+{
+ struct map_session_data* sd;
+ struct status_change* sc = status_get_sc(bl);
+ struct view_data* vd = status_get_viewdata(bl);
+ unsigned char* buf = WBUFP(buffer,0);
+#if PACKETVER >= 7
+ unsigned short offset = 0;
+#endif
+#if PACKETVER >= 20091103
+ const char *name;
+#endif
+
+ sd = BL_CAST(BL_PC, bl);
+
+#if PACKETVER < 4
+ WBUFW(buf, 0) = 0x7b;
+#elif PACKETVER < 7
+ WBUFW(buf, 0) = 0x1da;
+#elif PACKETVER < 20080102
+ WBUFW(buf, 0) = 0x22c;
+#elif PACKETVER < 20091103
+ WBUFW(buf, 0) = 0x2ec;
+#elif PACKETVER < 20101124
+ WBUFW(buf, 0) = 0x7f7;
+#else
+ WBUFW(buf, 0) = 0x856;
+#endif
+
+#if PACKETVER >= 20091103
+ name = status_get_name(bl);
+#if PACKETVER < 20110111
+ WBUFW(buf, 2) = 69+strlen(name);
+#else
+ WBUFW(buf, 2) = 71+strlen(name);
+#endif
+ offset+=2;
+ buf = WBUFP(buffer,offset);
+#endif
+#if PACKETVER >= 20071106
+ WBUFB(buf, 2) = clif_bl_type(bl);
+ offset++;
+ buf = WBUFP(buffer,offset);
+#endif
+ WBUFL(buf, 2) = bl->id;
+ WBUFW(buf, 6) = status_get_speed(bl);
+ WBUFW(buf, 8) = (sc)? sc->opt1 : 0;
+ WBUFW(buf,10) = (sc)? sc->opt2 : 0;
+#if PACKETVER < 7
+ WBUFW(buf,12) = (sc)? sc->option : 0;
+#else
+ WBUFL(buf,12) = (sc)? sc->option : 0;
+ offset+=2; //Shift the rest of elements by 2 bytes.
+ buf = WBUFP(buffer,offset);
+#endif
+ WBUFW(buf,14) = vd->class_;
+ WBUFW(buf,16) = vd->hair_style;
+ WBUFW(buf,18) = vd->weapon;
+#if PACKETVER < 4
+ WBUFW(buf,20) = vd->head_bottom;
+ WBUFL(buf,22) = gettick();
+ WBUFW(buf,26) = vd->shield;
+#else
+ WBUFW(buf,20) = vd->shield;
+ WBUFW(buf,22) = vd->head_bottom;
+ WBUFL(buf,24) = gettick();
+#endif
+ WBUFW(buf,28) = vd->head_top;
+ WBUFW(buf,30) = vd->head_mid;
+ WBUFW(buf,32) = vd->hair_color;
+ WBUFW(buf,34) = vd->cloth_color;
+ WBUFW(buf,36) = (sd)? sd->head_dir : 0;
+#if PACKETVER >= 20110111
+ WBUFW(buf,38) = vd->robe;
+ offset+= 2;
+ buf = WBUFP(buffer,offset);
+#endif
+ WBUFL(buf,38) = status_get_guild_id(bl);
+ WBUFW(buf,42) = status_get_emblem_id(bl);
+ WBUFW(buf,44) = (sd)? sd->status.manner : 0;
+#if PACKETVER < 7
+ WBUFW(buf,46) = (sc)? sc->opt3 : 0;
+#else
+ WBUFL(buf,46) = (sc)? sc->opt3 : 0;
+ offset+=2; //Shift the rest of elements by 2 bytes.
+ buf = WBUFP(buffer,offset);
+#endif
+ WBUFB(buf,48) = (sd)? sd->status.karma : 0;
+ WBUFB(buf,49) = vd->sex;
+ WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y,8,8);
+ WBUFB(buf,56) = (sd)? 5 : 0;
+ WBUFB(buf,57) = (sd)? 5 : 0;
+ WBUFW(buf,58) = clif_setlevel(bl);
+#if PACKETVER >= 20080102
+ WBUFW(buf,60) = sd?sd->user_font:0;
+#endif
+#if PACKETVER >= 20091103
+ memcpy((char*)WBUFP(buf,62), name, NAME_LENGTH);
+ return WBUFW(buffer,2);
+#else
+ return packet_len(WBUFW(buffer,0));
+#endif
+}
+
+//Modifies the buffer for disguise characters and sends it to self.
+//Used for spawn/walk packets, where the ID offset changes for packetver >=9
+static void clif_setdisguise(struct block_list *bl, unsigned char *buf,int len)
+{
+#if PACKETVER >= 20091103
+ WBUFB(buf,4)= pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
+ WBUFL(buf,5)=-bl->id;
+#elif PACKETVER >= 20071106
+ WBUFB(buf,2)= pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
+ WBUFL(buf,3)=-bl->id;
+#else
+ WBUFL(buf,2)=-bl->id;
+#endif
+ clif_send(buf, len, bl, SELF);
+}
+
+
+/// Changes sprite of an NPC object (ZC_NPCSPRITE_CHANGE).
+/// 01b0 <id>.L <type>.B <value>.L
+/// type:
+/// unused
+void clif_class_change(struct block_list *bl,int class_,int type)
+{
+ unsigned char buf[16];
+
+ nullpo_retv(bl);
+
+ if(!pcdb_checkid(class_))
+ {// player classes yield missing sprites
+ WBUFW(buf,0)=0x1b0;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=type;
+ WBUFL(buf,7)=class_;
+ clif_send(buf,packet_len(0x1b0),bl,AREA);
+ }
+}
+
+
+/// Notifies the client of an object's spirits.
+/// 01d0 <id>.L <amount>.W (ZC_SPIRITS)
+/// 01e1 <id>.L <amount>.W (ZC_SPIRITS2)
+static void clif_spiritball_single(int fd, struct map_session_data *sd)
+{
+ WFIFOHEAD(fd, packet_len(0x1e1));
+ WFIFOW(fd,0)=0x1e1;
+ WFIFOL(fd,2)=sd->bl.id;
+ WFIFOW(fd,6)=sd->spiritball;
+ WFIFOSET(fd, packet_len(0x1e1));
+}
+
+/*==========================================
+ * Kagerou/Oboro amulet spirit
+ *------------------------------------------*/
+static void clif_talisman_single(int fd, struct map_session_data *sd, short type)
+{
+ WFIFOHEAD(fd, packet_len(0x08cf));
+ WFIFOW(fd,0)=0x08cf;
+ WFIFOL(fd,2)=sd->bl.id;
+ WFIFOW(fd,6)=type;
+ WFIFOW(fd,8)=sd->talisman[type];
+ WFIFOSET(fd, packet_len(0x08cf));
+}
+
+/*==========================================
+ * Run when player changes map / refreshes
+ * Tells its client to display all weather settings being used by this map
+ *------------------------------------------*/
+static void clif_weather_check(struct map_session_data *sd)
+{
+ int16 m = sd->bl.m;
+ int fd = sd->fd;
+
+ if (map[m].flag.snow
+ || map[m].flag.clouds
+ || map[m].flag.fog
+ || map[m].flag.fireworks
+ || map[m].flag.sakura
+ || map[m].flag.leaves
+ /**
+ * No longer available, keeping here just in case it's back someday. [Ind]
+ **/
+ //|| map[m].flag.rain
+ || map[m].flag.clouds2)
+ {
+ if (map[m].flag.snow)
+ clif_specialeffect_single(&sd->bl, 162, fd);
+ if (map[m].flag.clouds)
+ clif_specialeffect_single(&sd->bl, 233, fd);
+ if (map[m].flag.clouds2)
+ clif_specialeffect_single(&sd->bl, 516, fd);
+ if (map[m].flag.fog)
+ clif_specialeffect_single(&sd->bl, 515, fd);
+ if (map[m].flag.fireworks) {
+ clif_specialeffect_single(&sd->bl, 297, fd);
+ clif_specialeffect_single(&sd->bl, 299, fd);
+ clif_specialeffect_single(&sd->bl, 301, fd);
+ }
+ if (map[m].flag.sakura)
+ clif_specialeffect_single(&sd->bl, 163, fd);
+ if (map[m].flag.leaves)
+ clif_specialeffect_single(&sd->bl, 333, fd);
+ /**
+ * No longer available, keeping here just in case it's back someday. [Ind]
+ **/
+ //if (map[m].flag.rain)
+ // clif_specialeffect_single(&sd->bl, 161, fd);
+ }
+}
+/**
+ * Run when the weather on a map changes, throws all players in map id 'm' to clif_weather_check function
+ **/
+void clif_weather(int16 m)
+{
+ struct s_mapiterator* iter;
+ struct map_session_data *sd=NULL;
+
+ iter = mapit_getallusers();
+ for( sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data*)mapit_next(iter) )
+ {
+ if( sd->bl.m == m )
+ clif_weather_check(sd);
+ }
+ mapit_free(iter);
+}
+/**
+ * Main function to spawn a unit on the client (player/mob/pet/etc)
+ **/
+int clif_spawn(struct block_list *bl)
+{
+ unsigned char buf[128];
+ struct view_data *vd;
+ int len;
+
+ vd = status_get_viewdata(bl);
+ if( !vd || vd->class_ == INVISIBLE_CLASS )
+ return 0;
+
+ /**
+ * Hide NPC from maya purple card.
+ **/
+ if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE))
+ return 0;
+
+ len = clif_set_unit_idle(bl, buf,true);
+ clif_send(buf, len, bl, AREA_WOS);
+ if (disguised(bl))
+ clif_setdisguise(bl, buf, len);
+
+ if (vd->cloth_color)
+ clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS);
+
+ switch (bl->type)
+ {
+ case BL_PC:
+ {
+ TBL_PC *sd = ((TBL_PC*)bl);
+ int i;
+ if (sd->spiritball > 0)
+ clif_spiritball(&sd->bl);
+ if(sd->state.size==SZ_BIG) // tiny/big players [Valaris]
+ clif_specialeffect(bl,423,AREA);
+ else if(sd->state.size==SZ_MEDIUM)
+ clif_specialeffect(bl,421,AREA);
+ if( sd->bg_id && map[sd->bl.m].flag.battleground )
+ clif_sendbgemblem_area(sd);
+ if( sd->sc.option&OPTION_MOUNTING ) {
+ //New Mounts are not complaint to the original method, so we gotta tell this guy that he is mounting.
+ clif_status_load_notick(&sd->bl,SI_ALL_RIDING,2,1,0,0);
+ }
+ for(i = 1; i < 5; i++){
+ if( sd->talisman[i] > 0 )
+ clif_talisman(sd, i);
+ }
+ #ifdef NEW_CARTS
+ if( sd->sc.data[SC_PUSH_CART] )
+ clif_status_load_notick(&sd->bl, SI_ON_PUSH_CART, 2, sd->sc.data[SC_PUSH_CART]->val1, 0, 0);
+ #endif
+ #if PACKETVER <= 20120207
+ if (sd->status.robe)
+ clif_refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA);
+ #endif
+ }
+ break;
+ case BL_MOB:
+ {
+ TBL_MOB *md = ((TBL_MOB*)bl);
+ if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris]
+ clif_specialeffect(&md->bl,423,AREA);
+ else if(md->special_state.size==SZ_MEDIUM)
+ clif_specialeffect(&md->bl,421,AREA);
+ }
+ break;
+ case BL_NPC:
+ {
+ TBL_NPC *nd = ((TBL_NPC*)bl);
+ if( nd->size == SZ_BIG )
+ clif_specialeffect(&nd->bl,423,AREA);
+ else if( nd->size == SZ_MEDIUM )
+ clif_specialeffect(&nd->bl,421,AREA);
+ }
+ break;
+ case BL_PET:
+ if (vd->head_bottom)
+ clif_pet_equip_area((TBL_PET*)bl); // needed to display pet equip properly
+ break;
+ }
+ return 0;
+}
+
+/// Sends information about owned homunculus to the client (ZC_PROPERTY_HOMUN). [orn]
+/// 022e <name>.24B <modified>.B <level>.W <hunger>.W <intimacy>.W <equip id>.W <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W <hp>.W <max hp>.W <sp>.W <max sp>.W <exp>.L <max exp>.L <skill points>.W <atk range>.W
+void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag)
+{
+ struct status_data *status;
+ unsigned char buf[128];
+ int m_class;
+
+ nullpo_retv(hd);
+
+ status = &hd->battle_status;
+ m_class = hom_class2mapid(hd->homunculus.class_);
+
+ memset(buf,0,packet_len(0x22e));
+ WBUFW(buf,0)=0x22e;
+ memcpy(WBUFP(buf,2),hd->homunculus.name,NAME_LENGTH);
+ // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true)
+ WBUFB(buf,26)=(battle_config.hom_rename?0:hd->homunculus.rename_flag) | (hd->homunculus.vaporize << 1) | (hd->homunculus.hp?0:4);
+ WBUFW(buf,27)=hd->homunculus.level;
+ WBUFW(buf,29)=hd->homunculus.hunger;
+ WBUFW(buf,31)=(unsigned short) (hd->homunculus.intimacy / 100) ;
+ WBUFW(buf,33)=0; // equip id
+ WBUFW(buf,35)=cap_value(status->rhw.atk2+status->batk, 0, INT16_MAX);
+ WBUFW(buf,37)=cap_value(status->matk_max, 0, INT16_MAX);
+ WBUFW(buf,39)=status->hit;
+ if (battle_config.hom_setting&0x10)
+ WBUFW(buf,41)=status->luk/3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious]
+ else
+ WBUFW(buf,41)=status->cri/10;
+ WBUFW(buf,43)=status->def + status->vit ;
+ WBUFW(buf,45)=status->mdef;
+ WBUFW(buf,47)=status->flee;
+ WBUFW(buf,49)=(flag)?0:status->amotion;
+ if (status->max_hp > INT16_MAX) {
+ WBUFW(buf,51) = status->hp/(status->max_hp/100);
+ WBUFW(buf,53) = 100;
+ } else {
+ WBUFW(buf,51)=status->hp;
+ WBUFW(buf,53)=status->max_hp;
+ }
+ if (status->max_sp > INT16_MAX) {
+ WBUFW(buf,55) = status->sp/(status->max_sp/100);
+ WBUFW(buf,57) = 100;
+ } else {
+ WBUFW(buf,55)=status->sp;
+ WBUFW(buf,57)=status->max_sp;
+ }
+ WBUFL(buf,59)=hd->homunculus.exp;
+ if( ((m_class&HOM_REG) && hd->homunculus.level >= battle_config.hom_max_level) || ((m_class&HOM_S) && hd->homunculus.level >= battle_config.hom_S_max_level) )
+ WBUFL(buf,63)=0;
+ else
+ WBUFL(buf,63)=hd->exp_next;
+ WBUFW(buf,67)=hd->homunculus.skillpts;
+ WBUFW(buf,69)=status_get_range(&hd->bl);
+ clif_send(buf,packet_len(0x22e),&sd->bl,SELF);
+}
+
+
+/// Notification about a change in homunuculus' state (ZC_CHANGESTATE_MER).
+/// 0230 <type>.B <state>.B <id>.L <data>.L
+/// type:
+/// unused
+/// state:
+/// 0 = pre-init
+/// 1 = intimacy
+/// 2 = hunger
+/// 3 = accessory?
+/// ? = ignored
+void clif_send_homdata(struct map_session_data *sd, int state, int param)
+{ //[orn]
+ int fd = sd->fd;
+
+ if ( (state == SP_INTIMATE) && (param >= 910) && (sd->hd->homunculus.class_ == sd->hd->homunculusDB->evo_class) )
+ merc_hom_calc_skilltree(sd->hd, 0);
+
+ WFIFOHEAD(fd, packet_len(0x230));
+ WFIFOW(fd,0)=0x230;
+ WFIFOB(fd,2)=0;
+ WFIFOB(fd,3)=state;
+ WFIFOL(fd,4)=sd->hd->bl.id;
+ WFIFOL(fd,8)=param;
+ WFIFOSET(fd,packet_len(0x230));
+}
+
+
+int clif_homskillinfoblock(struct map_session_data *sd)
+{ //[orn]
+ struct homun_data *hd;
+ int fd = sd->fd;
+ int i,j,len=4,id;
+ WFIFOHEAD(fd, 4+37*MAX_HOMUNSKILL);
+
+ hd = sd->hd;
+ if ( !hd )
+ return 0 ;
+
+ WFIFOW(fd,0)=0x235;
+ for ( i = 0; i < MAX_HOMUNSKILL; i++){
+ if( (id = hd->homunculus.hskill[i].id) != 0 ){
+ j = id - HM_SKILLBASE;
+ WFIFOW(fd,len ) = id;
+ WFIFOW(fd,len+2) = skill_get_inf(id);
+ WFIFOW(fd,len+4) = 0;
+ WFIFOW(fd,len+6) = hd->homunculus.hskill[j].lv;
+ WFIFOW(fd,len+8) = skill_get_sp(id,hd->homunculus.hskill[j].lv);
+ WFIFOW(fd,len+10)= skill_get_range2(&sd->hd->bl, id,hd->homunculus.hskill[j].lv);
+ safestrncpy((char*)WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH);
+ WFIFOB(fd,len+36) = (hd->homunculus.hskill[j].lv < merc_skill_tree_get_max(id, hd->homunculus.class_))?1:0;
+ len+=37;
+ }
+ }
+ WFIFOW(fd,2)=len;
+ WFIFOSET(fd,len);
+
+ return 0;
+}
+
+void clif_homskillup(struct map_session_data *sd, uint16 skill_id)
+{ //[orn]
+ struct homun_data *hd;
+ int fd, idx;
+ nullpo_retv(sd);
+ idx = skill_id - HM_SKILLBASE;
+
+ fd=sd->fd;
+ hd=sd->hd;
+
+ WFIFOHEAD(fd, packet_len(0x239));
+ WFIFOW(fd,0) = 0x239;
+ WFIFOW(fd,2) = skill_id;
+ WFIFOW(fd,4) = hd->homunculus.hskill[idx].lv;
+ WFIFOW(fd,6) = skill_get_sp(skill_id,hd->homunculus.hskill[idx].lv);
+ WFIFOW(fd,8) = skill_get_range2(&hd->bl, skill_id,hd->homunculus.hskill[idx].lv);
+ WFIFOB(fd,10) = (hd->homunculus.hskill[idx].lv < skill_get_max(hd->homunculus.hskill[idx].id)) ? 1 : 0;
+ WFIFOSET(fd,packet_len(0x239));
+}
+
+int clif_hom_food(struct map_session_data *sd,int foodid,int fail) //[orn]
+{
+ int fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x22f));
+ WFIFOW(fd,0)=0x22f;
+ WFIFOB(fd,2)=fail;
+ WFIFOW(fd,3)=foodid;
+ WFIFOSET(fd,packet_len(0x22f));
+
+ return 0;
+}
+
+
+/// Notifies the client, that it is walking (ZC_NOTIFY_PLAYERMOVE).
+/// 0087 <walk start time>.L <walk data>.6B
+void clif_walkok(struct map_session_data *sd)
+{
+ int fd=sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x87));
+ WFIFOW(fd,0)=0x87;
+ WFIFOL(fd,2)=gettick();
+ WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y,8,8);
+ WFIFOSET(fd,packet_len(0x87));
+}
+
+
+static void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_data *ud)
+{
+ uint8 buf[128];
+ int len;
+
+ len = clif_set_unit_walking(bl,ud,buf);
+ clif_send(buf,len,bl,AREA_WOS);
+ if (disguised(bl))
+ clif_setdisguise(bl, buf, len);
+
+ if(vd->cloth_color)
+ clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS);
+
+ switch(bl->type)
+ {
+ case BL_PC:
+ {
+ TBL_PC *sd = ((TBL_PC*)bl);
+// clif_movepc(sd);
+ if(sd->state.size==SZ_BIG) // tiny/big players [Valaris]
+ clif_specialeffect(&sd->bl,423,AREA);
+ else if(sd->state.size==SZ_MEDIUM)
+ clif_specialeffect(&sd->bl,421,AREA);
+ }
+ break;
+ case BL_MOB:
+ {
+ TBL_MOB *md = ((TBL_MOB*)bl);
+ if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris]
+ clif_specialeffect(&md->bl,423,AREA);
+ else if(md->special_state.size==SZ_MEDIUM)
+ clif_specialeffect(&md->bl,421,AREA);
+ }
+ break;
+ case BL_PET:
+ if( vd->head_bottom )
+ {// needed to display pet equip properly
+ clif_pet_equip_area((TBL_PET*)bl);
+ }
+ break;
+ }
+}
+
+
+/// Notifies clients in an area, that an other visible object is walking (ZC_NOTIFY_PLAYERMOVE).
+/// 0086 <id>.L <walk data>.6B <walk start time>.L
+/// Note: unit must not be self
+void clif_move(struct unit_data *ud)
+{
+ unsigned char buf[16];
+ struct view_data* vd;
+ struct block_list* bl = ud->bl;
+
+ vd = status_get_viewdata(bl);
+ if (!vd || vd->class_ == INVISIBLE_CLASS)
+ return; //This performance check is needed to keep GM-hidden objects from being notified to bots.
+
+ /**
+ * Hide NPC from maya purple card.
+ **/
+ if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE))
+ return;
+
+ if (ud->state.speed_changed) {
+ // Since we don't know how to update the speed of other objects,
+ // use the old walk packet to update the data.
+ ud->state.speed_changed = 0;
+ clif_move2(bl, vd, ud);
+ return;
+ }
+
+ WBUFW(buf,0)=0x86;
+ WBUFL(buf,2)=bl->id;
+ WBUFPOS2(buf,6,bl->x,bl->y,ud->to_x,ud->to_y,8,8);
+ WBUFL(buf,12)=gettick();
+ clif_send(buf, packet_len(0x86), bl, AREA_WOS);
+ if (disguised(bl))
+ {
+ WBUFL(buf,2)=-bl->id;
+ clif_send(buf, packet_len(0x86), bl, SELF);
+ }
+}
+
+
+/*==========================================
+ * Delays the map_quit of a player after they are disconnected. [Skotlex]
+ *------------------------------------------*/
+static int clif_delayquit(int tid, unsigned int tick, int id, intptr_t data)
+{
+ struct map_session_data *sd = NULL;
+
+ //Remove player from map server
+ if ((sd = map_id2sd(id)) != NULL && sd->fd == 0) //Should be a disconnected player.
+ map_quit(sd);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+void clif_quitsave(int fd,struct map_session_data *sd)
+{
+ if (!battle_config.prevent_logout ||
+ DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout)
+ map_quit(sd);
+ else if (sd->fd)
+ { //Disassociate session from player (session is deleted after this function was called)
+ //And set a timer to make him quit later.
+ session[sd->fd]->session_data = NULL;
+ sd->fd = 0;
+ add_timer(gettick() + 10000, clif_delayquit, sd->bl.id, 0);
+ }
+}
+
+/// Notifies the client of a position change to coordinates on given map (ZC_NPCACK_MAPMOVE).
+/// 0091 <map name>.16B <x>.W <y>.W
+void clif_changemap(struct map_session_data *sd, short map, int x, int y)
+{
+ int fd;
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x91));
+ WFIFOW(fd,0) = 0x91;
+ mapindex_getmapname_ext(mapindex_id2name(map), (char*)WFIFOP(fd,2));
+ WFIFOW(fd,18) = x;
+ WFIFOW(fd,20) = y;
+ WFIFOSET(fd,packet_len(0x91));
+}
+
+
+/// Notifies the client of a position change to coordinates on given map, which is on another map-server (ZC_NPCACK_SERVERMOVE).
+/// 0092 <map name>.16B <x>.W <y>.W <ip>.L <port>.W
+void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port)
+{
+ int fd;
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x92));
+ WFIFOW(fd,0) = 0x92;
+ mapindex_getmapname_ext(mapindex_id2name(map_index), (char*)WFIFOP(fd,2));
+ WFIFOW(fd,18) = x;
+ WFIFOW(fd,20) = y;
+ WFIFOL(fd,22) = htonl(ip);
+ WFIFOW(fd,26) = ntows(htons(port)); // [!] LE byte order here [!]
+ WFIFOSET(fd,packet_len(0x92));
+}
+
+
+void clif_blown(struct block_list *bl)
+{
+//Aegis packets says fixpos, but it's unsure whether slide works better or not.
+// clif_fixpos(bl);
+ clif_slide(bl, bl->x, bl->y);
+}
+
+
+/// Visually moves(slides) a character to x,y. If the target cell
+/// isn't walkable, the char doesn't move at all. If the char is
+/// sitting it will stand up (ZC_STOPMOVE).
+/// 0088 <id>.L <x>.W <y>.W
+void clif_fixpos(struct block_list *bl)
+{
+ unsigned char buf[10];
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x88;
+ WBUFL(buf,2) = bl->id;
+ WBUFW(buf,6) = bl->x;
+ WBUFW(buf,8) = bl->y;
+ clif_send(buf, packet_len(0x88), bl, AREA);
+
+ if( disguised(bl) )
+ {
+ WBUFL(buf,2) = -bl->id;
+ clif_send(buf, packet_len(0x88), bl, SELF);
+ }
+}
+
+
+/// Displays the buy/sell dialog of an NPC shop (ZC_SELECT_DEALTYPE).
+/// 00c4 <shop id>.L
+void clif_npcbuysell(struct map_session_data* sd, int id)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0xc4));
+ WFIFOW(fd,0)=0xc4;
+ WFIFOL(fd,2)=id;
+ WFIFOSET(fd,packet_len(0xc4));
+}
+
+
+/// Presents list of items, that can be bought in an NPC shop (ZC_PC_PURCHASE_ITEMLIST).
+/// 00c6 <packet len>.W { <price>.L <discount price>.L <item type>.B <name id>.W }*
+void clif_buylist(struct map_session_data *sd, struct npc_data *nd)
+{
+ int fd,i,c;
+
+ nullpo_retv(sd);
+ nullpo_retv(nd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd, 4 + nd->u.shop.count * 11);
+ WFIFOW(fd,0) = 0xc6;
+
+ c = 0;
+ for( i = 0; i < nd->u.shop.count; i++ )
+ {
+ struct item_data* id = itemdb_exists(nd->u.shop.shop_item[i].nameid);
+ int val = nd->u.shop.shop_item[i].value;
+ if( id == NULL )
+ continue;
+ WFIFOL(fd, 4+c*11) = val;
+ WFIFOL(fd, 8+c*11) = pc_modifybuyvalue(sd,val);
+ WFIFOB(fd,12+c*11) = itemtype(id->type);
+ WFIFOW(fd,13+c*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid;
+ c++;
+ }
+
+ WFIFOW(fd,2) = 4 + c*11;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Presents list of items, that can be sold to an NPC shop (ZC_PC_SELL_ITEMLIST).
+/// 00c7 <packet len>.W { <index>.W <price>.L <overcharge price>.L }*
+void clif_selllist(struct map_session_data *sd)
+{
+ int fd,i,c=0,val;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4);
+ WFIFOW(fd,0)=0xc7;
+ for( i = 0; i < MAX_INVENTORY; i++ )
+ {
+ if( sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] )
+ {
+ if( !itemdb_cansell(&sd->status.inventory[i], pc_get_group_level(sd)) )
+ continue;
+
+ if( sd->status.inventory[i].expire_time )
+ continue; // Cannot Sell Rental Items
+
+ val=sd->inventory_data[i]->value_sell;
+ if( val < 0 )
+ continue;
+ WFIFOW(fd,4+c*10)=i+2;
+ WFIFOL(fd,6+c*10)=val;
+ WFIFOL(fd,10+c*10)=pc_modifysellvalue(sd,val);
+ c++;
+ }
+ }
+ WFIFOW(fd,2)=c*10+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Displays an NPC dialog message (ZC_SAY_DIALOG).
+/// 00b4 <packet len>.W <npc id>.L <message>.?B
+/// Client behavior (dialog window):
+/// - disable mouse targeting
+/// - open the dialog window
+/// - set npcid of dialog window (0 by default)
+/// - if set to clear on next mes, clear contents
+/// - append this text
+void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes)
+{
+ int fd = sd->fd;
+ int slen = strlen(mes) + 9;
+
+ WFIFOHEAD(fd, slen);
+ WFIFOW(fd,0)=0xb4;
+ WFIFOW(fd,2)=slen;
+ WFIFOL(fd,4)=npcid;
+ memcpy((char*)WFIFOP(fd,8), mes, slen-8);
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Adds a 'next' button to an NPC dialog (ZC_WAIT_DIALOG).
+/// 00b5 <npc id>.L
+/// Client behavior (dialog window):
+/// - disable mouse targeting
+/// - open the dialog window
+/// - add 'next' button
+/// When 'next' is pressed:
+/// - 00B9 <npcid of dialog window>.L
+/// - set to clear on next mes
+/// - remove 'next' button
+void clif_scriptnext(struct map_session_data *sd,int npcid)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0xb5));
+ WFIFOW(fd,0)=0xb5;
+ WFIFOL(fd,2)=npcid;
+ WFIFOSET(fd,packet_len(0xb5));
+}
+
+
+/// Adds a 'close' button to an NPC dialog (ZC_CLOSE_DIALOG).
+/// 00b6 <npc id>.L
+/// Client behavior:
+/// - if dialog window is open:
+/// - remove 'next' button
+/// - add 'close' button
+/// - else:
+/// - enable mouse targeting
+/// - close the dialog window
+/// - close the menu window
+/// When 'close' is pressed:
+/// - enable mouse targeting
+/// - close the dialog window
+/// - close the menu window
+/// - 0146 <npcid of dialog window>.L
+void clif_scriptclose(struct map_session_data *sd, int npcid)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0xb6));
+ WFIFOW(fd,0)=0xb6;
+ WFIFOL(fd,2)=npcid;
+ WFIFOSET(fd,packet_len(0xb6));
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+void clif_sendfakenpc(struct map_session_data *sd, int npcid)
+{
+ unsigned char *buf;
+ int fd = sd->fd;
+ sd->state.using_fake_npc = 1;
+
+ WFIFOHEAD(fd, packet_len(0x78));
+ buf = WFIFOP(fd,0);
+ memset(WBUFP(buf,0), 0, packet_len(0x78));
+ WBUFW(buf,0)=0x78;
+#if PACKETVER >= 20071106
+ WBUFB(buf,2) = 0; // object type
+ buf = WFIFOP(fd,1);
+#endif
+ WBUFL(buf,2)=npcid;
+ WBUFW(buf,14)=111;
+ WBUFPOS(buf,46,sd->bl.x,sd->bl.y,sd->ud.dir);
+ WBUFB(buf,49)=5;
+ WBUFB(buf,50)=5;
+ WFIFOSET(fd, packet_len(0x78));
+}
+
+
+/// Displays an NPC dialog menu (ZC_MENU_LIST).
+/// 00b7 <packet len>.W <npc id>.L <menu items>.?B
+/// Client behavior:
+/// - disable mouse targeting
+/// - close the menu window
+/// - open the menu window
+/// - add options to the menu (separated in the text by ":")
+/// - set npcid of menu window
+/// - if dialog window is open:
+/// - remove 'next' button
+/// When 'ok' is pressed:
+/// - 00B8 <npcid of menu window>.L <selected option>.B
+/// - close the menu window
+/// When 'cancel' is pressed:
+/// - 00B8 <npcid of menu window>.L <-1>.B
+/// - enable mouse targeting
+/// - close a bunch of windows...
+/// WARNING: the 'cancel' button closes other windows besides the dialog window and the menu window.
+/// Which suggests their have intertwined behavior. (probably the mouse targeting)
+/// TODO investigate behavior of other windows [FlavioJS]
+void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes)
+{
+ int fd = sd->fd;
+ int slen = strlen(mes) + 9;
+ struct block_list *bl = NULL;
+
+ if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
+ bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
+ bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
+ clif_sendfakenpc(sd, npcid);
+
+ WFIFOHEAD(fd, slen);
+ WFIFOW(fd,0)=0xb7;
+ WFIFOW(fd,2)=slen;
+ WFIFOL(fd,4)=npcid;
+ memcpy((char*)WFIFOP(fd,8), mes, slen-8);
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLG).
+/// 0142 <npc id>.L
+/// Client behavior (inputnum window):
+/// - if npcid exists in the client:
+/// - open the inputnum window
+/// - set npcid of inputnum window
+/// When 'ok' is pressed:
+/// - if inputnum window has text:
+/// - if npcid exists in the client:
+/// - 0143 <npcid of inputnum window>.L <atoi(text)>.L
+/// - close inputnum window
+void clif_scriptinput(struct map_session_data *sd, int npcid)
+{
+ int fd;
+ struct block_list *bl = NULL;
+
+ nullpo_retv(sd);
+
+ if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
+ bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
+ bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
+ clif_sendfakenpc(sd, npcid);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0x142));
+ WFIFOW(fd,0)=0x142;
+ WFIFOL(fd,2)=npcid;
+ WFIFOSET(fd,packet_len(0x142));
+}
+
+
+/// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLGSTR).
+/// 01d4 <npc id>.L
+/// Client behavior (inputstr window):
+/// - if npcid is 0 or npcid exists in the client:
+/// - open the inputstr window
+/// - set npcid of inputstr window
+/// When 'ok' is pressed:
+/// - if inputstr window has text and isn't an insult(manner.txt):
+/// - if npcid is 0 or npcid exists in the client:
+/// - 01d5 <packetlen>.W <npcid of inputstr window>.L <text>.?B
+/// - close inputstr window
+void clif_scriptinputstr(struct map_session_data *sd, int npcid)
+{
+ int fd;
+ struct block_list *bl = NULL;
+
+ nullpo_retv(sd);
+
+ if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
+ bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
+ bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
+ clif_sendfakenpc(sd, npcid);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0x1d4));
+ WFIFOW(fd,0)=0x1d4;
+ WFIFOL(fd,2)=npcid;
+ WFIFOSET(fd,packet_len(0x1d4));
+}
+
+
+/// Marks a position on client's minimap (ZC_COMPASS).
+/// 0144 <npc id>.L <type>.L <x>.L <y>.L <id>.B <color>.L
+/// npc id:
+/// is ignored in the client
+/// type:
+/// 0 = display mark for 15 seconds
+/// 1 = display mark until dead or teleported
+/// 2 = remove mark
+/// color:
+/// 0x00RRGGBB
+void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0x144));
+ WFIFOW(fd,0)=0x144;
+ WFIFOL(fd,2)=npc_id;
+ WFIFOL(fd,6)=type;
+ WFIFOL(fd,10)=x;
+ WFIFOL(fd,14)=y;
+ WFIFOB(fd,18)=id;
+ WFIFOL(fd,19)=color;
+ WFIFOSET(fd,packet_len(0x144));
+}
+
+
+/// Displays an illustration image.
+/// 0145 <image name>.16B <type>.B (ZC_SHOW_IMAGE)
+/// 01b3 <image name>.64B <type>.B (ZC_SHOW_IMAGE2)
+/// type:
+/// 0 = bottom left corner
+/// 1 = bottom middle
+/// 2 = bottom right corner
+/// 3 = middle of screen, inside a movable window
+/// 4 = middle of screen, movable with a close button, chrome-less
+void clif_cutin(struct map_session_data* sd, const char* image, int type)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0x1b3));
+ WFIFOW(fd,0)=0x1b3;
+ strncpy((char*)WFIFOP(fd,2),image,64);
+ WFIFOB(fd,66)=type;
+ WFIFOSET(fd,packet_len(0x1b3));
+}
+
+
+/*==========================================
+ * Fills in card data from the given item and into the buffer. [Skotlex]
+ *------------------------------------------*/
+static void clif_addcards(unsigned char* buf, struct item* item)
+{
+ int i=0,j;
+ if( item == NULL ) { //Blank data
+ WBUFW(buf,0) = 0;
+ WBUFW(buf,2) = 0;
+ WBUFW(buf,4) = 0;
+ WBUFW(buf,6) = 0;
+ return;
+ }
+ if( item->card[0] == CARD0_PET ) { //pet eggs
+ WBUFW(buf,0) = 0;
+ WBUFW(buf,2) = 0;
+ WBUFW(buf,4) = 0;
+ WBUFW(buf,6) = item->card[3]; //Pet renamed flag.
+ return;
+ }
+ if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ) { //Forged/created items
+ WBUFW(buf,0) = item->card[0];
+ WBUFW(buf,2) = item->card[1];
+ WBUFW(buf,4) = item->card[2];
+ WBUFW(buf,6) = item->card[3];
+ return;
+ }
+ //Client only receives four cards.. so randomly send them a set of cards. [Skotlex]
+ if( MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4 )
+ i = rnd()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3;
+
+ //Normal items.
+ if( item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
+ WBUFW(buf,0) = j;
+ else
+ WBUFW(buf,0) = item->card[i];
+
+ if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
+ WBUFW(buf,2) = j;
+ else
+ WBUFW(buf,2) = item->card[i];
+
+ if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
+ WBUFW(buf,4) = j;
+ else
+ WBUFW(buf,4) = item->card[i];
+
+ if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
+ WBUFW(buf,6) = j;
+ else
+ WBUFW(buf,6) = item->card[i];
+}
+
+
+/// Notifies the client, about a received inventory item or the result of a pick-up request.
+/// 00a0 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B (ZC_ITEM_PICKUP_ACK)
+/// 029a <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L (ZC_ITEM_PICKUP_ACK2)
+/// 02d4 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W (ZC_ITEM_PICKUP_ACK3)
+void clif_additem(struct map_session_data *sd, int n, int amount, int fail)
+{
+ int fd;
+#if PACKETVER < 20061218
+ const int cmd = 0xa0;
+#elif PACKETVER < 20071002
+ const int cmd = 0x29a;
+#else
+ const int cmd = 0x2d4;
+#endif
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ if( !session_isActive(fd) ) //Sasuke-
+ return;
+
+ WFIFOHEAD(fd,packet_len(cmd));
+ if( fail )
+ {
+ WFIFOW(fd,0)=cmd;
+ WFIFOW(fd,2)=n+2;
+ WFIFOW(fd,4)=amount;
+ WFIFOW(fd,6)=0;
+ WFIFOB(fd,8)=0;
+ WFIFOB(fd,9)=0;
+ WFIFOB(fd,10)=0;
+ WFIFOW(fd,11)=0;
+ WFIFOW(fd,13)=0;
+ WFIFOW(fd,15)=0;
+ WFIFOW(fd,17)=0;
+ WFIFOW(fd,19)=0;
+ WFIFOB(fd,21)=0;
+ WFIFOB(fd,22)=fail;
+#if PACKETVER >= 20061218
+ WFIFOL(fd,23)=0;
+#endif
+#if PACKETVER >= 20071002
+ WFIFOW(fd,27)=0; // unknown
+#endif
+ }
+ else
+ {
+ if( n < 0 || n >= MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL )
+ return;
+
+ WFIFOW(fd,0)=cmd;
+ WFIFOW(fd,2)=n+2;
+ WFIFOW(fd,4)=amount;
+ if (sd->inventory_data[n]->view_id > 0)
+ WFIFOW(fd,6)=sd->inventory_data[n]->view_id;
+ else
+ WFIFOW(fd,6)=sd->status.inventory[n].nameid;
+ WFIFOB(fd,8)=sd->status.inventory[n].identify;
+ WFIFOB(fd,9)=sd->status.inventory[n].attribute;
+ WFIFOB(fd,10)=sd->status.inventory[n].refine;
+ clif_addcards(WFIFOP(fd,11), &sd->status.inventory[n]);
+ WFIFOW(fd,19)=pc_equippoint(sd,n);
+ WFIFOB(fd,21)=itemtype(sd->inventory_data[n]->type);
+ WFIFOB(fd,22)=fail;
+#if PACKETVER >= 20061218
+ WFIFOL(fd,23)=sd->status.inventory[n].expire_time;
+#endif
+#if PACKETVER >= 20071002
+ WFIFOW(fd,27)=0; // unknown
+#endif
+ }
+
+ WFIFOSET(fd,packet_len(cmd));
+}
+
+
+/// Notifies the client, that an inventory item was deleted or dropped (ZC_ITEM_THROW_ACK).
+/// 00af <index>.W <amount>.W
+void clif_dropitem(struct map_session_data *sd,int n,int amount)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0xaf));
+ WFIFOW(fd,0)=0xaf;
+ WFIFOW(fd,2)=n+2;
+ WFIFOW(fd,4)=amount;
+ WFIFOSET(fd,packet_len(0xaf));
+}
+
+
+/// Notifies the client, that an inventory item was deleted (ZC_DELETE_ITEM_FROM_BODY).
+/// 07fa <delete type>.W <index>.W <amount>.W
+/// delete type:
+/// 0 = Normal
+/// 1 = Item used for a skill
+/// 2 = Refine failed
+/// 3 = Material changed
+/// 4 = Moved to storage
+/// 5 = Moved to cart
+/// 6 = Item sold
+/// 7 = Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill
+void clif_delitem(struct map_session_data *sd,int n,int amount, short reason)
+{
+#if PACKETVER < 20091117
+ clif_dropitem(sd,n,amount);
+#else
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x7fa));
+ WFIFOW(fd,0)=0x7fa;
+ WFIFOW(fd,2)=reason;
+ WFIFOW(fd,4)=n+2;
+ WFIFOW(fd,6)=amount;
+ WFIFOSET(fd,packet_len(0x7fa));
+#endif
+}
+
+
+// Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex]
+// Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet
+// armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point.
+void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data *id, int equip)
+{
+ if (id->view_id > 0)
+ WBUFW(buf,n)=id->view_id;
+ else
+ WBUFW(buf,n)=i->nameid;
+ WBUFB(buf,n+2)=itemtype(id->type);
+ WBUFB(buf,n+3)=i->identify;
+ if (equip >= 0) { //Equippable item
+ WBUFW(buf,n+4)=equip;
+ WBUFW(buf,n+6)=i->equip;
+ WBUFB(buf,n+8)=i->attribute;
+ WBUFB(buf,n+9)=i->refine;
+ } else { //Stackable item.
+ WBUFW(buf,n+4)=i->amount;
+ if (equip == -2 && id->equip == EQP_AMMO)
+ WBUFW(buf,n+6)=EQP_AMMO;
+ else
+ WBUFW(buf,n+6)=0;
+ }
+
+}
+void clif_favorite_item(struct map_session_data* sd, unsigned short index);
+//Unified inventory function which sends all of the inventory (requires two packets, one for equipable items and one for stackable ones. [Skotlex]
+void clif_inventorylist(struct map_session_data *sd)
+{
+ int i,n,ne,arrow=-1;
+ unsigned char *buf;
+ unsigned char *bufe;
+
+#if PACKETVER < 5
+ const int s = 10; //Entry size.
+#elif PACKETVER < 20080102
+ const int s = 18;
+#else
+ const int s = 22;
+#endif
+#if PACKETVER < 20071002
+ const int se = 20;
+#elif PACKETVER < 20100629
+ const int se = 26;
+#else
+ const int se = 28;
+#endif
+
+ buf = (unsigned char*)aMalloc(MAX_INVENTORY * s + 4);
+ bufe = (unsigned char*)aMalloc(MAX_INVENTORY * se + 4);
+
+ for( i = 0, n = 0, ne = 0; i < MAX_INVENTORY; i++ )
+ {
+ if( sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL )
+ continue;
+
+ if( !itemdb_isstackable2(sd->inventory_data[i]) )
+ { //Non-stackable (Equippable)
+ WBUFW(bufe,ne*se+4)=i+2;
+ clif_item_sub(bufe, ne*se+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i));
+ clif_addcards(WBUFP(bufe, ne*se+16), &sd->status.inventory[i]);
+#if PACKETVER >= 20071002
+ WBUFL(bufe,ne*se+24)=sd->status.inventory[i].expire_time;
+ WBUFW(bufe,ne*se+28)=0; //Unknown
+#endif
+#if PACKETVER >= 20100629
+ if (sd->inventory_data[i]->equip&EQP_VISIBLE)
+ WBUFW(bufe,ne*se+30)= sd->inventory_data[i]->look;
+ else
+ WBUFW(bufe,ne*se+30)=0;
+#endif
+ ne++;
+ }
+ else
+ { //Stackable.
+ WBUFW(buf,n*s+4)=i+2;
+ clif_item_sub(buf, n*s+6, &sd->status.inventory[i], sd->inventory_data[i], -2);
+ if( sd->inventory_data[i]->equip == EQP_AMMO && sd->status.inventory[i].equip )
+ arrow=i;
+#if PACKETVER >= 5
+ clif_addcards(WBUFP(buf, n*s+14), &sd->status.inventory[i]);
+#endif
+#if PACKETVER >= 20080102
+ WBUFL(buf,n*s+22)=sd->status.inventory[i].expire_time;
+#endif
+ n++;
+ }
+ }
+ if( n )
+ {
+#if PACKETVER < 5
+ WBUFW(buf,0)=0xa3;
+#elif PACKETVER < 20080102
+ WBUFW(buf,0)=0x1ee;
+#else
+ WBUFW(buf,0)=0x2e8;
+#endif
+ WBUFW(buf,2)=4+n*s;
+ clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);
+ }
+ if( arrow >= 0 )
+ clif_arrowequip(sd,arrow);
+
+ if( ne )
+ {
+#if PACKETVER < 20071002
+ WBUFW(bufe,0)=0xa4;
+#else
+ WBUFW(bufe,0)=0x2d0;
+#endif
+ WBUFW(bufe,2)=4+ne*se;
+ clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF);
+ }
+#if PACKETVER >= 20111122
+ for( i = 0; i < MAX_INVENTORY; i++ ) {
+ if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
+ continue;
+
+ if ( sd->status.inventory[i].favorite )
+ clif_favorite_item(sd, i);
+ }
+#endif
+
+ if( buf ) aFree(buf);
+ if( bufe ) aFree(bufe);
+}
+
+//Required when items break/get-repaired. Only sends equippable item list.
+void clif_equiplist(struct map_session_data *sd)
+{
+ int i,n,fd = sd->fd;
+ unsigned char *buf;
+#if PACKETVER < 20071002
+ const int cmd = 20;
+#elif PACKETVER < 20100629
+ const int cmd = 26;
+#else
+ const int cmd = 28;
+#endif
+
+ WFIFOHEAD(fd, MAX_INVENTORY * cmd + 4);
+ buf = WFIFOP(fd,0);
+
+ for(i=0,n=0;i<MAX_INVENTORY;i++){
+ if (sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL)
+ continue;
+
+ if(itemdb_isstackable2(sd->inventory_data[i]))
+ continue;
+ //Equippable
+ WBUFW(buf,n*cmd+4)=i+2;
+ clif_item_sub(buf, n*cmd+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i));
+ clif_addcards(WBUFP(buf, n*cmd+16), &sd->status.inventory[i]);
+#if PACKETVER >= 20071002
+ WBUFL(buf,n*cmd+24)=sd->status.inventory[i].expire_time;
+ WBUFW(buf,n*cmd+28)=0; //Unknown
+#endif
+#if PACKETVER >= 20100629
+ if (sd->inventory_data[i]->equip&EQP_VISIBLE)
+ WBUFW(buf,n*cmd+30)= sd->inventory_data[i]->look;
+ else
+ WBUFW(buf,n*cmd+30)=0;
+#endif
+ n++;
+ }
+ if (n) {
+#if PACKETVER < 20071002
+ WBUFW(buf,0)=0xa4;
+#else
+ WBUFW(buf,0)=0x2d0;
+#endif
+ WBUFW(buf,2)=4+n*cmd;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+}
+
+void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length)
+{
+ struct item_data *id;
+ int i,n,ne;
+ unsigned char *buf;
+ unsigned char *bufe;
+#if PACKETVER < 5
+ const int s = 10; //Entry size.
+#elif PACKETVER < 20080102
+ const int s = 18;
+#else
+ const int s = 22;
+#endif
+#if PACKETVER < 20071002
+ const int cmd = 20;
+#elif PACKETVER < 20100629
+ const int cmd = 26;
+#else
+ const int cmd = 28;
+#endif
+
+ buf = (unsigned char*)aMalloc(items_length * s + 4);
+ bufe = (unsigned char*)aMalloc(items_length * cmd + 4);
+
+ for( i = 0, n = 0, ne = 0; i < items_length; i++ )
+ {
+ if( items[i].nameid <= 0 )
+ continue;
+ id = itemdb_search(items[i].nameid);
+ if( !itemdb_isstackable2(id) )
+ { //Equippable
+ WBUFW(bufe,ne*cmd+4)=i+1;
+ clif_item_sub(bufe, ne*cmd+6, &items[i], id, id->equip);
+ clif_addcards(WBUFP(bufe, ne*cmd+16), &items[i]);
+#if PACKETVER >= 20071002
+ WBUFL(bufe,ne*cmd+24)=items[i].expire_time;
+ WBUFW(bufe,ne*cmd+28)=0; //Unknown
+#endif
+ ne++;
+ }
+ else
+ { //Stackable
+ WBUFW(buf,n*s+4)=i+1;
+ clif_item_sub(buf, n*s+6, &items[i], id,-1);
+#if PACKETVER >= 5
+ clif_addcards(WBUFP(buf,n*s+14), &items[i]);
+#endif
+#if PACKETVER >= 20080102
+ WBUFL(buf,n*s+22)=items[i].expire_time;
+#endif
+ n++;
+ }
+ }
+ if( n )
+ {
+#if PACKETVER < 5
+ WBUFW(buf,0)=0xa5;
+#elif PACKETVER < 20080102
+ WBUFW(buf,0)=0x1f0;
+#else
+ WBUFW(buf,0)=0x2ea;
+#endif
+ WBUFW(buf,2)=4+n*s;
+ clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);
+ }
+ if( ne )
+ {
+#if PACKETVER < 20071002
+ WBUFW(bufe,0)=0xa6;
+#else
+ WBUFW(bufe,0)=0x2d1;
+#endif
+ WBUFW(bufe,2)=4+ne*cmd;
+ clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF);
+ }
+
+ if( buf ) aFree(buf);
+ if( bufe ) aFree(bufe);
+}
+
+void clif_cartlist(struct map_session_data *sd)
+{
+ struct item_data *id;
+ int i,n,ne;
+ unsigned char *buf;
+ unsigned char *bufe;
+#if PACKETVER < 5
+ const int s = 10; //Entry size.
+#elif PACKETVER < 20080102
+ const int s = 18;
+#else
+ const int s = 22;
+#endif
+#if PACKETVER < 20071002
+ const int cmd = 20;
+#elif PACKETVER < 20100629
+ const int cmd = 26;
+#else
+ const int cmd = 28;
+#endif
+
+ buf = (unsigned char*)aMalloc(MAX_CART * s + 4);
+ bufe = (unsigned char*)aMalloc(MAX_CART * cmd + 4);
+
+ for( i = 0, n = 0, ne = 0; i < MAX_CART; i++ )
+ {
+ if( sd->status.cart[i].nameid <= 0 )
+ continue;
+ id = itemdb_search(sd->status.cart[i].nameid);
+ if( !itemdb_isstackable2(id) )
+ { //Equippable
+ WBUFW(bufe,ne*cmd+4)=i+2;
+ clif_item_sub(bufe, ne*cmd+6, &sd->status.cart[i], id, id->equip);
+ clif_addcards(WBUFP(bufe, ne*cmd+16), &sd->status.cart[i]);
+#if PACKETVER >= 20071002
+ WBUFL(bufe,ne*cmd+24)=sd->status.cart[i].expire_time;
+ WBUFW(bufe,ne*cmd+28)=0; //Unknown
+#endif
+ ne++;
+ }
+ else
+ { //Stackable
+ WBUFW(buf,n*s+4)=i+2;
+ clif_item_sub(buf, n*s+6, &sd->status.cart[i], id,-1);
+#if PACKETVER >= 5
+ clif_addcards(WBUFP(buf,n*s+14), &sd->status.cart[i]);
+#endif
+#if PACKETVER >= 20080102
+ WBUFL(buf,n*s+22)=sd->status.cart[i].expire_time;
+#endif
+ n++;
+ }
+ }
+ if( n )
+ {
+#if PACKETVER < 5
+ WBUFW(buf,0)=0x123;
+#elif PACKETVER < 20080102
+ WBUFW(buf,0)=0x1ef;
+#else
+ WBUFW(buf,0)=0x2e9;
+#endif
+ WBUFW(buf,2)=4+n*s;
+ clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);
+ }
+ if( ne )
+ {
+#if PACKETVER < 20071002
+ WBUFW(bufe,0)=0x122;
+#else
+ WBUFW(bufe,0)=0x2d2;
+#endif
+ WBUFW(bufe,2)=4+ne*cmd;
+ clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF);
+ }
+
+ if( buf ) aFree(buf);
+ if( bufe ) aFree(bufe);
+}
+
+
+/// Removes cart (ZC_CARTOFF).
+/// 012b
+/// Client behaviour:
+/// Closes the cart storage and removes all it's items from memory.
+/// The Num & Weight values of the cart are left untouched and the cart is NOT removed.
+void clif_clearcart(int fd)
+{
+ WFIFOHEAD(fd, packet_len(0x12b));
+ WFIFOW(fd,0) = 0x12b;
+ WFIFOSET(fd, packet_len(0x12b));
+
+}
+
+
+/// Guild XY locators (ZC_NOTIFY_POSITION_TO_GUILDM) [Valaris]
+/// 01eb <account id>.L <x>.W <y>.W
+void clif_guild_xy(struct map_session_data *sd)
+{
+ unsigned char buf[10];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0)=0x1eb;
+ WBUFL(buf,2)=sd->status.account_id;
+ WBUFW(buf,6)=sd->bl.x;
+ WBUFW(buf,8)=sd->bl.y;
+ clif_send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS);
+}
+
+/*==========================================
+ * Sends x/y dot to a single fd. [Skotlex]
+ *------------------------------------------*/
+void clif_guild_xy_single(int fd, struct map_session_data *sd)
+{
+ if( sd->bg_id )
+ return;
+
+ WFIFOHEAD(fd,packet_len(0x1eb));
+ WFIFOW(fd,0)=0x1eb;
+ WFIFOL(fd,2)=sd->status.account_id;
+ WFIFOW(fd,6)=sd->bl.x;
+ WFIFOW(fd,8)=sd->bl.y;
+ WFIFOSET(fd,packet_len(0x1eb));
+}
+
+// Guild XY locators [Valaris]
+void clif_guild_xy_remove(struct map_session_data *sd)
+{
+ unsigned char buf[10];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0)=0x1eb;
+ WBUFL(buf,2)=sd->status.account_id;
+ WBUFW(buf,6)=-1;
+ WBUFW(buf,8)=-1;
+ clif_send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS);
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+static int clif_hpmeter_sub(struct block_list *bl, va_list ap)
+{
+ struct map_session_data *sd, *tsd;
+#if PACKETVER < 20100126
+ const int cmd = 0x106;
+#else
+ const int cmd = 0x80e;
+#endif
+
+ sd = va_arg(ap, struct map_session_data *);
+ tsd = (TBL_PC *)bl;
+
+ nullpo_ret(sd);
+ nullpo_ret(tsd);
+
+ if( !tsd->fd || tsd == sd )
+ return 0;
+
+ if( !pc_has_permission(tsd, PC_PERM_VIEW_HPMETER) )
+ return 0;
+ WFIFOHEAD(tsd->fd,packet_len(cmd));
+ WFIFOW(tsd->fd,0) = cmd;
+ WFIFOL(tsd->fd,2) = sd->status.account_id;
+#if PACKETVER < 20100126
+ if( sd->battle_status.max_hp > INT16_MAX )
+ { //To correctly display the %hp bar. [Skotlex]
+ WFIFOW(tsd->fd,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
+ WFIFOW(tsd->fd,8) = 100;
+ } else {
+ WFIFOW(tsd->fd,6) = sd->battle_status.hp;
+ WFIFOW(tsd->fd,8) = sd->battle_status.max_hp;
+ }
+#else
+ WFIFOL(tsd->fd,6) = sd->battle_status.hp;
+ WFIFOL(tsd->fd,10) = sd->battle_status.max_hp;
+#endif
+ WFIFOSET(tsd->fd,packet_len(cmd));
+ return 0;
+}
+
+/*==========================================
+ * Server tells all players that are allowed to view HP bars
+ * and are nearby 'sd' that 'sd' hp bar was updated.
+ *------------------------------------------*/
+static int clif_hpmeter(struct map_session_data *sd)
+{
+ nullpo_ret(sd);
+ map_foreachinarea(clif_hpmeter_sub, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd);
+ return 0;
+}
+
+/// Notifies client of a character parameter change.
+/// 00b0 <var id>.W <value>.L (ZC_PAR_CHANGE)
+/// 00b1 <var id>.W <value>.L (ZC_LONGPAR_CHANGE)
+/// 00be <status id>.W <value>.B (ZC_STATUS_CHANGE)
+/// 0121 <current count>.W <max count>.W <current weight>.L <max weight>.L (ZC_NOTIFY_CARTITEM_COUNTINFO)
+/// 013a <atk range>.W (ZC_ATTACK_RANGE)
+/// 0141 <status id>.L <base status>.L <plus status>.L (ZC_COUPLESTATUS)
+/// TODO: Extract individual packets.
+/// FIXME: Packet lengths from packet_len(cmd)
+void clif_updatestatus(struct map_session_data *sd,int type)
+{
+ int fd,len=8;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+
+ if ( !session_isActive(fd) ) // Invalid pointer fix, by sasuke [Kevin]
+ return;
+
+ WFIFOHEAD(fd, 14);
+ WFIFOW(fd,0)=0xb0;
+ WFIFOW(fd,2)=type;
+ switch(type){
+ // 00b0
+ case SP_WEIGHT:
+ pc_updateweightstatus(sd);
+ WFIFOHEAD(fd,14);
+ WFIFOW(fd,0)=0xb0; //Need to re-set as pc_updateweightstatus can alter the buffer. [Skotlex]
+ WFIFOW(fd,2)=type;
+ WFIFOL(fd,4)=sd->weight;
+ break;
+ case SP_MAXWEIGHT:
+ WFIFOL(fd,4)=sd->max_weight;
+ break;
+ case SP_SPEED:
+ WFIFOL(fd,4)=sd->battle_status.speed;
+ break;
+ case SP_BASELEVEL:
+ WFIFOL(fd,4)=sd->status.base_level;
+ break;
+ case SP_JOBLEVEL:
+ WFIFOL(fd,4)=sd->status.job_level;
+ break;
+ case SP_KARMA: // Adding this back, I wonder if the client intercepts this - [Lance]
+ WFIFOL(fd,4)=sd->status.karma;
+ break;
+ case SP_MANNER:
+ WFIFOL(fd,4)=sd->status.manner;
+ break;
+ case SP_STATUSPOINT:
+ WFIFOL(fd,4)=sd->status.status_point;
+ break;
+ case SP_SKILLPOINT:
+ WFIFOL(fd,4)=sd->status.skill_point;
+ break;
+ case SP_HIT:
+ WFIFOL(fd,4)=sd->battle_status.hit;
+ break;
+ case SP_FLEE1:
+ WFIFOL(fd,4)=sd->battle_status.flee;
+ break;
+ case SP_FLEE2:
+ WFIFOL(fd,4)=sd->battle_status.flee2/10;
+ break;
+ case SP_MAXHP:
+ WFIFOL(fd,4)=sd->battle_status.max_hp;
+ break;
+ case SP_MAXSP:
+ WFIFOL(fd,4)=sd->battle_status.max_sp;
+ break;
+ case SP_HP:
+ WFIFOL(fd,4)=sd->battle_status.hp;
+ // TODO: Won't these overwrite the current packet?
+ clif_hpmeter(sd);
+ if( !battle_config.party_hp_mode && sd->status.party_id )
+ clif_party_hp(sd);
+ if( sd->bg_id )
+ clif_bg_hp(sd);
+ break;
+ case SP_SP:
+ WFIFOL(fd,4)=sd->battle_status.sp;
+ break;
+ case SP_ASPD:
+ WFIFOL(fd,4)=sd->battle_status.amotion;
+ break;
+ case SP_ATK1:
+ WFIFOL(fd,4)=pc_leftside_atk(sd);
+ break;
+ case SP_DEF1:
+ WFIFOL(fd,4)=pc_leftside_def(sd);
+ break;
+ case SP_MDEF1:
+ WFIFOL(fd,4)=pc_leftside_mdef(sd);
+ break;
+ case SP_ATK2:
+ WFIFOL(fd,4)=pc_rightside_atk(sd);
+ break;
+ case SP_DEF2:
+ WFIFOL(fd,4)=pc_rightside_def(sd);
+ break;
+ case SP_MDEF2: {
+ //negative check (in case you have something like Berserk active)
+ int mdef2 = pc_rightside_mdef(sd);
+
+ WFIFOL(fd,4)=
+#ifndef RENEWAL
+ ( mdef2 < 0 ) ? 0 :
+#endif
+ mdef2;
+
+ }
+ break;
+ case SP_CRITICAL:
+ WFIFOL(fd,4)=sd->battle_status.cri/10;
+ break;
+ case SP_MATK1:
+ WFIFOL(fd,4)=pc_rightside_matk(sd);
+ break;
+ case SP_MATK2:
+ WFIFOL(fd,4)=pc_leftside_matk(sd);
+ break;
+
+
+ case SP_ZENY:
+ WFIFOW(fd,0)=0xb1;
+ WFIFOL(fd,4)=sd->status.zeny;
+ break;
+ case SP_BASEEXP:
+ WFIFOW(fd,0)=0xb1;
+ WFIFOL(fd,4)=sd->status.base_exp;
+ break;
+ case SP_JOBEXP:
+ WFIFOW(fd,0)=0xb1;
+ WFIFOL(fd,4)=sd->status.job_exp;
+ break;
+ case SP_NEXTBASEEXP:
+ WFIFOW(fd,0)=0xb1;
+ WFIFOL(fd,4)=pc_nextbaseexp(sd);
+ break;
+ case SP_NEXTJOBEXP:
+ WFIFOW(fd,0)=0xb1;
+ WFIFOL(fd,4)=pc_nextjobexp(sd);
+ break;
+
+ /**
+ * SP_U<STAT> are used to update the amount of points necessary to increase that stat
+ **/
+ case SP_USTR:
+ case SP_UAGI:
+ case SP_UVIT:
+ case SP_UINT:
+ case SP_UDEX:
+ case SP_ULUK:
+ WFIFOW(fd,0)=0xbe;
+ WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR,1);
+ len=5;
+ break;
+
+ /**
+ * Tells the client how far it is allowed to attack (weapon range)
+ **/
+ case SP_ATTACKRANGE:
+ WFIFOW(fd,0)=0x13a;
+ WFIFOW(fd,2)=sd->battle_status.rhw.range;
+ len=4;
+ break;
+
+ case SP_STR:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.str;
+ WFIFOL(fd,10)=sd->battle_status.str - sd->status.str;
+ len=14;
+ break;
+ case SP_AGI:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.agi;
+ WFIFOL(fd,10)=sd->battle_status.agi - sd->status.agi;
+ len=14;
+ break;
+ case SP_VIT:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.vit;
+ WFIFOL(fd,10)=sd->battle_status.vit - sd->status.vit;
+ len=14;
+ break;
+ case SP_INT:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.int_;
+ WFIFOL(fd,10)=sd->battle_status.int_ - sd->status.int_;
+ len=14;
+ break;
+ case SP_DEX:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.dex;
+ WFIFOL(fd,10)=sd->battle_status.dex - sd->status.dex;
+ len=14;
+ break;
+ case SP_LUK:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.luk;
+ WFIFOL(fd,10)=sd->battle_status.luk - sd->status.luk;
+ len=14;
+ break;
+
+ case SP_CARTINFO:
+ WFIFOW(fd,0)=0x121;
+ WFIFOW(fd,2)=sd->cart_num;
+ WFIFOW(fd,4)=MAX_CART;
+ WFIFOL(fd,6)=sd->cart_weight;
+ WFIFOL(fd,10)=sd->cart_weight_max;
+ len=14;
+ break;
+
+ default:
+ ShowError("clif_updatestatus : unrecognized type %d\n",type);
+ return;
+ }
+ WFIFOSET(fd,len);
+}
+
+
+/// Notifies client of a parameter change of an another player (ZC_PAR_CHANGE_USER).
+/// 01ab <account id>.L <var id>.W <value>.L
+void clif_changestatus(struct map_session_data* sd,int type,int val)
+{
+ unsigned char buf[12];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0)=0x1ab;
+ WBUFL(buf,2)=sd->bl.id;
+ WBUFW(buf,6)=type;
+
+ switch(type)
+ {
+ case SP_MANNER:
+ WBUFL(buf,8)=val;
+ break;
+ default:
+ ShowError("clif_changestatus : unrecognized type %d.\n",type);
+ return;
+ }
+
+ clif_send(buf,packet_len(0x1ab),&sd->bl,AREA_WOS);
+}
+
+
+/// Updates sprite/style properties of an object.
+/// 00c3 <id>.L <type>.B <value>.B (ZC_SPRITE_CHANGE)
+/// 01d7 <id>.L <type>.B <value>.L (ZC_SPRITE_CHANGE2)
+void clif_changelook(struct block_list *bl,int type,int val)
+{
+ unsigned char buf[16];
+ struct map_session_data* sd = NULL;
+ struct status_change* sc;
+ struct view_data* vd;
+ enum send_target target = AREA;
+ nullpo_retv(bl);
+
+ sd = BL_CAST(BL_PC, bl);
+ sc = status_get_sc(bl);
+ vd = status_get_viewdata(bl);
+ //nullpo_ret(vd);
+ if( vd ) //temp hack to let Warp Portal change appearance
+ switch(type)
+ {
+ case LOOK_WEAPON:
+ if (sd)
+ {
+ clif_get_weapon_view(sd, &vd->weapon, &vd->shield);
+ val = vd->weapon;
+ }
+ else vd->weapon = val;
+ break;
+ case LOOK_SHIELD:
+ if (sd)
+ {
+ clif_get_weapon_view(sd, &vd->weapon, &vd->shield);
+ val = vd->shield;
+ }
+ else vd->shield = val;
+ break;
+ case LOOK_BASE:
+ vd->class_ = val;
+ if (vd->class_ == JOB_WEDDING || vd->class_ == JOB_XMAS || vd->class_ == JOB_SUMMER)
+ vd->weapon = vd->shield = 0;
+ if (vd->cloth_color && (
+ (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) ||
+ (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) ||
+ (vd->class_ == JOB_SUMMER && battle_config.summer_ignorepalette)
+ ))
+ clif_changelook(bl,LOOK_CLOTHES_COLOR,0);
+ break;
+ case LOOK_HAIR:
+ vd->hair_style = val;
+ break;
+ case LOOK_HEAD_BOTTOM:
+ vd->head_bottom = val;
+ break;
+ case LOOK_HEAD_TOP:
+ vd->head_top = val;
+ break;
+ case LOOK_HEAD_MID:
+ vd->head_mid = val;
+ break;
+ case LOOK_HAIR_COLOR:
+ vd->hair_color = val;
+ break;
+ case LOOK_CLOTHES_COLOR:
+ if (val && (
+ (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) ||
+ (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) ||
+ (vd->class_ == JOB_SUMMER && battle_config.summer_ignorepalette)
+ ))
+ val = 0;
+ vd->cloth_color = val;
+ break;
+ case LOOK_SHOES:
+#if PACKETVER > 3
+ if (sd) {
+ int n;
+ if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) {
+ if(sd->inventory_data[n]->view_id > 0)
+ val = sd->inventory_data[n]->view_id;
+ else
+ val = sd->status.inventory[n].nameid;
+ } else
+ val = 0;
+ }
+#endif
+ //Shoes? No packet uses this....
+ break;
+ case LOOK_BODY:
+ case LOOK_FLOOR:
+ // unknown purpose
+ break;
+ case LOOK_ROBE:
+#if PACKETVER < 20110111
+ return;
+#else
+ vd->robe = val;
+#endif
+ break;
+ }
+
+ // prevent leaking the presence of GM-hidden objects
+ if( sc && sc->option&OPTION_INVISIBLE )
+ target = SELF;
+
+#if PACKETVER < 4
+ WBUFW(buf,0)=0xc3;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=type;
+ WBUFB(buf,7)=val;
+ clif_send(buf,packet_len(0xc3),bl,target);
+#else
+ WBUFW(buf,0)=0x1d7;
+ WBUFL(buf,2)=bl->id;
+ if(type == LOOK_WEAPON || type == LOOK_SHIELD) {
+ WBUFB(buf,6)=LOOK_WEAPON;
+ WBUFW(buf,7)=vd->weapon;
+ WBUFW(buf,9)=vd->shield;
+ } else {
+ WBUFB(buf,6)=type;
+ WBUFL(buf,7)=val;
+ }
+ clif_send(buf,packet_len(0x1d7),bl,target);
+#endif
+}
+
+//Sends a change-base-look packet required for traps as they are triggered.
+void clif_changetraplook(struct block_list *bl,int val)
+{
+ unsigned char buf[32];
+#if PACKETVER < 4
+ WBUFW(buf,0)=0xc3;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=LOOK_BASE;
+ WBUFB(buf,7)=val;
+ clif_send(buf,packet_len(0xc3),bl,AREA);
+#else
+ WBUFW(buf,0)=0x1d7;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=LOOK_BASE;
+ WBUFW(buf,7)=val;
+ WBUFW(buf,9)=0;
+ clif_send(buf,packet_len(0x1d7),bl,AREA);
+#endif
+}
+
+//For the stupid cloth-dye bug. Resends the given view data to the area specified by bl.
+void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target)
+{
+ unsigned char buf[32];
+#if PACKETVER < 4
+ WBUFW(buf,0)=0xc3;
+ WBUFL(buf,2)=id;
+ WBUFB(buf,6)=type;
+ WBUFB(buf,7)=val;
+ clif_send(buf,packet_len(0xc3),bl,target);
+#else
+ WBUFW(buf,0)=0x1d7;
+ WBUFL(buf,2)=id;
+ WBUFB(buf,6)=type;
+ WBUFW(buf,7)=val;
+ WBUFW(buf,9)=0;
+ clif_send(buf,packet_len(0x1d7),bl,target);
+#endif
+}
+
+
+/// Character status (ZC_STATUS).
+/// 00bd <stpoint>.W <str>.B <need str>.B <agi>.B <need agi>.B <vit>.B <need vit>.B
+/// <int>.B <need int>.B <dex>.B <need dex>.B <luk>.B <need luk>.B <atk>.W <atk2>.W
+/// <matk min>.W <matk max>.W <def>.W <def2>.W <mdef>.W <mdef2>.W <hit>.W
+/// <flee>.W <flee2>.W <crit>.W <aspd>.W <aspd2>.W
+void clif_initialstatus(struct map_session_data *sd)
+{
+ int fd, mdef2;
+ unsigned char *buf;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xbd));
+ buf=WFIFOP(fd,0);
+
+ WBUFW(buf,0)=0xbd;
+ WBUFW(buf,2)=min(sd->status.status_point, INT16_MAX);
+ WBUFB(buf,4)=min(sd->status.str, UINT8_MAX);
+ WBUFB(buf,5)=pc_need_status_point(sd,SP_STR,1);
+ WBUFB(buf,6)=min(sd->status.agi, UINT8_MAX);
+ WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI,1);
+ WBUFB(buf,8)=min(sd->status.vit, UINT8_MAX);
+ WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT,1);
+ WBUFB(buf,10)=min(sd->status.int_, UINT8_MAX);
+ WBUFB(buf,11)=pc_need_status_point(sd,SP_INT,1);
+ WBUFB(buf,12)=min(sd->status.dex, UINT8_MAX);
+ WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX,1);
+ WBUFB(buf,14)=min(sd->status.luk, UINT8_MAX);
+ WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK,1);
+
+ WBUFW(buf,16) = pc_leftside_atk(sd);
+ WBUFW(buf,18) = pc_rightside_atk(sd);
+ WBUFW(buf,20) = pc_rightside_matk(sd);
+ WBUFW(buf,22) = pc_leftside_matk(sd);
+ WBUFW(buf,24) = pc_leftside_def(sd);
+ WBUFW(buf,26) = pc_rightside_def(sd);
+ WBUFW(buf,28) = pc_leftside_mdef(sd);
+ mdef2 = pc_rightside_mdef(sd);
+ WBUFW(buf,30) =
+#ifndef RENEWAL
+ ( mdef2 < 0 ) ? 0 : //Negative check for Frenzy'ed characters.
+#endif
+ mdef2;
+ WBUFW(buf,32) = sd->battle_status.hit;
+ WBUFW(buf,34) = sd->battle_status.flee;
+ WBUFW(buf,36) = sd->battle_status.flee2/10;
+ WBUFW(buf,38) = sd->battle_status.cri/10;
+ WBUFW(buf,40) = sd->battle_status.amotion; // aspd
+ WBUFW(buf,42) = 0; // always 0 (plusASPD)
+
+ WFIFOSET(fd,packet_len(0xbd));
+
+ clif_updatestatus(sd,SP_STR);
+ clif_updatestatus(sd,SP_AGI);
+ clif_updatestatus(sd,SP_VIT);
+ clif_updatestatus(sd,SP_INT);
+ clif_updatestatus(sd,SP_DEX);
+ clif_updatestatus(sd,SP_LUK);
+
+ clif_updatestatus(sd,SP_ATTACKRANGE);
+ clif_updatestatus(sd,SP_ASPD);
+}
+
+
+/// Marks an ammunition item in inventory as equipped (ZC_EQUIP_ARROW).
+/// 013c <index>.W
+void clif_arrowequip(struct map_session_data *sd,int val)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ pc_stop_attack(sd); // [Valaris]
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0x013c));
+ WFIFOW(fd,0)=0x013c;
+ WFIFOW(fd,2)=val+2; //Item ID of the arrow
+ WFIFOSET(fd,packet_len(0x013c));
+}
+
+
+/// Ammunition action message (ZC_ACTION_FAILURE).
+/// 013b <type>.W
+/// type:
+/// 0 = MsgStringTable[242]="Please equip the proper ammunition first."
+/// 1 = MsgStringTable[243]="You can't Attack or use Skills because your Weight Limit has been exceeded."
+/// 2 = MsgStringTable[244]="You can't use Skills because Weight Limit has been exceeded."
+/// 3 = assassin, baby_assassin, assassin_cross => MsgStringTable[1040]="You have equipped throwing daggers."
+/// gunslinger => MsgStringTable[1175]="Bullets have been equipped."
+/// NOT ninja => MsgStringTable[245]="Ammunition has been equipped."
+void clif_arrow_fail(struct map_session_data *sd,int type)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, packet_len(0x013b));
+ WFIFOW(fd,0)=0x013b;
+ WFIFOW(fd,2)=type;
+ WFIFOSET(fd,packet_len(0x013b));
+}
+
+
+/// Presents a list of items, that can be processed by Arrow Crafting (ZC_MAKINGARROW_LIST).
+/// 01ad <packet len>.W { <name id>.W }*
+void clif_arrow_create_list(struct map_session_data *sd)
+{
+ int i, c, j;
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4);
+ WFIFOW(fd,0) = 0x1ad;
+
+ for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) {
+ if (skill_arrow_db[i].nameid > 0 &&
+ (j = pc_search_inventory(sd, skill_arrow_db[i].nameid)) >= 0 &&
+ !sd->status.inventory[j].equip && sd->status.inventory[j].identify)
+ {
+ if ((j = itemdb_viewid(skill_arrow_db[i].nameid)) > 0)
+ WFIFOW(fd,c*2+4) = j;
+ else
+ WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid;
+ c++;
+ }
+ }
+ WFIFOW(fd,2) = c*2+4;
+ WFIFOSET(fd, WFIFOW(fd,2));
+ if (c > 0) {
+ sd->menuskill_id = AC_MAKINGARROW;
+ sd->menuskill_val = c;
+ }
+}
+
+
+/// Notifies the client, about the result of an status change request (ZC_STATUS_CHANGE_ACK).
+/// 00bc <status id>.W <result>.B <value>.B
+/// status id:
+/// SP_STR ~ SP_LUK
+/// result:
+/// 0 = failure
+/// 1 = success
+void clif_statusupack(struct map_session_data *sd,int type,int ok,int val)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xbc));
+ WFIFOW(fd,0)=0xbc;
+ WFIFOW(fd,2)=type;
+ WFIFOB(fd,4)=ok;
+ WFIFOB(fd,5)=cap_value(val,0,UINT8_MAX);
+ WFIFOSET(fd,packet_len(0xbc));
+}
+
+
+/// Notifies the client about the result of a request to equip an item (ZC_REQ_WEAR_EQUIP_ACK).
+/// 00aa <index>.W <equip location>.W <result>.B
+/// 00aa <index>.W <equip location>.W <view id>.W <result>.B (PACKETVER >= 20100629)
+/// result:
+/// 0 = failure
+/// 1 = success
+/// 2 = failure due to low level
+void clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xaa));
+ WFIFOW(fd,0)=0xaa;
+ WFIFOW(fd,2)=n+2;
+ WFIFOW(fd,4)=pos;
+#if PACKETVER < 20100629
+ WFIFOB(fd,6)=ok;
+#else
+ if (ok && sd->inventory_data[n]->equip&EQP_VISIBLE)
+ WFIFOW(fd,6)=sd->inventory_data[n]->look;
+ else
+ WFIFOW(fd,6)=0;
+ WFIFOB(fd,8)=ok;
+#endif
+ WFIFOSET(fd,packet_len(0xaa));
+}
+
+
+/// Notifies the client about the result of a request to take off an item (ZC_REQ_TAKEOFF_EQUIP_ACK).
+/// 00ac <index>.W <equip location>.W <result>.B
+/// result:
+/// 0 = failure
+/// 1 = success
+void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xac));
+ WFIFOW(fd,0)=0xac;
+ WFIFOW(fd,2)=n+2;
+ WFIFOW(fd,4)=pos;
+ WFIFOB(fd,6)=ok;
+ WFIFOSET(fd,packet_len(0xac));
+}
+
+
+/// Notifies clients in the area about an special/visual effect (ZC_NOTIFY_EFFECT).
+/// 019b <id>.L <effect id>.L
+/// effect id:
+/// 0 = base level up
+/// 1 = job level up
+/// 2 = refine failure
+/// 3 = refine success
+/// 4 = game over
+/// 5 = pharmacy success
+/// 6 = pharmacy failure
+/// 7 = base level up (super novice)
+/// 8 = job level up (super novice)
+/// 9 = base level up (taekwon)
+void clif_misceffect(struct block_list* bl,int type)
+{
+ unsigned char buf[32];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x19b;
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,6) = type;
+
+ clif_send(buf,packet_len(0x19b),bl,AREA);
+}
+
+
+/// Notifies clients in the area of a state change.
+/// 0119 <id>.L <body state>.W <health state>.W <effect state>.W <pk mode>.B (ZC_STATE_CHANGE)
+/// 0229 <id>.L <body state>.W <health state>.W <effect state>.L <pk mode>.B (ZC_STATE_CHANGE3)
+void clif_changeoption(struct block_list* bl)
+{
+ unsigned char buf[32];
+ struct status_change *sc;
+ struct map_session_data* sd;
+
+ nullpo_retv(bl);
+ sc = status_get_sc(bl);
+ if (!sc) return; //How can an option change if there's no sc?
+ sd = BL_CAST(BL_PC, bl);
+
+#if PACKETVER >= 7
+ WBUFW(buf,0) = 0x229;
+ WBUFL(buf,2) = bl->id;
+ WBUFW(buf,6) = sc->opt1;
+ WBUFW(buf,8) = sc->opt2;
+ WBUFL(buf,10) = sc->option;
+ WBUFB(buf,14) = (sd)? sd->status.karma : 0;
+ if(disguised(bl)) {
+ clif_send(buf,packet_len(0x229),bl,AREA_WOS);
+ WBUFL(buf,2) = -bl->id;
+ clif_send(buf,packet_len(0x229),bl,SELF);
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,10) = OPTION_INVISIBLE;
+ clif_send(buf,packet_len(0x229),bl,SELF);
+ } else
+ clif_send(buf,packet_len(0x229),bl,AREA);
+#else
+ WBUFW(buf,0) = 0x119;
+ WBUFL(buf,2) = bl->id;
+ WBUFW(buf,6) = sc->opt1;
+ WBUFW(buf,8) = sc->opt2;
+ WBUFW(buf,10) = sc->option;
+ WBUFB(buf,12) = (sd)? sd->status.karma : 0;
+ if(disguised(bl)) {
+ clif_send(buf,packet_len(0x119),bl,AREA_WOS);
+ WBUFL(buf,2) = -bl->id;
+ clif_send(buf,packet_len(0x119),bl,SELF);
+ WBUFL(buf,2) = bl->id;
+ WBUFW(buf,10) = OPTION_INVISIBLE;
+ clif_send(buf,packet_len(0x119),bl,SELF);
+ } else
+ clif_send(buf,packet_len(0x119),bl,AREA);
+#endif
+}
+
+
+/// Displays status change effects on NPCs/monsters (ZC_NPC_SHOWEFST_UPDATE).
+/// 028a <id>.L <effect state>.L <level>.L <showEFST>.L
+void clif_changeoption2(struct block_list* bl)
+{
+ unsigned char buf[20];
+ struct status_change *sc;
+
+ sc = status_get_sc(bl);
+ if (!sc) return; //How can an option change if there's no sc?
+
+ WBUFW(buf,0) = 0x28a;
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,6) = sc->option;
+ WBUFL(buf,10) = clif_setlevel(bl);
+ WBUFL(buf,14) = sc->opt3;
+ if(disguised(bl)) {
+ clif_send(buf,packet_len(0x28a),bl,AREA_WOS);
+ WBUFL(buf,2) = -bl->id;
+ clif_send(buf,packet_len(0x28a),bl,SELF);
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,6) = OPTION_INVISIBLE;
+ clif_send(buf,packet_len(0x28a),bl,SELF);
+ } else
+ clif_send(buf,packet_len(0x28a),bl,AREA);
+}
+
+
+/// Notifies the client about the result of an item use request.
+/// 00a8 <index>.W <amount>.W <result>.B (ZC_USE_ITEM_ACK)
+/// 01c8 <index>.W <name id>.W <id>.L <amount>.W <result>.B (ZC_USE_ITEM_ACK2)
+void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok)
+{
+ nullpo_retv(sd);
+
+ if(!ok) {
+ int fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xa8));
+ WFIFOW(fd,0)=0xa8;
+ WFIFOW(fd,2)=index+2;
+ WFIFOW(fd,4)=amount;
+ WFIFOB(fd,6)=ok;
+ WFIFOSET(fd,packet_len(0xa8));
+ }
+ else {
+#if PACKETVER < 3
+ int fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xa8));
+ WFIFOW(fd,0)=0xa8;
+ WFIFOW(fd,2)=index+2;
+ WFIFOW(fd,4)=amount;
+ WFIFOB(fd,6)=ok;
+ WFIFOSET(fd,packet_len(0xa8));
+#else
+ unsigned char buf[32];
+
+ WBUFW(buf,0)=0x1c8;
+ WBUFW(buf,2)=index+2;
+ if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
+ WBUFW(buf,4)=sd->inventory_data[index]->view_id;
+ else
+ WBUFW(buf,4)=sd->status.inventory[index].nameid;
+ WBUFL(buf,6)=sd->bl.id;
+ WBUFW(buf,10)=amount;
+ WBUFB(buf,12)=ok;
+ clif_send(buf,packet_len(0x1c8),&sd->bl,AREA);
+#endif
+ }
+}
+
+
+/// Inform client whether chatroom creation was successful or not (ZC_ACK_CREATE_CHATROOM).
+/// 00d6 <flag>.B
+/// flag:
+/// 0 = Room has been successfully created (opens chat room)
+/// 1 = Room limit exceeded
+/// 2 = Same room already exists
+void clif_createchat(struct map_session_data* sd, int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0xd6));
+ WFIFOW(fd,0) = 0xd6;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,packet_len(0xd6));
+}
+
+
+/// Display a chat above the owner (ZC_ROOM_NEWENTRY).
+/// 00d7 <packet len>.W <owner id>.L <char id>.L <limit>.W <users>.W <type>.B <title>.?B
+/// type:
+/// 0 = private (password protected)
+/// 1 = public
+/// 2 = arena (npc waiting room)
+/// 3 = PK zone (non-clickable)
+void clif_dispchat(struct chat_data* cd, int fd)
+{
+ unsigned char buf[128];
+ uint8 type;
+
+ if( cd == NULL || cd->owner == NULL )
+ return;
+
+ type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0
+ : (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3
+ : 1;
+
+ WBUFW(buf, 0) = 0xd7;
+ WBUFW(buf, 2) = 17 + strlen(cd->title);
+ WBUFL(buf, 4) = cd->owner->id;
+ WBUFL(buf, 8) = cd->bl.id;
+ WBUFW(buf,12) = cd->limit;
+ WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users;
+ WBUFB(buf,16) = type;
+ memcpy((char*)WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated
+
+ if( fd ) {
+ WFIFOHEAD(fd,WBUFW(buf,2));
+ memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
+ WFIFOSET(fd,WBUFW(buf,2));
+ } else {
+ clif_send(buf,WBUFW(buf,2),cd->owner,AREA_WOSC);
+ }
+}
+
+
+/// Chatroom properties adjustment (ZC_CHANGE_CHATROOM).
+/// 00df <packet len>.W <owner id>.L <chat id>.L <limit>.W <users>.W <type>.B <title>.?B
+/// type:
+/// 0 = private (password protected)
+/// 1 = public
+/// 2 = arena (npc waiting room)
+/// 3 = PK zone (non-clickable)
+void clif_changechatstatus(struct chat_data* cd)
+{
+ unsigned char buf[128];
+ uint8 type;
+
+ if( cd == NULL || cd->usersd[0] == NULL )
+ return;
+
+ type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0
+ : (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3
+ : 1;
+
+ WBUFW(buf, 0) = 0xdf;
+ WBUFW(buf, 2) = 17 + strlen(cd->title);
+ WBUFL(buf, 4) = cd->owner->id;
+ WBUFL(buf, 8) = cd->bl.id;
+ WBUFW(buf,12) = cd->limit;
+ WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users;
+ WBUFB(buf,16) = type;
+ memcpy((char*)WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated
+
+ clif_send(buf,WBUFW(buf,2),cd->owner,CHAT);
+}
+
+
+/// Removes the chatroom (ZC_DESTROY_ROOM).
+/// 00d8 <chat id>.L
+void clif_clearchat(struct chat_data *cd,int fd)
+{
+ unsigned char buf[32];
+
+ nullpo_retv(cd);
+
+ WBUFW(buf,0) = 0xd8;
+ WBUFL(buf,2) = cd->bl.id;
+ if( fd ) {
+ WFIFOHEAD(fd,packet_len(0xd8));
+ memcpy(WFIFOP(fd,0),buf,packet_len(0xd8));
+ WFIFOSET(fd,packet_len(0xd8));
+ } else {
+ clif_send(buf,packet_len(0xd8),cd->owner,AREA_WOSC);
+ }
+}
+
+
+/// Displays messages regarding join chat failures (ZC_REFUSE_ENTER_ROOM).
+/// 00da <result>.B
+/// result:
+/// 0 = room full
+/// 1 = wrong password
+/// 2 = kicked
+/// 3 = success (no message)
+/// 4 = no enough zeny
+/// 5 = too low level
+/// 6 = too high level
+/// 7 = unsuitable job class
+void clif_joinchatfail(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0xda));
+ WFIFOW(fd,0) = 0xda;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,packet_len(0xda));
+}
+
+
+/// Notifies the client about entering a chatroom (ZC_ENTER_ROOM).
+/// 00db <packet len>.W <chat id>.L { <role>.L <name>.24B }*
+/// role:
+/// 0 = owner (menu)
+/// 1 = normal
+void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd)
+{
+ int fd;
+ int i,t;
+
+ nullpo_retv(sd);
+ nullpo_retv(cd);
+
+ fd = sd->fd;
+ if (!session_isActive(fd))
+ return;
+ t = (int)(cd->owner->type == BL_NPC);
+ WFIFOHEAD(fd, 8 + (28*(cd->users+t)));
+ WFIFOW(fd, 0) = 0xdb;
+ WFIFOW(fd, 2) = 8 + (28*(cd->users+t));
+ WFIFOL(fd, 4) = cd->bl.id;
+
+ if(cd->owner->type == BL_NPC){
+ WFIFOL(fd, 30) = 1;
+ WFIFOL(fd, 8) = 0;
+ memcpy(WFIFOP(fd, 12), ((struct npc_data *)cd->owner)->name, NAME_LENGTH);
+ for (i = 0; i < cd->users; i++) {
+ WFIFOL(fd, 8+(i+1)*28) = 1;
+ memcpy(WFIFOP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH);
+ }
+ } else
+ for (i = 0; i < cd->users; i++) {
+ WFIFOL(fd, 8+i*28) = (i != 0 || cd->owner->type == BL_NPC);
+ memcpy(WFIFOP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH);
+ }
+ WFIFOSET(fd, WFIFOW(fd, 2));
+}
+
+
+/// Notifies clients in a chat about a new member (ZC_MEMBER_NEWENTRY).
+/// 00dc <users>.W <name>.24B
+void clif_addchat(struct chat_data* cd,struct map_session_data *sd)
+{
+ unsigned char buf[32];
+
+ nullpo_retv(sd);
+ nullpo_retv(cd);
+
+ WBUFW(buf, 0) = 0xdc;
+ WBUFW(buf, 2) = cd->users;
+ memcpy(WBUFP(buf, 4),sd->status.name,NAME_LENGTH);
+ clif_send(buf,packet_len(0xdc),&sd->bl,CHAT_WOS);
+}
+
+
+/// Announce the new owner (ZC_ROLE_CHANGE).
+/// 00e1 <role>.L <nick>.24B
+/// role:
+/// 0 = owner (menu)
+/// 1 = normal
+void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd)
+{
+ unsigned char buf[64];
+
+ nullpo_retv(sd);
+ nullpo_retv(cd);
+
+ WBUFW(buf, 0) = 0xe1;
+ WBUFL(buf, 2) = 1;
+ memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,NAME_LENGTH);
+
+ WBUFW(buf,30) = 0xe1;
+ WBUFL(buf,32) = 0;
+ memcpy(WBUFP(buf,36),sd->status.name,NAME_LENGTH);
+
+ clif_send(buf,packet_len(0xe1)*2,&sd->bl,CHAT);
+}
+
+
+/// Notify about user leaving the chatroom (ZC_MEMBER_EXIT).
+/// 00dd <users>.W <nick>.24B <flag>.B
+/// flag:
+/// 0 = left
+/// 1 = kicked
+void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag)
+{
+ unsigned char buf[32];
+
+ nullpo_retv(sd);
+ nullpo_retv(cd);
+
+ WBUFW(buf, 0) = 0xdd;
+ WBUFW(buf, 2) = cd->users-1;
+ memcpy(WBUFP(buf,4),sd->status.name,NAME_LENGTH);
+ WBUFB(buf,28) = flag;
+
+ clif_send(buf,packet_len(0xdd),&sd->bl,CHAT);
+}
+
+
+/// Opens a trade request window from char 'name'.
+/// 00e5 <nick>.24B (ZC_REQ_EXCHANGE_ITEM)
+/// 01f4 <nick>.24B <charid>.L <baselvl>.W (ZC_REQ_EXCHANGE_ITEM2)
+void clif_traderequest(struct map_session_data* sd, const char* name)
+{
+ int fd = sd->fd;
+
+#if PACKETVER < 6
+ WFIFOHEAD(fd,packet_len(0xe5));
+ WFIFOW(fd,0) = 0xe5;
+ safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
+ WFIFOSET(fd,packet_len(0xe5));
+#else
+ struct map_session_data* tsd = map_id2sd(sd->trade_partner);
+ if( !tsd ) return;
+
+ WFIFOHEAD(fd,packet_len(0x1f4));
+ WFIFOW(fd,0) = 0x1f4;
+ safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
+ WFIFOL(fd,26) = tsd->status.char_id;
+ WFIFOW(fd,30) = tsd->status.base_level;
+ WFIFOSET(fd,packet_len(0x1f4));
+#endif
+}
+
+
+/// Reply to a trade-request.
+/// 00e7 <result>.B (ZC_ACK_EXCHANGE_ITEM)
+/// 01f5 <result>.B <charid>.L <baselvl>.W (ZC_ACK_EXCHANGE_ITEM2)
+/// result:
+/// 0 = Char is too far
+/// 1 = Character does not exist
+/// 2 = Trade failed
+/// 3 = Accept
+/// 4 = Cancel
+/// 5 = Busy
+void clif_tradestart(struct map_session_data* sd, uint8 type)
+{
+ int fd = sd->fd;
+ struct map_session_data* tsd = map_id2sd(sd->trade_partner);
+ if( PACKETVER < 6 || !tsd ) {
+ WFIFOHEAD(fd,packet_len(0xe7));
+ WFIFOW(fd,0) = 0xe7;
+ WFIFOB(fd,2) = type;
+ WFIFOSET(fd,packet_len(0xe7));
+ } else {
+ WFIFOHEAD(fd,packet_len(0x1f5));
+ WFIFOW(fd,0) = 0x1f5;
+ WFIFOB(fd,2) = type;
+ WFIFOL(fd,3) = tsd->status.char_id;
+ WFIFOW(fd,7) = tsd->status.base_level;
+ WFIFOSET(fd,packet_len(0x1f5));
+ }
+}
+
+
+/// Notifies the client about an item from other player in current trade.
+/// 00e9 <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM)
+/// 080f <nameid>.W <item type>.B <amount>.L <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM2)
+void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount)
+{
+ int fd;
+ unsigned char *buf;
+#if PACKETVER < 20100223
+ const int cmd = 0xe9;
+#else
+ const int cmd = 0x80f;
+#endif
+ nullpo_retv(sd);
+ nullpo_retv(tsd);
+
+ fd = tsd->fd;
+ buf = WFIFOP(fd,0);
+ WFIFOHEAD(fd,packet_len(cmd));
+ WBUFW(buf,0) = cmd;
+ if( index == 0 )
+ {
+#if PACKETVER < 20100223
+ WBUFL(buf,2) = amount; //amount
+ WBUFW(buf,6) = 0; // type id
+#else
+ WBUFW(buf,2) = 0; // type id
+ WBUFB(buf,4) = 0; // item type
+ WBUFL(buf,5) = amount; // amount
+ buf = WBUFP(buf,1); //Advance 1B
+#endif
+ WBUFB(buf,8) = 0; //identify flag
+ WBUFB(buf,9) = 0; // attribute
+ WBUFB(buf,10)= 0; //refine
+ WBUFW(buf,11)= 0; //card (4w)
+ WBUFW(buf,13)= 0; //card (4w)
+ WBUFW(buf,15)= 0; //card (4w)
+ WBUFW(buf,17)= 0; //card (4w)
+ }
+ else
+ {
+ index -= 2; //index fix
+#if PACKETVER < 20100223
+ WBUFL(buf,2) = amount; //amount
+ if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
+ WBUFW(buf,6) = sd->inventory_data[index]->view_id;
+ else
+ WBUFW(buf,6) = sd->status.inventory[index].nameid; // type id
+#else
+ if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
+ WBUFW(buf,2) = sd->inventory_data[index]->view_id;
+ else
+ WBUFW(buf,2) = sd->status.inventory[index].nameid; // type id
+ WBUFB(buf,4) = sd->inventory_data[index]->type; // item type
+ WBUFL(buf,5) = amount; // amount
+ buf = WBUFP(buf,1); //Advance 1B
+#endif
+ WBUFB(buf,8) = sd->status.inventory[index].identify; //identify flag
+ WBUFB(buf,9) = sd->status.inventory[index].attribute; // attribute
+ WBUFB(buf,10)= sd->status.inventory[index].refine; //refine
+ clif_addcards(WBUFP(buf, 11), &sd->status.inventory[index]);
+ }
+ WFIFOSET(fd,packet_len(cmd));
+}
+
+
+/// Notifies the client about the result of request to add an item to the current trade (ZC_ACK_ADD_EXCHANGE_ITEM).
+/// 00ea <index>.W <result>.B
+/// result:
+/// 0 = success
+/// 1 = overweight
+/// 2 = trade canceled
+void clif_tradeitemok(struct map_session_data* sd, int index, int fail)
+{
+ int fd;
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0xea));
+ WFIFOW(fd,0) = 0xea;
+ WFIFOW(fd,2) = index;
+ WFIFOB(fd,4) = fail;
+ WFIFOSET(fd,packet_len(0xea));
+}
+
+
+/// Notifies the client about finishing one side of the current trade (ZC_CONCLUDE_EXCHANGE_ITEM).
+/// 00ec <who>.B
+/// who:
+/// 0 = self
+/// 1 = other player
+void clif_tradedeal_lock(struct map_session_data* sd, int fail)
+{
+ int fd;
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0xec));
+ WFIFOW(fd,0) = 0xec;
+ WFIFOB(fd,2) = fail;
+ WFIFOSET(fd,packet_len(0xec));
+}
+
+
+/// Notifies the client about the trade being canceled (ZC_CANCEL_EXCHANGE_ITEM).
+/// 00ee
+void clif_tradecancelled(struct map_session_data* sd)
+{
+ int fd;
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0xee));
+ WFIFOW(fd,0) = 0xee;
+ WFIFOSET(fd,packet_len(0xee));
+}
+
+
+/// Result of a trade (ZC_EXEC_EXCHANGE_ITEM).
+/// 00f0 <result>.B
+/// result:
+/// 0 = success
+/// 1 = failure
+void clif_tradecompleted(struct map_session_data* sd, int fail)
+{
+ int fd;
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0xf0));
+ WFIFOW(fd,0) = 0xf0;
+ WFIFOB(fd,2) = fail;
+ WFIFOSET(fd,packet_len(0xf0));
+}
+
+
+/// Resets the trade window on the send side (ZC_EXCHANGEITEM_UNDO).
+/// 00f1
+/// NOTE: Unknown purpose. Items are not removed until the window is
+/// refreshed (ex. by putting another item in there).
+void clif_tradeundo(struct map_session_data* sd)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0xf1));
+ WFIFOW(fd,0) = 0xf1;
+ WFIFOSET(fd,packet_len(0xf1));
+}
+
+
+/// Updates storage total amount (ZC_NOTIFY_STOREITEM_COUNTINFO).
+/// 00f2 <current count>.W <max count>.W
+void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xf2));
+ WFIFOW(fd,0) = 0xf2;
+ WFIFOW(fd,2) = amount;
+ WFIFOW(fd,4) = max_amount;
+ WFIFOSET(fd,packet_len(0xf2));
+}
+
+
+/// Notifies the client of an item being added to the storage.
+/// 00f4 <index>.W <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE)
+/// 01c4 <index>.W <amount>.L <nameid>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE2)
+void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount)
+{
+ int view,fd;
+
+ nullpo_retv(sd);
+ nullpo_retv(i);
+ fd=sd->fd;
+ view = itemdb_viewid(i->nameid);
+
+#if PACKETVER < 5
+ WFIFOHEAD(fd,packet_len(0xf4));
+ WFIFOW(fd, 0) = 0xf4; // Storage item added
+ WFIFOW(fd, 2) = index+1; // index
+ WFIFOL(fd, 4) = amount; // amount
+ WFIFOW(fd, 8) = ( view > 0 ) ? view : i->nameid; // id
+ WFIFOB(fd,10) = i->identify; //identify flag
+ WFIFOB(fd,11) = i->attribute; // attribute
+ WFIFOB(fd,12) = i->refine; //refine
+ clif_addcards(WFIFOP(fd,13), i);
+ WFIFOSET(fd,packet_len(0xf4));
+#else
+ WFIFOHEAD(fd,packet_len(0x1c4));
+ WFIFOW(fd, 0) = 0x1c4; // Storage item added
+ WFIFOW(fd, 2) = index+1; // index
+ WFIFOL(fd, 4) = amount; // amount
+ WFIFOW(fd, 8) = ( view > 0 ) ? view : i->nameid; // id
+ WFIFOB(fd,10) = itemdb_type(i->nameid); //type
+ WFIFOB(fd,11) = i->identify; //identify flag
+ WFIFOB(fd,12) = i->attribute; // attribute
+ WFIFOB(fd,13) = i->refine; //refine
+ clif_addcards(WFIFOP(fd,14), i);
+ WFIFOSET(fd,packet_len(0x1c4));
+#endif
+}
+
+
+/// Notifies the client of an item being deleted from the storage (ZC_DELETE_ITEM_FROM_STORE).
+/// 00f6 <index>.W <amount>.L
+void clif_storageitemremoved(struct map_session_data* sd, int index, int amount)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xf6));
+ WFIFOW(fd,0)=0xf6; // Storage item removed
+ WFIFOW(fd,2)=index+1;
+ WFIFOL(fd,4)=amount;
+ WFIFOSET(fd,packet_len(0xf6));
+}
+
+
+/// Closes storage (ZC_CLOSE_STORE).
+/// 00f8
+void clif_storageclose(struct map_session_data* sd)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xf8));
+ WFIFOW(fd,0) = 0xf8; // Storage Closed
+ WFIFOSET(fd,packet_len(0xf8));
+}
+
+/*==========================================
+ * Server tells 'sd' player client the abouts of 'dstsd' player
+ *------------------------------------------*/
+static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd)
+{
+ struct block_list *d_bl;
+ int i;
+
+ if( dstsd->chatID ) {
+ struct chat_data *cd = NULL;
+ if( (cd = (struct chat_data*)map_id2bl(dstsd->chatID)) && cd->usersd[0]==dstsd)
+ clif_dispchat(cd,sd->fd);
+ } else if( dstsd->state.vending )
+ clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd);
+ else if( dstsd->state.buyingstore )
+ clif_buyingstore_entry_single(sd, dstsd);
+
+ if(dstsd->spiritball > 0)
+ clif_spiritball_single(sd->fd, dstsd);
+ for(i = 1; i < 5; i++){
+ if( dstsd->talisman[i] > 0 )
+ clif_talisman_single(sd->fd, dstsd, i);
+ }
+ if( dstsd->sc.option&OPTION_MOUNTING ) {
+ //New Mounts are not complaint to the original method, so we gotta tell this guy that I'm mounting.
+ clif_status_load_single(sd->fd,dstsd->bl.id,SI_ALL_RIDING,2,1,0,0);
+ }
+#ifdef NEW_CARTS
+ if( dstsd->sc.data[SC_PUSH_CART] )
+ clif_status_load_single(sd->fd, dstsd->bl.id, SI_ON_PUSH_CART, 2, dstsd->sc.data[SC_PUSH_CART]->val1, 0, 0);
+#endif
+ if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting.
+ (sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround
+ pc_has_permission(sd, PC_PERM_VIEW_HPMETER)
+ )
+ clif_hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp);
+
+ // display link (sd - dstsd) to sd
+ ARR_FIND( 0, 5, i, sd->devotion[i] == dstsd->bl.id );
+ if( i < 5 ) clif_devotion(&sd->bl, sd);
+ // display links (dstsd - devotees) to sd
+ ARR_FIND( 0, 5, i, dstsd->devotion[i] > 0 );
+ if( i < 5 ) clif_devotion(&dstsd->bl, sd);
+ // display link (dstsd - crusader) to sd
+ if( dstsd->sc.data[SC_DEVOTION] && (d_bl = map_id2bl(dstsd->sc.data[SC_DEVOTION]->val1)) != NULL )
+ clif_devotion(d_bl, sd);
+}
+
+void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl)
+{
+ uint8 buf[128];
+ struct unit_data *ud;
+ struct view_data *vd;
+ int len;
+
+ vd = status_get_viewdata(bl);
+ if (!vd || vd->class_ == INVISIBLE_CLASS)
+ return;
+
+ /**
+ * Hide NPC from maya purple card.
+ **/
+ if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE))
+ return;
+
+ ud = unit_bl2ud(bl);
+ len = ( ud && ud->walktimer != INVALID_TIMER ) ? clif_set_unit_walking(bl,ud,buf) : clif_set_unit_idle(bl,buf,false);
+ clif_send(buf,len,&sd->bl,SELF);
+
+ if (vd->cloth_color)
+ clif_refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF);
+
+ switch (bl->type)
+ {
+ case BL_PC:
+ {
+ TBL_PC* tsd = (TBL_PC*)bl;
+ clif_getareachar_pc(sd, tsd);
+ if(tsd->state.size==SZ_BIG) // tiny/big players [Valaris]
+ clif_specialeffect_single(bl,423,sd->fd);
+ else if(tsd->state.size==SZ_MEDIUM)
+ clif_specialeffect_single(bl,421,sd->fd);
+ if( tsd->bg_id && map[tsd->bl.m].flag.battleground )
+ clif_sendbgemblem_single(sd->fd,tsd);
+ if( tsd->sc.data[SC_CAMOUFLAGE] )
+ clif_status_load(bl,SI_CAMOUFLAGE,1);
+ }
+ break;
+ case BL_MER: // Devotion Effects
+ if( ((TBL_MER*)bl)->devotion_flag )
+ clif_devotion(bl, sd);
+ break;
+ case BL_NPC:
+ {
+ TBL_NPC* nd = (TBL_NPC*)bl;
+ if( nd->chat_id )
+ clif_dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd);
+ if( nd->size == SZ_BIG )
+ clif_specialeffect_single(bl,423,sd->fd);
+ else if( nd->size == SZ_MEDIUM )
+ clif_specialeffect_single(bl,421,sd->fd);
+ }
+ break;
+ case BL_MOB:
+ {
+ TBL_MOB* md = (TBL_MOB*)bl;
+ if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris]
+ clif_specialeffect_single(bl,423,sd->fd);
+ else if(md->special_state.size==SZ_MEDIUM)
+ clif_specialeffect_single(bl,421,sd->fd);
+#if PACKETVER >= 20120404
+ if( !(md->status.mode&MD_BOSS) ){
+ int i;
+ for(i = 0; i < DAMAGELOG_SIZE; i++)// must show hp bar to all char who already hit the mob.
+ if( md->dmglog[i].id == sd->status.char_id )
+ clif_monster_hp_bar(md, sd->fd);
+ }
+#endif
+ }
+ break;
+ case BL_PET:
+ if (vd->head_bottom)
+ clif_pet_equip(sd, (TBL_PET*)bl); // needed to display pet equip properly
+ break;
+ }
+}
+
+//Modifies the type of damage according to status changes [Skotlex]
+//Aegis data specifies that: 4 endure against single hit sources, 9 against multi-hit.
+static inline int clif_calc_delay(int type, int div, int damage, int delay)
+{
+ return ( delay == 0 && damage > 0 ) ? ( div > 1 ? 9 : 4 ) : type;
+}
+
+/*==========================================
+ * Estimates walk delay based on the damage criteria. [Skotlex]
+ *------------------------------------------*/
+static int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int damage, int div_)
+{
+ if (type == 4 || type == 9 || damage <=0)
+ return 0;
+
+ if (bl->type == BL_PC) {
+ if (battle_config.pc_walk_delay_rate != 100)
+ delay = delay*battle_config.pc_walk_delay_rate/100;
+ } else
+ if (battle_config.walk_delay_rate != 100)
+ delay = delay*battle_config.walk_delay_rate/100;
+
+ if (div_ > 1) //Multi-hit skills mean higher delays.
+ delay += battle_config.multihit_delay*(div_-1);
+
+ return delay>0?delay:1; //Return 1 to specify there should be no noticeable delay, but you should stop walking.
+}
+
+
+/// Sends a 'damage' packet (src performs action on dst)
+/// 008a <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.W <div>.W <type>.B <damage2>.W (ZC_NOTIFY_ACT)
+/// 02e1 <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.L <div>.W <type>.B <damage2>.L (ZC_NOTIFY_ACT2)
+/// type:
+/// 0 = damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
+/// 1 = pick up item
+/// 2 = sit down
+/// 3 = stand up
+/// 4 = damage (endure)
+/// 5 = (splash?)
+/// 6 = (skill?)
+/// 7 = (repeat damage?)
+/// 8 = multi-hit damage
+/// 9 = multi-hit damage (endure)
+/// 10 = critical hit
+/// 11 = lucky dodge
+/// 12 = (touch skill?)
+int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2)
+{
+ unsigned char buf[33];
+ struct status_change *sc;
+#if PACKETVER < 20071113
+ const int cmd = 0x8a;
+#else
+ const int cmd = 0x2e1;
+#endif
+
+ nullpo_ret(src);
+ nullpo_ret(dst);
+
+ type = clif_calc_delay(type,div,damage+damage2,ddelay);
+ sc = status_get_sc(dst);
+ if(sc && sc->count) {
+ if(sc->data[SC_HALLUCINATION]) {
+ if(damage) damage = damage*(sc->data[SC_HALLUCINATION]->val2) + rnd()%100;
+ if(damage2) damage2 = damage2*(sc->data[SC_HALLUCINATION]->val2) + rnd()%100;
+ }
+ }
+
+ WBUFW(buf,0)=cmd;
+ WBUFL(buf,2)=src->id;
+ WBUFL(buf,6)=dst->id;
+ WBUFL(buf,10)=tick;
+ WBUFL(buf,14)=sdelay;
+ WBUFL(buf,18)=ddelay;
+#if PACKETVER < 20071113
+ if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
+ WBUFW(buf,22)=damage?div:0;
+ WBUFW(buf,27)=damage2?div:0;
+ } else {
+ WBUFW(buf,22)=min(damage, INT16_MAX);
+ WBUFW(buf,27)=damage2;
+ }
+ WBUFW(buf,24)=div;
+ WBUFB(buf,26)=type;
+#else
+ if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
+ WBUFL(buf,22)=damage?div:0;
+ WBUFL(buf,29)=damage2?div:0;
+ } else {
+ WBUFL(buf,22)=damage;
+ WBUFL(buf,29)=damage2;
+ }
+ WBUFW(buf,26)=div;
+ WBUFB(buf,28)=type;
+#endif
+ if(disguised(dst)) {
+ clif_send(buf,packet_len(cmd),dst,AREA_WOS);
+ WBUFL(buf,6) = -dst->id;
+ clif_send(buf,packet_len(cmd),dst,SELF);
+ } else
+ clif_send(buf,packet_len(cmd),dst,AREA);
+
+ if(disguised(src)) {
+ WBUFL(buf,2) = -src->id;
+ if (disguised(dst))
+ WBUFL(buf,6) = dst->id;
+#if PACKETVER < 20071113
+ if(damage > 0) WBUFW(buf,22) = -1;
+ if(damage2 > 0) WBUFW(buf,27) = -1;
+#else
+ if(damage > 0) WBUFL(buf,22) = -1;
+ if(damage2 > 0) WBUFL(buf,29) = -1;
+#endif
+ clif_send(buf,packet_len(cmd),src,SELF);
+ }
+
+ if(src == dst) {
+ unit_setdir(src,unit_getdir(src));
+ }
+ //Return adjusted can't walk delay for further processing.
+ return clif_calc_walkdelay(dst,ddelay,type,damage+damage2,div);
+}
+
+/*==========================================
+ * src picks up dst
+ *------------------------------------------*/
+void clif_takeitem(struct block_list* src, struct block_list* dst)
+{
+ //clif_damage(src,dst,0,0,0,0,0,1,0);
+ unsigned char buf[32];
+
+ nullpo_retv(src);
+ nullpo_retv(dst);
+
+ WBUFW(buf, 0) = 0x8a;
+ WBUFL(buf, 2) = src->id;
+ WBUFL(buf, 6) = dst->id;
+ WBUFB(buf,26) = 1;
+ clif_send(buf, packet_len(0x8a), src, AREA);
+
+}
+
+/*==========================================
+ * inform clients in area that `bl` is sitting
+ *------------------------------------------*/
+void clif_sitting(struct block_list* bl)
+{
+ unsigned char buf[32];
+ nullpo_retv(bl);
+
+ WBUFW(buf, 0) = 0x8a;
+ WBUFL(buf, 2) = bl->id;
+ WBUFB(buf,26) = 2;
+ clif_send(buf, packet_len(0x8a), bl, AREA);
+
+ if(disguised(bl)) {
+ WBUFL(buf, 2) = - bl->id;
+ clif_send(buf, packet_len(0x8a), bl, SELF);
+ }
+}
+
+/*==========================================
+ * inform clients in area that `bl` is standing
+ *------------------------------------------*/
+void clif_standing(struct block_list* bl)
+{
+ unsigned char buf[32];
+ nullpo_retv(bl);
+
+ WBUFW(buf, 0) = 0x8a;
+ WBUFL(buf, 2) = bl->id;
+ WBUFB(buf,26) = 3;
+ clif_send(buf, packet_len(0x8a), bl, AREA);
+
+ if(disguised(bl)) {
+ WBUFL(buf, 2) = - bl->id;
+ clif_send(buf, packet_len(0x8a), bl, SELF);
+ }
+}
+
+
+/// Inform client(s) about a map-cell change (ZC_UPDATE_MAPINFO).
+/// 0192 <x>.W <y>.W <type>.W <map name>.16B
+void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target)
+{
+ unsigned char buf[32];
+
+ WBUFW(buf,0) = 0x192;
+ WBUFW(buf,2) = x;
+ WBUFW(buf,4) = y;
+ WBUFW(buf,6) = type;
+ mapindex_getmapname_ext(map[m].name,(char*)WBUFP(buf,8));
+
+ if( fd )
+ {
+ WFIFOHEAD(fd,packet_len(0x192));
+ memcpy(WFIFOP(fd,0), buf, packet_len(0x192));
+ WFIFOSET(fd,packet_len(0x192));
+ }
+ else
+ {
+ struct block_list dummy_bl;
+ dummy_bl.type = BL_NUL;
+ dummy_bl.x = x;
+ dummy_bl.y = y;
+ dummy_bl.m = m;
+ clif_send(buf,packet_len(0x192),&dummy_bl,target);
+ }
+}
+
+
+/// Notifies the client about an item on floor (ZC_ITEM_ENTRY).
+/// 009d <id>.L <name id>.W <identified>.B <x>.W <y>.W <amount>.W <subX>.B <subY>.B
+void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem)
+{
+ int view,fd;
+ fd=sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x9d));
+ WFIFOW(fd,0)=0x9d;
+ WFIFOL(fd,2)=fitem->bl.id;
+ if((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
+ WFIFOW(fd,6)=view;
+ else
+ WFIFOW(fd,6)=fitem->item_data.nameid;
+ WFIFOB(fd,8)=fitem->item_data.identify;
+ WFIFOW(fd,9)=fitem->bl.x;
+ WFIFOW(fd,11)=fitem->bl.y;
+ WFIFOW(fd,13)=fitem->item_data.amount;
+ WFIFOB(fd,15)=fitem->subx;
+ WFIFOB(fd,16)=fitem->suby;
+ WFIFOSET(fd,packet_len(0x9d));
+}
+
+
+/// Notifies the client of a skill unit.
+/// 011f <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B (ZC_SKILL_ENTRY)
+/// 01c9 <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B <has msg>.B <msg>.80B (ZC_SKILL_ENTRY2)
+static void clif_getareachar_skillunit(struct map_session_data *sd, struct skill_unit *unit)
+{
+ int fd = sd->fd;
+
+ if( unit->group->state.guildaura )
+ return;
+
+#if PACKETVER >= 3
+ if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris]
+ WFIFOHEAD(fd,packet_len(0x1c9));
+ WFIFOW(fd, 0)=0x1c9;
+ WFIFOL(fd, 2)=unit->bl.id;
+ WFIFOL(fd, 6)=unit->group->src_id;
+ WFIFOW(fd,10)=unit->bl.x;
+ WFIFOW(fd,12)=unit->bl.y;
+ WFIFOB(fd,14)=unit->group->unit_id;
+ WFIFOB(fd,15)=1;
+ WFIFOB(fd,16)=1;
+ safestrncpy((char*)WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE);
+ WFIFOSET(fd,packet_len(0x1c9));
+ return;
+ }
+#endif
+ WFIFOHEAD(fd,packet_len(0x11f));
+ WFIFOW(fd, 0)=0x11f;
+ WFIFOL(fd, 2)=unit->bl.id;
+ WFIFOL(fd, 6)=unit->group->src_id;
+ WFIFOW(fd,10)=unit->bl.x;
+ WFIFOW(fd,12)=unit->bl.y;
+ if (battle_config.traps_setting&1 && skill_get_inf2(unit->group->skill_id)&INF2_TRAP)
+ WFIFOB(fd,14)=UNT_DUMMYSKILL; //Use invisible unit id for traps.
+ else if (skill_get_unit_flag(unit->group->skill_id) & UF_RANGEDSINGLEUNIT && !(unit->val2 & UF_RANGEDSINGLEUNIT))
+ WFIFOB(fd,14)=UNT_DUMMYSKILL; //Use invisible unit id for traps.
+ else
+ WFIFOB(fd,14)=unit->group->unit_id;
+ WFIFOB(fd,15)=1; // ignored by client (always gets set to 1)
+ WFIFOSET(fd,packet_len(0x11f));
+
+ if(unit->group->skill_id == WZ_ICEWALL)
+ clif_changemapcell(fd,unit->bl.m,unit->bl.x,unit->bl.y,5,SELF);
+}
+
+
+/*==========================================
+ * Server tells client to remove unit of id 'unit->bl.id'
+ *------------------------------------------*/
+static void clif_clearchar_skillunit(struct skill_unit *unit, int fd)
+{
+ nullpo_retv(unit);
+
+ WFIFOHEAD(fd,packet_len(0x120));
+ WFIFOW(fd, 0)=0x120;
+ WFIFOL(fd, 2)=unit->bl.id;
+ WFIFOSET(fd,packet_len(0x120));
+
+ if(unit->group && unit->group->skill_id == WZ_ICEWALL)
+ clif_changemapcell(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2,SELF);
+}
+
+
+/// Removes a skill unit (ZC_SKILL_DISAPPEAR).
+/// 0120 <id>.L
+void clif_skill_delunit(struct skill_unit *unit)
+{
+ unsigned char buf[16];
+
+ nullpo_retv(unit);
+
+ WBUFW(buf, 0)=0x120;
+ WBUFL(buf, 2)=unit->bl.id;
+ clif_send(buf,packet_len(0x120),&unit->bl,AREA);
+}
+
+
+/// Sent when an object gets ankle-snared (ZC_SKILL_UPDATE).
+/// 01ac <id>.L
+/// Only affects units with class [139,153] client-side.
+void clif_skillunit_update(struct block_list* bl)
+{
+ unsigned char buf[6];
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x1ac;
+ WBUFL(buf,2) = bl->id;
+
+ clif_send(buf,packet_len(0x1ac),bl,AREA);
+}
+
+
+/*==========================================
+ *
+ *------------------------------------------*/
+static int clif_getareachar(struct block_list* bl,va_list ap)
+{
+ struct map_session_data *sd;
+
+ nullpo_ret(bl);
+
+ sd=va_arg(ap,struct map_session_data*);
+
+ if (sd == NULL || !sd->fd)
+ return 0;
+
+ switch(bl->type){
+ case BL_ITEM:
+ clif_getareachar_item(sd,(struct flooritem_data*) bl);
+ break;
+ case BL_SKILL:
+ clif_getareachar_skillunit(sd,(TBL_SKILL*)bl);
+ break;
+ default:
+ if(&sd->bl == bl)
+ break;
+ clif_getareachar_unit(sd,bl);
+ break;
+ }
+ return 0;
+}
+
+/*==========================================
+ * tbl has gone out of view-size of bl
+ *------------------------------------------*/
+int clif_outsight(struct block_list *bl,va_list ap)
+{
+ struct block_list *tbl;
+ struct view_data *vd;
+ TBL_PC *sd, *tsd;
+ tbl=va_arg(ap,struct block_list*);
+ if(bl == tbl) return 0;
+ sd = BL_CAST(BL_PC, bl);
+ tsd = BL_CAST(BL_PC, tbl);
+
+ if (tsd && tsd->fd)
+ { //tsd has lost sight of the bl object.
+ switch(bl->type){
+ case BL_PC:
+ if (sd->vd.class_ != INVISIBLE_CLASS)
+ clif_clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd);
+ if(sd->chatID){
+ struct chat_data *cd;
+ cd=(struct chat_data*)map_id2bl(sd->chatID);
+ if(cd->usersd[0]==sd)
+ clif_dispchat(cd,tsd->fd);
+ }
+ if( sd->state.vending )
+ clif_closevendingboard(bl,tsd->fd);
+ if( sd->state.buyingstore )
+ clif_buyingstore_disappear_entry_single(tsd, sd);
+ break;
+ case BL_ITEM:
+ clif_clearflooritem((struct flooritem_data*)bl,tsd->fd);
+ break;
+ case BL_SKILL:
+ clif_clearchar_skillunit((struct skill_unit *)bl,tsd->fd);
+ break;
+ case BL_NPC:
+ if( !(((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE) )
+ clif_clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd);
+ break;
+ default:
+ if ((vd=status_get_viewdata(bl)) && vd->class_ != INVISIBLE_CLASS)
+ clif_clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd);
+ break;
+ }
+ }
+ if (sd && sd->fd)
+ { //sd is watching tbl go out of view.
+ if (((vd=status_get_viewdata(tbl)) && vd->class_ != INVISIBLE_CLASS) &&
+ !(tbl->type == BL_NPC && (((TBL_NPC*)tbl)->sc.option&OPTION_INVISIBLE)))
+ clif_clearunit_single(tbl->id,CLR_OUTSIGHT,sd->fd);
+ }
+ return 0;
+}
+
+/*==========================================
+ * tbl has come into view of bl
+ *------------------------------------------*/
+int clif_insight(struct block_list *bl,va_list ap)
+{
+ struct block_list *tbl;
+ TBL_PC *sd, *tsd;
+ tbl=va_arg(ap,struct block_list*);
+
+ if (bl == tbl) return 0;
+
+ sd = BL_CAST(BL_PC, bl);
+ tsd = BL_CAST(BL_PC, tbl);
+
+ if (tsd && tsd->fd)
+ { //Tell tsd that bl entered into his view
+ switch(bl->type){
+ case BL_ITEM:
+ clif_getareachar_item(tsd,(struct flooritem_data*)bl);
+ break;
+ case BL_SKILL:
+ clif_getareachar_skillunit(tsd,(TBL_SKILL*)bl);
+ break;
+ default:
+ clif_getareachar_unit(tsd,bl);
+ break;
+ }
+ }
+ if (sd && sd->fd)
+ { //Tell sd that tbl walked into his view
+ clif_getareachar_unit(sd,tbl);
+ }
+ return 0;
+}
+
+
+/// Updates whole skill tree (ZC_SKILLINFO_LIST).
+/// 010f <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B }*
+void clif_skillinfoblock(struct map_session_data *sd)
+{
+ int fd;
+ int i,len,id;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ if (!fd) return;
+
+ WFIFOHEAD(fd, MAX_SKILL * 37 + 4);
+ WFIFOW(fd,0) = 0x10f;
+ for ( i = 0, len = 4; i < MAX_SKILL; i++)
+ {
+ if( (id = sd->status.skill[i].id) != 0 )
+ {
+ // workaround for bugreport:5348
+ if (len + 37 > 8192)
+ break;
+
+ WFIFOW(fd,len) = id;
+ WFIFOL(fd,len+2) = skill_get_inf(id);
+ WFIFOW(fd,len+6) = sd->status.skill[i].lv;
+ WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv);
+ WFIFOW(fd,len+10)= skill_get_range2(&sd->bl, id,sd->status.skill[i].lv);
+ safestrncpy((char*)WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH);
+ if(sd->status.skill[i].flag == SKILL_FLAG_PERMANENT)
+ WFIFOB(fd,len+36) = (sd->status.skill[i].lv < skill_tree_get_max(id, sd->status.class_))? 1:0;
+ else
+ WFIFOB(fd,len+36) = 0;
+ len += 37;
+ }
+ }
+ WFIFOW(fd,2)=len;
+ WFIFOSET(fd,len);
+
+ // workaround for bugreport:5348; send the remaining skills one by one to bypass packet size limit
+ for ( ; i < MAX_SKILL; i++)
+ {
+ if( (id = sd->status.skill[i].id) != 0 )
+ {
+ clif_addskill(sd, id);
+ clif_skillinfo(sd, id, 0);
+ }
+ }
+}
+/**
+ * Server tells client 'sd' to add skill of id 'id' to it's skill tree (e.g. with Ice Falcion item)
+ **/
+
+/// Adds new skill to the skill tree (ZC_ADD_SKILL).
+/// 0111 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B
+void clif_addskill(struct map_session_data *sd, int id)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ if (!fd) return;
+
+ if( sd->status.skill[id].id <= 0 )
+ return;
+
+ WFIFOHEAD(fd, packet_len(0x111));
+ WFIFOW(fd,0) = 0x111;
+ WFIFOW(fd,2) = id;
+ WFIFOL(fd,4) = skill_get_inf(id);
+ WFIFOW(fd,8) = sd->status.skill[id].lv;
+ WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[id].lv);
+ WFIFOW(fd,12)= skill_get_range2(&sd->bl, id,sd->status.skill[id].lv);
+ safestrncpy((char*)WFIFOP(fd,14), skill_get_name(id), NAME_LENGTH);
+ if( sd->status.skill[id].flag == SKILL_FLAG_PERMANENT )
+ WFIFOB(fd,38) = (sd->status.skill[id].lv < skill_tree_get_max(id, sd->status.class_))? 1:0;
+ else
+ WFIFOB(fd,38) = 0;
+ WFIFOSET(fd,packet_len(0x111));
+}
+
+
+/// Deletes a skill from the skill tree (ZC_SKILLINFO_DELETE).
+/// 0441 <skill id>.W
+void clif_deleteskill(struct map_session_data *sd, int id)
+{
+#if PACKETVER >= 20081217
+ int fd;
+
+ nullpo_retv(sd);
+ fd = sd->fd;
+ if( !fd ) return;
+
+ WFIFOHEAD(fd,packet_len(0x441));
+ WFIFOW(fd,0) = 0x441;
+ WFIFOW(fd,2) = id;
+ WFIFOSET(fd,packet_len(0x441));
+#endif
+ clif_skillinfoblock(sd);
+}
+
+
+/// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE).
+/// 010e <skill id>.W <level>.W <sp cost>.W <attack range>.W <upgradable>.B
+void clif_skillup(struct map_session_data *sd,uint16 skill_id)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x10e));
+ WFIFOW(fd,0) = 0x10e;
+ WFIFOW(fd,2) = skill_id;
+ WFIFOW(fd,4) = sd->status.skill[skill_id].lv;
+ WFIFOW(fd,6) = skill_get_sp(skill_id,sd->status.skill[skill_id].lv);
+ WFIFOW(fd,8) = skill_get_range2(&sd->bl,skill_id,sd->status.skill[skill_id].lv);
+ WFIFOB(fd,10) = (sd->status.skill[skill_id].lv < skill_tree_get_max(sd->status.skill[skill_id].id, sd->status.class_)) ? 1 : 0;
+ WFIFOSET(fd,packet_len(0x10e));
+}
+
+
+/// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE2).
+/// 07e1 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <upgradable>.B
+void clif_skillinfo(struct map_session_data *sd,int skill, int inf)
+{
+ const int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x7e1));
+ WFIFOW(fd,0) = 0x7e1;
+ WFIFOW(fd,2) = skill;
+ WFIFOL(fd,4) = inf?inf:skill_get_inf(skill);
+ WFIFOW(fd,8) = sd->status.skill[skill].lv;
+ WFIFOW(fd,10) = skill_get_sp(skill,sd->status.skill[skill].lv);
+ WFIFOW(fd,12) = skill_get_range2(&sd->bl,skill,sd->status.skill[skill].lv);
+ if( sd->status.skill[skill].flag == SKILL_FLAG_PERMANENT )
+ WFIFOB(fd,14) = (sd->status.skill[skill].lv < skill_tree_get_max(skill, sd->status.class_))? 1:0;
+ else
+ WFIFOB(fd,14) = 0;
+ WFIFOSET(fd,packet_len(0x7e1));
+}
+
+
+/// Notifies clients in area, that an object is about to use a skill.
+/// 013e <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L (ZC_USESKILL_ACK)
+/// 07fb <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L <is disposable>.B (ZC_USESKILL_ACK2)
+/// property:
+/// 0 = Yellow cast aura
+/// 1 = Water elemental cast aura
+/// 2 = Earth elemental cast aura
+/// 3 = Fire elemental cast aura
+/// 4 = Wind elemental cast aura
+/// 5 = Poison elemental cast aura
+/// 6 = Holy elemental cast aura
+/// ? = like 0
+/// is disposable:
+/// 0 = yellow chat text "[src name] will use skill [skill name]."
+/// 1 = no text
+void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime)
+{
+#if PACKETVER < 20091124
+ const int cmd = 0x13e;
+#else
+ const int cmd = 0x7fb;
+#endif
+ unsigned char buf[32];
+
+ WBUFW(buf,0) = cmd;
+ WBUFL(buf,2) = src_id;
+ WBUFL(buf,6) = dst_id;
+ WBUFW(buf,10) = dst_x;
+ WBUFW(buf,12) = dst_y;
+ WBUFW(buf,14) = skill_id;
+ WBUFL(buf,16) = property<0?0:property; //Avoid sending negatives as element [Skotlex]
+ WBUFL(buf,20) = casttime;
+#if PACKETVER >= 20091124
+ WBUFB(buf,24) = 0; // isDisposable
+#endif
+
+ if (disguised(bl)) {
+ clif_send(buf,packet_len(cmd), bl, AREA_WOS);
+ WBUFL(buf,2) = -src_id;
+ clif_send(buf,packet_len(cmd), bl, SELF);
+ } else
+ clif_send(buf,packet_len(cmd), bl, AREA);
+}
+
+
+/// Notifies clients in area, that an object canceled casting (ZC_DISPEL).
+/// 01b9 <id>.L
+void clif_skillcastcancel(struct block_list* bl)
+{
+ unsigned char buf[16];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x1b9;
+ WBUFL(buf,2) = bl->id;
+ clif_send(buf,packet_len(0x1b9), bl, AREA);
+}
+
+
+/// Notifies the client about the result of a skill use request (ZC_ACK_TOUSESKILL).
+/// 0110 <skill id>.W <num>.L <result>.B <cause>.B
+/// num (only used when skill id = NV_BASIC and cause = 0):
+/// 0 = "skill failed" MsgStringTable[159]
+/// 1 = "no emotions" MsgStringTable[160]
+/// 2 = "no sit" MsgStringTable[161]
+/// 3 = "no chat" MsgStringTable[162]
+/// 4 = "no party" MsgStringTable[163]
+/// 5 = "no shout" MsgStringTable[164]
+/// 6 = "no PKing" MsgStringTable[165]
+/// 7 = "no alligning" MsgStringTable[383]
+/// ? = ignored
+/// cause:
+/// 0 = "not enough skill level" MsgStringTable[214] (AL_WARP)
+/// "steal failed" MsgStringTable[205] (TF_STEAL)
+/// "envenom failed" MsgStringTable[207] (TF_POISON)
+/// "skill failed" MsgStringTable[204] (otherwise)
+/// ... = @see enum useskill_fail_cause
+/// ? = ignored
+///
+/// if(result!=0) doesn't display any of the previous messages
+/// Note: when this packet is received an unknown flag is always set to 0,
+/// suggesting this is an ACK packet for the UseSkill packets and should be sent on success too [FlavioJS]
+void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype)
+{
+ int fd;
+
+ if (!sd) { //Since this is the most common nullpo....
+ ShowDebug("clif_skill_fail: Error, received NULL sd for skill %d\n", skill_id);
+ return;
+ }
+
+ fd=sd->fd;
+ if (!fd) return;
+
+ if(battle_config.display_skill_fail&1)
+ return; //Disable all skill failed messages
+
+ if(cause==USESKILL_FAIL_SKILLINTERVAL && !sd->state.showdelay)
+ return; //Disable delay failed messages
+
+ if(skill_id == RG_SNATCHER && battle_config.display_skill_fail&4)
+ return;
+
+ if(skill_id == TF_POISON && battle_config.display_skill_fail&8)
+ return;
+
+ WFIFOHEAD(fd,packet_len(0x110));
+ WFIFOW(fd,0) = 0x110;
+ WFIFOW(fd,2) = skill_id;
+ WFIFOL(fd,4) = btype;
+ WFIFOB(fd,8) = 0;// success
+ WFIFOB(fd,9) = cause;
+ WFIFOSET(fd,packet_len(0x110));
+}
+
+
+/// Skill cooldown display icon (ZC_SKILL_POSTDELAY).
+/// 043d <skill ID>.W <tick>.L
+void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int tick)
+{
+#if PACKETVER>=20081112
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x43d));
+ WFIFOW(fd,0) = 0x43d;
+ WFIFOW(fd,2) = skill_id;
+ WFIFOL(fd,4) = tick;
+ WFIFOSET(fd,packet_len(0x43d));
+#endif
+}
+
+
+/// Skill attack effect and damage.
+/// 0114 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.W <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL)
+/// 01de <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.L <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL2)
+int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type)
+{
+ unsigned char buf[64];
+ struct status_change *sc;
+
+ nullpo_ret(src);
+ nullpo_ret(dst);
+
+ type = clif_calc_delay(type,div,damage,ddelay);
+ sc = status_get_sc(dst);
+ if(sc && sc->count) {
+ if(sc->data[SC_HALLUCINATION] && damage)
+ damage = damage*(sc->data[SC_HALLUCINATION]->val2) + rnd()%100;
+ }
+
+#if PACKETVER < 3
+ WBUFW(buf,0)=0x114;
+ WBUFW(buf,2)=skill_id;
+ WBUFL(buf,4)=src->id;
+ WBUFL(buf,8)=dst->id;
+ WBUFL(buf,12)=tick;
+ WBUFL(buf,16)=sdelay;
+ WBUFL(buf,20)=ddelay;
+ if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
+ WBUFW(buf,24)=damage?div:0;
+ } else {
+ WBUFW(buf,24)=damage;
+ }
+ WBUFW(buf,26)=skill_lv;
+ WBUFW(buf,28)=div;
+ WBUFB(buf,30)=type;
+ if (disguised(dst)) {
+ clif_send(buf,packet_len(0x114),dst,AREA_WOS);
+ WBUFL(buf,8)=-dst->id;
+ clif_send(buf,packet_len(0x114),dst,SELF);
+ } else
+ clif_send(buf,packet_len(0x114),dst,AREA);
+
+ if(disguised(src)) {
+ WBUFL(buf,4)=-src->id;
+ if (disguised(dst))
+ WBUFL(buf,8)=dst->id;
+ if(damage > 0)
+ WBUFW(buf,24)=-1;
+ clif_send(buf,packet_len(0x114),src,SELF);
+ }
+#else
+ WBUFW(buf,0)=0x1de;
+ WBUFW(buf,2)=skill_id;
+ WBUFL(buf,4)=src->id;
+ WBUFL(buf,8)=dst->id;
+ WBUFL(buf,12)=tick;
+ WBUFL(buf,16)=sdelay;
+ WBUFL(buf,20)=ddelay;
+ if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
+ WBUFL(buf,24)=damage?div:0;
+ } else {
+ WBUFL(buf,24)=damage;
+ }
+ WBUFW(buf,28)=skill_lv;
+ WBUFW(buf,30)=div;
+ WBUFB(buf,32)=type;
+ if (disguised(dst)) {
+ clif_send(buf,packet_len(0x1de),dst,AREA_WOS);
+ WBUFL(buf,8)=-dst->id;
+ clif_send(buf,packet_len(0x1de),dst,SELF);
+ } else
+ clif_send(buf,packet_len(0x1de),dst,AREA);
+
+ if(disguised(src)) {
+ WBUFL(buf,4)=-src->id;
+ if (disguised(dst))
+ WBUFL(buf,8)=dst->id;
+ if(damage > 0)
+ WBUFL(buf,24)=-1;
+ clif_send(buf,packet_len(0x1de),src,SELF);
+ }
+#endif
+
+ //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
+ return clif_calc_walkdelay(dst,ddelay,type,damage,div);
+}
+
+
+/// Ground skill attack effect and damage (ZC_NOTIFY_SKILL_POSITION).
+/// 0115 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <x>.W <y>.W <damage>.W <level>.W <div>.W <type>.B
+/*
+int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type)
+{
+ unsigned char buf[64];
+ struct status_change *sc;
+
+ nullpo_ret(src);
+ nullpo_ret(dst);
+
+ type = (type>0)?type:skill_get_hit(skill_id);
+ type = clif_calc_delay(type,div,damage,ddelay);
+ sc = status_get_sc(dst);
+
+ if(sc && sc->count) {
+ if(sc->data[SC_HALLUCINATION] && damage)
+ damage = damage*(sc->data[SC_HALLUCINATION]->val2) + rnd()%100;
+ }
+
+ WBUFW(buf,0)=0x115;
+ WBUFW(buf,2)=skill_id;
+ WBUFL(buf,4)=src->id;
+ WBUFL(buf,8)=dst->id;
+ WBUFL(buf,12)=tick;
+ WBUFL(buf,16)=sdelay;
+ WBUFL(buf,20)=ddelay;
+ WBUFW(buf,24)=dst->x;
+ WBUFW(buf,26)=dst->y;
+ if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
+ WBUFW(buf,28)=damage?div:0;
+ } else {
+ WBUFW(buf,28)=damage;
+ }
+ WBUFW(buf,30)=skill_lv;
+ WBUFW(buf,32)=div;
+ WBUFB(buf,34)=type;
+ clif_send(buf,packet_len(0x115),src,AREA);
+ if(disguised(src)) {
+ WBUFL(buf,4)=-src->id;
+ if(damage > 0)
+ WBUFW(buf,28)=-1;
+ clif_send(buf,packet_len(0x115),src,SELF);
+ }
+ if (disguised(dst)) {
+ WBUFL(buf,8)=-dst->id;
+ if (disguised(src))
+ WBUFL(buf,4)=src->id;
+ else if(damage > 0)
+ WBUFW(buf,28)=-1;
+ clif_send(buf,packet_len(0x115),dst,SELF);
+ }
+
+ //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
+ return clif_calc_walkdelay(dst,ddelay,type,damage,div);
+}
+*/
+
+
+/// Non-damaging skill effect (ZC_USE_SKILL).
+/// 011a <skill id>.W <skill lv>.W <dst id>.L <src id>.L <result>.B
+int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail)
+{
+ unsigned char buf[32];
+
+ nullpo_ret(dst);
+
+ WBUFW(buf,0)=0x11a;
+ WBUFW(buf,2)=skill_id;
+ WBUFW(buf,4)=min(heal, INT16_MAX);
+ WBUFL(buf,6)=dst->id;
+ WBUFL(buf,10)=src?src->id:0;
+ WBUFB(buf,14)=fail;
+
+ if (disguised(dst)) {
+ clif_send(buf,packet_len(0x11a),dst,AREA_WOS);
+ WBUFL(buf,6)=-dst->id;
+ clif_send(buf,packet_len(0x11a),dst,SELF);
+ } else
+ clif_send(buf,packet_len(0x11a),dst,AREA);
+
+ if(src && disguised(src)) {
+ WBUFL(buf,10)=-src->id;
+ if (disguised(dst))
+ WBUFL(buf,6)=dst->id;
+ clif_send(buf,packet_len(0x11a),src,SELF);
+ }
+
+ return fail;
+}
+
+
+/// Non-damaging ground skill effect (ZC_NOTIFY_GROUNDSKILL).
+/// 0117 <skill id>.W <src id>.L <level>.W <x>.W <y>.W <tick>.L
+void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,int tick)
+{
+ unsigned char buf[32];
+
+ nullpo_retv(src);
+
+ WBUFW(buf,0)=0x117;
+ WBUFW(buf,2)=skill_id;
+ WBUFL(buf,4)=src->id;
+ WBUFW(buf,8)=val;
+ WBUFW(buf,10)=x;
+ WBUFW(buf,12)=y;
+ WBUFL(buf,14)=tick;
+ if(disguised(src)) {
+ clif_send(buf,packet_len(0x117),src,AREA_WOS);
+ WBUFL(buf,4)=-src->id;
+ clif_send(buf,packet_len(0x117),src,SELF);
+ } else
+ clif_send(buf,packet_len(0x117),src,AREA);
+}
+
+
+/*==========================================
+ * Tells all client's nearby 'unit' sight range that it spawned
+ *------------------------------------------*/
+//FIXME: this is just an AREA version of clif_getareachar_skillunit()
+void clif_skill_setunit(struct skill_unit *unit)
+{
+ unsigned char buf[128];
+
+ nullpo_retv(unit);
+
+ if( unit->group->state.guildaura )
+ return;
+
+#if PACKETVER >= 3
+ if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris]
+ WBUFW(buf, 0)=0x1c9;
+ WBUFL(buf, 2)=unit->bl.id;
+ WBUFL(buf, 6)=unit->group->src_id;
+ WBUFW(buf,10)=unit->bl.x;
+ WBUFW(buf,12)=unit->bl.y;
+ WBUFB(buf,14)=unit->group->unit_id;
+ WBUFB(buf,15)=1;
+ WBUFB(buf,16)=1;
+ safestrncpy((char*)WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE);
+ clif_send(buf,packet_len(0x1c9),&unit->bl,AREA);
+ return;
+ }
+#endif
+ WBUFW(buf, 0)=0x11f;
+ WBUFL(buf, 2)=unit->bl.id;
+ WBUFL(buf, 6)=unit->group->src_id;
+ WBUFW(buf,10)=unit->bl.x;
+ WBUFW(buf,12)=unit->bl.y;
+ if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE)
+ WBUFB(buf,14)=unit->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE;
+ else if (skill_get_unit_flag(unit->group->skill_id) & UF_RANGEDSINGLEUNIT && !(unit->val2 & UF_RANGEDSINGLEUNIT))
+ WBUFB(buf, 14) = UNT_DUMMYSKILL; // Only display the unit at center.
+ else
+ WBUFB(buf,14)=unit->group->unit_id;
+ WBUFB(buf,15)=1; // ignored by client (always gets set to 1)
+ clif_send(buf,packet_len(0x11f),&unit->bl,AREA);
+}
+
+
+/// Presents a list of available warp destinations (ZC_WARPLIST).
+/// 011c <skill id>.W { <map name>.16B }*4
+void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4)
+{
+ int fd;
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x11c));
+ WFIFOW(fd,0) = 0x11c;
+ WFIFOW(fd,2) = skill_id;
+ memset(WFIFOP(fd,4), 0x00, 4*MAP_NAME_LENGTH_EXT);
+ if (map1 == (unsigned short)-1) strcpy((char*)WFIFOP(fd,4), "Random");
+ else // normal map name
+ if (map1 > 0) mapindex_getmapname_ext(mapindex_id2name(map1), (char*)WFIFOP(fd,4));
+ if (map2 > 0) mapindex_getmapname_ext(mapindex_id2name(map2), (char*)WFIFOP(fd,20));
+ if (map3 > 0) mapindex_getmapname_ext(mapindex_id2name(map3), (char*)WFIFOP(fd,36));
+ if (map4 > 0) mapindex_getmapname_ext(mapindex_id2name(map4), (char*)WFIFOP(fd,52));
+ WFIFOSET(fd,packet_len(0x11c));
+
+ sd->menuskill_id = skill_id;
+ if (skill_id == AL_WARP)
+ sd->menuskill_val = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here.
+ else
+ sd->menuskill_val = skill_lv;
+}
+
+
+/// Memo message (ZC_ACK_REMEMBER_WARPPOINT).
+/// 011e <type>.B
+/// type:
+/// 0 = "Saved location as a Memo Point for Warp skill." in color 0xFFFF00 (cyan)
+/// 1 = "Skill Level is not high enough." in color 0x0000FF (red)
+/// 2 = "You haven't learned Warp." in color 0x0000FF (red)
+///
+/// @param sd Who receives the message
+/// @param type What message
+void clif_skill_memomessage(struct map_session_data* sd, int type)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x11e));
+ WFIFOW(fd,0)=0x11e;
+ WFIFOB(fd,2)=type;
+ WFIFOSET(fd,packet_len(0x11e));
+}
+
+
+/// Teleport message (ZC_NOTIFY_MAPINFO).
+/// 0189 <type>.W
+/// type:
+/// 0 = "Unable to Teleport in this area" in color 0xFFFF00 (cyan)
+/// 1 = "Saved point cannot be memorized." in color 0x0000FF (red)
+///
+/// @param sd Who receives the message
+/// @param type What message
+void clif_skill_teleportmessage(struct map_session_data *sd, int type)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x189));
+ WFIFOW(fd,0)=0x189;
+ WFIFOW(fd,2)=type;
+ WFIFOSET(fd,packet_len(0x189));
+}
+
+
+/// Displays Sense (WZ_ESTIMATION) information window (ZC_MONSTER_INFO).
+/// 018c <class>.W <level>.W <size>.W <hp>.L <def>.W <race>.W <mdef>.W <element>.W
+/// <water%>.B <earth%>.B <fire%>.B <wind%>.B <poison%>.B <holy%>.B <shadow%>.B <ghost%>.B <undead%>.B
+void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst)
+{
+ struct status_data *status;
+ unsigned char buf[64];
+ int i;//, fix;
+
+ nullpo_retv(sd);
+ nullpo_retv(dst);
+
+ if( dst->type != BL_MOB )
+ return;
+
+ status = status_get_status_data(dst);
+
+ WBUFW(buf, 0)=0x18c;
+ WBUFW(buf, 2)=status_get_class(dst);
+ WBUFW(buf, 4)=status_get_lv(dst);
+ WBUFW(buf, 6)=status->size;
+ WBUFL(buf, 8)=status->hp;
+ WBUFW(buf,12)= (battle_config.estimation_type&1?status->def:0)
+ +(battle_config.estimation_type&2?status->def2:0);
+ WBUFW(buf,14)=status->race;
+ WBUFW(buf,16)= (battle_config.estimation_type&1?status->mdef:0)
+ +(battle_config.estimation_type&2?status->mdef2:0);
+ WBUFW(buf,18)= status->def_ele;
+ for(i=0;i<9;i++)
+ WBUFB(buf,20+i)= (unsigned char)battle_attr_ratio(i+1,status->def_ele, status->ele_lv);
+// The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex]
+// WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_ratio(i+1,status->def_ele, status->ele_lv))<0?0:fix);
+
+ clif_send(buf,packet_len(0x18c),&sd->bl,sd->status.party_id>0?PARTY_SAMEMAP:SELF);
+}
+
+
+/// Presents a textual list of producable items (ZC_MAKABLEITEMLIST).
+/// 018d <packet len>.W { <name id>.W { <material id>.W }*3 }*
+/// material id:
+/// unused by the client
+void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int trigger)
+{
+ int i,c,view,fd;
+ nullpo_retv(sd);
+
+ if(sd->menuskill_id == skill_id)
+ return; //Avoid resending the menu twice or more times...
+ if( skill_id == GC_CREATENEWPOISON )
+ skill_id = GC_RESEARCHNEWPOISON;
+
+ fd=sd->fd;
+ WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8);
+ WFIFOW(fd, 0)=0x18d;
+
+ for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
+ if( skill_can_produce_mix(sd,skill_produce_db[i].nameid, trigger, 1) &&
+ ( skill_id > 0 && skill_produce_db[i].req_skill == skill_id || skill_id < 0 )
+ ){
+ if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0)
+ WFIFOW(fd,c*8+ 4)= view;
+ else
+ WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid;
+ WFIFOW(fd,c*8+ 6)= 0;
+ WFIFOW(fd,c*8+ 8)= 0;
+ WFIFOW(fd,c*8+10)= 0;
+ c++;
+ }
+ }
+ WFIFOW(fd, 2)=c*8+8;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ if(c > 0) {
+ sd->menuskill_id = skill_id;
+ sd->menuskill_val = trigger;
+ return;
+ }
+}
+
+
+/// Present a list of producable items (ZC_MAKINGITEM_LIST).
+/// 025a <packet len>.W <mk type>.W { <name id>.W }*
+/// mk type:
+/// 1 = cooking
+/// 2 = arrow
+/// 3 = elemental
+/// 4 = GN_MIX_COOKING
+/// 5 = GN_MAKEBOMB
+/// 6 = GN_S_PHARMACY
+void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type)
+{
+ int fd;
+ int i, c;
+ int view;
+
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd, 6 + 2 * MAX_SKILL_PRODUCE_DB);
+ WFIFOW(fd,0) = 0x25a;
+ WFIFOW(fd,4) = list_type; // list type
+
+ c = 0;
+ for( i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ) {
+ if( !skill_can_produce_mix(sd,skill_produce_db[i].nameid,trigger, qty) )
+ continue;
+
+ if( (view = itemdb_viewid(skill_produce_db[i].nameid)) > 0 )
+ WFIFOW(fd, 6 + 2 * c) = view;
+ else
+ WFIFOW(fd, 6 + 2 * c) = skill_produce_db[i].nameid;
+
+ c++;
+ }
+
+ if( skill_id == AM_PHARMACY ) { // Only send it while Cooking else check for c.
+ WFIFOW(fd,2) = 6 + 2 * c;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+
+ if( c > 0 ) {
+ sd->menuskill_id = skill_id;
+ sd->menuskill_val = trigger;
+ if( skill_id != AM_PHARMACY ) {
+ sd->menuskill_val2 = qty; // amount.
+ WFIFOW(fd,2) = 6 + 2 * c;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ } else {
+ clif_menuskill_clear(sd);
+ if( skill_id != AM_PHARMACY ) { // AM_PHARMACY is used to Cooking.
+ // It fails.
+#if PACKETVER >= 20090922
+ clif_msg_skill(sd,skill_id,0x625);
+#else
+ WFIFOW(fd,2) = 6 + 2 * c;
+ WFIFOSET(fd,WFIFOW(fd,2));
+#endif
+ }
+ }
+}
+
+
+/// Notifies clients of a status change.
+/// 0196 <index>.W <id>.L <state>.B (ZC_MSG_STATE_CHANGE) [used for ending status changes and starting them on non-pc units (when needed)]
+/// 043f <index>.W <id>.L <state>.B <remain msec>.L { <val>.L }*3 (ZC_MSG_STATE_CHANGE2) [used exclusively for starting statuses on pcs]
+void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3)
+{
+ unsigned char buf[32];
+ struct map_session_data *sd;
+
+ if (type == SI_BLANK) //It shows nothing on the client...
+ return;
+
+ nullpo_retv(bl);
+
+ sd = BL_CAST(BL_PC, bl);
+
+ if (!(status_type2relevant_bl_types(type)&bl->type)) // only send status changes that actually matter to the client
+ return;
+
+#if PACKETVER >= 20090121
+ if(flag && battle_config.display_status_timers && sd)
+ WBUFW(buf,0)=0x43f;
+ else
+#endif
+ WBUFW(buf,0)=0x196;
+ WBUFW(buf,2)=type;
+ WBUFL(buf,4)=bl->id;
+ WBUFB(buf,8)=flag;
+#if PACKETVER >= 20090121
+ if(flag && battle_config.display_status_timers && sd)
+ {
+ if (tick <= 0)
+ tick = 9999; // this is indeed what official servers do
+
+ WBUFL(buf,9) = tick;
+ WBUFL(buf,13) = val1;
+ WBUFL(buf,17) = val2;
+ WBUFL(buf,21) = val3;
+ }
+#endif
+ clif_send(buf,packet_len(WBUFW(buf,0)),bl, (sd && sd->status.option&OPTION_INVISIBLE) ? SELF : AREA);
+}
+
+/// Send message (modified by [Yor]) (ZC_NOTIFY_PLAYERCHAT).
+/// 008e <packet len>.W <message>.?B
+void clif_displaymessage(const int fd, const char* mes)
+{
+ nullpo_retv(mes);
+
+ //Scrapped, as these are shared by disconnected players =X [Skotlex]
+ if (fd == 0)
+ ;
+ else {
+ char *message, *line;
+
+ message = aStrdup(mes);
+ line = strtok(message, "\n");
+ while(line != NULL) {
+ // Limit message to 255+1 characters (otherwise it causes a buffer overflow in the client)
+ int len = strnlen(line, 255);
+
+ if (len > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
+ WFIFOHEAD(fd, 5 + len);
+ WFIFOW(fd,0) = 0x8e;
+ WFIFOW(fd,2) = 5 + len; // 4 + len + NULL teminate
+ safestrncpy((char *)WFIFOP(fd,4), line, len + 1);
+ WFIFOSET(fd, 5 + len);
+ }
+ line = strtok(NULL, "\n");
+ }
+ aFree(message);
+ }
+}
+
+/// Send broadcast message in yellow or blue without font formatting (ZC_BROADCAST).
+/// 009a <packet len>.W <message>.?B
+void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target)
+{
+ int lp = type ? 4 : 0;
+ unsigned char *buf = (unsigned char*)aMalloc((4 + lp + len)*sizeof(unsigned char));
+
+ WBUFW(buf,0) = 0x9a;
+ WBUFW(buf,2) = 4 + lp + len;
+ if (type == 0x10) // bc_blue
+ WBUFL(buf,4) = 0x65756c62; //If there's "blue" at the beginning of the message, game client will display it in blue instead of yellow.
+ else if (type == 0x20) // bc_woe
+ WBUFL(buf,4) = 0x73737373; //If there's "ssss", game client will recognize message as 'WoE broadcast'.
+ memcpy(WBUFP(buf, 4 + lp), mes, len);
+ clif_send(buf, WBUFW(buf,2), bl, target);
+
+ if (buf)
+ aFree(buf);
+}
+
+/*==========================================
+ * Displays a message on a 'bl' to all it's nearby clients
+ * Used by npc_globalmessage
+ *------------------------------------------*/
+void clif_GlobalMessage(struct block_list* bl, const char* message) {
+ char buf[100];
+ int len;
+ nullpo_retv(bl);
+
+ if(!message)
+ return;
+
+ len = strlen(message)+1;
+
+ if( len > sizeof(buf)-8 ) {
+ ShowWarning("clif_GlobalMessage: Truncating too long message '%s' (len=%d).\n", message, len);
+ len = sizeof(buf)-8;
+ }
+
+ WBUFW(buf,0)=0x8d;
+ WBUFW(buf,2)=len+8;
+ WBUFL(buf,4)=bl->id;
+ safestrncpy((char *) WBUFP(buf,8),message,len);
+ clif_send((unsigned char *) buf,WBUFW(buf,2),bl,ALL_CLIENT);
+
+}
+
+/*==========================================
+ * Send main chat message [LuzZza]
+ *------------------------------------------*/
+void clif_MainChatMessage(const char* message) {
+ uint8 buf[200];
+ int len;
+
+ if(!message)
+ return;
+
+ len = strlen(message)+1;
+ if (len+8 > sizeof(buf)) {
+ ShowDebug("clif_MainChatMessage: Received message too long (len %d): %s\n", len, message);
+ len = sizeof(buf)-8;
+ }
+ WBUFW(buf,0)=0x8d;
+ WBUFW(buf,2)=len+8;
+ WBUFL(buf,4)=0;
+ safestrncpy((char *) WBUFP(buf,8),message,len);
+ clif_send(buf,WBUFW(buf,2),NULL,CHAT_MAINCHAT);
+}
+
+/// Send broadcast message with font formatting (ZC_BROADCAST2).
+/// 01c3 <packet len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B
+void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target)
+{
+ unsigned char *buf = (unsigned char*)aMalloc((16 + len)*sizeof(unsigned char));
+
+ WBUFW(buf,0) = 0x1c3;
+ WBUFW(buf,2) = len + 16;
+ WBUFL(buf,4) = fontColor;
+ WBUFW(buf,8) = fontType;
+ WBUFW(buf,10) = fontSize;
+ WBUFW(buf,12) = fontAlign;
+ WBUFW(buf,14) = fontY;
+ memcpy(WBUFP(buf,16), mes, len);
+ clif_send(buf, WBUFW(buf,2), bl, target);
+
+ if (buf)
+ aFree(buf);
+}
+
+
+/// Displays heal effect (ZC_RECOVERY).
+/// 013d <var id>.W <amount>.W
+/// var id:
+/// 5 = HP (SP_HP)
+/// 7 = SP (SP_SP)
+/// ? = ignored
+void clif_heal(int fd,int type,int val)
+{
+ WFIFOHEAD(fd,packet_len(0x13d));
+ WFIFOW(fd,0)=0x13d;
+ WFIFOW(fd,2)=type;
+ WFIFOW(fd,4)=cap_value(val,0,INT16_MAX);
+ WFIFOSET(fd,packet_len(0x13d));
+}
+
+
+/// Displays resurrection effect (ZC_RESURRECTION).
+/// 0148 <id>.L <type>.W
+/// type:
+/// ignored
+void clif_resurrection(struct block_list *bl,int type)
+{
+ unsigned char buf[16];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0)=0x148;
+ WBUFL(buf,2)=bl->id;
+ WBUFW(buf,6)=0;
+
+ clif_send(buf,packet_len(0x148),bl,type==1 ? AREA : AREA_WOS);
+ if (disguised(bl))
+ clif_spawn(bl);
+}
+
+
+/// Sets the map property (ZC_NOTIFY_MAPPROPERTY).
+/// 0199 <type>.W
+void clif_map_property(struct map_session_data* sd, enum map_property property)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x199));
+ WFIFOW(fd,0)=0x199;
+ WFIFOW(fd,2)=property;
+ WFIFOSET(fd,packet_len(0x199));
+}
+
+
+/// Set the map type (ZC_NOTIFY_MAPPROPERTY2).
+/// 01d6 <type>.W
+void clif_map_type(struct map_session_data* sd, enum map_type type)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x1D6));
+ WFIFOW(fd,0)=0x1D6;
+ WFIFOW(fd,2)=type;
+ WFIFOSET(fd,packet_len(0x1D6));
+}
+
+
+/// Updates PvP ranking (ZC_NOTIFY_RANKING).
+/// 019a <id>.L <ranking>.L <total>.L
+void clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type)
+{
+ if(type == 2) {
+ int fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x19a));
+ WFIFOW(fd,0) = 0x19a;
+ WFIFOL(fd,2) = sd->bl.id;
+ WFIFOL(fd,6) = pvprank;
+ WFIFOL(fd,10) = pvpnum;
+ WFIFOSET(fd,packet_len(0x19a));
+ } else {
+ unsigned char buf[32];
+ WBUFW(buf,0) = 0x19a;
+ WBUFL(buf,2) = sd->bl.id;
+ if(sd->sc.option&(OPTION_HIDE|OPTION_CLOAK))
+ WBUFL(buf,6) = UINT32_MAX; //On client displays as --
+ else
+ WBUFL(buf,6) = pvprank;
+ WBUFL(buf,10) = pvpnum;
+ if(sd->sc.option&OPTION_INVISIBLE || sd->disguise) //Causes crashes when a 'mob' with pvp info dies.
+ clif_send(buf,packet_len(0x19a),&sd->bl,SELF);
+ else if(!type)
+ clif_send(buf,packet_len(0x19a),&sd->bl,AREA);
+ else
+ clif_send(buf,packet_len(0x19a),&sd->bl,ALL_SAMEMAP);
+ }
+}
+
+
+/*==========================================
+ *
+ *------------------------------------------*/
+void clif_map_property_mapall(int map, enum map_property property)
+{
+ struct block_list bl;
+ unsigned char buf[16];
+
+ bl.id = 0;
+ bl.type = BL_NUL;
+ bl.m = map;
+ WBUFW(buf,0)=0x199;
+ WBUFW(buf,2)=property;
+ clif_send(buf,packet_len(0x199),&bl,ALL_SAMEMAP);
+}
+
+
+/// Notifies the client about the result of a refine attempt (ZC_ACK_ITEMREFINING).
+/// 0188 <result>.W <index>.W <refine>.W
+/// result:
+/// 0 = success
+/// 1 = failure
+/// 2 = downgrade
+void clif_refine(int fd, int fail, int index, int val)
+{
+ WFIFOHEAD(fd,packet_len(0x188));
+ WFIFOW(fd,0)=0x188;
+ WFIFOW(fd,2)=fail;
+ WFIFOW(fd,4)=index+2;
+ WFIFOW(fd,6)=val;
+ WFIFOSET(fd,packet_len(0x188));
+}
+
+
+/// Notifies the client about the result of a weapon refine attempt (ZC_ACK_WEAPONREFINE).
+/// 0223 <result>.L <nameid>.W
+/// result:
+/// 0 = "weapon upgraded: %s" MsgStringTable[911] in rgb(0,255,255)
+/// 1 = "weapon upgraded: %s" MsgStringTable[912] in rgb(0,205,205)
+/// 2 = "cannot upgrade %s until you level up the upgrade weapon skill" MsgStringTable[913] in rgb(255,200,200)
+/// 3 = "you lack the item %s to upgrade the weapon" MsgStringTable[914] in rgb(255,200,200)
+void clif_upgrademessage(int fd, int result, int item_id)
+{
+ WFIFOHEAD(fd,packet_len(0x223));
+ WFIFOW(fd,0)=0x223;
+ WFIFOL(fd,2)=result;
+ WFIFOW(fd,6)=item_id;
+ WFIFOSET(fd,packet_len(0x223));
+}
+
+
+/// Whisper is transmitted to the destination player (ZC_WHISPER).
+/// 0097 <packet len>.W <nick>.24B <message>.?B
+/// 0097 <packet len>.W <nick>.24B <isAdmin>.L <message>.?B (PACKETVER >= 20091104)
+void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len)
+{
+#if PACKETVER < 20091104
+ WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4);
+ WFIFOW(fd,0) = 0x97;
+ WFIFOW(fd,2) = mes_len + NAME_LENGTH + 4;
+ safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH);
+ safestrncpy((char*)WFIFOP(fd,28), mes, mes_len);
+ WFIFOSET(fd,WFIFOW(fd,2));
+#else
+ WFIFOHEAD(fd, mes_len + NAME_LENGTH + 8);
+ WFIFOW(fd,0) = 0x97;
+ WFIFOW(fd,2) = mes_len + NAME_LENGTH + 8;
+ safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH);
+ WFIFOL(fd,28) = 0; // isAdmin; if nonzero, also displays text above char
+ // TODO: WFIFOL(fd,28) = pc_get_group_level(ssd);
+ safestrncpy((char*)WFIFOP(fd,32), mes, mes_len);
+ WFIFOSET(fd,WFIFOW(fd,2));
+#endif
+}
+
+
+/// Inform the player about the result of his whisper action (ZC_ACK_WHISPER).
+/// 0098 <result>.B
+/// result:
+/// 0 = success to send wisper
+/// 1 = target character is not loged in
+/// 2 = ignored by target
+/// 3 = everyone ignored by target
+void clif_wis_end(int fd, int flag)
+{
+ WFIFOHEAD(fd,packet_len(0x98));
+ WFIFOW(fd,0) = 0x98;
+ WFIFOW(fd,2) = flag;
+ WFIFOSET(fd,packet_len(0x98));
+}
+
+
+/// Returns character name requested by char_id (ZC_ACK_REQNAME_BYGID).
+/// 0194 <char id>.L <name>.24B
+void clif_solved_charname(int fd, int charid, const char* name)
+{
+ WFIFOHEAD(fd,packet_len(0x194));
+ WFIFOW(fd,0)=0x194;
+ WFIFOL(fd,2)=charid;
+ safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH);
+ WFIFOSET(fd,packet_len(0x194));
+}
+
+
+/// Presents a list of items that can be carded/composed (ZC_ITEMCOMPOSITION_LIST).
+/// 017b <packet len>.W { <name id>.W }*
+void clif_use_card(struct map_session_data *sd,int idx)
+{
+ int i,c,ep;
+ int fd=sd->fd;
+
+ nullpo_retv(sd);
+ if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets.
+ return;
+
+ if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD)
+ return; //Avoid parsing invalid item indexes (no card/no item)
+
+ ep=sd->inventory_data[idx]->equip;
+ WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
+ WFIFOW(fd,0)=0x17b;
+
+ for(i=c=0;i<MAX_INVENTORY;i++){
+ int j;
+
+ if(sd->inventory_data[i] == NULL)
+ continue;
+ if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR)
+ continue;
+ if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it
+ continue;
+
+ if(sd->status.inventory[i].identify==0 ) //Not identified
+ continue;
+
+ if((sd->inventory_data[i]->equip&ep)==0) //Not equippable on this part.
+ continue;
+
+ if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_SHIELD) //Shield card won't go on left weapon.
+ continue;
+
+ ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->status.inventory[i].card[j] == 0 );
+ if( j == sd->inventory_data[i]->slot ) // No room
+ continue;
+
+ WFIFOW(fd,4+c*2)=i+2;
+ c++;
+ }
+ WFIFOW(fd,2)=4+c*2;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Notifies the client about the result of item carding/composition (ZC_ACK_ITEMCOMPOSITION).
+/// 017d <equip index>.W <card index>.W <result>.B
+/// result:
+/// 0 = success
+/// 1 = failure
+void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x17d));
+ WFIFOW(fd,0)=0x17d;
+ WFIFOW(fd,2)=idx_equip+2;
+ WFIFOW(fd,4)=idx_card+2;
+ WFIFOB(fd,6)=flag;
+ WFIFOSET(fd,packet_len(0x17d));
+}
+
+
+/// Presents a list of items that can be identified (ZC_ITEMIDENTIFY_LIST).
+/// 0177 <packet len>.W { <name id>.W }*
+void clif_item_identify_list(struct map_session_data *sd)
+{
+ int i,c;
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+
+ WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
+ WFIFOW(fd,0)=0x177;
+ for(i=c=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid > 0 && !sd->status.inventory[i].identify){
+ WFIFOW(fd,c*2+4)=i+2;
+ c++;
+ }
+ }
+ if(c > 0) {
+ WFIFOW(fd,2)=c*2+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ sd->menuskill_id = MC_IDENTIFY;
+ sd->menuskill_val = c;
+ }
+}
+
+
+/// Notifies the client about the result of a item identify request (ZC_ACK_ITEMIDENTIFY).
+/// 0179 <index>.W <result>.B
+void clif_item_identified(struct map_session_data *sd,int idx,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x179));
+ WFIFOW(fd, 0)=0x179;
+ WFIFOW(fd, 2)=idx+2;
+ WFIFOB(fd, 4)=flag;
+ WFIFOSET(fd,packet_len(0x179));
+}
+
+
+/// Presents a list of items that can be repaired (ZC_REPAIRITEMLIST).
+/// 01fc <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
+void clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd, int lv)
+{
+ int i,c;
+ int fd;
+ int nameid;
+
+ nullpo_retv(sd);
+ nullpo_retv(dstsd);
+
+ fd=sd->fd;
+
+ WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
+ WFIFOW(fd,0)=0x1fc;
+ for(i=c=0;i<MAX_INVENTORY;i++){
+ if((nameid=dstsd->status.inventory[i].nameid) > 0 && dstsd->status.inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){
+ WFIFOW(fd,c*13+4) = i;
+ WFIFOW(fd,c*13+6) = nameid;
+ WFIFOB(fd,c*13+8) = dstsd->status.inventory[i].refine;
+ clif_addcards(WFIFOP(fd,c*13+9), &dstsd->status.inventory[i]);
+ c++;
+ }
+ }
+ if(c > 0) {
+ WFIFOW(fd,2)=c*13+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ sd->menuskill_id = BS_REPAIRWEAPON;
+ sd->menuskill_val = dstsd->bl.id;
+ sd->menuskill_val2 = lv;
+ }else
+ clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
+}
+
+
+/// Notifies the client about the result of a item repair request (ZC_ACK_ITEMREPAIR).
+/// 01fe <index>.W <result>.B
+/// index:
+/// ignored (inventory index)
+/// result:
+/// 0 = Item repair success.
+/// 1 = Item repair failure.
+void clif_item_repaireffect(struct map_session_data *sd,int idx,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x1fe));
+ WFIFOW(fd, 0)=0x1fe;
+ WFIFOW(fd, 2)=idx+2;
+ WFIFOB(fd, 4)=flag;
+ WFIFOSET(fd,packet_len(0x1fe));
+
+}
+
+
+/// Displays a message, that an equipment got damaged (ZC_EQUIPITEM_DAMAGED).
+/// 02bb <equip location>.W <account id>.L
+void clif_item_damaged(struct map_session_data* sd, unsigned short position)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x2bb));
+ WFIFOW(fd,0) = 0x2bb;
+ WFIFOW(fd,2) = position;
+ WFIFOL(fd,4) = sd->bl.id; // TODO: the packet seems to be sent to other people as well, probably party and/or guild.
+ WFIFOSET(fd,packet_len(0x2bb));
+}
+
+
+/// Presents a list of weapon items that can be refined [Taken from jAthena] (ZC_NOTIFY_WEAPONITEMLIST).
+/// 0221 <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
+void clif_item_refine_list(struct map_session_data *sd)
+{
+ int i,c;
+ int fd;
+ uint16 skill_lv;
+ int wlv;
+ int refine_item[5];
+
+ nullpo_retv(sd);
+
+ skill_lv = pc_checkskill(sd,WS_WEAPONREFINE);
+
+ fd=sd->fd;
+
+ refine_item[0] = -1;
+ refine_item[1] = pc_search_inventory(sd,1010);
+ refine_item[2] = pc_search_inventory(sd,1011);
+ refine_item[3] = refine_item[4] = pc_search_inventory(sd,984);
+
+ WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
+ WFIFOW(fd,0)=0x221;
+ for(i=c=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].refine < skill_lv &&
+ sd->status.inventory[i].identify && (wlv=itemdb_wlv(sd->status.inventory[i].nameid)) >=1 &&
+ refine_item[wlv]!=-1 && !(sd->status.inventory[i].equip&EQP_ARMS)){
+ WFIFOW(fd,c*13+ 4)=i+2;
+ WFIFOW(fd,c*13+ 6)=sd->status.inventory[i].nameid;
+ WFIFOB(fd,c*13+ 8)=sd->status.inventory[i].refine;
+ clif_addcards(WFIFOP(fd,c*13+9), &sd->status.inventory[i]);
+ c++;
+ }
+ }
+ WFIFOW(fd,2)=c*13+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ if (c > 0) {
+ sd->menuskill_id = WS_WEAPONREFINE;
+ sd->menuskill_val = skill_lv;
+ }
+}
+
+
+/// Notification of an auto-casted skill (ZC_AUTORUN_SKILL).
+/// 0147 <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradable>.B
+void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x147));
+ WFIFOW(fd, 0)=0x147;
+ WFIFOW(fd, 2)=skill_id;
+ WFIFOW(fd, 4)=skill_get_inf(skill_id);
+ WFIFOW(fd, 6)=0;
+ WFIFOW(fd, 8)=skill_lv;
+ WFIFOW(fd,10)=skill_get_sp(skill_id,skill_lv);
+ WFIFOW(fd,12)=skill_get_range2(&sd->bl, skill_id,skill_lv);
+ safestrncpy((char*)WFIFOP(fd,14),skill_get_name(skill_id),NAME_LENGTH);
+ WFIFOB(fd,38)=0;
+ WFIFOSET(fd,packet_len(0x147));
+}
+
+
+/// Adds an item to character's cart.
+/// 0124 <index>.W <amount>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART)
+/// 01c5 <index>.W <amount>.L <name id>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART2)
+void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail)
+{
+ int view,fd;
+ unsigned char *buf;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0)
+ return;
+
+#if PACKETVER < 5
+ WFIFOHEAD(fd,packet_len(0x124));
+ buf=WFIFOP(fd,0);
+ WBUFW(buf,0)=0x124;
+ WBUFW(buf,2)=n+2;
+ WBUFL(buf,4)=amount;
+ if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
+ WBUFW(buf,8)=view;
+ else
+ WBUFW(buf,8)=sd->status.cart[n].nameid;
+ WBUFB(buf,10)=sd->status.cart[n].identify;
+ WBUFB(buf,11)=sd->status.cart[n].attribute;
+ WBUFB(buf,12)=sd->status.cart[n].refine;
+ clif_addcards(WBUFP(buf,13), &sd->status.cart[n]);
+ WFIFOSET(fd,packet_len(0x124));
+#else
+ WFIFOHEAD(fd,packet_len(0x1c5));
+ buf=WFIFOP(fd,0);
+ WBUFW(buf,0)=0x1c5;
+ WBUFW(buf,2)=n+2;
+ WBUFL(buf,4)=amount;
+ if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
+ WBUFW(buf,8)=view;
+ else
+ WBUFW(buf,8)=sd->status.cart[n].nameid;
+ WBUFB(buf,10)=itemdb_type(sd->status.cart[n].nameid);
+ WBUFB(buf,11)=sd->status.cart[n].identify;
+ WBUFB(buf,12)=sd->status.cart[n].attribute;
+ WBUFB(buf,13)=sd->status.cart[n].refine;
+ clif_addcards(WBUFP(buf,14), &sd->status.cart[n]);
+ WFIFOSET(fd,packet_len(0x1c5));
+#endif
+}
+
+
+/// Deletes an item from character's cart (ZC_DELETE_ITEM_FROM_CART).
+/// 0125 <index>.W <amount>.L
+void clif_cart_delitem(struct map_session_data *sd,int n,int amount)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x125));
+ WFIFOW(fd,0)=0x125;
+ WFIFOW(fd,2)=n+2;
+ WFIFOL(fd,4)=amount;
+ WFIFOSET(fd,packet_len(0x125));
+}
+
+
+/// Opens the shop creation menu (ZC_OPENSTORE).
+/// 012d <num>.W
+/// num:
+/// number of allowed item slots
+void clif_openvendingreq(struct map_session_data* sd, int num)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x12d));
+ WFIFOW(fd,0) = 0x12d;
+ WFIFOW(fd,2) = num;
+ WFIFOSET(fd,packet_len(0x12d));
+}
+
+
+/// Displays a vending board to target/area (ZC_STORE_ENTRY).
+/// 0131 <owner id>.L <message>.80B
+void clif_showvendingboard(struct block_list* bl, const char* message, int fd)
+{
+ unsigned char buf[128];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x131;
+ WBUFL(buf,2) = bl->id;
+ safestrncpy((char*)WBUFP(buf,6), message, 80);
+
+ if( fd ) {
+ WFIFOHEAD(fd,packet_len(0x131));
+ memcpy(WFIFOP(fd,0),buf,packet_len(0x131));
+ WFIFOSET(fd,packet_len(0x131));
+ } else {
+ clif_send(buf,packet_len(0x131),bl,AREA_WOS);
+ }
+}
+
+
+/// Removes a vending board from screen (ZC_DISAPPEAR_ENTRY).
+/// 0132 <owner id>.L
+void clif_closevendingboard(struct block_list* bl, int fd)
+{
+ unsigned char buf[16];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x132;
+ WBUFL(buf,2) = bl->id;
+ if( fd ) {
+ WFIFOHEAD(fd,packet_len(0x132));
+ memcpy(WFIFOP(fd,0),buf,packet_len(0x132));
+ WFIFOSET(fd,packet_len(0x132));
+ } else {
+ clif_send(buf,packet_len(0x132),bl,AREA_WOS);
+ }
+}
+
+
+/// Sends a list of items in a shop.
+/// R 0133 <packet len>.W <owner id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC)
+/// R 0800 <packet len>.W <owner id>.L <unique id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC2)
+void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending)
+{
+ int i,fd;
+ int count;
+ struct map_session_data* vsd;
+#if PACKETVER < 20100105
+ const int cmd = 0x133;
+ const int offset = 8;
+#else
+ const int cmd = 0x800;
+ const int offset = 12;
+#endif
+
+ nullpo_retv(sd);
+ nullpo_retv(vending);
+ nullpo_retv(vsd=map_id2sd(id));
+
+ fd = sd->fd;
+ count = vsd->vend_num;
+
+ WFIFOHEAD(fd, offset+count*22);
+ WFIFOW(fd,0) = cmd;
+ WFIFOW(fd,2) = offset+count*22;
+ WFIFOL(fd,4) = id;
+#if PACKETVER >= 20100105
+ WFIFOL(fd,8) = vsd->vender_id;
+#endif
+
+ for( i = 0; i < count; i++ )
+ {
+ int index = vending[i].index;
+ struct item_data* data = itemdb_search(vsd->status.cart[index].nameid);
+ WFIFOL(fd,offset+ 0+i*22) = vending[i].value;
+ WFIFOW(fd,offset+ 4+i*22) = vending[i].amount;
+ WFIFOW(fd,offset+ 6+i*22) = vending[i].index + 2;
+ WFIFOB(fd,offset+ 8+i*22) = itemtype(data->type);
+ WFIFOW(fd,offset+ 9+i*22) = ( data->view_id > 0 ) ? data->view_id : vsd->status.cart[index].nameid;
+ WFIFOB(fd,offset+11+i*22) = vsd->status.cart[index].identify;
+ WFIFOB(fd,offset+12+i*22) = vsd->status.cart[index].attribute;
+ WFIFOB(fd,offset+13+i*22) = vsd->status.cart[index].refine;
+ clif_addcards(WFIFOP(fd,offset+14+i*22), &vsd->status.cart[index]);
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Shop purchase failure (ZC_PC_PURCHASE_RESULT_FROMMC).
+/// 0135 <index>.W <amount>.W <result>.B
+/// result:
+/// 0 = success
+/// 1 = not enough zeny
+/// 2 = overweight
+/// 4 = out of stock
+/// 5 = "cannot use an npc shop while in a trade"
+/// 6 = Because the store information was incorrect the item was not purchased.
+/// 7 = No sales information.
+void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x135));
+ WFIFOW(fd,0) = 0x135;
+ WFIFOW(fd,2) = index+2;
+ WFIFOW(fd,4) = amount;
+ WFIFOB(fd,6) = fail;
+ WFIFOSET(fd,packet_len(0x135));
+}
+
+
+/// Shop creation success (ZC_PC_PURCHASE_MYITEMLIST).
+/// 0136 <packet len>.W <owner id>.L { <price>.L <index>.W <amount>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
+void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending)
+{
+ int i,fd;
+ int count;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ count = sd->vend_num;
+
+ WFIFOHEAD(fd, 8+count*22);
+ WFIFOW(fd,0) = 0x136;
+ WFIFOW(fd,2) = 8+count*22;
+ WFIFOL(fd,4) = id;
+ for( i = 0; i < count; i++ )
+ {
+ int index = vending[i].index;
+ struct item_data* data = itemdb_search(sd->status.cart[index].nameid);
+ WFIFOL(fd, 8+i*22) = vending[i].value;
+ WFIFOW(fd,12+i*22) = vending[i].index + 2;
+ WFIFOW(fd,14+i*22) = vending[i].amount;
+ WFIFOB(fd,16+i*22) = itemtype(data->type);
+ WFIFOW(fd,17+i*22) = ( data->view_id > 0 ) ? data->view_id : sd->status.cart[index].nameid;
+ WFIFOB(fd,19+i*22) = sd->status.cart[index].identify;
+ WFIFOB(fd,20+i*22) = sd->status.cart[index].attribute;
+ WFIFOB(fd,21+i*22) = sd->status.cart[index].refine;
+ clif_addcards(WFIFOP(fd,22+i*22), &sd->status.cart[index]);
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Inform merchant that someone has bought an item (ZC_DELETEITEM_FROM_MCSTORE).
+/// 0137 <index>.W <amount>.W
+void clif_vendingreport(struct map_session_data* sd, int index, int amount)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x137));
+ WFIFOW(fd,0) = 0x137;
+ WFIFOW(fd,2) = index+2;
+ WFIFOW(fd,4) = amount;
+ WFIFOSET(fd,packet_len(0x137));
+}
+
+
+/// Result of organizing a party (ZC_ACK_MAKE_GROUP).
+/// 00fa <result>.B
+/// result:
+/// 0 = opens party window and shows MsgStringTable[77]="party successfully organized"
+/// 1 = MsgStringTable[78]="party name already exists"
+/// 2 = MsgStringTable[79]="already in a party"
+/// 3 = cannot organize parties on this map
+/// ? = nothing
+void clif_party_created(struct map_session_data *sd,int result)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xfa));
+ WFIFOW(fd,0)=0xfa;
+ WFIFOB(fd,2)=result;
+ WFIFOSET(fd,packet_len(0xfa));
+}
+
+
+/// Adds new member to a party.
+/// 0104 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B (ZC_ADD_MEMBER_TO_GROUP)
+/// 01e9 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B <item pickup rule>.B <item share rule>.B (ZC_ADD_MEMBER_TO_GROUP2)
+/// role:
+/// 0 = leader
+/// 1 = normal
+/// state:
+/// 0 = connected
+/// 1 = disconnected
+void clif_party_member_info(struct party_data *p, struct map_session_data *sd)
+{
+ unsigned char buf[81];
+ int i;
+
+ if (!sd) { //Pick any party member (this call is used when changing item share rules)
+ ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd != 0 );
+ } else {
+ ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd );
+ }
+ if (i >= MAX_PARTY) return; //Should never happen...
+ sd = p->data[i].sd;
+
+ WBUFW(buf, 0) = 0x1e9;
+ WBUFL(buf, 2) = sd->status.account_id;
+ WBUFL(buf, 6) = (p->party.member[i].leader)?0:1;
+ WBUFW(buf,10) = sd->bl.x;
+ WBUFW(buf,12) = sd->bl.y;
+ WBUFB(buf,14) = (p->party.member[i].online)?0:1;
+ memcpy(WBUFP(buf,15), p->party.name, NAME_LENGTH);
+ memcpy(WBUFP(buf,39), sd->status.name, NAME_LENGTH);
+ mapindex_getmapname_ext(map[sd->bl.m].name, (char*)WBUFP(buf,63));
+ WBUFB(buf,79) = (p->party.item&1)?1:0;
+ WBUFB(buf,80) = (p->party.item&2)?1:0;
+ clif_send(buf,packet_len(0x1e9),&sd->bl,PARTY);
+}
+
+
+/// Sends party information (ZC_GROUP_LIST).
+/// 00fb <packet len>.W <party name>.24B { <account id>.L <nick>.24B <map name>.16B <role>.B <state>.B }*
+/// role:
+/// 0 = leader
+/// 1 = normal
+/// state:
+/// 0 = connected
+/// 1 = disconnected
+void clif_party_info(struct party_data* p, struct map_session_data *sd)
+{
+ unsigned char buf[2+2+NAME_LENGTH+(4+NAME_LENGTH+MAP_NAME_LENGTH_EXT+1+1)*MAX_PARTY];
+ struct map_session_data* party_sd = NULL;
+ int i, c;
+
+ nullpo_retv(p);
+
+ WBUFW(buf,0) = 0xfb;
+ memcpy(WBUFP(buf,4), p->party.name, NAME_LENGTH);
+ for(i = 0, c = 0; i < MAX_PARTY; i++)
+ {
+ struct party_member* m = &p->party.member[i];
+ if(!m->account_id) continue;
+
+ if(party_sd == NULL) party_sd = p->data[i].sd;
+
+ WBUFL(buf,28+c*46) = m->account_id;
+ memcpy(WBUFP(buf,28+c*46+4), m->name, NAME_LENGTH);
+ mapindex_getmapname_ext(mapindex_id2name(m->map), (char*)WBUFP(buf,28+c*46+28));
+ WBUFB(buf,28+c*46+44) = (m->leader) ? 0 : 1;
+ WBUFB(buf,28+c*46+45) = (m->online) ? 0 : 1;
+ c++;
+ }
+ WBUFW(buf,2) = 28+c*46;
+
+ if(sd) { // send only to self
+ clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);
+ } else if (party_sd) { // send to whole party
+ clif_send(buf, WBUFW(buf,2), &party_sd->bl, PARTY);
+ }
+}
+
+
+/// The player's 'party invite' state, sent during login (ZC_PARTY_CONFIG).
+/// 02c9 <flag>.B
+/// flag:
+/// 0 = allow party invites
+/// 1 = auto-deny party invites
+void clif_partyinvitationstate(struct map_session_data* sd)
+{
+ int fd;
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x2c9));
+ WFIFOW(fd, 0) = 0x2c9;
+ WFIFOB(fd, 2) = 0; // not implemented
+ WFIFOSET(fd, packet_len(0x2c9));
+}
+
+
+/// Party invitation request.
+/// 00fe <party id>.L <party name>.24B (ZC_REQ_JOIN_GROUP)
+/// 02c6 <party id>.L <party name>.24B (ZC_PARTY_JOIN_REQ)
+void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd)
+{
+#if PACKETVER < 20070821
+ const int cmd = 0xfe;
+#else
+ const int cmd = 0x2c6;
+#endif
+ int fd;
+ struct party_data *p;
+
+ nullpo_retv(sd);
+ nullpo_retv(tsd);
+
+ fd=tsd->fd;
+
+ if( (p=party_search(sd->status.party_id))==NULL )
+ return;
+
+ WFIFOHEAD(fd,packet_len(cmd));
+ WFIFOW(fd,0)=cmd;
+ WFIFOL(fd,2)=sd->status.party_id;
+ memcpy(WFIFOP(fd,6),p->party.name,NAME_LENGTH);
+ WFIFOSET(fd,packet_len(cmd));
+}
+
+
+/// Party invite result.
+/// 00fd <nick>.24S <result>.B (ZC_ACK_REQ_JOIN_GROUP)
+/// 02c5 <nick>.24S <result>.L (ZC_PARTY_JOIN_REQ_ACK)
+/// result=0 : char is already in a party -> MsgStringTable[80]
+/// result=1 : party invite was rejected -> MsgStringTable[81]
+/// result=2 : party invite was accepted -> MsgStringTable[82]
+/// result=3 : party is full -> MsgStringTable[83]
+/// result=4 : char of the same account already joined the party -> MsgStringTable[608]
+/// result=5 : char blocked party invite -> MsgStringTable[1324] (since 20070904)
+/// result=7 : char is not online or doesn't exist -> MsgStringTable[71] (since 20070904)
+/// result=8 : (%s) TODO instance related? -> MsgStringTable[1388] (since 20080527)
+/// return=9 : TODO map prohibits party joining? -> MsgStringTable[1871] (since 20110205)
+void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result)
+{
+ int fd;
+ nullpo_retv(sd);
+ fd=sd->fd;
+
+#if PACKETVER < 20070904
+ if( result == 7 ) {
+ clif_displaymessage(fd, msg_txt(3));
+ return;
+ }
+#endif
+
+#if PACKETVER < 20070821
+ WFIFOHEAD(fd,packet_len(0xfd));
+ WFIFOW(fd,0) = 0xfd;
+ safestrncpy((char*)WFIFOP(fd,2),nick,NAME_LENGTH);
+ WFIFOB(fd,26) = result;
+ WFIFOSET(fd,packet_len(0xfd));
+#else
+ WFIFOHEAD(fd,packet_len(0x2c5));
+ WFIFOW(fd,0) = 0x2c5;
+ safestrncpy((char*)WFIFOP(fd,2),nick,NAME_LENGTH);
+ WFIFOL(fd,26) = result;
+ WFIFOSET(fd,packet_len(0x2c5));
+#endif
+}
+
+
+/// Updates party settings.
+/// 0101 <exp option>.L (ZC_GROUPINFO_CHANGE)
+/// 07d8 <exp option>.L <item pick rule>.B <item share rule>.B (ZC_REQ_GROUPINFO_CHANGE_V2)
+/// exp option:
+/// 0 = exp sharing disabled
+/// 1 = exp sharing enabled
+/// 2 = cannot change exp sharing
+///
+/// flag:
+/// 0 = send to party
+/// 1 = send to sd
+void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag)
+{
+ unsigned char buf[16];
+#if PACKETVER < 20090603
+ const int cmd = 0x101;
+#else
+ const int cmd = 0x7d8;
+#endif
+
+ nullpo_retv(p);
+
+ if(!sd && flag==0){
+ int i;
+ for(i=0;i<MAX_PARTY && !p->data[i].sd;i++);
+ if (i < MAX_PARTY)
+ sd = p->data[i].sd;
+ }
+ if(!sd) return;
+ WBUFW(buf,0)=cmd;
+ WBUFL(buf,2)=((flag&0x01)?2:p->party.exp);
+#if PACKETVER >= 20090603
+ WBUFB(buf,6)=(p->party.item&1)?1:0;
+ WBUFB(buf,7)=(p->party.item&2)?1:0;
+#endif
+ if(flag==0)
+ clif_send(buf,packet_len(cmd),&sd->bl,PARTY);
+ else
+ clif_send(buf,packet_len(cmd),&sd->bl,SELF);
+}
+
+
+/// 0105 <account id>.L <char name>.24B <result>.B (ZC_DELETE_MEMBER_FROM_GROUP).
+/// result:
+/// 0 = leave
+/// 1 = expel
+/// 2 = cannot leave party on this map
+/// 3 = cannot expel from party on this map
+void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag)
+{
+ unsigned char buf[64];
+ int i;
+
+ nullpo_retv(p);
+
+ if(!sd && (flag&0xf0)==0)
+ {
+ for(i=0;i<MAX_PARTY && !p->data[i].sd;i++);
+ if (i < MAX_PARTY)
+ sd = p->data[i].sd;
+ }
+
+ if(!sd) return;
+
+ WBUFW(buf,0)=0x105;
+ WBUFL(buf,2)=account_id;
+ memcpy(WBUFP(buf,6),name,NAME_LENGTH);
+ WBUFB(buf,30)=flag&0x0f;
+ if((flag&0xf0)==0)
+ clif_send(buf,packet_len(0x105),&sd->bl,PARTY);
+ else
+ clif_send(buf,packet_len(0x105),&sd->bl,SELF);
+}
+
+
+/// Party chat message (ZC_NOTIFY_CHAT_PARTY).
+/// 0109 <packet len>.W <account id>.L <message>.?B
+void clif_party_message(struct party_data* p, int account_id, const char* mes, int len)
+{
+ struct map_session_data *sd;
+ int i;
+
+ nullpo_retv(p);
+
+ for(i=0; i < MAX_PARTY && !p->data[i].sd;i++);
+ if(i < MAX_PARTY){
+ unsigned char buf[1024];
+
+ if( len > sizeof(buf)-8 )
+ {
+ ShowWarning("clif_party_message: Truncated message '%s' (len=%d, max=%d, party_id=%d).\n", mes, len, sizeof(buf)-8, p->party.party_id);
+ len = sizeof(buf)-8;
+ }
+
+ sd = p->data[i].sd;
+ WBUFW(buf,0)=0x109;
+ WBUFW(buf,2)=len+8;
+ WBUFL(buf,4)=account_id;
+ safestrncpy((char *)WBUFP(buf,8), mes, len);
+ clif_send(buf,len+8,&sd->bl,PARTY);
+ }
+}
+
+
+/// Updates the position of a party member on the minimap (ZC_NOTIFY_POSITION_TO_GROUPM).
+/// 0107 <account id>.L <x>.W <y>.W
+void clif_party_xy(struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0)=0x107;
+ WBUFL(buf,2)=sd->status.account_id;
+ WBUFW(buf,6)=sd->bl.x;
+ WBUFW(buf,8)=sd->bl.y;
+ clif_send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS);
+}
+
+
+/*==========================================
+ * Sends x/y dot to a single fd. [Skotlex]
+ *------------------------------------------*/
+void clif_party_xy_single(int fd, struct map_session_data *sd)
+{
+ WFIFOHEAD(fd,packet_len(0x107));
+ WFIFOW(fd,0)=0x107;
+ WFIFOL(fd,2)=sd->status.account_id;
+ WFIFOW(fd,6)=sd->bl.x;
+ WFIFOW(fd,8)=sd->bl.y;
+ WFIFOSET(fd,packet_len(0x107));
+}
+
+
+/// Updates HP bar of a party member.
+/// 0106 <account id>.L <hp>.W <max hp>.W (ZC_NOTIFY_HP_TO_GROUPM)
+/// 080e <account id>.L <hp>.L <max hp>.L (ZC_NOTIFY_HP_TO_GROUPM_R2)
+void clif_party_hp(struct map_session_data *sd)
+{
+ unsigned char buf[16];
+#if PACKETVER < 20100126
+ const int cmd = 0x106;
+#else
+ const int cmd = 0x80e;
+#endif
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0)=cmd;
+ WBUFL(buf,2)=sd->status.account_id;
+#if PACKETVER < 20100126
+ if (sd->battle_status.max_hp > INT16_MAX) { //To correctly display the %hp bar. [Skotlex]
+ WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
+ WBUFW(buf,8) = 100;
+ } else {
+ WBUFW(buf,6) = sd->battle_status.hp;
+ WBUFW(buf,8) = sd->battle_status.max_hp;
+ }
+#else
+ WBUFL(buf,6) = sd->battle_status.hp;
+ WBUFL(buf,10) = sd->battle_status.max_hp;
+#endif
+ clif_send(buf,packet_len(cmd),&sd->bl,PARTY_AREA_WOS);
+}
+
+
+/*==========================================
+ * Sends HP bar to a single fd. [Skotlex]
+ *------------------------------------------*/
+void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp)
+{
+#if PACKETVER < 20100126
+ const int cmd = 0x106;
+#else
+ const int cmd = 0x80e;
+#endif
+ WFIFOHEAD(fd,packet_len(cmd));
+ WFIFOW(fd,0) = cmd;
+ WFIFOL(fd,2) = id;
+#if PACKETVER < 20100126
+ if( maxhp > INT16_MAX )
+ {// To correctly display the %hp bar. [Skotlex]
+ WFIFOW(fd,6) = hp/(maxhp/100);
+ WFIFOW(fd,8) = 100;
+ } else {
+ WFIFOW(fd,6) = hp;
+ WFIFOW(fd,8) = maxhp;
+ }
+#else
+ WFIFOL(fd,6) = hp;
+ WFIFOL(fd,10) = maxhp;
+#endif
+ WFIFOSET(fd, packet_len(cmd));
+}
+
+/// Notifies the client, that it's attack target is too far (ZC_ATTACK_FAILURE_FOR_DISTANCE).
+/// 0139 <target id>.L <target x>.W <target y>.W <x>.W <y>.W <atk range>.W
+void clif_movetoattack(struct map_session_data *sd,struct block_list *bl)
+{
+ int fd;
+
+ nullpo_retv(sd);
+ nullpo_retv(bl);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x139));
+ WFIFOW(fd, 0)=0x139;
+ WFIFOL(fd, 2)=bl->id;
+ WFIFOW(fd, 6)=bl->x;
+ WFIFOW(fd, 8)=bl->y;
+ WFIFOW(fd,10)=sd->bl.x;
+ WFIFOW(fd,12)=sd->bl.y;
+ WFIFOW(fd,14)=sd->battle_status.rhw.range;
+ WFIFOSET(fd,packet_len(0x139));
+}
+
+
+/// Notifies the client about the result of an item produce request (ZC_ACK_REQMAKINGITEM).
+/// 018f <result>.W <name id>.W
+/// result:
+/// 0 = success
+/// 1 = failure
+/// 2 = success (alchemist)
+/// 3 = failure (alchemist)
+void clif_produceeffect(struct map_session_data* sd,int flag,int nameid)
+{
+ int view,fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ clif_solved_charname(fd, sd->status.char_id, sd->status.name);
+ WFIFOHEAD(fd,packet_len(0x18f));
+ WFIFOW(fd, 0)=0x18f;
+ WFIFOW(fd, 2)=flag;
+ if((view = itemdb_viewid(nameid)) > 0)
+ WFIFOW(fd, 4)=view;
+ else
+ WFIFOW(fd, 4)=nameid;
+ WFIFOSET(fd,packet_len(0x18f));
+}
+
+
+/// Initiates the pet taming process (ZC_START_CAPTURE).
+/// 019e
+void clif_catch_process(struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x19e));
+ WFIFOW(fd,0)=0x19e;
+ WFIFOSET(fd,packet_len(0x19e));
+}
+
+
+/// Displays the result of a pet taming attempt (ZC_TRYCAPTURE_MONSTER).
+/// 01a0 <result>.B
+/// 0 = failure
+/// 1 = success
+void clif_pet_roulette(struct map_session_data *sd,int data)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x1a0));
+ WFIFOW(fd,0)=0x1a0;
+ WFIFOB(fd,2)=data;
+ WFIFOSET(fd,packet_len(0x1a0));
+}
+
+
+/// Presents a list of pet eggs that can be hatched (ZC_PETEGG_LIST).
+/// 01a6 <packet len>.W { <index>.W }*
+void clif_sendegg(struct map_session_data *sd)
+{
+ int i,n=0,fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ if (battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m))
+ { //Disable pet hatching in GvG grounds during Guild Wars [Skotlex]
+ clif_displaymessage(fd, msg_txt(666));
+ return;
+ }
+ WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4);
+ WFIFOW(fd,0)=0x1a6;
+ for(i=0,n=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
+ sd->inventory_data[i]->type!=IT_PETEGG ||
+ sd->status.inventory[i].amount<=0)
+ continue;
+ WFIFOW(fd,n*2+4)=i+2;
+ n++;
+ }
+ WFIFOW(fd,2)=4+n*2;
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ sd->menuskill_id = SA_TAMINGMONSTER;
+ sd->menuskill_val = -1;
+}
+
+
+/// Sends a specific pet data update (ZC_CHANGESTATE_PET).
+/// 01a4 <type>.B <id>.L <data>.L
+/// type:
+/// 0 = pre-init (data = 0)
+/// 1 = intimacy (data = 0~4)
+/// 2 = hunger (data = 0~4)
+/// 3 = accessory
+/// 4 = performance (data = 1~3: normal, 4: special)
+/// 5 = hairstyle
+///
+/// If sd is null, the update is sent to nearby objects, otherwise it is sent only to that player.
+void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param)
+{
+ uint8 buf[16];
+ nullpo_retv(pd);
+
+ WBUFW(buf,0) = 0x1a4;
+ WBUFB(buf,2) = type;
+ WBUFL(buf,3) = pd->bl.id;
+ WBUFL(buf,7) = param;
+ if (sd)
+ clif_send(buf, packet_len(0x1a4), &sd->bl, SELF);
+ else
+ clif_send(buf, packet_len(0x1a4), &pd->bl, AREA);
+}
+
+
+/// Pet's base data (ZC_PROPERTY_PET).
+/// 01a2 <name>.24B <renamed>.B <level>.W <hunger>.W <intimacy>.W <accessory id>.W <class>.W
+void clif_send_petstatus(struct map_session_data *sd)
+{
+ int fd;
+ struct s_pet *pet;
+
+ nullpo_retv(sd);
+ nullpo_retv(sd->pd);
+
+ fd=sd->fd;
+ pet = &sd->pd->pet;
+ WFIFOHEAD(fd,packet_len(0x1a2));
+ WFIFOW(fd,0)=0x1a2;
+ memcpy(WFIFOP(fd,2),pet->name,NAME_LENGTH);
+ WFIFOB(fd,26)=battle_config.pet_rename?0:pet->rename_flag;
+ WFIFOW(fd,27)=pet->level;
+ WFIFOW(fd,29)=pet->hungry;
+ WFIFOW(fd,31)=pet->intimate;
+ WFIFOW(fd,33)=pet->equip;
+#if PACKETVER >= 20081126
+ WFIFOW(fd,35)=pet->class_;
+#endif
+ WFIFOSET(fd,packet_len(0x1a2));
+}
+
+
+/// Notification about a pet's emotion/talk (ZC_PET_ACT).
+/// 01aa <id>.L <data>.L
+/// data:
+/// @see CZ_PET_ACT.
+void clif_pet_emotion(struct pet_data *pd,int param)
+{
+ unsigned char buf[16];
+
+ nullpo_retv(pd);
+
+ memset(buf,0,packet_len(0x1aa));
+
+ WBUFW(buf,0)=0x1aa;
+ WBUFL(buf,2)=pd->bl.id;
+ if(param >= 100 && pd->petDB->talk_convert_class) {
+ if(pd->petDB->talk_convert_class < 0)
+ return;
+ else if(pd->petDB->talk_convert_class > 0) {
+ // replace mob_id component of talk/act data
+ param -= (pd->pet.class_ - 100)*100;
+ param += (pd->petDB->talk_convert_class - 100)*100;
+ }
+ }
+ WBUFL(buf,6)=param;
+
+ clif_send(buf,packet_len(0x1aa),&pd->bl,AREA);
+}
+
+
+/// Result of request to feed a pet (ZC_FEED_PET).
+/// 01a3 <result>.B <name id>.W
+/// result:
+/// 0 = failure
+/// 1 = success
+void clif_pet_food(struct map_session_data *sd,int foodid,int fail)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x1a3));
+ WFIFOW(fd,0)=0x1a3;
+ WFIFOB(fd,2)=fail;
+ WFIFOW(fd,3)=foodid;
+ WFIFOSET(fd,packet_len(0x1a3));
+}
+
+
+/// Presents a list of skills that can be auto-spelled (ZC_AUTOSPELLLIST).
+/// 01cd { <skill id>.L }*7
+void clif_autospell(struct map_session_data *sd,uint16 skill_lv)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x1cd));
+ WFIFOW(fd, 0)=0x1cd;
+
+ if(skill_lv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0)
+ WFIFOL(fd,2)= MG_NAPALMBEAT;
+ else
+ WFIFOL(fd,2)= 0x00000000;
+ if(skill_lv>1 && pc_checkskill(sd,MG_COLDBOLT)>0)
+ WFIFOL(fd,6)= MG_COLDBOLT;
+ else
+ WFIFOL(fd,6)= 0x00000000;
+ if(skill_lv>1 && pc_checkskill(sd,MG_FIREBOLT)>0)
+ WFIFOL(fd,10)= MG_FIREBOLT;
+ else
+ WFIFOL(fd,10)= 0x00000000;
+ if(skill_lv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0)
+ WFIFOL(fd,14)= MG_LIGHTNINGBOLT;
+ else
+ WFIFOL(fd,14)= 0x00000000;
+ if(skill_lv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0)
+ WFIFOL(fd,18)= MG_SOULSTRIKE;
+ else
+ WFIFOL(fd,18)= 0x00000000;
+ if(skill_lv>7 && pc_checkskill(sd,MG_FIREBALL)>0)
+ WFIFOL(fd,22)= MG_FIREBALL;
+ else
+ WFIFOL(fd,22)= 0x00000000;
+ if(skill_lv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0)
+ WFIFOL(fd,26)= MG_FROSTDIVER;
+ else
+ WFIFOL(fd,26)= 0x00000000;
+
+ WFIFOSET(fd,packet_len(0x1cd));
+ sd->menuskill_id = SA_AUTOSPELL;
+ sd->menuskill_val = skill_lv;
+}
+
+
+/// Devotion's visual effect (ZC_DEVOTIONLIST).
+/// 01cf <devoter id>.L { <devotee id>.L }*5 <max distance>.W
+void clif_devotion(struct block_list *src, struct map_session_data *tsd)
+{
+ unsigned char buf[56];
+ int i;
+
+ nullpo_retv(src);
+ memset(buf,0,packet_len(0x1cf));
+
+ WBUFW(buf,0) = 0x1cf;
+ WBUFL(buf,2) = src->id;
+ if( src->type == BL_MER )
+ {
+ struct mercenary_data *md = BL_CAST(BL_MER,src);
+ if( md && md->master && md->devotion_flag )
+ WBUFL(buf,6) = md->master->bl.id;
+
+ WBUFW(buf,26) = skill_get_range2(src, ML_DEVOTION, mercenary_checkskill(md, ML_DEVOTION));
+ }
+ else
+ {
+ struct map_session_data *sd = BL_CAST(BL_PC,src);
+ if( sd == NULL )
+ return;
+
+ for( i = 0; i < 5; i++ )
+ WBUFL(buf,6+4*i) = sd->devotion[i];
+ WBUFW(buf,26) = skill_get_range2(src, CR_DEVOTION, pc_checkskill(sd, CR_DEVOTION));
+ }
+
+ if( tsd )
+ clif_send(buf, packet_len(0x1cf), &tsd->bl, SELF);
+ else
+ clif_send(buf, packet_len(0x1cf), src, AREA);
+}
+
+/*==========================================
+ * Server tells clients nearby 'sd' (and himself) to display 'sd->spiritball' number of spiritballs on 'sd'
+ * Notifies clients in an area of an object's spirits.
+ * 01d0 <id>.L <amount>.W (ZC_SPIRITS)
+ * 01e1 <id>.L <amount>.W (ZC_SPIRITS2)
+ *------------------------------------------*/
+void clif_spiritball(struct block_list *bl) {
+ unsigned char buf[16];
+ TBL_PC *sd = BL_CAST(BL_PC,bl);
+ TBL_HOM *hd = BL_CAST(BL_HOM,bl);
+
+ nullpo_retv(bl);
+
+ WBUFW(buf, 0) = 0x1d0;
+ WBUFL(buf, 2) = bl->id;
+ WBUFW(buf, 6) = 0; //init to 0
+ switch(bl->type){
+ case BL_PC: WBUFW(buf, 6) = sd->spiritball; break;
+ case BL_HOM: WBUFW(buf, 6) = hd->homunculus.spiritball; break;
+ }
+ clif_send(buf, packet_len(0x1d0), bl, AREA);
+}
+
+
+/// Notifies clients in area of a character's combo delay (ZC_COMBODELAY).
+/// 01d2 <account id>.L <delay>.L
+void clif_combo_delay(struct block_list *bl,int wait)
+{
+ unsigned char buf[32];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0)=0x1d2;
+ WBUFL(buf,2)=bl->id;
+ WBUFL(buf,6)=wait;
+ clif_send(buf,packet_len(0x1d2),bl,AREA);
+}
+
+
+/// Notifies clients in area that a character has blade-stopped another (ZC_BLADESTOP).
+/// 01d1 <src id>.L <dst id>.L <flag>.L
+/// flag:
+/// 0 = inactive
+/// 1 = active
+void clif_bladestop(struct block_list *src, int dst_id, int active)
+{
+ unsigned char buf[32];
+
+ nullpo_retv(src);
+
+ WBUFW(buf,0)=0x1d1;
+ WBUFL(buf,2)=src->id;
+ WBUFL(buf,6)=dst_id;
+ WBUFL(buf,10)=active;
+
+ clif_send(buf,packet_len(0x1d1),src,AREA);
+}
+
+
+/// MVP effect (ZC_MVP).
+/// 010c <account id>.L
+void clif_mvp_effect(struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0)=0x10c;
+ WBUFL(buf,2)=sd->bl.id;
+ clif_send(buf,packet_len(0x10c),&sd->bl,AREA);
+}
+
+
+/// MVP item reward message (ZC_MVP_GETTING_ITEM).
+/// 010a <name id>.W
+void clif_mvp_item(struct map_session_data *sd,int nameid)
+{
+ int view,fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x10a));
+ WFIFOW(fd,0)=0x10a;
+ if((view = itemdb_viewid(nameid)) > 0)
+ WFIFOW(fd,2)=view;
+ else
+ WFIFOW(fd,2)=nameid;
+ WFIFOSET(fd,packet_len(0x10a));
+}
+
+
+/// MVP EXP reward message (ZC_MVP_GETTING_SPECIAL_EXP).
+/// 010b <exp>.L
+void clif_mvp_exp(struct map_session_data *sd, unsigned int exp)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x10b));
+ WFIFOW(fd,0)=0x10b;
+ WFIFOL(fd,2)=cap_value(exp,0,INT32_MAX);
+ WFIFOSET(fd,packet_len(0x10b));
+}
+
+
+/// Dropped MVP item reward message (ZC_THROW_MVPITEM).
+/// 010d
+///
+/// "You are the MVP, but cannot obtain the reward because
+/// you are overweight."
+void clif_mvp_noitem(struct map_session_data* sd)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x10d));
+ WFIFOW(fd,0) = 0x10d;
+ WFIFOSET(fd,packet_len(0x10d));
+}
+
+
+/// Guild creation result (ZC_RESULT_MAKE_GUILD).
+/// 0167 <result>.B
+/// result:
+/// 0 = "Guild has been created."
+/// 1 = "You are already in a Guild."
+/// 2 = "That Guild Name already exists."
+/// 3 = "You need the neccessary item to create a Guild."
+void clif_guild_created(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x167));
+ WFIFOW(fd,0)=0x167;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,packet_len(0x167));
+}
+
+
+/// Notifies the client that it is belonging to a guild (ZC_UPDATE_GDID).
+/// 016c <guild id>.L <emblem id>.L <mode>.L <ismaster>.B <inter sid>.L <guild name>.24B
+/// mode:
+/// &0x01 = allow invite
+/// &0x10 = allow expel
+void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g)
+{
+ int ps,fd;
+ nullpo_retv(sd);
+ nullpo_retv(g);
+
+ fd=sd->fd;
+ ps=guild_getposition(g,sd);
+ WFIFOHEAD(fd,packet_len(0x16c));
+ WFIFOW(fd,0)=0x16c;
+ WFIFOL(fd,2)=g->guild_id;
+ WFIFOL(fd,6)=g->emblem_id;
+ WFIFOL(fd,10)=g->position[ps].mode;
+ WFIFOB(fd,14)=(bool)(sd->state.gmaster_flag==g);
+ WFIFOL(fd,15)=0; // InterSID (unknown purpose)
+ memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH);
+ WFIFOSET(fd,packet_len(0x16c));
+}
+
+
+/// Guild member login notice.
+/// 016d <account id>.L <char id>.L <status>.L (ZC_UPDATE_CHARSTAT)
+/// 01f2 <account id>.L <char id>.L <status>.L <gender>.W <hair style>.W <hair color>.W (ZC_UPDATE_CHARSTAT2)
+/// status:
+/// 0 = offline
+/// 1 = online
+void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag)
+{
+ unsigned char buf[64];
+ struct map_session_data* sd;
+
+ nullpo_retv(g);
+
+ WBUFW(buf, 0)=0x1f2;
+ WBUFL(buf, 2)=g->member[idx].account_id;
+ WBUFL(buf, 6)=g->member[idx].char_id;
+ WBUFL(buf,10)=flag;
+
+ if( ( sd = g->member[idx].sd ) != NULL )
+ {
+ WBUFW(buf,14) = sd->status.sex;
+ WBUFW(buf,16) = sd->status.hair;
+ WBUFW(buf,18) = sd->status.hair_color;
+ clif_send(buf,packet_len(0x1f2),&sd->bl,GUILD_WOS);
+ }
+ else if( ( sd = guild_getavailablesd(g) ) != NULL )
+ {
+ WBUFW(buf,14) = 0;
+ WBUFW(buf,16) = 0;
+ WBUFW(buf,18) = 0;
+ clif_send(buf,packet_len(0x1f2),&sd->bl,GUILD);
+ }
+}
+
+// Function `clif_guild_memberlogin_notice` sends info about
+// logins and logouts of a guild member to the rest members.
+// But at the 1st time (after a player login or map changing)
+// the client won't show the message.
+// So I suggest use this function for sending "first-time-info"
+// to some player on entering the game or changing location.
+// At next time the client would always show the message.
+// The function sends all the statuses in the single packet
+// to economize traffic. [LuzZza]
+void clif_guild_send_onlineinfo(struct map_session_data *sd)
+{
+ struct guild *g;
+ unsigned char buf[14*128];
+ int i, count=0, p_len;
+
+ nullpo_retv(sd);
+
+ p_len = packet_len(0x16d);
+
+ if(!(g = guild_search(sd->status.guild_id)))
+ return;
+
+ for(i=0; i<g->max_member; i++) {
+
+ if(g->member[i].account_id > 0 &&
+ g->member[i].account_id != sd->status.account_id) {
+
+ WBUFW(buf,count*p_len) = 0x16d;
+ WBUFL(buf,count*p_len+2) = g->member[i].account_id;
+ WBUFL(buf,count*p_len+6) = g->member[i].char_id;
+ WBUFL(buf,count*p_len+10) = g->member[i].online;
+ count++;
+ }
+ }
+
+ clif_send(buf, p_len*count, &sd->bl, SELF);
+}
+
+
+/// Bitmask of enabled guild window tabs (ZC_ACK_GUILD_MENUINTERFACE).
+/// 014e <menu flag>.L
+/// menu flag:
+/// 0x00 = Basic Info (always on)
+/// &0x01 = Member manager
+/// &0x02 = Positions
+/// &0x04 = Skills
+/// &0x10 = Expulsion list
+/// &0x40 = Unknown (GMENUFLAG_ALLGUILDLIST)
+/// &0x80 = Notice
+void clif_guild_masterormember(struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x14e));
+ WFIFOW(fd,0) = 0x14e;
+ WFIFOL(fd,2) = (sd->state.gmaster_flag) ? 0xd7 : 0x57;
+ WFIFOSET(fd,packet_len(0x14e));
+}
+
+
+/// Guild basic information (Territories [Valaris])
+/// 0150 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B (ZC_GUILD_INFO)
+/// 01b6 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B <zeny>.L (ZC_GUILD_INFO2)
+void clif_guild_basicinfo(struct map_session_data *sd) {
+ int fd;
+ struct guild *g;
+
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ if( (g = guild_search(sd->status.guild_id)) == NULL )
+ return;
+
+ WFIFOHEAD(fd,packet_len(0x1b6));
+ WFIFOW(fd, 0)=0x1b6;//0x150;
+ WFIFOL(fd, 2)=g->guild_id;
+ WFIFOL(fd, 6)=g->guild_lv;
+ WFIFOL(fd,10)=g->connect_member;
+ WFIFOL(fd,14)=g->max_member;
+ WFIFOL(fd,18)=g->average_lv;
+ WFIFOL(fd,22)=(uint32)cap_value(g->exp,0,INT32_MAX);
+ WFIFOL(fd,26)=g->next_exp;
+ WFIFOL(fd,30)=0; // Tax Points
+ WFIFOL(fd,34)=0; // Honor: (left) Vulgar [-100,100] Famed (right)
+ WFIFOL(fd,38)=0; // Virtue: (down) Wicked [-100,100] Righteous (up)
+ WFIFOL(fd,42)=g->emblem_id;
+ memcpy(WFIFOP(fd,46),g->name, NAME_LENGTH);
+ memcpy(WFIFOP(fd,70),g->master, NAME_LENGTH);
+
+ safestrncpy((char*)WFIFOP(fd,94),msg_txt(300+guild_checkcastles(g)),16); // "'N' castles"
+ WFIFOL(fd,110) = 0; // zeny
+
+ WFIFOSET(fd,packet_len(0x1b6));
+}
+
+
+/// Guild alliance and opposition list (ZC_MYGUILD_BASIC_INFO).
+/// 014c <packet len>.W { <relation>.L <guild id>.L <guild name>.24B }*
+void clif_guild_allianceinfo(struct map_session_data *sd)
+{
+ int fd,i,c;
+ struct guild *g;
+
+ nullpo_retv(sd);
+ if( (g = guild_search(sd->status.guild_id)) == NULL )
+ return;
+
+ fd = sd->fd;
+ WFIFOHEAD(fd, MAX_GUILDALLIANCE * 32 + 4);
+ WFIFOW(fd, 0)=0x14c;
+ for(i=c=0;i<MAX_GUILDALLIANCE;i++){
+ struct guild_alliance *a=&g->alliance[i];
+ if(a->guild_id>0){
+ WFIFOL(fd,c*32+4)=a->opposition;
+ WFIFOL(fd,c*32+8)=a->guild_id;
+ memcpy(WFIFOP(fd,c*32+12),a->name,NAME_LENGTH);
+ c++;
+ }
+ }
+ WFIFOW(fd, 2)=c*32+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Guild member manager information (ZC_MEMBERMGR_INFO).
+/// 0154 <packet len>.W { <account>.L <char id>.L <hair style>.W <hair color>.W <gender>.W <class>.W <level>.W <contrib exp>.L <state>.L <position>.L <memo>.50B <name>.24B }*
+/// state:
+/// 0 = offline
+/// 1 = online
+/// memo:
+/// probably member's self-introduction (unused, no client UI/packets for editing it)
+void clif_guild_memberlist(struct map_session_data *sd)
+{
+ int fd;
+ int i,c;
+ struct guild *g;
+ nullpo_retv(sd);
+
+ if( (fd = sd->fd) == 0 )
+ return;
+ if( (g = guild_search(sd->status.guild_id)) == NULL )
+ return;
+
+ WFIFOHEAD(fd, g->max_member * 104 + 4);
+ WFIFOW(fd, 0)=0x154;
+ for(i=0,c=0;i<g->max_member;i++){
+ struct guild_member *m=&g->member[i];
+ if(m->account_id==0)
+ continue;
+ WFIFOL(fd,c*104+ 4)=m->account_id;
+ WFIFOL(fd,c*104+ 8)=m->char_id;
+ WFIFOW(fd,c*104+12)=m->hair;
+ WFIFOW(fd,c*104+14)=m->hair_color;
+ WFIFOW(fd,c*104+16)=m->gender;
+ WFIFOW(fd,c*104+18)=m->class_;
+ WFIFOW(fd,c*104+20)=m->lv;
+ WFIFOL(fd,c*104+22)=(int)cap_value(m->exp,0,INT32_MAX);
+ WFIFOL(fd,c*104+26)=m->online;
+ WFIFOL(fd,c*104+30)=m->position;
+ memset(WFIFOP(fd,c*104+34),0,50); //[Ind] - This is displayed in the 'note' column but being you can't edit it it's sent empty.
+ memcpy(WFIFOP(fd,c*104+84),m->name,NAME_LENGTH);
+ c++;
+ }
+ WFIFOW(fd, 2)=c*104+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Guild position name information (ZC_POSITION_ID_NAME_INFO).
+/// 0166 <packet len>.W { <position id>.L <position name>.24B }*
+void clif_guild_positionnamelist(struct map_session_data *sd)
+{
+ int i,fd;
+ struct guild *g;
+
+ nullpo_retv(sd);
+ if( (g = guild_search(sd->status.guild_id)) == NULL )
+ return;
+
+ fd = sd->fd;
+ WFIFOHEAD(fd, MAX_GUILDPOSITION * 28 + 4);
+ WFIFOW(fd, 0)=0x166;
+ for(i=0;i<MAX_GUILDPOSITION;i++){
+ WFIFOL(fd,i*28+4)=i;
+ memcpy(WFIFOP(fd,i*28+8),g->position[i].name,NAME_LENGTH);
+ }
+ WFIFOW(fd,2)=i*28+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Guild position information (ZC_POSITION_INFO).
+/// 0160 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L }*
+/// mode:
+/// &0x01 = allow invite
+/// &0x10 = allow expel
+/// ranking:
+/// TODO
+void clif_guild_positioninfolist(struct map_session_data *sd)
+{
+ int i,fd;
+ struct guild *g;
+
+ nullpo_retv(sd);
+ if( (g = guild_search(sd->status.guild_id)) == NULL )
+ return;
+
+ fd = sd->fd;
+ WFIFOHEAD(fd, MAX_GUILDPOSITION * 16 + 4);
+ WFIFOW(fd, 0)=0x160;
+ for(i=0;i<MAX_GUILDPOSITION;i++){
+ struct guild_position *p=&g->position[i];
+ WFIFOL(fd,i*16+ 4)=i;
+ WFIFOL(fd,i*16+ 8)=p->mode;
+ WFIFOL(fd,i*16+12)=i;
+ WFIFOL(fd,i*16+16)=p->exp_mode;
+ }
+ WFIFOW(fd, 2)=i*16+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Notifies clients in a guild about updated position information (ZC_ACK_CHANGE_GUILD_POSITIONINFO).
+/// 0174 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <position name>.24B }*
+/// mode:
+/// &0x01 = allow invite
+/// &0x10 = allow expel
+/// ranking:
+/// TODO
+void clif_guild_positionchanged(struct guild *g,int idx)
+{
+ // FIXME: This packet is intended to update the clients after a
+ // commit of position info changes, not sending one packet per
+ // position.
+ struct map_session_data *sd;
+ unsigned char buf[128];
+
+ nullpo_retv(g);
+
+ WBUFW(buf, 0)=0x174;
+ WBUFW(buf, 2)=44; // packet len
+ // GUILD_REG_POSITION_INFO{
+ WBUFL(buf, 4)=idx;
+ WBUFL(buf, 8)=g->position[idx].mode;
+ WBUFL(buf,12)=idx;
+ WBUFL(buf,16)=g->position[idx].exp_mode;
+ memcpy(WBUFP(buf,20),g->position[idx].name,NAME_LENGTH);
+ // }*
+ if( (sd=guild_getavailablesd(g))!=NULL )
+ clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
+}
+
+
+/// Notifies clients in a guild about updated member position assignments (ZC_ACK_REQ_CHANGE_MEMBERS).
+/// 0156 <packet len>.W { <account id>.L <char id>.L <position id>.L }*
+void clif_guild_memberpositionchanged(struct guild *g,int idx)
+{
+ // FIXME: This packet is intended to update the clients after a
+ // commit of member position assignment changes, not sending one
+ // packet per position.
+ struct map_session_data *sd;
+ unsigned char buf[64];
+
+ nullpo_retv(g);
+
+ WBUFW(buf, 0)=0x156;
+ WBUFW(buf, 2)=16; // packet len
+ // MEMBER_POSITION_INFO{
+ WBUFL(buf, 4)=g->member[idx].account_id;
+ WBUFL(buf, 8)=g->member[idx].char_id;
+ WBUFL(buf,12)=g->member[idx].position;
+ // }*
+ if( (sd=guild_getavailablesd(g))!=NULL )
+ clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
+}
+
+
+/// Sends emblems bitmap data to the client that requested it (ZC_GUILD_EMBLEM_IMG).
+/// 0152 <packet len>.W <guild id>.L <emblem id>.L <emblem data>.?B
+void clif_guild_emblem(struct map_session_data *sd,struct guild *g)
+{
+ int fd;
+ nullpo_retv(sd);
+ nullpo_retv(g);
+
+ fd = sd->fd;
+ if( g->emblem_len <= 0 )
+ return;
+
+ WFIFOHEAD(fd,g->emblem_len+12);
+ WFIFOW(fd,0)=0x152;
+ WFIFOW(fd,2)=g->emblem_len+12;
+ WFIFOL(fd,4)=g->guild_id;
+ WFIFOL(fd,8)=g->emblem_id;
+ memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len);
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Sends update of the guild id/emblem id to everyone in the area (ZC_CHANGE_GUILD).
+/// 01b4 <id>.L <guild id>.L <emblem id>.W
+void clif_guild_emblem_area(struct block_list* bl)
+{
+ uint8 buf[12];
+
+ nullpo_retv(bl);
+
+ // TODO this packet doesn't force the update of ui components that have the emblem visible
+ // (emblem in the flag npcs and emblem over the head in agit maps) [FlavioJS]
+ WBUFW(buf,0) = 0x1b4;
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,6) = status_get_guild_id(bl);
+ WBUFW(buf,10) = status_get_emblem_id(bl);
+ clif_send(buf, 12, bl, AREA_WOS);
+}
+
+
+/// Sends guild skills (ZC_GUILD_SKILLINFO).
+/// 0162 <packet len>.W <skill points>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradable>.B }*
+void clif_guild_skillinfo(struct map_session_data* sd)
+{
+ int fd;
+ struct guild* g;
+ int i,c;
+
+ nullpo_retv(sd);
+ if( (g = guild_search(sd->status.guild_id)) == NULL )
+ return;
+
+ fd = sd->fd;
+ WFIFOHEAD(fd, 6 + MAX_GUILDSKILL*37);
+ WFIFOW(fd,0) = 0x0162;
+ WFIFOW(fd,4) = g->skill_point;
+ for(i = 0, c = 0; i < MAX_GUILDSKILL; i++)
+ {
+ if(g->skill[i].id > 0 && guild_check_skill_require(g, g->skill[i].id))
+ {
+ int id = g->skill[i].id;
+ int p = 6 + c*37;
+ WFIFOW(fd,p+0) = id;
+ WFIFOL(fd,p+2) = skill_get_inf(id);
+ WFIFOW(fd,p+6) = g->skill[i].lv;
+ WFIFOW(fd,p+8) = skill_get_sp(id, g->skill[i].lv);
+ WFIFOW(fd,p+10) = skill_get_range(id, g->skill[i].lv);
+ safestrncpy((char*)WFIFOP(fd,p+12), skill_get_name(id), NAME_LENGTH);
+ WFIFOB(fd,p+36)= (g->skill[i].lv < guild_skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0;
+ c++;
+ }
+ }
+ WFIFOW(fd,2) = 6 + c*37;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Sends guild notice to client (ZC_GUILD_NOTICE).
+/// 016f <subject>.60B <notice>.120B
+void clif_guild_notice(struct map_session_data* sd, struct guild* g)
+{
+ int fd;
+
+ nullpo_retv(sd);
+ nullpo_retv(g);
+
+ fd = sd->fd;
+
+ if ( !session_isActive(fd) )
+ return;
+
+ if(g->mes1[0] == '\0' && g->mes2[0] == '\0')
+ return;
+
+ WFIFOHEAD(fd,packet_len(0x16f));
+ WFIFOW(fd,0) = 0x16f;
+ memcpy(WFIFOP(fd,2), g->mes1, MAX_GUILDMES1);
+ memcpy(WFIFOP(fd,62), g->mes2, MAX_GUILDMES2);
+ WFIFOSET(fd,packet_len(0x16f));
+}
+
+
+/// Guild invite (ZC_REQ_JOIN_GUILD).
+/// 016a <guild id>.L <guild name>.24B
+void clif_guild_invite(struct map_session_data *sd,struct guild *g)
+{
+ int fd;
+
+ nullpo_retv(sd);
+ nullpo_retv(g);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x16a));
+ WFIFOW(fd,0)=0x16a;
+ WFIFOL(fd,2)=g->guild_id;
+ memcpy(WFIFOP(fd,6),g->name,NAME_LENGTH);
+ WFIFOSET(fd,packet_len(0x16a));
+}
+
+
+/// Reply to invite request (ZC_ACK_REQ_JOIN_GUILD).
+/// 0169 <answer>.B
+/// answer:
+/// 0 = Already in guild.
+/// 1 = Offer rejected.
+/// 2 = Offer accepted.
+/// 3 = Guild full.
+void clif_guild_inviteack(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x169));
+ WFIFOW(fd,0)=0x169;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,packet_len(0x169));
+}
+
+
+/// Notifies clients of a guild of a leaving member (ZC_ACK_LEAVE_GUILD).
+/// 015a <char name>.24B <reason>.40B
+void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes)
+{
+ unsigned char buf[128];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf, 0)=0x15a;
+ memcpy(WBUFP(buf, 2),name,NAME_LENGTH);
+ memcpy(WBUFP(buf,26),mes,40);
+ clif_send(buf,packet_len(0x15a),&sd->bl,GUILD_NOBG);
+}
+
+
+/// Notifies clients of a guild of an expelled member.
+/// 015c <char name>.24B <reason>.40B <account name>.24B (ZC_ACK_BAN_GUILD)
+/// 0839 <char name>.24B <reason>.40B (ZC_ACK_BAN_GUILD_SSO)
+void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id)
+{
+ unsigned char buf[128];
+#if PACKETVER < 20100803
+ const unsigned short cmd = 0x15c;
+#else
+ const unsigned short cmd = 0x839;
+#endif
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0) = cmd;
+ safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH);
+ safestrncpy((char*)WBUFP(buf,26), mes, 40);
+#if PACKETVER < 20100803
+ memset(WBUFP(buf,66), 0, NAME_LENGTH); // account name (not used for security reasons)
+#endif
+ clif_send(buf, packet_len(cmd), &sd->bl, GUILD_NOBG);
+}
+
+
+/// Guild expulsion list (ZC_BAN_LIST).
+/// 0163 <packet len>.W { <char name>.24B <account name>.24B <reason>.40B }*
+/// 0163 <packet len>.W { <char name>.24B <reason>.40B }* (PACKETVER >= 20100803)
+void clif_guild_expulsionlist(struct map_session_data* sd)
+{
+#if PACKETVER < 20100803
+ const int offset = NAME_LENGTH*2+40;
+#else
+ const int offset = NAME_LENGTH+40;
+#endif
+ int fd, i, c = 0;
+ struct guild* g;
+
+ nullpo_retv(sd);
+
+ if( (g = guild_search(sd->status.guild_id)) == NULL )
+ return;
+
+ fd = sd->fd;
+
+ WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * offset);
+ WFIFOW(fd,0) = 0x163;
+
+ for( i = 0; i < MAX_GUILDEXPULSION; i++ )
+ {
+ struct guild_expulsion* e = &g->expulsion[i];
+
+ if( e->account_id > 0 )
+ {
+ memcpy(WFIFOP(fd,4 + c*offset), e->name, NAME_LENGTH);
+#if PACKETVER < 20100803
+ memset(WFIFOP(fd,4 + c*offset+24), 0, NAME_LENGTH); // account name (not used for security reasons)
+ memcpy(WFIFOP(fd,4 + c*offset+48), e->mes, 40);
+#else
+ memcpy(WFIFOP(fd,4 + c*offset+24), e->mes, 40);
+#endif
+ c++;
+ }
+ }
+ WFIFOW(fd,2) = 4 + c*offset;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Guild chat message (ZC_GUILD_CHAT).
+/// 017f <packet len>.W <message>.?B
+void clif_guild_message(struct guild *g,int account_id,const char *mes,int len)
+{// TODO: account_id is not used, candidate for deletion? [Ai4rei]
+ struct map_session_data *sd;
+ uint8 buf[256];
+
+ if( len == 0 )
+ {
+ return;
+ }
+ else if( len > sizeof(buf)-5 )
+ {
+ ShowWarning("clif_guild_message: Truncated message '%s' (len=%d, max=%d, guild_id=%d).\n", mes, len, sizeof(buf)-5, g->guild_id);
+ len = sizeof(buf)-5;
+ }
+
+ WBUFW(buf, 0) = 0x17f;
+ WBUFW(buf, 2) = len + 5;
+ safestrncpy((char*)WBUFP(buf,4), mes, len+1);
+
+ if ((sd = guild_getavailablesd(g)) != NULL)
+ clif_send(buf, WBUFW(buf,2), &sd->bl, GUILD_NOBG);
+}
+
+
+/*==========================================
+ * Server tells client 'sd' that his guild skill 'skill_id' gone to level 'lv'
+ *------------------------------------------*/
+int clif_guild_skillup(struct map_session_data *sd,uint16 skill_id,int lv)
+{// TODO: Merge with clif_skillup (same packet).
+ int fd;
+
+ nullpo_ret(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,11);
+ WFIFOW(fd,0) = 0x10e;
+ WFIFOW(fd,2) = skill_id;
+ WFIFOW(fd,4) = lv;
+ WFIFOW(fd,6) = skill_get_sp(skill_id,lv);
+ WFIFOW(fd,8) = skill_get_range(skill_id,lv);
+ WFIFOB(fd,10) = 1;
+ WFIFOSET(fd,11);
+ return 0;
+}
+
+
+/// Request for guild alliance (ZC_REQ_ALLY_GUILD).
+/// 0171 <inviter account id>.L <guild name>.24B
+void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x171));
+ WFIFOW(fd,0)=0x171;
+ WFIFOL(fd,2)=account_id;
+ memcpy(WFIFOP(fd,6),name,NAME_LENGTH);
+ WFIFOSET(fd,packet_len(0x171));
+}
+
+
+/// Notifies the client about the result of a alliance request (ZC_ACK_REQ_ALLY_GUILD).
+/// 0173 <answer>.B
+/// answer:
+/// 0 = Already allied.
+/// 1 = You rejected the offer.
+/// 2 = You accepted the offer.
+/// 3 = They have too any alliances.
+/// 4 = You have too many alliances.
+/// 5 = Alliances are disabled.
+void clif_guild_allianceack(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x173));
+ WFIFOW(fd,0)=0x173;
+ WFIFOL(fd,2)=flag;
+ WFIFOSET(fd,packet_len(0x173));
+}
+
+
+/// Notifies the client that a alliance or opposition has been removed (ZC_DELETE_RELATED_GUILD).
+/// 0184 <other guild id>.L <relation>.L
+/// relation:
+/// 0 = Ally
+/// 1 = Enemy
+void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ if (fd <= 0)
+ return;
+ WFIFOHEAD(fd,packet_len(0x184));
+ WFIFOW(fd,0)=0x184;
+ WFIFOL(fd,2)=guild_id;
+ WFIFOL(fd,6)=flag;
+ WFIFOSET(fd,packet_len(0x184));
+}
+
+
+/// Notifies the client about the result of a opposition request (ZC_ACK_REQ_HOSTILE_GUILD).
+/// 0181 <result>.B
+/// result:
+/// 0 = Antagonist has been set.
+/// 1 = Guild has too many Antagonists.
+/// 2 = Already set as an Antagonist.
+/// 3 = Antagonists are disabled.
+void clif_guild_oppositionack(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x181));
+ WFIFOW(fd,0)=0x181;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,packet_len(0x181));
+}
+
+
+/// Adds alliance or opposition (ZC_ADD_RELATED_GUILD).
+/// 0185 <relation>.L <guild id>.L <guild name>.24B
+/*
+void clif_guild_allianceadded(struct guild *g,int idx)
+{
+ unsigned char buf[64];
+ WBUFW(buf,0)=0x185;
+ WBUFL(buf,2)=g->alliance[idx].opposition;
+ WBUFL(buf,6)=g->alliance[idx].guild_id;
+ memcpy(WBUFP(buf,10),g->alliance[idx].name,NAME_LENGTH);
+ clif_send(buf,packet_len(0x185),guild_getavailablesd(g),GUILD);
+}
+*/
+
+
+/// Notifies the client about the result of a guild break (ZC_ACK_DISORGANIZE_GUILD_RESULT).
+/// 015e <reason>.L
+/// 0 = success
+/// 1 = invalid key (guild name, @see clif_parse_GuildBreak)
+/// 2 = there are still members in the guild
+void clif_guild_broken(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x15e));
+ WFIFOW(fd,0)=0x15e;
+ WFIFOL(fd,2)=flag;
+ WFIFOSET(fd,packet_len(0x15e));
+}
+
+
+/// Displays emotion on an object (ZC_EMOTION).
+/// 00c0 <id>.L <type>.B
+/// type:
+/// enum emotion_type
+void clif_emotion(struct block_list *bl,int type)
+{
+ unsigned char buf[8];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0)=0xc0;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=type;
+ clif_send(buf,packet_len(0xc0),bl,AREA);
+}
+
+
+/// Displays the contents of a talkiebox trap (ZC_TALKBOX_CHATCONTENTS).
+/// 0191 <id>.L <contents>.80B
+void clif_talkiebox(struct block_list* bl, const char* talkie)
+{
+ unsigned char buf[MESSAGE_SIZE+6];
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x191;
+ WBUFL(buf,2) = bl->id;
+ safestrncpy((char*)WBUFP(buf,6),talkie,MESSAGE_SIZE);
+ clif_send(buf,packet_len(0x191),bl,AREA);
+}
+
+
+/// Displays wedding effect centered on an object (ZC_CONGRATULATION).
+/// 01ea <id>.L
+void clif_wedding_effect(struct block_list *bl)
+{
+ unsigned char buf[6];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x1ea;
+ WBUFL(buf,2) = bl->id;
+ clif_send(buf, packet_len(0x1ea), bl, AREA);
+}
+
+
+/// Notifies the client of the name of the partner character (ZC_COUPLENAME).
+/// 01e6 <partner name>.24B
+void clif_callpartner(struct map_session_data *sd)
+{
+ unsigned char buf[26];
+ const char *p;
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0) = 0x1e6;
+
+ if( sd->status.partner_id )
+ {
+ if( ( p = map_charid2nick(sd->status.partner_id) ) != NULL )
+ {
+ memcpy(WBUFP(buf,2), p, NAME_LENGTH);
+ }
+ else
+ {
+ WBUFB(buf,2) = 0;
+ }
+ }
+ else
+ {// Send zero-length name if no partner, to initialize the client buffer.
+ WBUFB(buf,2) = 0;
+ }
+
+ clif_send(buf, packet_len(0x1e6), &sd->bl, AREA);
+}
+
+
+/// Initiates the partner "taming" process [DracoRPG] (ZC_START_COUPLE).
+/// 01e4
+/// This packet while still implemented by the client is no longer being officially used.
+/*
+void clif_marriage_process(struct map_session_data *sd)
+{
+ int fd;
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x1e4));
+ WFIFOW(fd,0)=0x1e4;
+ WFIFOSET(fd,packet_len(0x1e4));
+}
+*/
+
+
+/// Notice of divorce (ZC_DIVORCE).
+/// 0205 <partner name>.24B
+void clif_divorced(struct map_session_data* sd, const char* name)
+{
+ int fd;
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x205));
+ WFIFOW(fd,0)=0x205;
+ memcpy(WFIFOP(fd,2), name, NAME_LENGTH);
+ WFIFOSET(fd, packet_len(0x205));
+}
+
+
+/// Marriage proposal (ZC_REQ_COUPLE).
+/// 01e2 <account id>.L <char id>.L <char name>.24B
+/// This packet while still implemented by the client is no longer being officially used.
+/*
+void clif_marriage_proposal(int fd, struct map_session_data *sd, struct map_session_data* ssd)
+{
+ nullpo_retv(sd);
+
+ WFIFOHEAD(fd,packet_len(0x1e2));
+ WFIFOW(fd,0) = 0x1e2;
+ WFIFOL(fd,2) = ssd->status.account_id;
+ WFIFOL(fd,6) = ssd->status.char_id;
+ safestrncpy((char*)WFIFOP(fd,10), ssd->status.name, NAME_LENGTH);
+ WFIFOSET(fd, packet_len(0x1e2));
+}
+*/
+
+
+/*==========================================
+ *
+ *------------------------------------------*/
+void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len)
+{
+ clif_disp_message(&sd->bl, mes, len, SELF);
+}
+
+/*==========================================
+ * Displays a message using the guild-chat colors to the specified targets. [Skotlex]
+ *------------------------------------------*/
+void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target)
+{
+ unsigned char buf[256];
+
+ if( len == 0 )
+ {
+ return;
+ }
+ else if( len > sizeof(buf)-5 )
+ {
+ ShowWarning("clif_disp_message: Truncated message '%s' (len=%d, max=%d, aid=%d).\n", mes, len, sizeof(buf)-5, src->id);
+ len = sizeof(buf)-5;
+ }
+
+ WBUFW(buf, 0) = 0x17f;
+ WBUFW(buf, 2) = len + 5;
+ safestrncpy((char*)WBUFP(buf,4), mes, len+1);
+ clif_send(buf, WBUFW(buf,2), src, target);
+}
+
+
+/// Notifies the client about the result of a request to disconnect another player (ZC_ACK_DISCONNECT_CHARACTER).
+/// 00cd <result>.L (unknown packet version or invalid information at packet_len_table)
+/// 00cd <result>.B
+/// result:
+/// 0 = failure
+/// 1 = success
+void clif_GM_kickack(struct map_session_data *sd, int id)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0xcd));
+ WFIFOW(fd,0) = 0xcd;
+ WFIFOB(fd,2) = id; // FIXME: this is not account id
+ WFIFOSET(fd, packet_len(0xcd));
+}
+
+
+void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd)
+{
+ int fd = tsd->fd;
+
+ if( fd > 0 )
+ clif_authfail_fd(fd, 15);
+ else
+ map_quit(tsd);
+
+ if( sd )
+ clif_GM_kickack(sd,tsd->status.account_id);
+}
+
+
+/// Displays various manner-related status messages (ZC_ACK_GIVE_MANNER_POINT).
+/// 014a <result>.L
+/// result:
+/// 0 = "A manner point has been successfully aligned."
+/// 1 = MP_FAILURE_EXHAUST
+/// 2 = MP_FAILURE_ALREADY_GIVING
+/// 3 = "Chat Block has been applied by GM due to your ill-mannerous action."
+/// 4 = "Automated Chat Block has been applied due to Anti-Spam System."
+/// 5 = "You got a good point from %s."
+void clif_manner_message(struct map_session_data* sd, uint32 type)
+{
+ int fd;
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x14a));
+ WFIFOW(fd,0) = 0x14a;
+ WFIFOL(fd,2) = type;
+ WFIFOSET(fd, packet_len(0x14a));
+}
+
+
+/// Followup to 0x14a type 3/5, informs who did the manner adjustment action (ZC_NOTIFY_MANNER_POINT_GIVEN).
+/// 014b <type>.B <GM name>.24B
+/// type:
+/// 0 = positive (unmute)
+/// 1 = negative (mute)
+void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type)
+{
+ int fd;
+ nullpo_retv(sd);
+ nullpo_retv(tsd);
+
+ fd = tsd->fd;
+ WFIFOHEAD(fd,packet_len(0x14b));
+ WFIFOW(fd,0) = 0x14b;
+ WFIFOB(fd,2) = type;
+ safestrncpy((char*)WFIFOP(fd,3), sd->status.name, NAME_LENGTH);
+ WFIFOSET(fd, packet_len(0x14b));
+}
+
+
+/// Notifies the client about the result of a request to allow/deny whispers from a player (ZC_SETTING_WHISPER_PC).
+/// 00d1 <type>.B <result>.B
+/// type:
+/// 0 = /ex (deny)
+/// 1 = /in (allow)
+/// result:
+/// 0 = success
+/// 1 = failure
+/// 2 = too many blocks
+void clif_wisexin(struct map_session_data *sd,int type,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xd1));
+ WFIFOW(fd,0)=0xd1;
+ WFIFOB(fd,2)=type;
+ WFIFOB(fd,3)=flag;
+ WFIFOSET(fd,packet_len(0xd1));
+}
+
+/// Notifies the client about the result of a request to allow/deny whispers from anyone (ZC_SETTING_WHISPER_STATE).
+/// 00d2 <type>.B <result>.B
+/// type:
+/// 0 = /exall (deny)
+/// 1 = /inall (allow)
+/// result:
+/// 0 = success
+/// 1 = failure
+void clif_wisall(struct map_session_data *sd,int type,int flag)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0xd2));
+ WFIFOW(fd,0)=0xd2;
+ WFIFOB(fd,2)=type;
+ WFIFOB(fd,3)=flag;
+ WFIFOSET(fd,packet_len(0xd2));
+}
+
+
+/// Play a BGM! [Rikter/Yommy] (ZC_PLAY_NPC_BGM).
+/// 07fe <bgm>.24B
+void clif_playBGM(struct map_session_data* sd, const char* name)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x7fe));
+ WFIFOW(fd,0) = 0x7fe;
+ safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
+ WFIFOSET(fd,packet_len(0x7fe));
+}
+
+
+/// Plays/stops a wave sound (ZC_SOUND).
+/// 01d3 <file name>.24B <act>.B <term>.L <npc id>.L
+/// file name:
+/// relative to data\wav
+/// act:
+/// 0 = play (once)
+/// 1 = play (repeat, does not work)
+/// 2 = stops all sound instances of file name (does not work)
+/// term:
+/// unknown purpose, only relevant to act = 1
+/// npc id:
+/// The accustic direction of the sound is determined by the
+/// relative position of the NPC to the player (3D sound).
+void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type)
+{
+ int fd;
+
+ nullpo_retv(sd);
+ nullpo_retv(bl);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x1d3));
+ WFIFOW(fd,0) = 0x1d3;
+ safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
+ WFIFOB(fd,26) = type;
+ WFIFOL(fd,27) = 0;
+ WFIFOL(fd,31) = bl->id;
+ WFIFOSET(fd,packet_len(0x1d3));
+}
+
+void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage)
+{
+ unsigned char buf[40];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x1d3;
+ safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH);
+ WBUFB(buf,26) = type;
+ WBUFL(buf,27) = 0;
+ WBUFL(buf,31) = bl->id;
+ clif_send(buf, packet_len(0x1d3), bl, coverage);
+}
+
+
+/// Displays special effects (npcs, weather, etc) [Valaris] (ZC_NOTIFY_EFFECT2).
+/// 01f3 <id>.L <effect id>.L
+/// effect id:
+/// @see doc/effect_list.txt
+void clif_specialeffect(struct block_list* bl, int type, enum send_target target)
+{
+ unsigned char buf[24];
+
+ nullpo_retv(bl);
+
+ memset(buf, 0, packet_len(0x1f3));
+
+ WBUFW(buf,0) = 0x1f3;
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,6) = type;
+
+ clif_send(buf, packet_len(0x1f3), bl, target);
+
+ if (disguised(bl)) {
+ WBUFL(buf,2) = -bl->id;
+ clif_send(buf, packet_len(0x1f3), bl, SELF);
+ }
+}
+
+void clif_specialeffect_single(struct block_list* bl, int type, int fd)
+{
+ WFIFOHEAD(fd,10);
+ WFIFOW(fd,0) = 0x1f3;
+ WFIFOL(fd,2) = bl->id;
+ WFIFOL(fd,6) = type;
+ WFIFOSET(fd,10);
+}
+
+
+/// Notifies clients of an special/visual effect that accepts an value (ZC_NOTIFY_EFFECT3).
+/// 0284 <id>.L <effect id>.L <num data>.L
+/// effect id:
+/// @see doc/effect_list.txt
+/// num data:
+/// effect-dependent value
+void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target)
+{
+ uint8 buf[14];
+
+ WBUFW(buf,0) = 0x284;
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,6) = effect_id;
+ WBUFL(buf,10) = num;
+
+ clif_send(buf, packet_len(0x284), bl, target);
+
+ if( disguised(bl) )
+ {
+ WBUFL(buf,2) = -bl->id;
+ clif_send(buf, packet_len(0x284), bl, SELF);
+ }
+}
+// Modification of clif_messagecolor to send colored messages to players to chat log only (doesn't display overhead)
+/// 02c1 <packet len>.W <id>.L <color>.L <message>.?B
+int clif_colormes(struct map_session_data * sd, enum clif_colors color, const char* msg) {
+ unsigned short msg_len = strlen(msg) + 1;
+
+ WFIFOHEAD(sd->fd,msg_len + 12);
+ WFIFOW(sd->fd,0) = 0x2C1;
+ WFIFOW(sd->fd,2) = msg_len + 12;
+ WFIFOL(sd->fd,4) = 0;
+ WFIFOL(sd->fd,8) = color_table[color];
+ safestrncpy((char*)WFIFOP(sd->fd,12), msg, msg_len);
+ clif_send(WFIFOP(sd->fd,0), WFIFOW(sd->fd,2), &sd->bl, SELF);
+
+ return 0;
+}
+
+/// Monster/NPC color chat [SnakeDrak] (ZC_NPC_CHAT).
+/// 02c1 <packet len>.W <id>.L <color>.L <message>.?B
+void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg) {
+ unsigned short msg_len = strlen(msg) + 1;
+ uint8 buf[256];
+ color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR
+
+ nullpo_retv(bl);
+
+ if( msg_len > sizeof(buf)-12 )
+ {
+ ShowWarning("clif_messagecolor: Truncating too long message '%s' (len=%u).\n", msg, msg_len);
+ msg_len = sizeof(buf)-12;
+ }
+
+ WBUFW(buf,0) = 0x2C1;
+ WBUFW(buf,2) = msg_len + 12;
+ WBUFL(buf,4) = bl->id;
+ WBUFL(buf,8) = color;
+ memcpy(WBUFP(buf,12), msg, msg_len);
+
+ clif_send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);
+}
+
+/// Public chat message [Valaris] (ZC_NOTIFY_CHAT).
+/// 008d <packet len>.W <id>.L <message>.?B
+void clif_message(struct block_list* bl, const char* msg) {
+ unsigned short msg_len = strlen(msg) + 1;
+ uint8 buf[256];
+ nullpo_retv(bl);
+
+ if( msg_len > sizeof(buf)-8 ) {
+ ShowWarning("clif_message: Truncating too long message '%s' (len=%u).\n", msg, msg_len);
+ msg_len = sizeof(buf)-8;
+ }
+
+ WBUFW(buf,0) = 0x8d;
+ WBUFW(buf,2) = msg_len + 8;
+ WBUFL(buf,4) = bl->id;
+ safestrncpy((char*)WBUFP(buf,8), msg, msg_len);
+
+ clif_send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);
+}
+
+// refresh the client's screen, getting rid of any effects
+void clif_refresh(struct map_session_data *sd)
+{
+ int i;
+ nullpo_retv(sd);
+
+ clif_changemap(sd,sd->mapindex,sd->bl.x,sd->bl.y);
+ clif_inventorylist(sd);
+ if(pc_iscarton(sd)) {
+ clif_cartlist(sd);
+ clif_updatestatus(sd,SP_CARTINFO);
+ }
+ clif_updatestatus(sd,SP_WEIGHT);
+ clif_updatestatus(sd,SP_MAXWEIGHT);
+ clif_updatestatus(sd,SP_STR);
+ clif_updatestatus(sd,SP_AGI);
+ clif_updatestatus(sd,SP_VIT);
+ clif_updatestatus(sd,SP_INT);
+ clif_updatestatus(sd,SP_DEX);
+ clif_updatestatus(sd,SP_LUK);
+ if (sd->spiritball)
+ clif_spiritball_single(sd->fd, sd);
+ for(i = 1; i < 5; i++){
+ if( sd->talisman[i] > 0 )
+ clif_talisman_single(sd->fd, sd, i);
+ }
+ if (sd->vd.cloth_color)
+ clif_refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF);
+ if(merc_is_hom_active(sd->hd))
+ clif_send_homdata(sd,SP_ACK,0);
+ if( sd->md ) {
+ clif_mercenary_info(sd);
+ clif_mercenary_skillblock(sd);
+ }
+ if( sd->ed )
+ clif_elemental_info(sd);
+ map_foreachinrange(clif_getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd);
+ clif_weather_check(sd);
+ if( sd->chatID )
+ chat_leavechat(sd,0);
+ if( sd->state.vending )
+ clif_openvending(sd, sd->bl.id, sd->vending);
+ if( pc_issit(sd) )
+ clif_sitting(&sd->bl); // FIXME: just send to self, not area
+ if( pc_isdead(sd) ) // When you refresh, resend the death packet.
+ clif_clearunit_single(sd->bl.id,CLR_DEAD,sd->fd);
+ else
+ clif_changed_dir(&sd->bl, SELF);
+
+ // unlike vending, resuming buyingstore crashes the client.
+ buyingstore_close(sd);
+
+ mail_clear(sd);
+}
+
+
+/// Updates the object's (bl) name on client.
+/// 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME)
+/// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL)
+void clif_charnameack (int fd, struct block_list *bl)
+{
+ unsigned char buf[103];
+ int cmd = 0x95, i, ps = -1;
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = cmd;
+ WBUFL(buf,2) = bl->id;
+
+ switch( bl->type )
+ {
+ case BL_PC:
+ {
+ struct map_session_data *ssd = (struct map_session_data *)bl;
+ struct party_data *p = NULL;
+ struct guild *g = NULL;
+
+ //Requesting your own "shadow" name. [Skotlex]
+ if (ssd->fd == fd && ssd->disguise)
+ WBUFL(buf,2) = -bl->id;
+
+ if( ssd->fakename[0] )
+ {
+ WBUFW(buf, 0) = cmd = 0x195;
+ memcpy(WBUFP(buf,6), ssd->fakename, NAME_LENGTH);
+ WBUFB(buf,30) = WBUFB(buf,54) = WBUFB(buf,78) = 0;
+ break;
+ }
+ memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);
+
+ if( ssd->status.party_id )
+ {
+ p = party_search(ssd->status.party_id);
+ }
+ if( ssd->status.guild_id )
+ {
+ if( ( g = guild_search(ssd->status.guild_id) ) != NULL )
+ {
+ ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id);
+ if( i < g->max_member ) ps = g->member[i].position;
+ }
+ }
+
+ if( !battle_config.display_party_name && g == NULL )
+ {// do not display party unless the player is also in a guild
+ p = NULL;
+ }
+
+ if (p == NULL && g == NULL)
+ break;
+
+ WBUFW(buf, 0) = cmd = 0x195;
+ if (p)
+ memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH);
+ else
+ WBUFB(buf,30) = 0;
+
+ if (g && ps >= 0 && ps < MAX_GUILDPOSITION)
+ {
+ memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
+ memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
+ } else { //Assume no guild.
+ WBUFB(buf,54) = 0;
+ WBUFB(buf,78) = 0;
+ }
+ }
+ break;
+ //[blackhole89]
+ case BL_HOM:
+ memcpy(WBUFP(buf,6), ((TBL_HOM*)bl)->homunculus.name, NAME_LENGTH);
+ break;
+ case BL_MER:
+ memcpy(WBUFP(buf,6), ((TBL_MER*)bl)->db->name, NAME_LENGTH);
+ break;
+ case BL_PET:
+ memcpy(WBUFP(buf,6), ((TBL_PET*)bl)->pet.name, NAME_LENGTH);
+ break;
+ case BL_NPC:
+ memcpy(WBUFP(buf,6), ((TBL_NPC*)bl)->name, NAME_LENGTH);
+ break;
+ case BL_MOB:
+ {
+ struct mob_data *md = (struct mob_data *)bl;
+ nullpo_retv(md);
+
+ memcpy(WBUFP(buf,6), md->name, NAME_LENGTH);
+ if( md->guardian_data && md->guardian_data->guild_id )
+ {
+ WBUFW(buf, 0) = cmd = 0x195;
+ WBUFB(buf,30) = 0;
+ memcpy(WBUFP(buf,54), md->guardian_data->guild_name, NAME_LENGTH);
+ memcpy(WBUFP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH);
+ }
+ else if( battle_config.show_mob_info )
+ {
+ char mobhp[50], *str_p = mobhp;
+ WBUFW(buf, 0) = cmd = 0x195;
+ if( battle_config.show_mob_info&4 )
+ str_p += sprintf(str_p, "Lv. %d | ", md->level);
+ if( battle_config.show_mob_info&1 )
+ str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp);
+ if( battle_config.show_mob_info&2 )
+ str_p += sprintf(str_p, "HP: %d%% | ", get_percentage(md->status.hp, md->status.max_hp));
+ //Even thought mobhp ain't a name, we send it as one so the client
+ //can parse it. [Skotlex]
+ if( str_p != mobhp )
+ {
+ *(str_p-3) = '\0'; //Remove trailing space + pipe.
+ memcpy(WBUFP(buf,30), mobhp, NAME_LENGTH);
+ WBUFB(buf,54) = 0;
+ WBUFB(buf,78) = 0;
+ }
+ }
+ }
+ break;
+ case BL_CHAT: //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex]
+// memcpy(WBUFP(buf,6), (struct chat*)->title, NAME_LENGTH);
+// break;
+ return;
+ case BL_ELEM:
+ memcpy(WBUFP(buf,6), ((TBL_ELEM*)bl)->db->name, NAME_LENGTH);
+ break;
+ default:
+ ShowError("clif_charnameack: bad type %d(%d)\n", bl->type, bl->id);
+ return;
+ }
+
+ // if no receipient specified just update nearby clients
+ if (fd == 0)
+ clif_send(buf, packet_len(cmd), bl, AREA);
+ else {
+ WFIFOHEAD(fd, packet_len(cmd));
+ memcpy(WFIFOP(fd, 0), buf, packet_len(cmd));
+ WFIFOSET(fd, packet_len(cmd));
+ }
+}
+
+
+//Used to update when a char leaves a party/guild. [Skotlex]
+//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent.
+void clif_charnameupdate (struct map_session_data *ssd)
+{
+ unsigned char buf[103];
+ int cmd = 0x195, ps = -1, i;
+ struct party_data *p = NULL;
+ struct guild *g = NULL;
+
+ nullpo_retv(ssd);
+
+ if( ssd->fakename[0] )
+ return; //No need to update as the party/guild was not displayed anyway.
+
+ WBUFW(buf,0) = cmd;
+ WBUFL(buf,2) = ssd->bl.id;
+
+ memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);
+
+ if (!battle_config.display_party_name) {
+ if (ssd->status.party_id > 0 && ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL)
+ p = party_search(ssd->status.party_id);
+ }else{
+ if (ssd->status.party_id > 0)
+ p = party_search(ssd->status.party_id);
+ }
+
+ if( ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL )
+ {
+ ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id);
+ if( i < g->max_member ) ps = g->member[i].position;
+ }
+
+ if( p )
+ memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH);
+ else
+ WBUFB(buf,30) = 0;
+
+ if( g && ps >= 0 && ps < MAX_GUILDPOSITION )
+ {
+ memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
+ memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
+ }
+ else
+ {
+ WBUFB(buf,54) = 0;
+ WBUFB(buf,78) = 0;
+ }
+
+ // Update nearby clients
+ clif_send(buf, packet_len(cmd), &ssd->bl, AREA);
+}
+
+
+/// Taekwon Jump (TK_HIGHJUMP) effect (ZC_HIGHJUMP).
+/// 01ff <id>.L <x>.W <y>.W
+///
+/// Visually moves(instant) a character to x,y. The char moves even
+/// when the target cell isn't walkable. If the char is sitting it
+/// stays that way.
+void clif_slide(struct block_list *bl, int x, int y)
+{
+ unsigned char buf[10];
+ nullpo_retv(bl);
+
+ WBUFW(buf, 0) = 0x01ff;
+ WBUFL(buf, 2) = bl->id;
+ WBUFW(buf, 6) = x;
+ WBUFW(buf, 8) = y;
+ clif_send(buf, packet_len(0x1ff), bl, AREA);
+
+ if( disguised(bl) )
+ {
+ WBUFL(buf,2) = -bl->id;
+ clif_send(buf, packet_len(0x1ff), bl, SELF);
+ }
+}
+
+
+/*------------------------------------------
+ * @me command by lordalfa, rewritten implementation by Skotlex
+ *------------------------------------------*/
+void clif_disp_overhead(struct map_session_data *sd, const char* mes)
+{
+ unsigned char buf[256]; //This should be more than sufficient, the theorical max is CHAT_SIZE + 8 (pads and extra inserted crap)
+ int len_mes = strlen(mes)+1; //Account for \0
+
+ if (len_mes > sizeof(buf)-8) {
+ ShowError("clif_disp_overhead: Message too long (length %d)\n", len_mes);
+ len_mes = sizeof(buf)-8; //Trunk it to avoid problems.
+ }
+ // send message to others
+ WBUFW(buf,0) = 0x8d;
+ WBUFW(buf,2) = len_mes + 8; // len of message + 8 (command+len+id)
+ WBUFL(buf,4) = sd->bl.id;
+ safestrncpy((char*)WBUFP(buf,8), mes, len_mes);
+ clif_send(buf, WBUFW(buf,2), &sd->bl, AREA_CHAT_WOC);
+
+ // send back message to the speaker
+ WBUFW(buf,0) = 0x8e;
+ WBUFW(buf, 2) = len_mes + 4;
+ safestrncpy((char*)WBUFP(buf,4), mes, len_mes);
+ clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);
+}
+
+/*==========================
+ * Minimap fix [Kevin]
+ * Remove dot from minimap
+ *--------------------------*/
+void clif_party_xy_remove(struct map_session_data *sd)
+{
+ unsigned char buf[16];
+ nullpo_retv(sd);
+ WBUFW(buf,0)=0x107;
+ WBUFL(buf,2)=sd->status.account_id;
+ WBUFW(buf,6)=-1;
+ WBUFW(buf,8)=-1;
+ clif_send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS);
+}
+
+
+/// Displays a skill message (thanks to Rayce) (ZC_SKILLMSG).
+/// 0215 <msg id>.L
+/// msg id:
+/// 0x15 = End all negative status (PA_GOSPEL)
+/// 0x16 = Immunity to all status (PA_GOSPEL)
+/// 0x17 = MaxHP +100% (PA_GOSPEL)
+/// 0x18 = MaxSP +100% (PA_GOSPEL)
+/// 0x19 = All stats +20 (PA_GOSPEL)
+/// 0x1c = Enchant weapon with Holy element (PA_GOSPEL)
+/// 0x1d = Enchant armor with Holy element (PA_GOSPEL)
+/// 0x1e = DEF +25% (PA_GOSPEL)
+/// 0x1f = ATK +100% (PA_GOSPEL)
+/// 0x20 = HIT/Flee +50 (PA_GOSPEL)
+/// 0x28 = Full strip failed because of coating (ST_FULLSTRIP)
+/// ? = nothing
+void clif_gospel_info(struct map_session_data *sd, int type)
+{
+ int fd=sd->fd;
+ WFIFOHEAD(fd,packet_len(0x215));
+ WFIFOW(fd,0)=0x215;
+ WFIFOL(fd,2)=type;
+ WFIFOSET(fd, packet_len(0x215));
+
+}
+
+
+/// Multi-purpose mission information packet (ZC_STARSKILL).
+/// 020e <mapname>.24B <monster_id>.L <star>.B <result>.B
+/// result:
+/// 0 = Star Gladiator %s has designed <mapname>'s as the %s.
+/// star:
+/// 0 = Place of the Sun
+/// 1 = Place of the Moon
+/// 2 = Place of the Stars
+/// 1 = Star Gladiator %s's %s: <mapname>
+/// star:
+/// 0 = Place of the Sun
+/// 1 = Place of the Moon
+/// 2 = Place of the Stars
+/// 10 = Star Gladiator %s has designed <mapname>'s as the %s.
+/// star:
+/// 0 = Target of the Sun
+/// 1 = Target of the Moon
+/// 2 = Target of the Stars
+/// 11 = Star Gladiator %s's %s: <mapname used as monster name>
+/// star:
+/// 0 = Monster of the Sun
+/// 1 = Monster of the Moon
+/// 2 = Monster of the Stars
+/// 20 = [TaeKwon Mission] Target Monster : <mapname used as monster name> (<star>%)
+/// 21 = [Taming Mission] Target Monster : <mapname used as monster name>
+/// 22 = [Collector Rank] Target Item : <monster_id used as item id>
+/// 30 = [Sun, Moon and Stars Angel] Designed places and monsters have been reset.
+/// 40 = Target HP : <monster_id used as HP>
+void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x20e));
+ WFIFOW(fd,0) = 0x20e;
+ safestrncpy((char*)WFIFOP(fd,2), mapname, NAME_LENGTH);
+ WFIFOL(fd,26) = monster_id;
+ WFIFOB(fd,30) = star;
+ WFIFOB(fd,31) = result;
+ WFIFOSET(fd,packet_len(0x20e));
+}
+
+/*==========================================
+ * Info about Star Glaldiator save map [Komurka]
+ * type: 1: Information, 0: Map registered
+ *------------------------------------------*/
+void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type)
+{
+ char mapname[MAP_NAME_LENGTH_EXT];
+
+ mapindex_getmapname_ext(mapindex_id2name(sd->feel_map[feel_level].index), mapname);
+ clif_starskill(sd, mapname, 0, feel_level, type ? 1 : 0);
+}
+
+/*==========================================
+ * Info about Star Glaldiator hate mob [Komurka]
+ * type: 1: Register mob, 0: Information.
+ *------------------------------------------*/
+void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type)
+{
+ if( pcdb_checkid(class_) )
+ {
+ clif_starskill(sd, job_name(class_), class_, hate_level, type ? 10 : 11);
+ }
+ else if( mobdb_checkid(class_) )
+ {
+ clif_starskill(sd, mob_db(class_)->jname, class_, hate_level, type ? 10 : 11);
+ }
+ else
+ {
+ ShowWarning("clif_hate_info: Received invalid class %d for this packet (char_id=%d, hate_level=%u, type=%u).\n", class_, sd->status.char_id, (unsigned int)hate_level, (unsigned int)type);
+ }
+}
+
+/*==========================================
+ * Info about TaeKwon Do TK_MISSION mob [Skotlex]
+ *------------------------------------------*/
+void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress)
+{
+ clif_starskill(sd, mob_db(mob_id)->jname, mob_id, progress, 20);
+}
+
+/*==========================================
+ * Feel/Hate reset (thanks to Rayce) [Skotlex]
+ *------------------------------------------*/
+void clif_feel_hate_reset(struct map_session_data *sd)
+{
+ clif_starskill(sd, "", 0, 0, 30);
+}
+
+
+/// Equip window (un)tick ack (ZC_CONFIG).
+/// 02d9 <type>.L <value>.L
+/// type:
+/// 0 = open equip window
+/// value:
+/// 0 = disabled
+/// 1 = enabled
+void clif_equiptickack(struct map_session_data* sd, int flag)
+{
+ int fd;
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x2d9));
+ WFIFOW(fd, 0) = 0x2d9;
+ WFIFOL(fd, 2) = 0;
+ WFIFOL(fd, 6) = flag;
+ WFIFOSET(fd, packet_len(0x2d9));
+}
+
+
+/// The player's 'view equip' state, sent during login (ZC_CONFIG_NOTIFY).
+/// 02da <open equip window>.B
+/// open equip window:
+/// 0 = disabled
+/// 1 = enabled
+void clif_equipcheckbox(struct map_session_data* sd)
+{
+ int fd;
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x2da));
+ WFIFOW(fd, 0) = 0x2da;
+ WFIFOB(fd, 2) = (sd->status.show_equip ? 1 : 0);
+ WFIFOSET(fd, packet_len(0x2da));
+}
+
+
+/// Sends info about a player's equipped items.
+/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <up-viewid>.W <mid-viewid>.W <low-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.26B* (ZC_EQUIPWIN_MICROSCOPE)
+/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE, PACKETVER >= 20100629)
+/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20101124)
+/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20110111)
+void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd)
+{
+ uint8* buf;
+ int i, n, fd, offset = 0;
+#if PACKETVER < 20100629
+ const int s = 26;
+#else
+ const int s = 28;
+#endif
+ nullpo_retv(sd);
+ nullpo_retv(tsd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd, MAX_INVENTORY * s + 43);
+ buf = WFIFOP(fd,0);
+
+#if PACKETVER < 20101124
+ WBUFW(buf, 0) = 0x2d7;
+#else
+ WBUFW(buf, 0) = 0x859;
+#endif
+ safestrncpy((char*)WBUFP(buf, 4), tsd->status.name, NAME_LENGTH);
+ WBUFW(buf,28) = tsd->status.class_;
+ WBUFW(buf,30) = tsd->vd.hair_style;
+ WBUFW(buf,32) = tsd->vd.head_bottom;
+ WBUFW(buf,34) = tsd->vd.head_mid;
+ WBUFW(buf,36) = tsd->vd.head_top;
+#if PACKETVER >= 20110111
+ WBUFW(buf,38) = tsd->vd.robe;
+ offset+= 2;
+ buf = WBUFP(buf,2);
+#endif
+ WBUFW(buf,38) = tsd->vd.hair_color;
+ WBUFW(buf,40) = tsd->vd.cloth_color;
+ WBUFB(buf,42) = tsd->vd.sex;
+
+ for(i=0,n=0; i < MAX_INVENTORY; i++)
+ {
+ if (tsd->status.inventory[i].nameid <= 0 || tsd->inventory_data[i] == NULL) // Item doesn't exist
+ continue;
+ if (!itemdb_isequip2(tsd->inventory_data[i])) // Is not equippable
+ continue;
+
+ // Inventory position
+ WBUFW(buf, n*s+43) = i + 2;
+ // Add refine, identify flag, element, etc.
+ clif_item_sub(WBUFP(buf,0), n*s+45, &tsd->status.inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i));
+ // Add cards
+ clif_addcards(WBUFP(buf, n*s+55), &tsd->status.inventory[i]);
+ // Expiration date stuff, if all of those are set to 0 then the client doesn't show anything related (6 bytes)
+ WBUFL(buf, n*s+63) = tsd->status.inventory[i].expire_time;
+ WBUFW(buf, n*s+67) = 0;
+#if PACKETVER >= 20100629
+ if (tsd->inventory_data[i]->equip&EQP_VISIBLE)
+ WBUFW(buf, n*s+69) = tsd->inventory_data[i]->look;
+ else
+ WBUFW(buf, n*s+69) = 0;
+#endif
+ n++;
+ }
+
+ WFIFOW(fd, 2) = 43+offset+n*s; // Set length
+ WFIFOSET(fd, WFIFOW(fd, 2));
+}
+
+
+/// Display msgstringtable.txt string (ZC_MSG).
+/// 0291 <message>.W
+void clif_msg(struct map_session_data* sd, unsigned short id)
+{
+ int fd;
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x291));
+ WFIFOW(fd, 0) = 0x291;
+ WFIFOW(fd, 2) = id; // zero-based msgstringtable.txt index
+ WFIFOSET(fd, packet_len(0x291));
+}
+
+
+/// Display msgstringtable.txt string and fill in a valid for %d format (ZC_MSG_VALUE).
+/// 0x7e2 <message>.W <value>.L
+void clif_msg_value(struct map_session_data* sd, unsigned short id, int value)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x7e2));
+ WFIFOW(fd,0) = 0x7e2;
+ WFIFOW(fd,2) = id;
+ WFIFOL(fd,4) = value;
+ WFIFOSET(fd, packet_len(0x7e2));
+}
+
+
+/// Displays msgstringtable.txt string, prefixed with a skill name. (ZC_MSG_SKILL).
+/// 07e6 <skill id>.W <msg id>.L
+///
+/// NOTE: Message has following format and is printed in color 0xCDCDFF (purple):
+/// "[SkillName] Message"
+void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x7e6));
+ WFIFOW(fd,0) = 0x7e6;
+ WFIFOW(fd,2) = skill_id;
+ WFIFOL(fd,4) = msg_id;
+ WFIFOSET(fd, packet_len(0x7e6));
+}
+
+
+/// View player equip request denied
+void clif_viewequip_fail(struct map_session_data* sd)
+{
+ clif_msg(sd, 0x54d);
+}
+
+
+/// Validates one global/guild/party/whisper message packet and tries to recognize its components.
+/// Returns true if the packet was parsed successfully.
+/// Formats: 0 - <packet id>.w <packet len>.w (<name> : <message>).?B 00
+/// 1 - <packet id>.w <packet len>.w <name>.24B <message>.?B 00
+static bool clif_process_message(struct map_session_data* sd, int format, char** name_, int* namelen_, char** message_, int* messagelen_)
+{
+ char *text, *name, *message;
+ unsigned int packetlen, textlen, namelen, messagelen;
+ int fd = sd->fd;
+
+ *name_ = NULL;
+ *namelen_ = 0;
+ *message_ = NULL;
+ *messagelen_ = 0;
+
+ packetlen = RFIFOW(fd,2);
+ // basic structure checks
+ if( packetlen < 4 + 1 )
+ { // 4-byte header and at least an empty string is expected
+ ShowWarning("clif_process_message: Received malformed packet from player '%s' (no message data)!\n", sd->status.name);
+ return false;
+ }
+
+ text = (char*)RFIFOP(fd,4);
+ textlen = packetlen - 4;
+
+ // process <name> part of the packet
+ if( format == 0 )
+ {// name and message are separated by ' : '
+ // validate name
+ name = text;
+ namelen = strnlen(sd->status.name, NAME_LENGTH-1); // name length (w/o zero byte)
+
+ if( strncmp(name, sd->status.name, namelen) || // the text must start with the speaker's name
+ name[namelen] != ' ' || name[namelen+1] != ':' || name[namelen+2] != ' ' ) // followed by ' : '
+ {
+ //Hacked message, or infamous "client desynch" issue where they pick one char while loading another.
+ ShowWarning("clif_process_message: Player '%s' sent a message using an incorrect name! Forcing a relog...\n", sd->status.name);
+ set_eof(fd); // Just kick them out to correct it.
+ return false;
+ }
+
+ message = name + namelen + 3;
+ messagelen = textlen - namelen - 3; // this should be the message length (w/ zero byte included)
+ }
+ else
+ {// name has fixed width
+ if( textlen < NAME_LENGTH + 1 )
+ {
+ ShowWarning("clif_process_message: Received malformed packet from player '%s' (packet length is incorrect)!\n", sd->status.name);
+ return false;
+ }
+
+ // validate name
+ name = text;
+ namelen = strnlen(name, NAME_LENGTH-1); // name length (w/o zero byte)
+
+ if( name[namelen] != '\0' )
+ { // only restriction is that the name must be zero-terminated
+ ShowWarning("clif_process_message: Player '%s' sent an unterminated name!\n", sd->status.name);
+ return false;
+ }
+
+ message = name + NAME_LENGTH;
+ messagelen = textlen - NAME_LENGTH; // this should be the message length (w/ zero byte included)
+ }
+
+ if( messagelen != strnlen(message, messagelen)+1 )
+ { // the declared length must match real length
+ ShowWarning("clif_process_message: Received malformed packet from player '%s' (length is incorrect)!\n", sd->status.name);
+ return false;
+ }
+ // verify <message> part of the packet
+ if( message[messagelen-1] != '\0' )
+ { // message must be zero-terminated
+ ShowWarning("clif_process_message: Player '%s' sent an unterminated message string!\n", sd->status.name);
+ return false;
+ }
+ if( messagelen > CHAT_SIZE_MAX-1 )
+ { // messages mustn't be too long
+ // Normally you can only enter CHATBOX_SIZE-1 letters into the chat box, but Frost Joke / Dazzler's text can be longer.
+ // Also, the physical size of strings that use multibyte encoding can go multiple times over the chatbox capacity.
+ // Neither the official client nor server place any restriction on the length of the data in the packet,
+ // but we'll only allow reasonably long strings here. This also makes sure that they fit into the `chatlog` table.
+ ShowWarning("clif_process_message: Player '%s' sent a message too long ('%.*s')!\n", sd->status.name, CHAT_SIZE_MAX-1, message);
+ return false;
+ }
+
+ *name_ = name;
+ *namelen_ = namelen;
+ *message_ = message;
+ *messagelen_ = messagelen;
+ return true;
+}
+
+// ---------------------
+// clif_guess_PacketVer
+// ---------------------
+// Parses a WantToConnection packet to try to identify which is the packet version used. [Skotlex]
+// error codes:
+// 0 - Success
+// 1 - Unknown packet_ver
+// 2 - Invalid account_id
+// 3 - Invalid char_id
+// 4 - Invalid login_id1 (reserved)
+// 5 - Invalid client_tick (reserved)
+// 6 - Invalid sex
+// Only the first 'invalid' error that appears is used.
+static int clif_guess_PacketVer(int fd, int get_previous, int *error)
+{
+ static int err = 1;
+ static int packet_ver = -1;
+ int cmd, packet_len, value; //Value is used to temporarily store account/char_id/sex
+
+ if (get_previous)
+ {//For quick reruns, since the normal code flow is to fetch this once to identify the packet version, then again in the wanttoconnect function. [Skotlex]
+ if( error )
+ *error = err;
+ return packet_ver;
+ }
+
+ //By default, start searching on the default one.
+ err = 1;
+ packet_ver = clif_config.packet_db_ver;
+ cmd = RFIFOW(fd,0);
+ packet_len = RFIFOREST(fd);
+
+#define SET_ERROR(n) \
+ if( err == 1 )\
+ err = n;\
+//define SET_ERROR
+
+ // FIXME: If the packet is not received at once, this will FAIL.
+ // Figure out, when it happens, that only part of the packet is
+ // received, or fix the function to be able to deal with that
+ // case.
+#define CHECK_PACKET_VER() \
+ if( cmd != clif_config.connect_cmd[packet_ver] || packet_len != packet_db[packet_ver][cmd].len )\
+ ;/* not wanttoconnection or wrong length */\
+ else if( (value=(int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[0])) < START_ACCOUNT_NUM || value > END_ACCOUNT_NUM )\
+ { SET_ERROR(2); }/* invalid account_id */\
+ else if( (value=(int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[1])) <= 0 )\
+ { SET_ERROR(3); }/* invalid char_id */\
+ /* RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]) - don't care about login_id1 */\
+ /* RFIFOL(fd, packet_db[packet_ver][cmd].pos[3]) - don't care about client_tick */\
+ else if( (value=(int)RFIFOB(fd, packet_db[packet_ver][cmd].pos[4])) != 0 && value != 1 )\
+ { SET_ERROR(6); }/* invalid sex */\
+ else\
+ {\
+ err = 0;\
+ if( error )\
+ *error = 0;\
+ return packet_ver;\
+ }\
+//define CHECK_PACKET_VER
+
+ CHECK_PACKET_VER();//Default packet version found.
+
+ for (packet_ver = MAX_PACKET_VER; packet_ver > 0; packet_ver--)
+ { //Start guessing the version, giving priority to the newer ones. [Skotlex]
+ CHECK_PACKET_VER();
+ }
+ if( error )
+ *error = err;
+ packet_ver = -1;
+ return -1;
+#undef SET_ERROR
+#undef CHECK_PACKET_VER
+}
+
+// ------------
+// clif_parse_*
+// ------------
+// Parses incoming (player) connection
+
+
+/// Request to connect to map-server.
+/// 0072 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER)
+/// 0436 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_WantToConnection(int fd, TBL_PC* sd)
+{
+ struct block_list* bl;
+ struct auth_node* node;
+ int cmd, account_id, char_id, login_id1, sex;
+ unsigned int client_tick; //The client tick is a tick, therefore it needs be unsigned. [Skotlex]
+ int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04, 11: 21sept04, 12: 18oct04, 13: 25oct04 (by [Yor])
+
+ if (sd) {
+ ShowError("clif_parse_WantToConnection : invalid request (character already logged in)\n");
+ return;
+ }
+
+ // Only valid packet version get here
+ packet_ver = clif_guess_PacketVer(fd, 1, NULL);
+
+ cmd = RFIFOW(fd,0);
+ account_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0]);
+ char_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1]);
+ login_id1 = RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]);
+ client_tick = RFIFOL(fd, packet_db[packet_ver][cmd].pos[3]);
+ sex = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4]);
+
+ if( packet_ver < 5 || // reject really old client versions
+ (packet_ver <= 9 && (battle_config.packet_ver_flag & 1) == 0) || // older than 6sept04
+ (packet_ver > 9 && (battle_config.packet_ver_flag & 1<<(packet_ver-9)) == 0)) // version not allowed
+ {// packet version rejected
+ ShowInfo("Rejected connection attempt, forbidden packet version (AID/CID: '"CL_WHITE"%d/%d"CL_RESET"', Packet Ver: '"CL_WHITE"%d"CL_RESET"', IP: '"CL_WHITE"%s"CL_RESET"').\n", account_id, char_id, packet_ver, ip2str(session[fd]->client_addr, NULL));
+ WFIFOHEAD(fd,packet_len(0x6a));
+ WFIFOW(fd,0) = 0x6a;
+ WFIFOB(fd,2) = 5; // Your Game's EXE file is not the latest version
+ WFIFOSET(fd,packet_len(0x6a));
+ set_eof(fd);
+ return;
+ }
+
+ if( runflag != MAPSERVER_ST_RUNNING )
+ {// not allowed
+ clif_authfail_fd(fd,1);// server closed
+ return;
+ }
+
+ //Check for double login.
+ bl = map_id2bl(account_id);
+ if(bl && bl->type != BL_PC) {
+ ShowError("clif_parse_WantToConnection: a non-player object already has id %d, please increase the starting account number\n", account_id);
+ WFIFOHEAD(fd,packet_len(0x6a));
+ WFIFOW(fd,0) = 0x6a;
+ WFIFOB(fd,2) = 3; // Rejected by server
+ WFIFOSET(fd,packet_len(0x6a));
+ set_eof(fd);
+ return;
+ }
+
+ if (bl ||
+ ((node=chrif_search(account_id)) && //An already existing node is valid only if it is for this login.
+ !(node->account_id == account_id && node->char_id == char_id && node->state == ST_LOGIN)))
+ {
+ clif_authfail_fd(fd, 8); //Still recognizes last connection
+ return;
+ }
+
+ CREATE(sd, TBL_PC, 1);
+ sd->fd = fd;
+ sd->packet_ver = packet_ver;
+ session[fd]->session_data = sd;
+
+ pc_setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd);
+
+#if PACKETVER < 20070521
+ WFIFOHEAD(fd,4);
+ WFIFOL(fd,0) = sd->bl.id;
+ WFIFOSET(fd,4);
+#else
+ WFIFOHEAD(fd,packet_len(0x283));
+ WFIFOW(fd,0) = 0x283;
+ WFIFOL(fd,2) = sd->bl.id;
+ WFIFOSET(fd,packet_len(0x283));
+#endif
+
+ chrif_authreq(sd);
+}
+
+
+/// Notification from the client, that it has finished map loading and is about to display player's character (CZ_NOTIFY_ACTORINIT).
+/// 007d
+void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
+{
+ if(sd->bl.prev != NULL)
+ return;
+
+ if (!sd->state.active)
+ { //Character loading is not complete yet!
+ //Let pc_reg_received reinvoke this when ready.
+ sd->state.connect_new = 0;
+ return;
+ }
+
+ if (sd->state.rewarp)
+ { //Rewarp player.
+ sd->state.rewarp = 0;
+ clif_changemap(sd, sd->mapindex, sd->bl.x, sd->bl.y);
+ return;
+ }
+
+ sd->state.warping = 0;
+
+ // look
+#if PACKETVER < 4
+ clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
+ clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
+#else
+ clif_changelook(&sd->bl,LOOK_WEAPON,0);
+#endif
+
+ if(sd->vd.cloth_color)
+ clif_refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF);
+
+ // item
+ clif_inventorylist(sd); // inventory list first, otherwise deleted items in pc_checkitem show up as 'unknown item'
+ pc_checkitem(sd);
+
+ // cart
+ if(pc_iscarton(sd)) {
+ clif_cartlist(sd);
+ clif_updatestatus(sd,SP_CARTINFO);
+ }
+
+ // weight
+ clif_updatestatus(sd,SP_WEIGHT);
+ clif_updatestatus(sd,SP_MAXWEIGHT);
+
+ // guild
+ // (needs to go before clif_spawn() to show guild emblems correctly)
+ if(sd->status.guild_id)
+ guild_send_memberinfoshort(sd,1);
+
+ if(battle_config.pc_invincible_time > 0) {
+ if(map_flag_gvg(sd->bl.m))
+ pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1);
+ else
+ pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
+ }
+
+ if( map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs )
+ map_spawnmobs(sd->bl.m);
+ if( !(sd->sc.option&OPTION_INVISIBLE) )
+ {// increment the number of pvp players on the map
+ map[sd->bl.m].users_pvp++;
+ }
+ if( map[sd->bl.m].instance_id )
+ {
+ instance[map[sd->bl.m].instance_id].users++;
+ instance_check_idle(map[sd->bl.m].instance_id);
+ }
+ sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS]
+
+ // reset the callshop flag if the player changes map
+ sd->state.callshop = 0;
+
+ map_addblock(&sd->bl);
+ clif_spawn(&sd->bl);
+
+ // Party
+ // (needs to go after clif_spawn() to show hp bars correctly)
+ if(sd->status.party_id) {
+ party_send_movemap(sd);
+ clif_party_hp(sd); // Show hp after displacement [LuzZza]
+ }
+
+ if( sd->bg_id ) clif_bg_hp(sd); // BattleGround System
+
+ if(map[sd->bl.m].flag.pvp && !(sd->sc.option&OPTION_INVISIBLE)) {
+ if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
+ if (!map[sd->bl.m].flag.pvp_nocalcrank)
+ sd->pvp_timer = add_timer(gettick()+200, pc_calc_pvprank_timer, sd->bl.id, 0);
+ sd->pvp_rank = 0;
+ sd->pvp_lastusers = 0;
+ sd->pvp_point = 5;
+ sd->pvp_won = 0;
+ sd->pvp_lost = 0;
+ }
+ clif_map_property(sd, MAPPROPERTY_FREEPVPZONE);
+ } else
+ // set flag, if it's a duel [LuzZza]
+ if(sd->duel_group)
+ clif_map_property(sd, MAPPROPERTY_FREEPVPZONE);
+
+ if (map[sd->bl.m].flag.gvg_dungeon)
+ clif_map_property(sd, MAPPROPERTY_FREEPVPZONE); //TODO: Figure out the real packet to send here.
+
+ if( map_flag_gvg(sd->bl.m) )
+ clif_map_property(sd, MAPPROPERTY_AGITZONE);
+
+ // info about nearby objects
+ // must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange)
+ map_foreachinarea(clif_getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd);
+
+ // pet
+ if( sd->pd )
+ {
+ if( battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m) )
+ { //Return the pet to egg. [Skotlex]
+ clif_displaymessage(sd->fd, msg_txt(666));
+ pet_menu(sd, 3); //Option 3 is return to egg.
+ }
+ else
+ {
+ map_addblock(&sd->pd->bl);
+ clif_spawn(&sd->pd->bl);
+ clif_send_petdata(sd,sd->pd,0,0);
+ clif_send_petstatus(sd);
+// skill_unit_move(&sd->pd->bl,gettick(),1);
+ }
+ }
+
+ //homunculus [blackhole89]
+ if( merc_is_hom_active(sd->hd) )
+ {
+ map_addblock(&sd->hd->bl);
+ clif_spawn(&sd->hd->bl);
+ clif_send_homdata(sd,SP_ACK,0);
+ clif_hominfo(sd,sd->hd,1);
+ clif_hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice
+ clif_homskillinfoblock(sd);
+ if( battle_config.hom_setting&0x8 )
+ status_calc_bl(&sd->hd->bl, SCB_SPEED); //Homunc mimic their master's speed on each map change
+ if( !(battle_config.hom_setting&0x2) )
+ skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately
+ }
+
+ if( sd->md ) {
+ map_addblock(&sd->md->bl);
+ clif_spawn(&sd->md->bl);
+ clif_mercenary_info(sd);
+ clif_mercenary_skillblock(sd);
+ status_calc_bl(&sd->md->bl, SCB_SPEED); // Mercenary mimic their master's speed on each map change
+ }
+
+ if( sd->ed ) {
+ map_addblock(&sd->ed->bl);
+ clif_spawn(&sd->ed->bl);
+ clif_elemental_info(sd);
+ clif_elemental_updatestatus(sd,SP_HP);
+ clif_hpmeter_single(sd->fd,sd->ed->bl.id,sd->ed->battle_status.hp,sd->ed->battle_status.max_hp);
+ clif_elemental_updatestatus(sd,SP_SP);
+ status_calc_bl(&sd->ed->bl, SCB_SPEED); //Elemental mimic their master's speed on each map change
+ }
+
+ if(sd->state.connect_new) {
+ int lv;
+ sd->state.connect_new = 0;
+ clif_skillinfoblock(sd);
+ clif_hotkeys_send(sd);
+ clif_updatestatus(sd,SP_BASEEXP);
+ clif_updatestatus(sd,SP_NEXTBASEEXP);
+ clif_updatestatus(sd,SP_JOBEXP);
+ clif_updatestatus(sd,SP_NEXTJOBEXP);
+ clif_updatestatus(sd,SP_SKILLPOINT);
+ clif_initialstatus(sd);
+
+ if (sd->sc.option&OPTION_FALCON)
+ clif_status_load(&sd->bl, SI_FALCON, 1);
+
+ if (sd->sc.option&OPTION_RIDING)
+ clif_status_load(&sd->bl, SI_RIDING, 1);
+ else if (sd->sc.option&OPTION_WUGRIDER)
+ clif_status_load(&sd->bl, SI_WUGRIDER, 1);
+
+ if(sd->status.manner < 0)
+ sc_start(&sd->bl,SC_NOCHAT,100,0,0);
+
+ //Auron reported that This skill only triggers when you logon on the map o.O [Skotlex]
+ if ((lv = pc_checkskill(sd,SG_KNOWLEDGE)) > 0) {
+ if(sd->bl.m == sd->feel_map[0].m
+ || sd->bl.m == sd->feel_map[1].m
+ || sd->bl.m == sd->feel_map[2].m)
+ sc_start(&sd->bl, SC_KNOWLEDGE, 100, lv, skill_get_time(SG_KNOWLEDGE, lv));
+ }
+
+ if(sd->pd && sd->pd->pet.intimate > 900)
+ clif_pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet_hungry_val(sd->pd));
+
+ if(merc_is_hom_active(sd->hd))
+ merc_hom_init_timers(sd->hd);
+
+ if (night_flag && map[sd->bl.m].flag.nightenabled) {
+ sd->state.night = 1;
+ clif_status_load(&sd->bl, SI_NIGHT, 1);
+ }
+
+ // Notify everyone that this char logged in [Skotlex].
+ map_foreachpc(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1);
+
+ //Login Event
+ npc_script_event(sd, NPCE_LOGIN);
+ } else {
+ //For some reason the client "loses" these on warp/map-change.
+ clif_updatestatus(sd,SP_STR);
+ clif_updatestatus(sd,SP_AGI);
+ clif_updatestatus(sd,SP_VIT);
+ clif_updatestatus(sd,SP_INT);
+ clif_updatestatus(sd,SP_DEX);
+ clif_updatestatus(sd,SP_LUK);
+
+ // abort currently running script
+ sd->state.using_fake_npc = 0;
+ sd->state.menu_or_input = 0;
+ sd->npc_menu = 0;
+
+ if(sd->npc_id)
+ npc_event_dequeue(sd);
+ }
+
+ if( sd->state.changemap )
+ {// restore information that gets lost on map-change
+#if PACKETVER >= 20070918
+ clif_partyinvitationstate(sd);
+ clif_equipcheckbox(sd);
+#endif
+ if( (battle_config.bg_flee_penalty != 100 || battle_config.gvg_flee_penalty != 100) &&
+ (map_flag_gvg(sd->state.pmap) || map_flag_gvg(sd->bl.m) || map[sd->state.pmap].flag.battleground || map[sd->bl.m].flag.battleground) )
+ status_calc_bl(&sd->bl, SCB_FLEE); //Refresh flee penalty
+
+ if( night_flag && map[sd->bl.m].flag.nightenabled )
+ { //Display night.
+ if( !sd->state.night )
+ {
+ sd->state.night = 1;
+ clif_status_load(&sd->bl, SI_NIGHT, 1);
+ }
+ }
+ else if( sd->state.night )
+ { //Clear night display.
+ sd->state.night = 0;
+ clif_status_load(&sd->bl, SI_NIGHT, 0);
+ }
+
+ if( map[sd->bl.m].flag.battleground )
+ {
+ clif_map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode
+ if( map[sd->bl.m].flag.battleground == 2 )
+ clif_bg_updatescore_single(sd);
+ }
+
+ if( map[sd->bl.m].flag.allowks && !map_flag_ks(sd->bl.m) )
+ {
+ char output[128];
+ sprintf(output, "[ Kill Steal Protection Disable. KS is allowed in this map ]");
+ clif_broadcast(&sd->bl, output, strlen(output) + 1, 0x10, SELF);
+ }
+
+ map_iwall_get(sd); // Updates Walls Info on this Map to Client
+ sd->state.changemap = false;
+ }
+
+ mail_clear(sd);
+
+ /* Guild Aura Init */
+ if( sd->state.gmaster_flag ) {
+ guild_guildaura_refresh(sd,GD_LEADERSHIP,guild_checkskill(sd->state.gmaster_flag,GD_LEADERSHIP));
+ guild_guildaura_refresh(sd,GD_GLORYWOUNDS,guild_checkskill(sd->state.gmaster_flag,GD_GLORYWOUNDS));
+ guild_guildaura_refresh(sd,GD_SOULCOLD,guild_checkskill(sd->state.gmaster_flag,GD_SOULCOLD));
+ guild_guildaura_refresh(sd,GD_HAWKEYES,guild_checkskill(sd->state.gmaster_flag,GD_HAWKEYES));
+ }
+
+ if( sd->state.vending ) { /* show we have a vending */
+ clif_openvending(sd,sd->bl.id,sd->vending);
+ clif_showvendingboard(&sd->bl,sd->message,0);
+ }
+
+ if(map[sd->bl.m].flag.loadevent) // Lance
+ npc_script_event(sd, NPCE_LOADMAP);
+
+ if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd))
+ clif_status_load(&sd->bl, SI_DEVIL, 1); //blindness [Komurka]
+
+ if (sd->sc.opt2) //Client loses these on warp.
+ clif_changeoption(&sd->bl);
+
+ clif_weather_check(sd);
+
+ // For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first)
+ if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC))
+ npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y);
+ else
+ sd->areanpc_id = 0;
+
+ /* it broke at some point (e.g. during a crash), so we make it visibly dead again. */
+ if( !sd->status.hp && !pc_isdead(sd) && status_isdead(&sd->bl) )
+ pc_setdead(sd);
+
+ // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris]
+ if(pc_isdead(sd))
+ clif_clearunit_area(&sd->bl, CLR_DEAD);
+ else {
+ skill_usave_trigger(sd);
+ clif_changed_dir(&sd->bl, SELF);
+ }
+
+// Trigger skill effects if you appear standing on them
+ if(!battle_config.pc_invincible_time)
+ skill_unit_move(&sd->bl,gettick(),1);
+}
+
+
+/// Server's tick (ZC_NOTIFY_TIME).
+/// 007f <time>.L
+void clif_notify_time(struct map_session_data* sd, unsigned long time)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x7f));
+ WFIFOW(fd,0) = 0x7f;
+ WFIFOL(fd,2) = time;
+ WFIFOSET(fd,packet_len(0x7f));
+}
+
+
+/// Request for server's tick.
+/// 007e <client tick>.L (CZ_REQUEST_TIME)
+/// 0360 <client tick>.L (CZ_REQUEST_TIME2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_TickSend(int fd, struct map_session_data *sd)
+{
+ sd->client_tick = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+
+ clif_notify_time(sd, gettick());
+}
+
+
+/// Sends hotkey bar.
+/// 02b9 { <is skill>.B <id>.L <count>.W }*27 (ZC_SHORTCUT_KEY_LIST)
+/// 07d9 { <is skill>.B <id>.L <count>.W }*36 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090603)
+/// 07d9 { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090617)
+void clif_hotkeys_send(struct map_session_data *sd) {
+#ifdef HOTKEY_SAVING
+ const int fd = sd->fd;
+ int i;
+#if PACKETVER < 20090603
+ const int cmd = 0x2b9;
+#else
+ const int cmd = 0x7d9;
+#endif
+ if (!fd) return;
+ WFIFOHEAD(fd, 2+MAX_HOTKEYS*7);
+ WFIFOW(fd, 0) = cmd;
+ for(i = 0; i < MAX_HOTKEYS; i++) {
+ WFIFOB(fd, 2 + 0 + i * 7) = sd->status.hotkeys[i].type; // type: 0: item, 1: skill
+ WFIFOL(fd, 2 + 1 + i * 7) = sd->status.hotkeys[i].id; // item or skill ID
+ WFIFOW(fd, 2 + 5 + i * 7) = sd->status.hotkeys[i].lv; // skill level
+ }
+ WFIFOSET(fd, packet_len(cmd));
+#endif
+}
+
+
+/// Request to update a position on the hotkey bar (CZ_SHORTCUT_KEY_CHANGE).
+/// 02ba <index>.W <is skill>.B <id>.L <count>.W
+void clif_parse_Hotkey(int fd, struct map_session_data *sd) {
+#ifdef HOTKEY_SAVING
+ unsigned short idx;
+ int cmd;
+
+ cmd = RFIFOW(fd, 0);
+ idx = RFIFOW(fd, packet_db[sd->packet_ver][cmd].pos[0]);
+ if (idx >= MAX_HOTKEYS) return;
+
+ sd->status.hotkeys[idx].type = RFIFOB(fd, packet_db[sd->packet_ver][cmd].pos[1]);
+ sd->status.hotkeys[idx].id = RFIFOL(fd, packet_db[sd->packet_ver][cmd].pos[2]);
+ sd->status.hotkeys[idx].lv = RFIFOW(fd, packet_db[sd->packet_ver][cmd].pos[3]);
+#endif
+}
+
+
+/// Displays cast-like progress bar (ZC_PROGRESS).
+/// 02f0 <color>.L <time>.L
+void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x2f0));
+ WFIFOW(fd,0) = 0x2f0;
+ WFIFOL(fd,2) = color;
+ WFIFOL(fd,6) = second;
+ WFIFOSET(fd,packet_len(0x2f0));
+}
+
+
+/// Removes an ongoing progress bar (ZC_PROGRESS_CANCEL).
+/// 02f2
+void clif_progressbar_abort(struct map_session_data * sd)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x2f2));
+ WFIFOW(fd,0) = 0x2f2;
+ WFIFOSET(fd,packet_len(0x2f2));
+}
+
+
+/// Notification from the client, that the progress bar has reached 100% (CZ_PROGRESS).
+/// 02f1
+void clif_parse_progressbar(int fd, struct map_session_data * sd)
+{
+ int npc_id = sd->progressbar.npc_id;
+
+ if( gettick() < sd->progressbar.timeout && sd->st )
+ sd->st->state = END;
+
+ sd->progressbar.npc_id = sd->progressbar.timeout = 0;
+ npc_scriptcont(sd, npc_id);
+}
+
+
+/// Request to walk to a certain position on the current map.
+/// 0085 <dest>.3B (CZ_REQUEST_MOVE)
+/// 035f <dest>.3B (CZ_REQUEST_MOVE2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_WalkToXY(int fd, struct map_session_data *sd)
+{
+ short x, y;
+
+ if (pc_isdead(sd)) {
+ clif_clearunit_area(&sd->bl, CLR_DEAD);
+ return;
+ }
+
+ if (sd->sc.opt1 && ( sd->sc.opt1 == OPT1_STONEWAIT || sd->sc.opt1 == OPT1_BURNING ))
+ ; //You CAN walk on this OPT1 value.
+ else if( sd->progressbar.npc_id )
+ clif_progressbar_abort(sd);
+ else if (pc_cant_act(sd))
+ return;
+
+ if(sd->sc.data[SC_RUN] || sd->sc.data[SC_WUGDASH])
+ return;
+
+ pc_delinvincibletimer(sd);
+
+ RFIFOPOS(fd, packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0], &x, &y, NULL);
+
+ //Set last idle time... [Skotlex]
+ sd->idletime = last_tick;
+
+ unit_walktoxy(&sd->bl, x, y, 4);
+}
+
+
+/// Notification about the result of a disconnect request (ZC_ACK_REQ_DISCONNECT).
+/// 018b <result>.W
+/// result:
+/// 0 = disconnect (quit)
+/// 1 = cannot disconnect (wait 10 seconds)
+/// ? = ignored
+void clif_disconnect_ack(struct map_session_data* sd, short result)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x18b));
+ WFIFOW(fd,0) = 0x18b;
+ WFIFOW(fd,2) = result;
+ WFIFOSET(fd,packet_len(0x18b));
+}
+
+
+/// Request to disconnect from server (CZ_REQ_DISCONNECT).
+/// 018a <type>.W
+/// type:
+/// 0 = quit
+void clif_parse_QuitGame(int fd, struct map_session_data *sd)
+{
+ /* Rovert's prevent logout option fixed [Valaris] */
+ if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] &&
+ (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) )
+ {
+ set_eof(fd);
+ clif_disconnect_ack(sd, 0);
+ } else {
+ clif_disconnect_ack(sd, 1);
+ }
+}
+
+
+/// Requesting unit's name.
+/// 0094 <id>.L (CZ_REQNAME)
+/// 0368 <id>.L (CZ_REQNAME2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd)
+{
+ int id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+ struct block_list* bl;
+ //struct status_change *sc;
+
+ if( id < 0 && -id == sd->bl.id ) // for disguises [Valaris]
+ id = sd->bl.id;
+
+ bl = map_id2bl(id);
+ if( bl == NULL )
+ return; // Lagged clients could request names of already gone mobs/players. [Skotlex]
+
+ if( sd->bl.m != bl->m || !check_distance_bl(&sd->bl, bl, AREA_SIZE) )
+ return; // Block namerequests past view range
+
+ // 'see people in GM hide' cheat detection
+ /* disabled due to false positives (network lag + request name of char that's about to hide = race condition)
+ sc = status_get_sc(bl);
+ if (sc && sc->option&OPTION_INVISIBLE && !disguised(bl) &&
+ bl->type != BL_NPC && //Skip hidden NPCs which can be seen using Maya Purple
+ pc_get_group_level(sd) < battle_config.hack_info_GM_level
+ ) {
+ char gm_msg[256];
+ sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requested the name of an invisible target (id: %d).\n", sd->status.name, sd->status.account_id, id);
+ ShowWarning(gm_msg);
+ // information is sent to all online GMs
+ intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
+ return;
+ }
+ */
+
+ clif_charnameack(fd, bl);
+}
+
+
+/// Validates and processes global messages
+/// 008c <packet len>.W <text>.?B (<name> : <message>) 00 (CZ_REQUEST_CHAT)
+/// There are various variants of this packet.
+void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
+{
+ const char* text = (char*)RFIFOP(fd,4);
+ int textlen = RFIFOW(fd,2) - 4;
+
+ char *name, *message, *fakename = NULL;
+ int namelen, messagelen;
+
+ bool is_fake;
+
+ // validate packet and retrieve name and message
+ if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) )
+ return;
+
+ if( is_atcommand(fd, sd, message, 1) )
+ return;
+
+ if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ return;
+
+ if( battle_config.min_chat_delay )
+ { //[Skotlex]
+ if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0)
+ return;
+ sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
+ }
+ /**
+ * Fake Name Design by FatalEror (bug report #9)
+ **/
+ if( ( is_fake = ( sd->fakename[0] ) ) ) {
+ fakename = (char*) aMalloc(strlen(sd->fakename)+messagelen+3);
+ strcpy(fakename, sd->fakename);
+ strcat(fakename, " : ");
+ strcat(fakename, message);
+ textlen = strlen(fakename) + 1;
+ }
+ // send message to others (using the send buffer for temp. storage)
+ WFIFOHEAD(fd, 8 + textlen);
+ WFIFOW(fd,0) = 0x8d;
+ WFIFOW(fd,2) = 8 + textlen;
+ WFIFOL(fd,4) = sd->bl.id;
+ safestrncpy((char*)WFIFOP(fd,8), is_fake ? fakename : text, textlen);
+ //FIXME: chat has range of 9 only
+ clif_send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);
+
+ // send back message to the speaker
+ if( is_fake ) {
+ WFIFOW(fd,0) = 0x8e;
+ WFIFOW(fd,2) = textlen + 4;
+ safestrncpy((char*)WFIFOP(fd,4), fakename, textlen);
+ aFree(fakename);
+ } else {
+ memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
+ WFIFOW(fd,0) = 0x8e;
+ }
+ WFIFOSET(fd, WFIFOW(fd,2));
+#ifdef PCRE_SUPPORT
+ // trigger listening npcs
+ map_foreachinrange(npc_chat_sub, &sd->bl, AREA_SIZE, BL_NPC, text, textlen, &sd->bl);
+#endif
+
+ // Chat logging type 'O' / Global Chat
+ log_chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message);
+}
+
+
+/// /mm /mapmove (as @rura GM command) (CZ_MOVETO_MAP).
+/// Request to warp to a map on given coordinates.
+/// 0140 <map name>.16B <x>.W <y>.W
+void clif_parse_MapMove(int fd, struct map_session_data *sd)
+{
+ char command[MAP_NAME_LENGTH_EXT+25];
+ char* map_name;
+
+ map_name = (char*)RFIFOP(fd,2);
+ map_name[MAP_NAME_LENGTH_EXT-1]='\0';
+ sprintf(command, "%cmapmove %s %d %d", atcommand_symbol, map_name, RFIFOW(fd,18), RFIFOW(fd,20));
+ is_atcommand(fd, sd, command, 1);
+}
+
+
+/// Updates body and head direction of an object (ZC_CHANGE_DIRECTION).
+/// 009c <id>.L <head dir>.W <dir>.B
+/// head dir:
+/// 0 = straight
+/// 1 = turned CW
+/// 2 = turned CCW
+/// dir:
+/// 0 = north
+/// 1 = northwest
+/// 2 = west
+/// 3 = southwest
+/// 4 = south
+/// 5 = southeast
+/// 6 = east
+/// 7 = northeast
+void clif_changed_dir(struct block_list *bl, enum send_target target)
+{
+ unsigned char buf[64];
+
+ WBUFW(buf,0) = 0x9c;
+ WBUFL(buf,2) = bl->id;
+ WBUFW(buf,6) = bl->type==BL_PC?((TBL_PC*)bl)->head_dir:0;
+ WBUFB(buf,8) = unit_getdir(bl);
+
+ clif_send(buf, packet_len(0x9c), bl, target);
+
+ if (disguised(bl)) {
+ WBUFL(buf,2) = -bl->id;
+ WBUFW(buf,6) = 0;
+ clif_send(buf, packet_len(0x9c), bl, SELF);
+ }
+}
+
+
+/// Request to change own body and head direction.
+/// 009b <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION)
+/// 0361 <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_ChangeDir(int fd, struct map_session_data *sd)
+{
+ unsigned char headdir, dir;
+
+ headdir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+ dir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
+ pc_setdir(sd, dir, headdir);
+
+ clif_changed_dir(&sd->bl, AREA_WOS);
+}
+
+
+/// Request to show an emotion (CZ_REQ_EMOTION).
+/// 00bf <type>.B
+/// type:
+/// @see enum emotion_type
+void clif_parse_Emotion(int fd, struct map_session_data *sd)
+{
+ int emoticon = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+
+ if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) {
+ if (emoticon == E_MUTE) {// prevent use of the mute emote [Valaris]
+ clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1);
+ return;
+ }
+ // fix flood of emotion icon (ro-proxy): flood only the hacker player
+ if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
+ sd->emotionlasttime = time(NULL);
+ clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1);
+ return;
+ }
+ sd->emotionlasttime = time(NULL);
+
+ if(battle_config.client_reshuffle_dice && emoticon>=E_DICE1 && emoticon<=E_DICE6)
+ {// re-roll dice
+ emoticon = rnd()%6+E_DICE1;
+ }
+
+ clif_emotion(&sd->bl, emoticon);
+ } else
+ clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1);
+}
+
+
+/// Amount of currently online players, reply to /w /who (ZC_USER_COUNT).
+/// 00c2 <count>.L
+void clif_user_count(struct map_session_data* sd, int count)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0xc2));
+ WFIFOW(fd,0) = 0xc2;
+ WFIFOL(fd,2) = count;
+ WFIFOSET(fd,packet_len(0xc2));
+}
+
+
+/// /w /who (CZ_REQ_USER_COUNT).
+/// Request to display amount of currently connected players.
+/// 00c1
+void clif_parse_HowManyConnections(int fd, struct map_session_data *sd)
+{
+ clif_user_count(sd, map_getusers());
+}
+
+
+void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick)
+{
+ if (pc_isdead(sd)) {
+ clif_clearunit_area(&sd->bl, CLR_DEAD);
+ return;
+ }
+
+ if (sd->sc.count &&
+ (sd->sc.data[SC_TRICKDEAD] ||
+ sd->sc.data[SC_AUTOCOUNTER] ||
+ sd->sc.data[SC_BLADESTOP] ||
+ sd->sc.data[SC__MANHOLE] ||
+ sd->sc.data[SC_CURSEDCIRCLE_ATKER] ||
+ sd->sc.data[SC_CURSEDCIRCLE_TARGET] ))
+ return;
+
+ pc_stop_walking(sd, 1);
+ pc_stop_attack(sd);
+
+ if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris]
+ target_id = sd->bl.id;
+
+ switch(action_type)
+ {
+ case 0x00: // once attack
+ case 0x07: // continuous attack
+
+ if( pc_cant_act(sd) || sd->sc.option&OPTION_HIDE )
+ return;
+
+ if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER) )
+ return;
+
+ if( sd->sc.data[SC_BASILICA] || sd->sc.data[SC__SHADOWFORM] )
+ return;
+
+ if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) {
+ if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) {
+ clif_skill_fail(sd, 1, USESKILL_FAIL_SKILLINTERVAL, 0);
+ return;
+ }
+ }
+
+ pc_delinvincibletimer(sd);
+ sd->idletime = last_tick;
+ unit_attack(&sd->bl, target_id, action_type != 0);
+ break;
+ case 0x02: // sitdown
+ if (battle_config.basic_skill_check && pc_checkskill(sd, NV_BASIC) < 3) {
+ clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 2);
+ break;
+ }
+
+ if(pc_issit(sd)) {
+ //Bugged client? Just refresh them.
+ clif_sitting(&sd->bl);
+ return;
+ }
+
+ if (sd->ud.skilltimer != INVALID_TIMER || (sd->sc.opt1 && sd->sc.opt1 != OPT1_BURNING ))
+ break;
+
+ if (sd->sc.count && (
+ sd->sc.data[SC_DANCING] ||
+ (sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF)
+ )) //No sitting during these states either.
+ break;
+
+ pc_setsit(sd);
+ skill_sit(sd,1);
+ clif_sitting(&sd->bl);
+ break;
+ case 0x03: // standup
+ if (!pc_issit(sd)) {
+ //Bugged client? Just refresh them.
+ clif_standing(&sd->bl);
+ return;
+ }
+ pc_setstand(sd);
+ skill_sit(sd,0);
+ clif_standing(&sd->bl);
+ break;
+ }
+}
+
+
+/// Request for an action.
+/// 0089 <target id>.L <action>.B (CZ_REQUEST_ACT)
+/// 0437 <target id>.L <action>.B (CZ_REQUEST_ACT2)
+/// action:
+/// 0 = attack
+/// 1 = pick up item
+/// 2 = sit down
+/// 3 = stand up
+/// 7 = continous attack
+/// 12 = (touch skill?)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_ActionRequest(int fd, struct map_session_data *sd)
+{
+ clif_parse_ActionRequest_sub(sd,
+ RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]),
+ RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]),
+ gettick()
+ );
+}
+
+
+/// Response to the death/system menu (CZ_RESTART).
+/// 00b2 <type>.B
+/// type:
+/// 0 = restart (respawn)
+/// 1 = char-select (disconnect)
+void clif_parse_Restart(int fd, struct map_session_data *sd)
+{
+ switch(RFIFOB(fd,2)) {
+ case 0x00:
+ pc_respawn(sd,CLR_RESPAWN);
+ break;
+ case 0x01:
+ /* Rovert's Prevent logout option - Fixed [Valaris] */
+ if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] &&
+ (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) )
+ { //Send to char-server for character selection.
+ chrif_charselectreq(sd, session[fd]->client_addr);
+ } else {
+ clif_disconnect_ack(sd, 1);
+ }
+ break;
+ }
+}
+
+
+/// Validates and processes whispered messages (CZ_WHISPER).
+/// 0096 <packet len>.W <nick>.24B <message>.?B
+void clif_parse_WisMessage(int fd, struct map_session_data* sd)
+{
+ struct map_session_data* dstsd;
+ int i;
+
+ char *target, *message;
+ int namelen, messagelen;
+
+ // validate packet and retrieve name and message
+ if( !clif_process_message(sd, 1, &target, &namelen, &message, &messagelen) )
+ return;
+
+ if ( is_atcommand(fd, sd, message, 1) )
+ return;
+
+ if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))
+ return;
+
+ if (battle_config.min_chat_delay) { //[Skotlex]
+ if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) {
+ return;
+ }
+ sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
+ }
+
+ // Chat logging type 'W' / Whisper
+ log_chat(LOG_CHAT_WHISPER, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, message);
+
+ //-------------------------------------------------------//
+ // Lordalfa - Paperboy - To whisper NPC commands //
+ //-------------------------------------------------------//
+ if (target[0] && (strncasecmp(target,"NPC:",4) == 0) && (strlen(target) > 4))
+ {
+ char* str = target+4; //Skip the NPC: string part.
+ struct npc_data* npc;
+ if ((npc = npc_name2id(str))) {
+ char split_data[NUM_WHISPER_VAR][CHAT_SIZE_MAX];
+ char *split;
+ char output[256];
+
+ str = message;
+ // skip codepage indicator, if detected
+ if( str[0] == '|' && strlen(str) >= 4 )
+ str += 3;
+ for( i = 0; i < NUM_WHISPER_VAR; ++i ) {// Splits the message using '#' as separators
+ split = strchr(str,'#');
+ if( split == NULL ) { // use the remaining string
+ safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i]));
+ for( ++i; i < NUM_WHISPER_VAR; ++i )
+ split_data[i][0] = '\0';
+ break;
+ }
+ *split = '\0';
+ safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i]));
+ str = split+1;
+ }
+
+ for( i = 0; i < NUM_WHISPER_VAR; ++i ) {
+ sprintf(output, "@whispervar%d$", i);
+ set_var(sd,output,(char *) split_data[i]);
+ }
+
+ sprintf(output, "%s::OnWhisperGlobal", npc->exname);
+ npc_event(sd,output,0); // Calls the NPC label
+
+ return;
+ }
+ } else if(strcmpi(target, main_chat_nick) == 0) { // Main chat [LuzZza]
+ if(!sd->state.mainchat)
+ clif_displaymessage(fd, msg_txt(388)); // You should enable main chat with "@main on" command.
+ else {
+ // send the main message using inter-server system
+ intif_main_message( sd, message );
+ }
+
+ return;
+ }
+
+ // searching destination character
+ dstsd = map_nick2sd(target);
+
+ if (dstsd == NULL || strcmp(dstsd->status.name, target) != 0) {
+ // player is not on this map-server
+ // At this point, don't send wisp/page if it's not exactly the same name, because (example)
+ // if there are 'Test' player on an other map-server and 'test' player on this map-server,
+ // and if we ask for 'Test', we must not contact 'test' player
+ // so, we send information to inter-server, which is the only one which decide (and copy correct name).
+ intif_wis_message(sd, target, message, messagelen);
+ return;
+ }
+
+ // if player ignores everyone
+ if (dstsd->state.ignoreAll) {
+ if (dstsd->sc.option & OPTION_INVISIBLE && pc_get_group_level(sd) < pc_get_group_level(dstsd))
+ clif_wis_end(fd, 1); // 1: target character is not loged in
+ else
+ clif_wis_end(fd, 3); // 3: everyone ignored by target
+ return;
+ }
+
+ // if player is autotrading
+ if( dstsd->state.autotrade == 1 ) {
+ char output[256];
+ sprintf(output, "%s is in autotrade mode and cannot receive whispered messages.", dstsd->status.name);
+ clif_wis_message(fd, wisp_server_name, output, strlen(output) + 1);
+ return;
+ }
+
+ // if player ignores the source character
+ ARR_FIND(0, MAX_IGNORE_LIST, i, dstsd->ignore[i].name[0] == '\0' || strcmp(dstsd->ignore[i].name, sd->status.name) == 0);
+ if(i < MAX_IGNORE_LIST && dstsd->ignore[i].name[0] != '\0') { // source char present in ignore list
+ clif_wis_end(fd, 2); // 2: ignored by target
+ return;
+ }
+
+ // notify sender of success
+ clif_wis_end(fd, 0); // 0: success to send wisper
+
+ // Normal message
+ clif_wis_message(dstsd->fd, sd->status.name, message, messagelen);
+}
+
+
+/// /b /nb (CZ_BROADCAST).
+/// Request to broadcast a message on whole server.
+/// 0099 <packet len>.W <text>.?B 00
+void clif_parse_Broadcast(int fd, struct map_session_data* sd) {
+ char command[CHAT_SIZE_MAX+11];
+ char* msg = (char*)RFIFOP(fd,4);
+ unsigned int len = RFIFOW(fd,2)-4;
+
+ // as the length varies depending on the command used, just block unreasonably long strings
+ mes_len_check(msg, len, CHAT_SIZE_MAX);
+
+ sprintf(command, "%ckami %s", atcommand_symbol, msg);
+ is_atcommand(fd, sd, command, 1);
+}
+
+
+/// Request to pick up an item.
+/// 009f <id>.L (CZ_ITEM_PICKUP)
+/// 0362 <id>.L (CZ_ITEM_PICKUP2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_TakeItem(int fd, struct map_session_data *sd)
+{
+ struct flooritem_data *fitem;
+ int map_object_id;
+
+ map_object_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+
+ fitem = (struct flooritem_data*)map_id2bl(map_object_id);
+
+ do {
+ if (pc_isdead(sd)) {
+ clif_clearunit_area(&sd->bl, CLR_DEAD);
+ break;
+ }
+
+ if (fitem == NULL || fitem->bl.type != BL_ITEM || fitem->bl.m != sd->bl.m)
+ break;
+
+ if( sd->sc.cant.pickup )
+ break;
+
+ if (pc_cant_act(sd))
+ break;
+
+ if (!pc_takeitem(sd, fitem))
+ break;
+
+ return;
+ } while (0);
+ // Client REQUIRES a fail packet or you can no longer pick items.
+ clif_additem(sd,0,0,6);
+}
+
+
+/// Request to drop an item.
+/// 00a2 <index>.W <amount>.W (CZ_ITEM_THROW)
+/// 0363 <index>.W <amount>.W (CZ_ITEM_THROW2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_DropItem(int fd, struct map_session_data *sd)
+{
+ int item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
+ int item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
+
+ for(;;) {
+ if (pc_isdead(sd))
+ break;
+
+ if (pc_cant_act(sd))
+ break;
+
+ if (sd->sc.count && (
+ sd->sc.data[SC_AUTOCOUNTER] ||
+ sd->sc.data[SC_BLADESTOP] ||
+ (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM)
+ ))
+ break;
+
+ if (!pc_dropitem(sd, item_index, item_amount))
+ break;
+
+ return;
+ }
+
+ //Because the client does not like being ignored.
+ clif_dropitem(sd, item_index,0);
+}
+
+
+/// Request to use an item.
+/// 00a7 <index>.W <account id>.L (CZ_USE_ITEM)
+/// 0439 <index>.W <account id>.L (CZ_USE_ITEM2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_UseItem(int fd, struct map_session_data *sd)
+{
+ int n;
+
+ if (pc_isdead(sd)) {
+ clif_clearunit_area(&sd->bl, CLR_DEAD);
+ return;
+ }
+
+ //This flag enables you to use items while in an NPC. [Skotlex]
+ if (sd->npc_id) {
+ if (sd->npc_id != sd->npc_item_flag)
+ return;
+ }
+ else if (pc_istrading(sd))
+ return;
+
+ //Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
+ sd->idletime = last_tick;
+ n = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
+
+ if(n <0 || n >= MAX_INVENTORY)
+ return;
+ if (!pc_useitem(sd,n))
+ clif_useitemack(sd,n,0,false); //Send an empty ack packet or the client gets stuck.
+}
+
+
+/// Request to equip an item (CZ_REQ_WEAR_EQUIP).
+/// 00a9 <index>.W <position>.W
+void clif_parse_EquipItem(int fd,struct map_session_data *sd)
+{
+ int index;
+
+ if(pc_isdead(sd)) {
+ clif_clearunit_area(&sd->bl,CLR_DEAD);
+ return;
+ }
+ index = RFIFOW(fd,2)-2;
+ if (index < 0 || index >= MAX_INVENTORY)
+ return; //Out of bounds check.
+
+ if(sd->npc_id) {
+ if (sd->npc_id != sd->npc_item_flag)
+ return;
+ } else if (sd->state.storage_flag || sd->sc.opt1)
+ ; //You can equip/unequip stuff while storage is open/under status changes
+ else if (pc_cant_act(sd))
+ return;
+
+ if(!sd->status.inventory[index].identify) {
+ clif_equipitemack(sd,index,0,0); // fail
+ return;
+ }
+
+ if(!sd->inventory_data[index])
+ return;
+
+ if(sd->inventory_data[index]->type == IT_PETARMOR){
+ pet_equipitem(sd,index);
+ return;
+ }
+
+ //Client doesn't send the position for ammo.
+ if(sd->inventory_data[index]->type == IT_AMMO)
+ pc_equipitem(sd,index,EQP_AMMO);
+ else
+ pc_equipitem(sd,index,RFIFOW(fd,4));
+}
+
+
+/// Request to take off an equip (CZ_REQ_TAKEOFF_EQUIP).
+/// 00ab <index>.W
+void clif_parse_UnequipItem(int fd,struct map_session_data *sd)
+{
+ int index;
+
+ if(pc_isdead(sd)) {
+ clif_clearunit_area(&sd->bl,CLR_DEAD);
+ return;
+ }
+
+ if (sd->state.storage_flag || sd->sc.opt1)
+ ; //You can equip/unequip stuff while storage is open/under status changes
+ else if (pc_cant_act(sd))
+ return;
+
+ index = RFIFOW(fd,2)-2;
+
+ pc_unequipitem(sd,index,1);
+}
+
+
+/// Request to start a conversation with an NPC (CZ_CONTACTNPC).
+/// 0090 <id>.L <type>.B
+/// type:
+/// 1 = click
+void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
+{
+ struct block_list *bl;
+
+ if(pc_isdead(sd)) {
+ clif_clearunit_area(&sd->bl,CLR_DEAD);
+ return;
+ }
+
+ if (pc_cant_act(sd))
+ return;
+
+ bl = map_id2bl(RFIFOL(fd,2));
+ if (!bl) return;
+ switch (bl->type) {
+ case BL_MOB:
+ case BL_PC:
+ clif_parse_ActionRequest_sub(sd, 0x07, bl->id, gettick());
+ break;
+ case BL_NPC:
+ if( bl->m != -1 )// the user can't click floating npcs directly (hack attempt)
+ npc_click(sd,(TBL_NPC*)bl);
+ break;
+ }
+}
+
+
+/// Selection between buy/sell was made (CZ_ACK_SELECT_DEALTYPE).
+/// 00c5 <id>.L <type>.B
+/// type:
+/// 0 = buy
+/// 1 = sell
+void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd)
+{
+ if (sd->state.trading)
+ return;
+ npc_buysellsel(sd,RFIFOL(fd,2),RFIFOB(fd,6));
+}
+
+
+/// Notification about the result of a purchase attempt from an NPC shop (ZC_PC_PURCHASE_RESULT).
+/// 00ca <result>.B
+/// result:
+/// 0 = "The deal has successfully completed."
+/// 1 = "You do not have enough zeny."
+/// 2 = "You are over your Weight Limit."
+/// 3 = "Out of the maximum capacity, you have too many items."
+void clif_npc_buy_result(struct map_session_data* sd, unsigned char result)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0xca));
+ WFIFOW(fd,0) = 0xca;
+ WFIFOB(fd,2) = result;
+ WFIFOSET(fd,packet_len(0xca));
+}
+
+
+/// Request to buy chosen items from npc shop (CZ_PC_PURCHASE_ITEMLIST).
+/// 00c8 <packet len>.W { <amount>.W <name id>.W }*
+void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd)
+{
+ int n = (RFIFOW(fd,2)-4) /4;
+ unsigned short* item_list = (unsigned short*)RFIFOP(fd,4);
+ int result;
+
+ if( sd->state.trading || !sd->npc_shopid )
+ result = 1;
+ else
+ result = npc_buylist(sd,n,item_list);
+
+ sd->npc_shopid = 0; //Clear shop data.
+
+ clif_npc_buy_result(sd, result);
+}
+
+
+/// Notification about the result of a sell attempt to an NPC shop (ZC_PC_SELL_RESULT).
+/// 00cb <result>.B
+/// result:
+/// 0 = "The deal has successfully completed."
+/// 1 = "The deal has failed."
+void clif_npc_sell_result(struct map_session_data* sd, unsigned char result)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0xcb));
+ WFIFOW(fd,0) = 0xcb;
+ WFIFOB(fd,2) = result;
+ WFIFOSET(fd,packet_len(0xcb));
+}
+
+
+/// Request to sell chosen items to npc shop (CZ_PC_SELL_ITEMLIST).
+/// 00c9 <packet len>.W { <index>.W <amount>.W }*
+void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd)
+{
+ int fail=0,n;
+ unsigned short *item_list;
+
+ n = (RFIFOW(fd,2)-4) /4;
+ item_list = (unsigned short*)RFIFOP(fd,4);
+
+ if (sd->state.trading || !sd->npc_shopid)
+ fail = 1;
+ else
+ fail = npc_selllist(sd,n,item_list);
+
+ sd->npc_shopid = 0; //Clear shop data.
+
+ clif_npc_sell_result(sd, fail);
+}
+
+
+/// Chatroom creation request (CZ_CREATE_CHATROOM).
+/// 00d5 <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B
+/// type:
+/// 0 = private
+/// 1 = public
+void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd)
+{
+ int len = RFIFOW(fd,2)-15;
+ int limit = RFIFOW(fd,4);
+ bool pub = (RFIFOB(fd,6) != 0);
+ const char* password = (char*)RFIFOP(fd,7); //not zero-terminated
+ const char* title = (char*)RFIFOP(fd,15); // not zero-terminated
+ char s_password[CHATROOM_PASS_SIZE];
+ char s_title[CHATROOM_TITLE_SIZE];
+
+ if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM)
+ return;
+ if(battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 4) {
+ clif_skill_fail(sd,1,USESKILL_FAIL_LEVEL,3);
+ return;
+ }
+
+ if( len <= 0 )
+ return; // invalid input
+
+ safestrncpy(s_password, password, CHATROOM_PASS_SIZE);
+ safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte
+
+ chat_createpcchat(sd, s_title, s_password, limit, pub);
+}
+
+
+/// Chatroom join request (CZ_REQ_ENTER_ROOM).
+/// 00d9 <chat ID>.L <passwd>.8B
+void clif_parse_ChatAddMember(int fd, struct map_session_data* sd)
+{
+ int chatid = RFIFOL(fd,2);
+ const char* password = (char*)RFIFOP(fd,6); // not zero-terminated
+
+ chat_joinchat(sd,chatid,password);
+}
+
+
+/// Chatroom properties adjustment request (CZ_CHANGE_CHATROOM).
+/// 00de <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B
+/// type:
+/// 0 = private
+/// 1 = public
+void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd)
+{
+ int len = RFIFOW(fd,2)-15;
+ int limit = RFIFOW(fd,4);
+ bool pub = (RFIFOB(fd,6) != 0);
+ const char* password = (char*)RFIFOP(fd,7); // not zero-terminated
+ const char* title = (char*)RFIFOP(fd,15); // not zero-terminated
+ char s_password[CHATROOM_PASS_SIZE];
+ char s_title[CHATROOM_TITLE_SIZE];
+
+ if( len <= 0 )
+ return; // invalid input
+
+ safestrncpy(s_password, password, CHATROOM_PASS_SIZE);
+ safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte
+
+ chat_changechatstatus(sd, s_title, s_password, limit, pub);
+}
+
+
+/// Request to change the chat room ownership (CZ_REQ_ROLE_CHANGE).
+/// 00e0 <role>.L <nick>.24B
+/// role:
+/// 0 = owner
+/// 1 = normal
+void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd)
+{
+ chat_changechatowner(sd,(char*)RFIFOP(fd,6));
+}
+
+
+/// Request to expel a player from chat room (CZ_REQ_EXPEL_MEMBER).
+/// 00e2 <name>.24B
+void clif_parse_KickFromChat(int fd,struct map_session_data *sd)
+{
+ chat_kickchat(sd,(char*)RFIFOP(fd,2));
+}
+
+
+/// Request to leave the current chatroom (CZ_EXIT_ROOM).
+/// 00e3
+void clif_parse_ChatLeave(int fd, struct map_session_data* sd)
+{
+ chat_leavechat(sd,0);
+}
+
+
+//Handles notifying asker and rejecter of what has just ocurred.
+//Type is used to determine the correct msg_txt to use:
+//0:
+static void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type)
+{
+ const char* msg;
+ char output[256];
+ // Your request has been rejected by autoreject option.
+ msg = msg_txt(392);
+ clif_disp_onlyself(src, msg, strlen(msg));
+ //Notice that a request was rejected.
+ snprintf(output, 256, msg_txt(393+type), src->status.name, 256);
+ clif_disp_onlyself(target, output, strlen(output));
+}
+
+
+/// Request to begin a trade (CZ_REQ_EXCHANGE_ITEM).
+/// 00e4 <account id>.L
+void clif_parse_TradeRequest(int fd,struct map_session_data *sd)
+{
+ struct map_session_data *t_sd;
+
+ t_sd = map_id2sd(RFIFOL(fd,2));
+
+ if(!sd->chatID && pc_cant_act(sd))
+ return; //You can trade while in a chatroom.
+
+ // @noask [LuzZza]
+ if(t_sd && t_sd->state.noask) {
+ clif_noask_sub(sd, t_sd, 0);
+ return;
+ }
+
+ if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 1)
+ {
+ clif_skill_fail(sd,1,USESKILL_FAIL_LEVEL,0);
+ return;
+ }
+
+ trade_traderequest(sd,t_sd);
+}
+
+
+/// Answer to a trade request (CZ_ACK_EXCHANGE_ITEM).
+/// 00e6 <result>.B
+/// result:
+/// 3 = accepted
+/// 4 = rejected
+void clif_parse_TradeAck(int fd,struct map_session_data *sd)
+{
+ trade_tradeack(sd,RFIFOB(fd,2));
+}
+
+
+/// Request to add an item to current trade (CZ_ADD_EXCHANGE_ITEM).
+/// 00e8 <index>.W <amount>.L
+void clif_parse_TradeAddItem(int fd,struct map_session_data *sd)
+{
+ short index = RFIFOW(fd,2);
+ int amount = RFIFOL(fd,4);
+
+ if( index == 0 )
+ trade_tradeaddzeny(sd, amount);
+ else
+ trade_tradeadditem(sd, index, (short)amount);
+}
+
+
+/// Request to lock items in current trade (CZ_CONCLUDE_EXCHANGE_ITEM).
+/// 00eb
+void clif_parse_TradeOk(int fd,struct map_session_data *sd)
+{
+ trade_tradeok(sd);
+}
+
+
+/// Request to cancel current trade (CZ_CANCEL_EXCHANGE_ITEM).
+/// 00ed
+void clif_parse_TradeCancel(int fd,struct map_session_data *sd)
+{
+ trade_tradecancel(sd);
+}
+
+
+/// Request to commit current trade (CZ_EXEC_EXCHANGE_ITEM).
+/// 00ef
+void clif_parse_TradeCommit(int fd,struct map_session_data *sd)
+{
+ trade_tradecommit(sd);
+}
+
+
+/// Request to stop chasing/attacking an unit (CZ_CANCEL_LOCKON).
+/// 0118
+void clif_parse_StopAttack(int fd,struct map_session_data *sd)
+{
+ pc_stop_attack(sd);
+}
+
+
+/// Request to move an item from inventory to cart (CZ_MOVE_ITEM_FROM_BODY_TO_CART).
+/// 0126 <index>.W <amount>.L
+void clif_parse_PutItemToCart(int fd,struct map_session_data *sd)
+{
+ if (pc_istrading(sd))
+ return;
+ if (!pc_iscarton(sd))
+ return;
+ pc_putitemtocart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
+}
+
+
+/// Request to move an item from cart to inventory (CZ_MOVE_ITEM_FROM_CART_TO_BODY).
+/// 0127 <index>.W <amount>.L
+void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd)
+{
+ if (!pc_iscarton(sd))
+ return;
+ pc_getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
+}
+
+
+/// Request to remove cart/falcon/peco/dragon (CZ_REQ_CARTOFF).
+/// 012a
+void clif_parse_RemoveOption(int fd,struct map_session_data *sd)
+{
+ /**
+ * Attempts to remove these options when this function is called (will remove all available)
+ **/
+#ifdef NEW_CARTS
+ pc_setoption(sd,sd->sc.option&~(OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR));
+ if( sd->sc.data[SC_PUSH_CART] )
+ pc_setcart(sd,0);
+#else
+ pc_setoption(sd,sd->sc.option&~(OPTION_CART|OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR));
+#endif
+}
+
+
+/// Request to change cart's visual look (CZ_REQ_CHANGECART).
+/// 01af <num>.W
+void clif_parse_ChangeCart(int fd,struct map_session_data *sd)
+{// TODO: State tracking?
+ int type;
+
+ if( sd && pc_checkskill(sd, MC_CHANGECART) < 1 )
+ return;
+
+ type = (int)RFIFOW(fd,2);
+#ifdef NEW_CARTS
+ if( (type == 9 && sd->status.base_level > 131) ||
+ (type == 8 && sd->status.base_level > 121) ||
+ (type == 7 && sd->status.base_level > 111) ||
+ (type == 6 && sd->status.base_level > 101) ||
+ (type == 5 && sd->status.base_level > 90) ||
+ (type == 4 && sd->status.base_level > 80) ||
+ (type == 3 && sd->status.base_level > 65) ||
+ (type == 2 && sd->status.base_level > 40) ||
+ (type == 1))
+#else
+ if( (type == 5 && sd->status.base_level > 90) ||
+ (type == 4 && sd->status.base_level > 80) ||
+ (type == 3 && sd->status.base_level > 65) ||
+ (type == 2 && sd->status.base_level > 40) ||
+ (type == 1))
+#endif
+ pc_setcart(sd,type);
+}
+
+
+/// Request to increase status (CZ_STATUS_CHANGE).
+/// 00bb <status id>.W <amount>.B
+/// status id:
+/// SP_STR ~ SP_LUK
+/// amount:
+/// client sends always 1 for this, even when using /str+ and
+/// the like
+void clif_parse_StatusUp(int fd,struct map_session_data *sd)
+{
+ pc_statusup(sd,RFIFOW(fd,2));
+}
+
+
+/// Request to increase level of a skill (CZ_UPGRADE_SKILLLEVEL).
+/// 0112 <skill id>.W
+void clif_parse_SkillUp(int fd,struct map_session_data *sd)
+{
+ pc_skillup(sd,RFIFOW(fd,2));
+}
+
+static void clif_parse_UseSkillToId_homun(struct homun_data *hd, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, int target_id)
+{
+ int lv;
+
+ if( !hd )
+ return;
+ if( skillnotok_hom(skill_id, hd) )
+ return;
+ if( hd->bl.id != target_id && skill_get_inf(skill_id)&INF_SELF_SKILL )
+ target_id = hd->bl.id;
+ if( hd->ud.skilltimer != INVALID_TIMER )
+ {
+ if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return;
+ }
+ else if( DIFF_TICK(tick, hd->ud.canact_tick) < 0 )
+ return;
+
+ lv = merc_hom_checkskill(hd, skill_id);
+ if( skill_lv > lv )
+ skill_lv = lv;
+ if( skill_lv )
+ unit_skilluse_id(&hd->bl, target_id, skill_id, skill_lv);
+}
+
+static void clif_parse_UseSkillToPos_homun(struct homun_data *hd, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo)
+{
+ int lv;
+ if( !hd )
+ return;
+ if( skillnotok_hom(skill_id, hd) )
+ return;
+ if( hd->ud.skilltimer != INVALID_TIMER ) {
+ if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return;
+ } else if( DIFF_TICK(tick, hd->ud.canact_tick) < 0 )
+ return;
+
+ if( hd->sc.data[SC_BASILICA] )
+ return;
+ lv = merc_hom_checkskill(hd, skill_id);
+ if( skill_lv > lv )
+ skill_lv = lv;
+ if( skill_lv )
+ unit_skilluse_pos(&hd->bl, x, y, skill_id, skill_lv);
+}
+
+static void clif_parse_UseSkillToId_mercenary(struct mercenary_data *md, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, int target_id)
+{
+ int lv;
+
+ if( !md )
+ return;
+ if( skillnotok_mercenary(skill_id, md) )
+ return;
+ if( md->bl.id != target_id && skill_get_inf(skill_id)&INF_SELF_SKILL )
+ target_id = md->bl.id;
+ if( md->ud.skilltimer != INVALID_TIMER )
+ {
+ if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return;
+ }
+ else if( DIFF_TICK(tick, md->ud.canact_tick) < 0 )
+ return;
+
+ lv = mercenary_checkskill(md, skill_id);
+ if( skill_lv > lv )
+ skill_lv = lv;
+ if( skill_lv )
+ unit_skilluse_id(&md->bl, target_id, skill_id, skill_lv);
+}
+
+static void clif_parse_UseSkillToPos_mercenary(struct mercenary_data *md, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo)
+{
+ int lv;
+ if( !md )
+ return;
+ if( skillnotok_mercenary(skill_id, md) )
+ return;
+ if( md->ud.skilltimer != INVALID_TIMER )
+ return;
+ if( DIFF_TICK(tick, md->ud.canact_tick) < 0 )
+ {
+ clif_skill_fail(md->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
+ return;
+ }
+
+ if( md->sc.data[SC_BASILICA] )
+ return;
+ lv = mercenary_checkskill(md, skill_id);
+ if( skill_lv > lv )
+ skill_lv = lv;
+ if( skill_lv )
+ unit_skilluse_pos(&md->bl, x, y, skill_id, skill_lv);
+}
+
+
+/// Request to use a targeted skill.
+/// 0113 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL)
+/// 0438 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
+{
+ uint16 skill_id, skill_lv;
+ int tmp, target_id;
+ unsigned int tick = gettick();
+
+ skill_lv = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+ skill_id = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
+ target_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]);
+
+ if( skill_lv < 1 ) skill_lv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex]
+
+ tmp = skill_get_inf(skill_id);
+ if (tmp&INF_GROUND_SKILL || !tmp)
+ return; //Using a ground/passive skill on a target? WRONG.
+
+ if( skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE + MAX_HOMUNSKILL )
+ {
+ clif_parse_UseSkillToId_homun(sd->hd, sd, tick, skill_id, skill_lv, target_id);
+ return;
+ }
+
+ if( skill_id >= MC_SKILLBASE && skill_id < MC_SKILLBASE + MAX_MERCSKILL )
+ {
+ clif_parse_UseSkillToId_mercenary(sd->md, sd, tick, skill_id, skill_lv, target_id);
+ return;
+ }
+
+ // Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
+ sd->idletime = last_tick;
+
+ if( pc_cant_act(sd) && skill_id != RK_REFRESH && !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) )
+ return;
+ if( pc_issit(sd) )
+ return;
+
+ if( skillnotok(skill_id, sd) )
+ return;
+
+ if( sd->bl.id != target_id && tmp&INF_SELF_SKILL )
+ target_id = sd->bl.id; // never trust the client
+
+ if( target_id < 0 && -target_id == sd->bl.id ) // for disguises [Valaris]
+ target_id = sd->bl.id;
+
+ if( sd->ud.skilltimer != INVALID_TIMER )
+ {
+ if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST )
+ return;
+ }
+ else if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 )
+ {
+ if( sd->skillitem != skill_id )
+ {
+ clif_skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
+ return;
+ }
+ }
+
+ if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER) )
+ return;
+
+ if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) )
+ return; // On basilica only caster can use Basilica again to stop it.
+
+ if( sd->menuskill_id ) {
+ if( sd->menuskill_id == SA_TAMINGMONSTER ) {
+ clif_menuskill_clear(sd); //Cancel pet capture.
+ } else if( sd->menuskill_id != SA_AUTOSPELL )
+ return; //Can't use skills while a menu is open.
+ }
+ if( sd->skillitem == skill_id ) {
+ if( skill_lv != sd->skillitemlv )
+ skill_lv = sd->skillitemlv;
+ if( !(tmp&INF_SELF_SKILL) )
+ pc_delinvincibletimer(sd); // Target skills thru items cancel invincibility. [Inkfish]
+ unit_skilluse_id(&sd->bl, target_id, skill_id, skill_lv);
+ return;
+ }
+
+ sd->skillitem = sd->skillitemlv = 0;
+
+ if( skill_id >= GD_SKILLBASE ) {
+ if( sd->state.gmaster_flag )
+ skill_lv = guild_checkskill(sd->state.gmaster_flag, skill_id);
+ else
+ skill_lv = 0;
+ } else {
+ tmp = pc_checkskill(sd, skill_id);
+ if( skill_lv > tmp )
+ skill_lv = tmp;
+ }
+
+ pc_delinvincibletimer(sd);
+
+ if( skill_lv )
+ unit_skilluse_id(&sd->bl, target_id, skill_id, skill_lv);
+}
+
+/*==========================================
+ * Client tells server he'd like to use AoE skill id 'skill_id' of level 'skill_lv' on 'x','y' location
+ *------------------------------------------*/
+static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo)
+{
+ unsigned int tick = gettick();
+
+ if( !(skill_get_inf(skill_id)&INF_GROUND_SKILL) )
+ return; //Using a target skill on the ground? WRONG.
+
+ if( skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE + MAX_HOMUNSKILL ) {
+ clif_parse_UseSkillToPos_homun(sd->hd, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo);
+ return;
+ }
+
+ if( skill_id >= MC_SKILLBASE && skill_id < MC_SKILLBASE + MAX_MERCSKILL )
+ {
+ clif_parse_UseSkillToPos_mercenary(sd->md, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo);
+ return;
+ }
+
+ //Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
+ sd->idletime = last_tick;
+
+ if( skillnotok(skill_id, sd) )
+ return;
+ if( skillmoreinfo != -1 )
+ {
+ if( pc_issit(sd) )
+ {
+ clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
+ return;
+ }
+ //You can't use Graffiti/TalkieBox AND have a vending open, so this is safe.
+ safestrncpy(sd->message, (char*)RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE);
+ }
+
+ if( sd->ud.skilltimer != INVALID_TIMER )
+ return;
+
+ if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) {
+ if( sd->skillitem != skill_id ) {
+ clif_skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
+ return;
+ }
+ }
+
+ if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER) )
+ return;
+
+ if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) )
+ return; // On basilica only caster can use Basilica again to stop it.
+
+ if( sd->menuskill_id ) {
+ if( sd->menuskill_id == SA_TAMINGMONSTER ) {
+ clif_menuskill_clear(sd); //Cancel pet capture.
+ } else if( sd->menuskill_id != SA_AUTOSPELL )
+ return; //Can't use skills while a menu is open.
+ }
+
+ pc_delinvincibletimer(sd);
+
+ if( sd->skillitem == skill_id ) {
+ if( skill_lv != sd->skillitemlv )
+ skill_lv = sd->skillitemlv;
+ unit_skilluse_pos(&sd->bl, x, y, skill_id, skill_lv);
+ } else {
+ int lv;
+ sd->skillitem = sd->skillitemlv = 0;
+ if( (lv = pc_checkskill(sd, skill_id)) > 0 ) {
+ if( skill_lv > lv )
+ skill_lv = lv;
+ unit_skilluse_pos(&sd->bl, x, y, skill_id,skill_lv);
+ }
+ }
+}
+
+
+/// Request to use a ground skill.
+/// 0116 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND)
+/// 0366 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd)
+{
+ if (pc_cant_act(sd))
+ return;
+ if (pc_issit(sd))
+ return;
+
+ clif_parse_UseSkillToPosSub(fd, sd,
+ RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //skill lv
+ RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //skill num
+ RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x
+ RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y
+ -1 //Skill more info.
+ );
+}
+
+
+/// Request to use a ground skill with text.
+/// 0190 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX)
+/// 0367 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd)
+{
+ if (pc_cant_act(sd))
+ return;
+ if (pc_issit(sd))
+ return;
+
+ clif_parse_UseSkillToPosSub(fd, sd,
+ RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //Skill lv
+ RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //Skill num
+ RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x
+ RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y
+ packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[4] //skill more info
+ );
+}
+
+
+/// Answer to map selection dialog (CZ_SELECT_WARPPOINT).
+/// 011b <skill id>.W <map name>.16B
+void clif_parse_UseSkillMap(int fd, struct map_session_data* sd)
+{
+ uint16 skill_id = RFIFOW(fd,2);
+ char map_name[MAP_NAME_LENGTH];
+ mapindex_getmapname((char*)RFIFOP(fd,4), map_name);
+
+ if(skill_id != sd->menuskill_id)
+ return;
+
+ if( pc_cant_act(sd) ) {
+ clif_menuskill_clear(sd);
+ return;
+ }
+
+ pc_delinvincibletimer(sd);
+ skill_castend_map(sd,skill_id,map_name);
+}
+
+
+/// Request to set a memo on current map (CZ_REMEMBER_WARPPOINT).
+/// 011d
+void clif_parse_RequestMemo(int fd,struct map_session_data *sd)
+{
+ if (!pc_isdead(sd))
+ pc_memo(sd,-1);
+}
+
+
+/// Answer to pharmacy item selection dialog (CZ_REQMAKINGITEM).
+/// 018e <name id>.W { <material id>.W }*3
+void clif_parse_ProduceMix(int fd,struct map_session_data *sd)
+{
+ switch( sd->menuskill_id ) {
+ case -1:
+ case AM_PHARMACY:
+ case RK_RUNEMASTERY:
+ case GC_RESEARCHNEWPOISON:
+ break;
+ default:
+ return;
+ }
+ if (pc_istrading(sd)) {
+ //Make it fail to avoid shop exploits where you sell something different than you see.
+ clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
+ clif_menuskill_clear(sd);
+ return;
+ }
+ if( skill_can_produce_mix(sd,RFIFOW(fd,2),sd->menuskill_val, 1) )
+ skill_produce_mix(sd,0,RFIFOW(fd,2),RFIFOW(fd,4),RFIFOW(fd,6),RFIFOW(fd,8), 1);
+ clif_menuskill_clear(sd);
+}
+
+
+/// Answer to mixing item selection dialog (CZ_REQ_MAKINGITEM).
+/// 025b <mk type>.W <name id>.W
+/// mk type:
+/// 1 = cooking
+/// 2 = arrow
+/// 3 = elemental
+/// 4 = GN_MIX_COOKING
+/// 5 = GN_MAKEBOMB
+/// 6 = GN_S_PHARMACY
+void clif_parse_Cooking(int fd,struct map_session_data *sd) {
+ int type = RFIFOW(fd,2);
+ int nameid = RFIFOW(fd,4);
+ int amount = sd->menuskill_val2?sd->menuskill_val2:1;
+ if( type == 6 && sd->menuskill_id != GN_MIX_COOKING && sd->menuskill_id != GN_S_PHARMACY )
+ return;
+
+ if (pc_istrading(sd)) {
+ //Make it fail to avoid shop exploits where you sell something different than you see.
+ clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
+ clif_menuskill_clear(sd);
+ return;
+ }
+ if( skill_can_produce_mix(sd,nameid,sd->menuskill_val, amount) )
+ skill_produce_mix(sd,sd->menuskill_id,nameid,0,0,0,amount);
+ clif_menuskill_clear(sd);
+}
+
+
+/// Answer to repair weapon item selection dialog (CZ_REQ_ITEMREPAIR).
+/// 01fd <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W
+void clif_parse_RepairItem(int fd, struct map_session_data *sd)
+{
+ if (sd->menuskill_id != BS_REPAIRWEAPON)
+ return;
+ if (pc_istrading(sd)) {
+ //Make it fail to avoid shop exploits where you sell something different than you see.
+ clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
+ clif_menuskill_clear(sd);
+ return;
+ }
+ skill_repairweapon(sd,RFIFOW(fd,2));
+ clif_menuskill_clear(sd);
+}
+
+
+/// Answer to refine weapon item selection dialog (CZ_REQ_WEAPONREFINE).
+/// 0222 <index>.L
+void clif_parse_WeaponRefine(int fd, struct map_session_data *sd)
+{
+ int idx;
+
+ if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit?
+ return;
+ if (pc_istrading(sd)) {
+ //Make it fail to avoid shop exploits where you sell something different than you see.
+ clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
+ clif_menuskill_clear(sd);
+ return;
+ }
+ idx = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+ skill_weaponrefine(sd, idx-2);
+ clif_menuskill_clear(sd);
+}
+
+
+/// Answer to script menu dialog (CZ_CHOOSE_MENU).
+/// 00b8 <npc id>.L <choice>.B
+/// choice:
+/// 1~254 = menu item
+/// 255 = cancel
+/// NOTE: If there were more than 254 items in the list, choice
+/// overflows to choice%256.
+void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
+{
+ int npc_id = RFIFOL(fd,2);
+ uint8 select = RFIFOB(fd,6);
+
+ if( (select > sd->npc_menu && select != 0xff) || select == 0 )
+ {
+ TBL_NPC* nd = map_id2nd(npc_id);
+ ShowWarning("Invalid menu selection on npc %d:'%s' - got %d, valid range is [%d..%d] (player AID:%d, CID:%d, name:'%s')!\n", npc_id, (nd)?nd->name:"invalid npc id", select, 1, sd->npc_menu, sd->bl.id, sd->status.char_id, sd->status.name);
+ clif_GM_kick(NULL,sd);
+ return;
+ }
+
+ sd->npc_menu = select;
+ npc_scriptcont(sd,npc_id);
+}
+
+
+/// NPC dialog 'next' click (CZ_REQ_NEXT_SCRIPT).
+/// 00b9 <npc id>.L
+void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd)
+{
+ npc_scriptcont(sd,RFIFOL(fd,2));
+}
+
+
+/// NPC numeric input dialog value (CZ_INPUT_EDITDLG).
+/// 0143 <npc id>.L <value>.L
+void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd)
+{
+ int npcid = RFIFOL(fd,2);
+ int amount = (int)RFIFOL(fd,6);
+
+ sd->npc_amount = amount;
+ npc_scriptcont(sd, npcid);
+}
+
+
+/// NPC text input dialog value (CZ_INPUT_EDITDLGSTR).
+/// 01d5 <packet len>.W <npc id>.L <string>.?B
+void clif_parse_NpcStringInput(int fd, struct map_session_data* sd)
+{
+ int message_len = RFIFOW(fd,2)-8;
+ int npcid = RFIFOL(fd,4);
+ const char* message = (char*)RFIFOP(fd,8);
+
+ if( message_len <= 0 )
+ return; // invalid input
+
+ safestrncpy(sd->npc_str, message, min(message_len,CHATBOX_SIZE));
+ npc_scriptcont(sd, npcid);
+}
+
+
+/// NPC dialog 'close' click (CZ_CLOSE_DIALOG).
+/// 0146 <npc id>.L
+void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd)
+{
+ if (!sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex]
+ return;
+ npc_scriptcont(sd,RFIFOL(fd,2));
+}
+
+
+/// Answer to identify item selection dialog (CZ_REQ_ITEMIDENTIFY).
+/// 0178 <index>.W
+/// index:
+/// -1 = cancel
+void clif_parse_ItemIdentify(int fd,struct map_session_data *sd)
+{
+ short idx = RFIFOW(fd,2);
+
+ if (sd->menuskill_id != MC_IDENTIFY)
+ return;
+ if( idx == -1 ) {// cancel pressed
+ clif_menuskill_clear(sd);
+ return;
+ }
+ skill_identify(sd,idx-2);
+ clif_menuskill_clear(sd);
+}
+
+
+/// Answer to arrow crafting item selection dialog (CZ_REQ_MAKINGARROW).
+/// 01ae <name id>.W
+void clif_parse_SelectArrow(int fd,struct map_session_data *sd)
+{
+ if (pc_istrading(sd)) {
+ //Make it fail to avoid shop exploits where you sell something different than you see.
+ clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
+ clif_menuskill_clear(sd);
+ return;
+ }
+ switch( sd->menuskill_id ) {
+ case AC_MAKINGARROW:
+ skill_arrow_create(sd,RFIFOW(fd,2));
+ break;
+ case SA_CREATECON:
+ skill_produce_mix(sd,SA_CREATECON,RFIFOW(fd,2),0,0,0, 1);
+ break;
+ case WL_READING_SB:
+ skill_spellbook(sd,RFIFOW(fd,2));
+ break;
+ case GC_POISONINGWEAPON:
+ skill_poisoningweapon(sd,RFIFOW(fd,2));
+ break;
+ case NC_MAGICDECOY:
+ skill_magicdecoy(sd,RFIFOW(fd,2));
+ break;
+ }
+
+ clif_menuskill_clear(sd);
+}
+
+
+/// Answer to SA_AUTOSPELL skill selection dialog (CZ_SELECTAUTOSPELL).
+/// 01ce <skill id>.L
+void clif_parse_AutoSpell(int fd,struct map_session_data *sd)
+{
+ if (sd->menuskill_id != SA_AUTOSPELL)
+ return;
+ skill_autospell(sd,RFIFOL(fd,2));
+ clif_menuskill_clear(sd);
+}
+
+
+/// Request to display item carding/composition list (CZ_REQ_ITEMCOMPOSITION_LIST).
+/// 017a <card index>.W
+void clif_parse_UseCard(int fd,struct map_session_data *sd)
+{
+ if (sd->state.trading != 0)
+ return;
+ clif_use_card(sd,RFIFOW(fd,2)-2);
+}
+
+
+/// Answer to carding/composing item selection dialog (CZ_REQ_ITEMCOMPOSITION).
+/// 017c <card index>.W <equip index>.W
+void clif_parse_InsertCard(int fd,struct map_session_data *sd)
+{
+ if (sd->state.trading != 0)
+ return;
+ pc_insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2);
+}
+
+
+/// Request of character's name by char ID.
+/// 0193 <char id>.L (CZ_REQNAME_BYGID)
+/// 0369 <char id>.L (CZ_REQNAME_BYGID2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_SolveCharName(int fd, struct map_session_data *sd)
+{
+ int charid;
+
+ charid = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+ map_reqnickdb(sd, charid);
+}
+
+
+/// /resetskill /resetstate (CZ_RESET).
+/// Request to reset stats or skills.
+/// 0197 <type>.W
+/// type:
+/// 0 = state
+/// 1 = skill
+void clif_parse_ResetChar(int fd, struct map_session_data *sd) {
+ char cmd[15];
+
+ if( RFIFOW(fd,2) )
+ sprintf(cmd,"%cresetskill",atcommand_symbol);
+ else
+ sprintf(cmd,"%cresetstat",atcommand_symbol);
+
+ is_atcommand(fd, sd, cmd, 1);
+}
+
+
+/// /lb /nlb (CZ_LOCALBROADCAST).
+/// Request to broadcast a message on current map.
+/// 019c <packet len>.W <text>.?B
+void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd)
+{
+ char command[CHAT_SIZE_MAX+16];
+ char* msg = (char*)RFIFOP(fd,4);
+ unsigned int len = RFIFOW(fd,2)-4;
+
+ // as the length varies depending on the command used, just block unreasonably long strings
+ mes_len_check(msg, len, CHAT_SIZE_MAX);
+
+ sprintf(command, "%clkami %s", atcommand_symbol, msg);
+ is_atcommand(fd, sd, command, 1);
+}
+
+
+/// Request to move an item from inventory to storage.
+/// 00f3 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE)
+/// 0364 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_MoveToKafra(int fd, struct map_session_data *sd)
+{
+ int item_index, item_amount;
+
+ if (pc_istrading(sd))
+ return;
+
+ item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
+ item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
+ if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1)
+ return;
+
+ if (sd->state.storage_flag == 1)
+ storage_storageadd(sd, item_index, item_amount);
+ else
+ if (sd->state.storage_flag == 2)
+ storage_guild_storageadd(sd, item_index, item_amount);
+}
+
+
+/// Request to move an item from storage to inventory.
+/// 00f5 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY)
+/// 0365 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY2)
+/// There are various variants of this packet, some of them have padding between fields.
+void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd)
+{
+ int item_index, item_amount;
+
+ item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-1;
+ item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
+
+ if (sd->state.storage_flag == 1)
+ storage_storageget(sd, item_index, item_amount);
+ else
+ if(sd->state.storage_flag == 2)
+ storage_guild_storageget(sd, item_index, item_amount);
+}
+
+
+/// Request to move an item from cart to storage (CZ_MOVE_ITEM_FROM_CART_TO_STORE).
+/// 0129 <index>.W <amount>.L
+void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd)
+{
+ if( sd->state.vending )
+ return;
+ if (!pc_iscarton(sd))
+ return;
+
+ if (sd->state.storage_flag == 1)
+ storage_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
+ else
+ if (sd->state.storage_flag == 2)
+ storage_guild_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
+}
+
+
+/// Request to move an item from storage to cart (CZ_MOVE_ITEM_FROM_STORE_TO_CART).
+/// 0128 <index>.W <amount>.L
+void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd)
+{
+ if( sd->state.vending )
+ return;
+ if (!pc_iscarton(sd))
+ return;
+
+ if (sd->state.storage_flag == 1)
+ storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
+ else
+ if (sd->state.storage_flag == 2)
+ storage_guild_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
+}
+
+
+/// Request to close storage (CZ_CLOSE_STORE).
+/// 00f7
+void clif_parse_CloseKafra(int fd, struct map_session_data *sd)
+{
+ if( sd->state.storage_flag == 1 )
+ storage_storageclose(sd);
+ else
+ if( sd->state.storage_flag == 2 )
+ storage_guild_storageclose(sd);
+}
+
+
+/// Displays kafra storage password dialog (ZC_REQ_STORE_PASSWORD).
+/// 023a <info>.W
+/// info:
+/// 0 = password has not been set yet
+/// 1 = storage is password-protected
+/// 8 = too many wrong passwords
+/// ? = ignored
+/// NOTE: This packet is only available on certain non-kRO clients.
+void clif_storagepassword(struct map_session_data* sd, short info)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x23a));
+ WFIFOW(fd,0) = 0x23a;
+ WFIFOW(fd,2) = info;
+ WFIFOSET(fd,packet_len(0x23a));
+}
+
+
+/// Answer to the kafra storage password dialog (CZ_ACK_STORE_PASSWORD).
+/// 023b <type>.W <password>.16B <new password>.16B
+/// type:
+/// 2 = change password
+/// 3 = check password
+/// NOTE: This packet is only available on certain non-kRO clients.
+void clif_parse_StoragePassword(int fd, struct map_session_data *sd)
+{
+ //TODO
+}
+
+
+/// Result of kafra storage password validation (ZC_RESULT_STORE_PASSWORD).
+/// 023c <result>.W <error count>.W
+/// result:
+/// 4 = password change success
+/// 5 = password change failure
+/// 6 = password check success
+/// 7 = password check failure
+/// 8 = too many wrong passwords
+/// ? = ignored
+/// NOTE: This packet is only available on certain non-kRO clients.
+void clif_storagepassword_result(struct map_session_data* sd, short result, short error_count)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x23c));
+ WFIFOW(fd,0) = 0x23c;
+ WFIFOW(fd,2) = result;
+ WFIFOW(fd,4) = error_count;
+ WFIFOSET(fd,packet_len(0x23c));
+}
+
+
+/// Party creation request
+/// 00f9 <party name>.24B (CZ_MAKE_GROUP)
+/// 01e8 <party name>.24B <item pickup rule>.B <item share rule>.B (CZ_MAKE_GROUP2)
+void clif_parse_CreateParty(int fd, struct map_session_data *sd)
+{
+ char* name = (char*)RFIFOP(fd,2);
+ name[NAME_LENGTH-1] = '\0';
+
+ if( map[sd->bl.m].flag.partylock )
+ {// Party locked.
+ clif_displaymessage(fd, msg_txt(227));
+ return;
+ }
+ if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 7 )
+ {
+ clif_skill_fail(sd,1,USESKILL_FAIL_LEVEL,4);
+ return;
+ }
+
+ party_create(sd,name,0,0);
+}
+
+void clif_parse_CreateParty2(int fd, struct map_session_data *sd)
+{
+ char* name = (char*)RFIFOP(fd,2);
+ int item1 = RFIFOB(fd,26);
+ int item2 = RFIFOB(fd,27);
+ name[NAME_LENGTH-1] = '\0';
+
+ if( map[sd->bl.m].flag.partylock )
+ {// Party locked.
+ clif_displaymessage(fd, msg_txt(227));
+ return;
+ }
+ if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 7 )
+ {
+ clif_skill_fail(sd,1,USESKILL_FAIL_LEVEL,4);
+ return;
+ }
+
+ party_create(sd,name,item1,item2);
+}
+
+
+/// Party invitation request
+/// 00fc <account id>.L (CZ_REQ_JOIN_GROUP)
+/// 02c4 <char name>.24B (CZ_PARTY_JOIN_REQ)
+void clif_parse_PartyInvite(int fd, struct map_session_data *sd)
+{
+ struct map_session_data *t_sd;
+
+ if(map[sd->bl.m].flag.partylock)
+ {// Party locked.
+ clif_displaymessage(fd, msg_txt(227));
+ return;
+ }
+
+ t_sd = map_id2sd(RFIFOL(fd,2));
+
+ if(t_sd && t_sd->state.noask)
+ {// @noask [LuzZza]
+ clif_noask_sub(sd, t_sd, 1);
+ return;
+ }
+
+ party_invite(sd, t_sd);
+}
+
+void clif_parse_PartyInvite2(int fd, struct map_session_data *sd)
+{
+ struct map_session_data *t_sd;
+ char *name = (char*)RFIFOP(fd,2);
+ name[NAME_LENGTH-1] = '\0';
+
+ if(map[sd->bl.m].flag.partylock)
+ {// Party locked.
+ clif_displaymessage(fd, msg_txt(227));
+ return;
+ }
+
+ t_sd = map_nick2sd(name);
+
+ if(t_sd && t_sd->state.noask)
+ {// @noask [LuzZza]
+ clif_noask_sub(sd, t_sd, 1);
+ return;
+ }
+
+ party_invite(sd, t_sd);
+}
+
+
+/// Party invitation reply
+/// 00ff <party id>.L <flag>.L (CZ_JOIN_GROUP)
+/// 02c7 <party id>.L <flag>.B (CZ_PARTY_JOIN_REQ_ACK)
+/// flag:
+/// 0 = reject
+/// 1 = accept
+void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd)
+{
+ party_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6));
+}
+
+void clif_parse_ReplyPartyInvite2(int fd,struct map_session_data *sd)
+{
+ party_reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6));
+}
+
+
+/// Request to leave party (CZ_REQ_LEAVE_GROUP).
+/// 0100
+void clif_parse_LeaveParty(int fd, struct map_session_data *sd)
+{
+ if(map[sd->bl.m].flag.partylock)
+ { //Guild locked.
+ clif_displaymessage(fd, msg_txt(227));
+ return;
+ }
+ party_leave(sd);
+}
+
+
+/// Request to expel a party member (CZ_REQ_EXPEL_GROUP_MEMBER).
+/// 0103 <account id>.L <char name>.24B
+void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd)
+{
+ if(map[sd->bl.m].flag.partylock)
+ { //Guild locked.
+ clif_displaymessage(fd, msg_txt(227));
+ return;
+ }
+ party_removemember(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6));
+}
+
+
+/// Request to change party options.
+/// 0102 <exp share rule>.L (CZ_CHANGE_GROUPEXPOPTION)
+/// 07d7 <exp share rule>.L <item pickup rule>.B <item share rule>.B (CZ_GROUPINFO_CHANGE_V2)
+void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd)
+{
+ struct party_data *p;
+ int i;
+
+ if( !sd->status.party_id )
+ return;
+
+ p = party_search(sd->status.party_id);
+ if( p == NULL )
+ return;
+
+ ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd );
+ if( i == MAX_PARTY )
+ return; //Shouldn't happen
+
+ if( !p->party.member[i].leader )
+ return;
+
+#if PACKETVER < 20090603
+ //Client can't change the item-field
+ party_changeoption(sd, RFIFOL(fd,2), p->party.item);
+#else
+ party_changeoption(sd, RFIFOL(fd,2), ((RFIFOB(fd,6)?1:0)|(RFIFOB(fd,7)?2:0)));
+#endif
+}
+
+
+/// Validates and processes party messages (CZ_REQUEST_CHAT_PARTY).
+/// 0108 <packet len>.W <text>.?B (<name> : <message>) 00
+void clif_parse_PartyMessage(int fd, struct map_session_data* sd)
+{
+ const char* text = (char*)RFIFOP(fd,4);
+ int textlen = RFIFOW(fd,2) - 4;
+
+ char *name, *message;
+ int namelen, messagelen;
+
+ // validate packet and retrieve name and message
+ if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) )
+ return;
+
+ if( is_atcommand(fd, sd, message, 1) )
+ return;
+
+ if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ return;
+
+ if( battle_config.min_chat_delay )
+ { //[Skotlex]
+ if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0)
+ return;
+ sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
+ }
+
+ party_send_message(sd, text, textlen);
+}
+
+
+/// Changes Party Leader (CZ_CHANGE_GROUP_MASTER).
+/// 07da <account id>.L
+void clif_parse_PartyChangeLeader(int fd, struct map_session_data* sd)
+{
+ party_changeleader(sd, map_id2sd(RFIFOL(fd,2)));
+}
+
+
+/// Party Booking in KRO [Spiria]
+///
+
+/// Request to register a party booking advertisment (CZ_PARTY_BOOKING_REQ_REGISTER).
+/// 0802 <level>.W <map id>.W { <job>.W }*6
+void clif_parse_PartyBookingRegisterReq(int fd, struct map_session_data* sd)
+{
+ short level = RFIFOW(fd,2);
+ short mapid = RFIFOW(fd,4);
+ short job[PARTY_BOOKING_JOBS];
+ int i;
+
+ for(i=0; i<PARTY_BOOKING_JOBS; i++)
+ job[i] = RFIFOB(fd,6+i*2);
+
+ party_booking_register(sd, level, mapid, job);
+}
+
+
+/// Result of request to register a party booking advertisment (ZC_PARTY_BOOKING_ACK_REGISTER).
+/// 0803 <result>.W
+/// result:
+/// 0 = success
+/// 1 = failure
+/// 2 = already registered
+void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x803));
+ WFIFOW(fd,0) = 0x803;
+ WFIFOW(fd,2) = flag;
+ WFIFOSET(fd,packet_len(0x803));
+}
+
+
+/// Request to search for party booking advertisments (CZ_PARTY_BOOKING_REQ_SEARCH).
+/// 0804 <level>.W <map id>.W <job>.W <last index>.L <result count>.W
+void clif_parse_PartyBookingSearchReq(int fd, struct map_session_data* sd)
+{
+ short level = RFIFOW(fd,2);
+ short mapid = RFIFOW(fd,4);
+ short job = RFIFOW(fd,6);
+ unsigned long lastindex = RFIFOL(fd,8);
+ short resultcount = RFIFOW(fd,12);
+
+ party_booking_search(sd, level, mapid, job, lastindex, resultcount);
+}
+
+
+/// Party booking search results (ZC_PARTY_BOOKING_ACK_SEARCH).
+/// 0805 <packet len>.W <more results>.B { <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6 }*
+/// more results:
+/// 0 = no
+/// 1 = yes
+void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result)
+{
+ int i, j;
+ int size = sizeof(struct party_booking_ad_info); // structure size (48)
+ struct party_booking_ad_info *pb_ad;
+ WFIFOHEAD(fd,size*count + 5);
+ WFIFOW(fd,0) = 0x805;
+ WFIFOW(fd,2) = size*count + 5;
+ WFIFOB(fd,4) = more_result;
+ for(i=0; i<count; i++)
+ {
+ pb_ad = results[i];
+ WFIFOL(fd,i*size+5) = pb_ad->index;
+ memcpy(WFIFOP(fd,i*size+9),pb_ad->charname,NAME_LENGTH);
+ WFIFOL(fd,i*size+33) = pb_ad->starttime; // FIXME: This is expire time
+ WFIFOW(fd,i*size+37) = pb_ad->p_detail.level;
+ WFIFOW(fd,i*size+39) = pb_ad->p_detail.mapid;
+ for(j=0; j<PARTY_BOOKING_JOBS; j++)
+ WFIFOW(fd,i*size+41+j*2) = pb_ad->p_detail.job[j];
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Request to delete own party booking advertisment (CZ_PARTY_BOOKING_REQ_DELETE).
+/// 0806
+void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd)
+{
+ if(party_booking_delete(sd))
+ clif_PartyBookingDeleteAck(sd, 0);
+}
+
+
+/// Result of request to delete own party booking advertisment (ZC_PARTY_BOOKING_ACK_DELETE).
+/// 0807 <result>.W
+/// result:
+/// 0 = success
+/// 1 = success (auto-removed expired ad)
+/// 2 = failure
+/// 3 = nothing registered
+void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x807));
+ WFIFOW(fd,0) = 0x807;
+ WFIFOW(fd,2) = flag;
+ WFIFOSET(fd,packet_len(0x807));
+}
+
+
+/// Request to update party booking advertisment (CZ_PARTY_BOOKING_REQ_UPDATE).
+/// 0808 { <job>.W }*6
+void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd)
+{
+ short job[PARTY_BOOKING_JOBS];
+ int i;
+
+ for(i=0; i<PARTY_BOOKING_JOBS; i++)
+ job[i] = RFIFOW(fd,2+i*2);
+
+ party_booking_update(sd, job);
+}
+
+
+/// Notification about new party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_INSERT).
+/// 0809 <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6
+void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad)
+{
+ int i;
+ uint8 buf[38+PARTY_BOOKING_JOBS*2];
+
+ if(pb_ad == NULL) return;
+
+ WBUFW(buf,0) = 0x809;
+ WBUFL(buf,2) = pb_ad->index;
+ memcpy(WBUFP(buf,6),pb_ad->charname,NAME_LENGTH);
+ WBUFL(buf,30) = pb_ad->starttime; // FIXME: This is expire time
+ WBUFW(buf,34) = pb_ad->p_detail.level;
+ WBUFW(buf,36) = pb_ad->p_detail.mapid;
+ for(i=0; i<PARTY_BOOKING_JOBS; i++)
+ WBUFW(buf,38+i*2) = pb_ad->p_detail.job[i];
+
+ clif_send(buf, packet_len(0x809), &sd->bl, ALL_CLIENT);
+}
+
+
+/// Notification about updated party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_UPDATE).
+/// 080a <index>.L { <job>.W }*6
+void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad)
+{
+ int i;
+ uint8 buf[6+PARTY_BOOKING_JOBS*2];
+
+ if(pb_ad == NULL) return;
+
+ WBUFW(buf,0) = 0x80a;
+ WBUFL(buf,2) = pb_ad->index;
+ for(i=0; i<PARTY_BOOKING_JOBS; i++)
+ WBUFW(buf,6+i*2) = pb_ad->p_detail.job[i];
+ clif_send(buf,packet_len(0x80a),&sd->bl,ALL_CLIENT); // Now UPDATE all client.
+}
+
+
+/// Notification about deleted party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_DELETE).
+/// 080b <index>.L
+void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index)
+{
+ uint8 buf[6];
+
+ WBUFW(buf,0) = 0x80b;
+ WBUFL(buf,2) = index;
+
+ clif_send(buf, packet_len(0x80b), &sd->bl, ALL_CLIENT); // Now UPDATE all client.
+}
+
+
+/// Request to close own vending (CZ_REQ_CLOSESTORE).
+/// 012e
+void clif_parse_CloseVending(int fd, struct map_session_data* sd)
+{
+ vending_closevending(sd);
+}
+
+
+/// Request to open a vending shop (CZ_REQ_BUY_FROMMC).
+/// 0130 <account id>.L
+void clif_parse_VendingListReq(int fd, struct map_session_data* sd)
+{
+ if( sd->npc_id )
+ {// using an NPC
+ return;
+ }
+ vending_vendinglistreq(sd,RFIFOL(fd,2));
+}
+
+
+/// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC).
+/// 0134 <packet len>.W <account id>.L { <amount>.W <index>.W }*
+void clif_parse_PurchaseReq(int fd, struct map_session_data* sd)
+{
+ int len = (int)RFIFOW(fd,2) - 8;
+ int id = (int)RFIFOL(fd,4);
+ const uint8* data = (uint8*)RFIFOP(fd,8);
+
+ vending_purchasereq(sd, id, sd->vended_id, data, len/4);
+
+ // whether it fails or not, the buy window is closed
+ sd->vended_id = 0;
+}
+
+
+/// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC2).
+/// 0801 <packet len>.W <account id>.L <unique id>.L { <amount>.W <index>.W }*
+void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd)
+{
+ int len = (int)RFIFOW(fd,2) - 12;
+ int aid = (int)RFIFOL(fd,4);
+ int uid = (int)RFIFOL(fd,8);
+ const uint8* data = (uint8*)RFIFOP(fd,12);
+
+ vending_purchasereq(sd, aid, uid, data, len/4);
+
+ // whether it fails or not, the buy window is closed
+ sd->vended_id = 0;
+}
+
+
+/// Confirm or cancel the shop preparation window.
+/// 012f <packet len>.W <shop name>.80B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE)
+/// 01b2 <packet len>.W <shop name>.80B <result>.B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE2)
+/// result:
+/// 0 = canceled
+/// 1 = open
+void clif_parse_OpenVending(int fd, struct map_session_data* sd)
+{
+ short len = (short)RFIFOW(fd,2) - 85;
+ const char* message = (char*)RFIFOP(fd,4);
+ bool flag = (bool)RFIFOB(fd,84);
+ const uint8* data = (uint8*)RFIFOP(fd,85);
+
+ if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM )
+ return;
+ if( map[sd->bl.m].flag.novending ) {
+ clif_displaymessage (sd->fd, msg_txt(276)); // "You can't open a shop on this map"
+ return;
+ }
+ if( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) {
+ clif_displaymessage (sd->fd, msg_txt(204)); // "You can't open a shop on this cell."
+ return;
+ }
+
+ if( vending_checknearnpc(&sd->bl) ) {
+ char output[150];
+ sprintf(output, msg_txt(662), battle_config.min_npc_vending_distance);
+ clif_displaymessage(sd->fd, output);
+ clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
+ return;
+ }
+
+ if( message[0] == '\0' ) // invalid input
+ return;
+
+ vending_openvending(sd, message, flag, data, len/8);
+}
+
+
+/// Guild creation request (CZ_REQ_MAKE_GUILD).
+/// 0165 <char id>.L <guild name>.24B
+void clif_parse_CreateGuild(int fd,struct map_session_data *sd)
+{
+ char* name = (char*)RFIFOP(fd,6);
+ name[NAME_LENGTH-1] = '\0';
+
+ if(map[sd->bl.m].flag.guildlock)
+ { //Guild locked.
+ clif_displaymessage(fd, msg_txt(228));
+ return;
+ }
+
+ guild_create(sd, name);
+}
+
+
+/// Request for guild window interface permissions (CZ_REQ_GUILD_MENUINTERFACE).
+/// 014d
+void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd)
+{
+ clif_guild_masterormember(sd);
+}
+
+
+/// Request for guild window information (CZ_REQ_GUILD_MENU).
+/// 014f <type>.L
+/// type:
+/// 0 = basic info
+/// 1 = member manager
+/// 2 = positions
+/// 3 = skills
+/// 4 = expulsion list
+/// 5 = unknown (GM_ALLGUILDLIST)
+/// 6 = notice
+void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd)
+{
+ if( !sd->status.guild_id && !sd->bg_id )
+ return;
+
+ switch( RFIFOL(fd,2) )
+ {
+ case 0: // Basic Information Guild, hostile alliance information
+ clif_guild_basicinfo(sd);
+ clif_guild_allianceinfo(sd);
+ break;
+ case 1: // Members list, list job title
+ clif_guild_positionnamelist(sd);
+ clif_guild_memberlist(sd);
+ break;
+ case 2: // List job title, title information list
+ clif_guild_positionnamelist(sd);
+ clif_guild_positioninfolist(sd);
+ break;
+ case 3: // Skill list
+ clif_guild_skillinfo(sd);
+ break;
+ case 4: // Expulsion list
+ clif_guild_expulsionlist(sd);
+ break;
+ default:
+ ShowError("clif: guild request info: unknown type %d\n", RFIFOL(fd,2));
+ break;
+ }
+}
+
+
+/// Request to update guild positions (CZ_REG_CHANGE_GUILD_POSITIONINFO).
+/// 0161 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <name>.24B }*
+void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd)
+{
+ int i;
+
+ if(!sd->state.gmaster_flag)
+ return;
+
+ for(i = 4; i < RFIFOW(fd,2); i += 40 ){
+ guild_change_position(sd->status.guild_id, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16));
+ }
+}
+
+
+/// Request to update the position of guild members (CZ_REQ_CHANGE_MEMBERPOS).
+/// 0155 <packet len>.W { <account id>.L <char id>.L <position id>.L }*
+void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd)
+{
+ int i;
+
+ if(!sd->state.gmaster_flag)
+ return;
+
+ for(i=4;i<RFIFOW(fd,2);i+=12){
+ guild_change_memberposition(sd->status.guild_id,
+ RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8));
+ }
+}
+
+
+/// Request for guild emblem data (CZ_REQ_GUILD_EMBLEM_IMG).
+/// 0151 <guild id>.L
+void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd)
+{
+ struct guild* g;
+ int guild_id = RFIFOL(fd,2);
+
+ if( (g = guild_search(guild_id)) != NULL )
+ clif_guild_emblem(sd,g);
+}
+
+
+/// Validates data of a guild emblem (compressed bitmap)
+static bool clif_validate_emblem(const uint8* emblem, unsigned long emblem_len)
+{
+ bool success;
+ uint8 buf[1800]; // no well-formed emblem bitmap is larger than 1782 (24 bit) / 1654 (8 bit) bytes
+ unsigned long buf_len = sizeof(buf);
+
+ success = ( decode_zip(buf, &buf_len, emblem, emblem_len) == 0 && buf_len >= 18 ) // sizeof(BITMAPFILEHEADER) + sizeof(biSize) of the following info header struct
+ && RBUFW(buf,0) == 0x4d42 // BITMAPFILEHEADER.bfType (signature)
+ && RBUFL(buf,2) == buf_len // BITMAPFILEHEADER.bfSize (file size)
+ && RBUFL(buf,10) < buf_len // BITMAPFILEHEADER.bfOffBits (offset to bitmap bits)
+ ;
+
+ return success;
+}
+
+
+/// Request to update the guild emblem (CZ_REGISTER_GUILD_EMBLEM_IMG).
+/// 0153 <packet len>.W <emblem data>.?B
+void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd)
+{
+ unsigned long emblem_len = RFIFOW(fd,2)-4;
+ const uint8* emblem = RFIFOP(fd,4);
+
+ if( !emblem_len || !sd->state.gmaster_flag )
+ return;
+
+ if( !clif_validate_emblem(emblem, emblem_len) )
+ {
+ ShowWarning("clif_parse_GuildChangeEmblem: Rejected malformed guild emblem (size=%lu, accound_id=%d, char_id=%d, guild_id=%d).\n", emblem_len, sd->status.account_id, sd->status.char_id, sd->status.guild_id);
+ return;
+ }
+
+ guild_change_emblem(sd, emblem_len, (const char*)emblem);
+}
+
+
+/// Guild notice update request (CZ_GUILD_NOTICE).
+/// 016e <guild id>.L <msg1>.60B <msg2>.120B
+void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd)
+{
+ int guild_id = RFIFOL(fd,2);
+ char* msg1 = (char*)RFIFOP(fd,6);
+ char* msg2 = (char*)RFIFOP(fd,66);
+
+ if(!sd->state.gmaster_flag)
+ return;
+
+ // compensate for some client defects when using multilanguage mode
+ if (msg1[0] == '|' && msg1[3] == '|') msg1+= 3; // skip duplicate marker
+ if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker
+ if (msg2[0] == '|') msg2[strnlen(msg2, MAX_GUILDMES2)-1] = '\0'; // delete extra space at the end of string
+
+ guild_change_notice(sd, guild_id, msg1, msg2);
+}
+
+
+/// Guild invite request (CZ_REQ_JOIN_GUILD).
+/// 0168 <account id>.L <inviter account id>.L <inviter char id>.L
+void clif_parse_GuildInvite(int fd,struct map_session_data *sd)
+{
+ struct map_session_data *t_sd;
+
+ if(map[sd->bl.m].flag.guildlock)
+ { //Guild locked.
+ clif_displaymessage(fd, msg_txt(228));
+ return;
+ }
+
+ t_sd = map_id2sd(RFIFOL(fd,2));
+
+ // @noask [LuzZza]
+ if(t_sd && t_sd->state.noask) {
+ clif_noask_sub(sd, t_sd, 2);
+ return;
+ }
+
+ guild_invite(sd,t_sd);
+}
+
+
+/// Answer to guild invitation (CZ_JOIN_GUILD).
+/// 016b <guild id>.L <answer>.L
+/// answer:
+/// 0 = refuse
+/// 1 = accept
+void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd)
+{
+ guild_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6));
+}
+
+
+/// Request to leave guild (CZ_REQ_LEAVE_GUILD).
+/// 0159 <guild id>.L <account id>.L <char id>.L <reason>.40B
+void clif_parse_GuildLeave(int fd,struct map_session_data *sd)
+{
+ if(map[sd->bl.m].flag.guildlock)
+ { //Guild locked.
+ clif_displaymessage(fd, msg_txt(228));
+ return;
+ }
+ if( sd->bg_id )
+ {
+ clif_displaymessage(fd, msg_txt(670)); //"You can't leave battleground guilds."
+ return;
+ }
+
+ guild_leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
+}
+
+
+/// Request to expel a member of a guild (CZ_REQ_BAN_GUILD).
+/// 015b <guild id>.L <account id>.L <char id>.L <reason>.40B
+void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd)
+{
+ if( map[sd->bl.m].flag.guildlock || sd->bg_id )
+ { // Guild locked.
+ clif_displaymessage(fd, msg_txt(228));
+ return;
+ }
+ guild_expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
+}
+
+
+/// Validates and processes guild messages (CZ_GUILD_CHAT).
+/// 017e <packet len>.W <text>.?B (<name> : <message>) 00
+void clif_parse_GuildMessage(int fd, struct map_session_data* sd)
+{
+ const char* text = (char*)RFIFOP(fd,4);
+ int textlen = RFIFOW(fd,2) - 4;
+
+ char *name, *message;
+ int namelen, messagelen;
+
+ // validate packet and retrieve name and message
+ if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) )
+ return;
+
+ if( is_atcommand(fd, sd, message, 1) )
+ return;
+
+ if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ return;
+
+ if( battle_config.min_chat_delay )
+ { //[Skotlex]
+ if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0)
+ return;
+ sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
+ }
+
+ if( sd->bg_id )
+ bg_send_message(sd, text, textlen);
+ else
+ guild_send_message(sd, text, textlen);
+}
+
+
+/// Guild alliance request (CZ_REQ_ALLY_GUILD).
+/// 0170 <account id>.L <inviter account id>.L <inviter char id>.L
+void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd)
+{
+ struct map_session_data *t_sd;
+
+ if(!sd->state.gmaster_flag)
+ return;
+
+ if(map[sd->bl.m].flag.guildlock)
+ { //Guild locked.
+ clif_displaymessage(fd, msg_txt(228));
+ return;
+ }
+
+ t_sd = map_id2sd(RFIFOL(fd,2));
+
+ // @noask [LuzZza]
+ if(t_sd && t_sd->state.noask) {
+ clif_noask_sub(sd, t_sd, 3);
+ return;
+ }
+
+ guild_reqalliance(sd,t_sd);
+}
+
+
+/// Answer to a guild alliance request (CZ_ALLY_GUILD).
+/// 0172 <inviter account id>.L <answer>.L
+/// answer:
+/// 0 = refuse
+/// 1 = accept
+void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd)
+{
+ guild_reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
+}
+
+
+/// Request to delete a guild alliance or opposition (CZ_REQ_DELETE_RELATED_GUILD).
+/// 0183 <opponent guild id>.L <relation>.L
+/// relation:
+/// 0 = Ally
+/// 1 = Enemy
+void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd)
+{
+ if(!sd->state.gmaster_flag)
+ return;
+
+ if(map[sd->bl.m].flag.guildlock)
+ { //Guild locked.
+ clif_displaymessage(fd, msg_txt(228));
+ return;
+ }
+ guild_delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
+}
+
+
+/// Request to set a guild as opposition (CZ_REQ_HOSTILE_GUILD).
+/// 0180 <account id>.L
+void clif_parse_GuildOpposition(int fd, struct map_session_data *sd)
+{
+ struct map_session_data *t_sd;
+
+ if(!sd->state.gmaster_flag)
+ return;
+
+ if(map[sd->bl.m].flag.guildlock)
+ { //Guild locked.
+ clif_displaymessage(fd, msg_txt(228));
+ return;
+ }
+
+ t_sd = map_id2sd(RFIFOL(fd,2));
+
+ // @noask [LuzZza]
+ if(t_sd && t_sd->state.noask) {
+ clif_noask_sub(sd, t_sd, 4);
+ return;
+ }
+
+ guild_opposition(sd,t_sd);
+}
+
+
+/// Request to delete own guild (CZ_REQ_DISORGANIZE_GUILD).
+/// 015d <key>.40B
+/// key:
+/// now guild name; might have been (intended) email, since the
+/// field name and size is same as the one in CH_DELETE_CHAR.
+void clif_parse_GuildBreak(int fd, struct map_session_data *sd)
+{
+ if( map[sd->bl.m].flag.guildlock )
+ { //Guild locked.
+ clif_displaymessage(fd, msg_txt(228));
+ return;
+ }
+ guild_break(sd,(char*)RFIFOP(fd,2));
+}
+
+
+/// Pet
+///
+
+/// Request to invoke a pet menu action (CZ_COMMAND_PET).
+/// 01a1 <type>.B
+/// type:
+/// 0 = pet information
+/// 1 = feed
+/// 2 = performance
+/// 3 = return to egg
+/// 4 = unequip accessory
+void clif_parse_PetMenu(int fd, struct map_session_data *sd)
+{
+ pet_menu(sd,RFIFOB(fd,2));
+}
+
+
+/// Attempt to tame a monster (CZ_TRYCAPTURE_MONSTER).
+/// 019f <id>.L
+void clif_parse_CatchPet(int fd, struct map_session_data *sd)
+{
+ pet_catch_process2(sd,RFIFOL(fd,2));
+}
+
+
+/// Answer to pet incubator egg selection dialog (CZ_SELECT_PETEGG).
+/// 01a7 <index>.W
+void clif_parse_SelectEgg(int fd, struct map_session_data *sd)
+{
+ if (sd->menuskill_id != SA_TAMINGMONSTER || sd->menuskill_val != -1)
+ {
+ //Forged packet, disconnect them [Kevin]
+ clif_authfail_fd(fd, 0);
+ return;
+ }
+ pet_select_egg(sd,RFIFOW(fd,2)-2);
+ clif_menuskill_clear(sd);
+}
+
+
+/// Request to display pet's emotion/talk (CZ_PET_ACT).
+/// 01a9 <data>.L
+/// data:
+/// is either emotion (@see enum emotion_type) or a compound value
+/// (((mob id)-100)*100+(act id)*10+(hunger)) that describes an
+/// entry (given in parentheses) in data\pettalktable.xml
+/// act id:
+/// 0 = feeding
+/// 1 = hunting
+/// 2 = danger
+/// 3 = dead
+/// 4 = normal (stand)
+/// 5 = special performance (perfor_s)
+/// 6 = level up (levelup)
+/// 7 = performance 1 (perfor_1)
+/// 8 = performance 2 (perfor_2)
+/// 9 = performance 3 (perfor_3)
+/// 10 = log-in greeting (connect)
+/// hungry value:
+/// 0 = very hungry (hungry)
+/// 1 = hungry (bit_hungry)
+/// 2 = satisfied (noting)
+/// 3 = stuffed (full)
+/// 4 = full (so_full)
+void clif_parse_SendEmotion(int fd, struct map_session_data *sd)
+{
+ if(sd->pd)
+ clif_pet_emotion(sd->pd,RFIFOL(fd,2));
+}
+
+
+/// Request to change pet's name (CZ_RENAME_PET).
+/// 01a5 <name>.24B
+void clif_parse_ChangePetName(int fd, struct map_session_data *sd)
+{
+ pet_change_name(sd,(char*)RFIFOP(fd,2));
+}
+
+
+/// /kill (CZ_DISCONNECT_CHARACTER).
+/// Request to disconnect a character.
+/// 00cc <account id>.L
+/// NOTE: Also sent when using GM right click menu "(name) force to quit"
+void clif_parse_GMKick(int fd, struct map_session_data *sd)
+{
+ struct block_list *target;
+ int tid;
+
+ tid = RFIFOL(fd,2);
+ target = map_id2bl(tid);
+ if (!target) {
+ clif_GM_kickack(sd, 0);
+ return;
+ }
+
+ switch (target->type) {
+ case BL_PC:
+ {
+ char command[NAME_LENGTH+6];
+ sprintf(command, "%ckick %s", atcommand_symbol, status_get_name(target));
+ is_atcommand(fd, sd, command, 1);
+ }
+ break;
+
+ /**
+ * This one does not invoke any atcommand, so we need to check for permissions.
+ */
+ case BL_MOB:
+ {
+ char command[100];
+ if( !pc_can_use_command(sd, "killmonster", COMMAND_ATCOMMAND)) {
+ clif_GM_kickack(sd, 0);
+ return;
+ }
+ sprintf(command, "/kick %s (%d)", status_get_name(target), status_get_class(target));
+ log_atcommand(sd, command);
+ status_percent_damage(&sd->bl, target, 100, 0, true); // can invalidate 'target'
+ }
+ break;
+
+ case BL_NPC:
+ {
+ char command[NAME_LENGTH+11];
+ sprintf(command, "%cunloadnpc %s", atcommand_symbol, status_get_name(target));
+ is_atcommand(fd, sd, command, 1);
+ }
+ break;
+
+ default:
+ clif_GM_kickack(sd, 0);
+ }
+}
+
+
+/// /killall (CZ_DISCONNECT_ALL_CHARACTER).
+/// Request to disconnect all characters.
+/// 00ce
+void clif_parse_GMKickAll(int fd, struct map_session_data* sd) {
+ char cmd[15];
+ sprintf(cmd,"%ckickall",atcommand_symbol);
+ is_atcommand(fd, sd, cmd, 1);
+}
+
+
+/// /remove (CZ_REMOVE_AID).
+/// Request to warp to a character with given login ID.
+/// 01ba <account name>.24B
+
+/// /shift (CZ_SHIFT).
+/// Request to warp to a character with given name.
+/// 01bb <char name>.24B
+void clif_parse_GMShift(int fd, struct map_session_data *sd)
+{// FIXME: remove is supposed to receive account name for clients prior 20100803RE
+ char *player_name;
+ char command[NAME_LENGTH+8];
+
+ player_name = (char*)RFIFOP(fd,2);
+ player_name[NAME_LENGTH-1] = '\0';
+
+ sprintf(command, "%cjumpto %s", atcommand_symbol, player_name);
+ is_atcommand(fd, sd, command, 1);
+}
+
+
+/// /remove (CZ_REMOVE_AID_SSO).
+/// Request to warp to a character with given account ID.
+/// 0843 <account id>.L
+void clif_parse_GMRemove2(int fd, struct map_session_data* sd)
+{
+ int account_id;
+ struct map_session_data* pl_sd;
+
+ account_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+ if( (pl_sd = map_id2sd(account_id)) != NULL )
+ {
+ char command[NAME_LENGTH+8];
+ sprintf(command, "%cjumpto %s", atcommand_symbol, pl_sd->status.name);
+ is_atcommand(fd, sd, command, 1);
+ }
+}
+
+
+/// /recall (CZ_RECALL).
+/// Request to summon a player with given login ID to own position.
+/// 01bc <account name>.24B
+
+/// /summon (CZ_RECALL_GID).
+/// Request to summon a player with given name to own position.
+/// 01bd <char name>.24B
+void clif_parse_GMRecall(int fd, struct map_session_data *sd)
+{// FIXME: recall is supposed to receive account name for clients prior 20100803RE
+ char *player_name;
+ char command [NAME_LENGTH+8];
+
+ player_name = (char*)RFIFOP(fd,2);
+ player_name[NAME_LENGTH-1] = '\0';
+
+ sprintf(command, "%crecall %s", atcommand_symbol, player_name);
+ is_atcommand(fd, sd, command, 1);
+}
+
+
+/// /recall (CZ_RECALL_SSO).
+/// Request to summon a player with given account ID to own position.
+/// 0842 <account id>.L
+void clif_parse_GMRecall2(int fd, struct map_session_data* sd)
+{
+ int account_id;
+ struct map_session_data* pl_sd;
+
+ account_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+ if( (pl_sd = map_id2sd(account_id)) != NULL )
+ {
+ char command[NAME_LENGTH+8];
+ sprintf(command, "%crecall %s", atcommand_symbol, pl_sd->status.name);
+ is_atcommand(fd, sd, command, 1);
+ }
+}
+
+
+/// /item /monster (CZ_ITEM_CREATE).
+/// Request to make items or spawn monsters.
+/// 013f <item/mob name>.24B
+void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd)
+{
+ char *monster_item_name;
+ char command[NAME_LENGTH+10];
+
+ monster_item_name = (char*)RFIFOP(fd,2);
+ monster_item_name[NAME_LENGTH-1] = '\0';
+
+ // FIXME: Should look for item first, then for monster.
+ // FIXME: /monster takes mob_db Sprite_Name as argument
+ if( mobdb_searchname(monster_item_name) ) {
+ snprintf(command, sizeof(command)-1, "%cmonster %s", atcommand_symbol, monster_item_name);
+ is_atcommand(fd, sd, command, 1);
+ return;
+ }
+ // FIXME: Stackables have a quantity of 20.
+ // FIXME: Equips are supposed to be unidentified.
+
+ if( itemdb_searchname(monster_item_name) ) {
+ snprintf(command, sizeof(command)-1, "%citem %s", atcommand_symbol, monster_item_name);
+ is_atcommand(fd, sd, command, 1);
+ return;
+ }
+}
+
+
+/// /hide (CZ_CHANGE_EFFECTSTATE).
+/// 019d <effect state>.L
+/// effect state:
+/// TODO: Any OPTION_* ?
+void clif_parse_GMHide(int fd, struct map_session_data *sd) {
+ char cmd[6];
+
+ sprintf(cmd,"%chide",atcommand_symbol);
+
+ is_atcommand(fd, sd, cmd, 1);
+}
+
+
+/// Request to adjust player's manner points (CZ_REQ_GIVE_MANNER_POINT).
+/// 0149 <account id>.L <type>.B <value>.W
+/// type:
+/// 0 = positive points
+/// 1 = negative points
+/// 2 = self mute (+10 minutes)
+void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd)
+{
+ int id, type, value;
+ struct map_session_data *dstsd;
+ char command[NAME_LENGTH+15];
+
+ id = RFIFOL(fd,2);
+ type = RFIFOB(fd,6);
+ value = RFIFOW(fd,7);
+
+ if( type == 0 )
+ value = -value;
+
+ //If type is 2 and the ids don't match, this is a crafted hacked packet!
+ //Disabled because clients keep self-muting when you give players public @ commands... [Skotlex]
+ if (type == 2 /* && (pc_get_group_level(sd) > 0 || sd->bl.id != id)*/)
+ return;
+
+ dstsd = map_id2sd(id);
+ if( dstsd == NULL )
+ return;
+
+ sprintf(command, "%cmute %d %s", atcommand_symbol, value, dstsd->status.name);
+ is_atcommand(fd, sd, command, 1);
+}
+
+
+/// /rc (CZ_REQ_GIVE_MANNER_BYNAME).
+/// GM adjustment of a player's manner value by -60.
+/// 0212 <char name>.24B
+void clif_parse_GMRc(int fd, struct map_session_data* sd)
+{
+ char command[NAME_LENGTH+15];
+ char *name = (char*)RFIFOP(fd,2);
+
+ name[NAME_LENGTH-1] = '\0';
+ sprintf(command, "%cmute %d %s", atcommand_symbol, 60, name);
+ is_atcommand(fd, sd, command, 1);
+}
+
+
+/// Result of request to resolve account name (ZC_ACK_ACCOUNTNAME).
+/// 01e0 <account id>.L <account name>.24B
+void clif_account_name(struct map_session_data* sd, int account_id, const char* accname)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x1e0));
+ WFIFOW(fd,0) = 0x1e0;
+ WFIFOL(fd,2) = account_id;
+ safestrncpy((char*)WFIFOP(fd,6), accname, NAME_LENGTH);
+ WFIFOSET(fd,packet_len(0x1e0));
+}
+
+
+/// GM requesting account name (for right-click gm menu) (CZ_REQ_ACCOUNTNAME).
+/// 01df <account id>.L
+void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd)
+{
+ int account_id = RFIFOL(fd,2);
+
+ //TODO: find out if this works for any player or only for authorized GMs
+ clif_account_name(sd, account_id, ""); // insert account name here >_<
+}
+
+
+/// /changemaptype <x> <y> <type> (CZ_CHANGE_MAPTYPE).
+/// GM single cell type change request.
+/// 0198 <x>.W <y>.W <type>.W
+/// type:
+/// 0 = not walkable
+/// 1 = walkable
+void clif_parse_GMChangeMapType(int fd, struct map_session_data *sd)
+{
+ int x,y,type;
+
+ if( pc_has_permission(sd, PC_PERM_USE_CHANGEMAPTYPE) )
+ return;
+
+ x = RFIFOW(fd,2);
+ y = RFIFOW(fd,4);
+ type = RFIFOW(fd,6);
+
+ map_setgatcell(sd->bl.m,x,y,type);
+ clif_changemapcell(0,sd->bl.m,x,y,type,ALL_SAMEMAP);
+ //FIXME: once players leave the map, the client 'forgets' this information.
+}
+
+
+/// /in /ex (CZ_SETTING_WHISPER_PC).
+/// Request to allow/deny whispers from a nick.
+/// 00cf <nick>.24B <type>.B
+/// type:
+/// 0 = (/ex nick) deny speech from nick
+/// 1 = (/in nick) allow speech from nick
+void clif_parse_PMIgnore(int fd, struct map_session_data* sd)
+{
+ char* nick;
+ uint8 type;
+ int i;
+
+ nick = (char*)RFIFOP(fd,2); // speed up
+ nick[NAME_LENGTH-1] = '\0'; // to be sure that the player name has at most 23 characters
+ type = RFIFOB(fd,26);
+
+ if( type == 0 )
+ { // Add name to ignore list (block)
+ if (strcmp(wisp_server_name, nick) == 0) {
+ clif_wisexin(sd, type, 1); // fail
+ return;
+ }
+
+ // try to find a free spot, while checking for duplicates at the same time
+ ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 );
+ if( i == MAX_IGNORE_LIST )
+ {// no space for new entry
+ clif_wisexin(sd, type, 2); // too many blocks
+ return;
+ }
+ if( sd->ignore[i].name[0] != '\0' )
+ {// name already exists
+ clif_wisexin(sd, type, 0); // Aegis reports success.
+ return;
+ }
+
+ //Insert in position i
+ safestrncpy(sd->ignore[i].name, nick, NAME_LENGTH);
+ }
+ else
+ { // Remove name from ignore list (unblock)
+
+ // find entry
+ ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 );
+ if( i == MAX_IGNORE_LIST || sd->ignore[i].name[i] == '\0' )
+ { //Not found
+ clif_wisexin(sd, type, 1); // fail
+ return;
+ }
+ // move everything one place down to overwrite removed entry
+ memmove(sd->ignore[i].name, sd->ignore[i+1].name, (MAX_IGNORE_LIST-i-1)*sizeof(sd->ignore[0].name));
+ // wipe last entry
+ memset(sd->ignore[MAX_IGNORE_LIST-1].name, 0, sizeof(sd->ignore[0].name));
+ }
+
+ clif_wisexin(sd, type, 0); // success
+}
+
+
+/// /inall /exall (CZ_SETTING_WHISPER_STATE).
+/// Request to allow/deny all whispers.
+/// 00d0 <type>.B
+/// type:
+/// 0 = (/exall) deny all speech
+/// 1 = (/inall) allow all speech
+void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd)
+{
+ int type = RFIFOB(fd,2), flag;
+
+ if( type == 0 )
+ {// Deny all
+ if( sd->state.ignoreAll ) {
+ flag = 1; // fail
+ } else {
+ sd->state.ignoreAll = 1;
+ flag = 0; // success
+ }
+ }
+ else
+ {//Unblock everyone
+ if( sd->state.ignoreAll ) {
+ sd->state.ignoreAll = 0;
+ flag = 0; // success
+ } else {
+ if (sd->ignore[0].name[0] != '\0')
+ { //Wipe the ignore list.
+ memset(sd->ignore, 0, sizeof(sd->ignore));
+ flag = 0; // success
+ } else {
+ flag = 1; // fail
+ }
+ }
+ }
+
+ clif_wisall(sd, type, flag);
+}
+
+
+/// Whisper ignore list (ZC_WHISPER_LIST).
+/// 00d4 <packet len>.W { <char name>.24B }*
+void clif_PMIgnoreList(struct map_session_data* sd)
+{
+ int i, fd = sd->fd;
+
+ WFIFOHEAD(fd,4+ARRAYLENGTH(sd->ignore)*NAME_LENGTH);
+ WFIFOW(fd,0) = 0xd4;
+
+ for( i = 0; i < ARRAYLENGTH(sd->ignore) && sd->ignore[i].name[0]; i++ )
+ {
+ memcpy(WFIFOP(fd,4+i*NAME_LENGTH), sd->ignore[i].name, NAME_LENGTH);
+ }
+
+ WFIFOW(fd,2) = 4+i*NAME_LENGTH;
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Whisper ignore list request (CZ_REQ_WHISPER_LIST).
+/// 00d3
+void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd)
+{
+ clif_PMIgnoreList(sd);
+}
+
+
+/// Request to invoke the /doridori recovery bonus (CZ_DORIDORI).
+/// 01e7
+void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd)
+{
+ if (sd->state.doridori) return;
+
+ switch (sd->class_&MAPID_UPPERMASK)
+ {
+ case MAPID_SOUL_LINKER:
+ case MAPID_STAR_GLADIATOR:
+ case MAPID_TAEKWON:
+ if (!sd->state.rest)
+ break;
+ case MAPID_SUPER_NOVICE:
+ sd->state.doridori=1;
+ break;
+ }
+}
+
+
+/// Request to invoke the effect of super novice's guardian angel prayer (CZ_CHOPOKGI).
+/// 01ed
+/// Note: This packet is caused by 7 lines of any text, followed by
+/// the prayer and an another line of any text. The prayer is
+/// defined by lines 790~793 in data\msgstringtable.txt
+/// "Dear angel, can you hear my voice?"
+/// "I am" (space separated player name) "Super Novice~"
+/// "Help me out~ Please~ T_T"
+void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd)
+{
+ if( ( sd->class_&MAPID_UPPERMASK ) == MAPID_SUPER_NOVICE )
+ {
+ unsigned int next = pc_nextbaseexp(sd);
+ if( next == 0 ) next = pc_thisbaseexp(sd);
+ if( next )
+ {
+ int percent = (int)( ( (float)sd->status.base_exp/(float)next )*1000. );
+
+ if( percent && ( percent%100 ) == 0 )
+ {// 10.0%, 20.0%, ..., 90.0%
+ sc_start(&sd->bl, status_skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill_get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex]
+ clif_skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); // prayer always shows successful Lv5 cast and disregards noskill restrictions
+ }
+ }
+ }
+}
+
+
+/// Friends List
+///
+
+/// Toggles a single friend online/offline [Skotlex] (ZC_FRIENDS_STATE).
+/// 0206 <account id>.L <char id>.L <state>.B
+/// state:
+/// 0 = online
+/// 1 = offline
+void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int char_id, int online)
+{
+ int i, fd = sd->fd;
+
+ //Seek friend.
+ for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id &&
+ (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);
+
+ if(i == MAX_FRIENDS || sd->status.friends[i].char_id == 0)
+ return; //Not found
+
+ WFIFOHEAD(fd,packet_len(0x206));
+ WFIFOW(fd, 0) = 0x206;
+ WFIFOL(fd, 2) = sd->status.friends[i].account_id;
+ WFIFOL(fd, 6) = sd->status.friends[i].char_id;
+ WFIFOB(fd,10) = !online; //Yeah, a 1 here means "logged off", go figure...
+ WFIFOSET(fd, packet_len(0x206));
+}
+
+
+//Subfunction called from clif_foreachclient to toggle friends on/off [Skotlex]
+int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap)
+{
+ int account_id, char_id, online;
+ account_id = va_arg(ap, int);
+ char_id = va_arg(ap, int);
+ online = va_arg(ap, int);
+ clif_friendslist_toggle(sd, account_id, char_id, online);
+ return 0;
+}
+
+
+/// Sends the whole friends list (ZC_FRIENDS_LIST).
+/// 0201 <packet len>.W { <account id>.L <char id>.L <name>.24B }*
+void clif_friendslist_send(struct map_session_data *sd)
+{
+ int i = 0, n, fd = sd->fd;
+
+ // Send friends list
+ WFIFOHEAD(fd, MAX_FRIENDS * 32 + 4);
+ WFIFOW(fd, 0) = 0x201;
+ for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++)
+ {
+ WFIFOL(fd, 4 + 32 * i + 0) = sd->status.friends[i].account_id;
+ WFIFOL(fd, 4 + 32 * i + 4) = sd->status.friends[i].char_id;
+ memcpy(WFIFOP(fd, 4 + 32 * i + 8), &sd->status.friends[i].name, NAME_LENGTH);
+ }
+
+ if (i) {
+ WFIFOW(fd,2) = 4 + 32 * i;
+ WFIFOSET(fd, WFIFOW(fd,2));
+ }
+
+ for (n = 0; n < i; n++)
+ { //Sending the online players
+ if (map_charid2sd(sd->status.friends[n].char_id))
+ clif_friendslist_toggle(sd, sd->status.friends[n].account_id, sd->status.friends[n].char_id, 1);
+ }
+}
+
+
+/// Notification about the result of a friend add request (ZC_ADD_FRIENDS_LIST).
+/// 0209 <result>.W <account id>.L <char id>.L <name>.24B
+/// result:
+/// 0 = MsgStringTable[821]="You have become friends with (%s)."
+/// 1 = MsgStringTable[822]="(%s) does not want to be friends with you."
+/// 2 = MsgStringTable[819]="Your Friend List is full."
+/// 3 = MsgStringTable[820]="(%s)'s Friend List is full."
+void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type)
+{
+ int fd;
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x209));
+ WFIFOW(fd,0) = 0x209;
+ WFIFOW(fd,2) = type;
+ if (f_sd)
+ {
+ WFIFOL(fd,4) = f_sd->status.account_id;
+ WFIFOL(fd,8) = f_sd->status.char_id;
+ memcpy(WFIFOP(fd, 12), f_sd->status.name,NAME_LENGTH);
+ }
+ WFIFOSET(fd, packet_len(0x209));
+}
+
+
+/// Asks a player for permission to be added as friend (ZC_REQ_ADD_FRIENDS).
+/// 0207 <req account id>.L <req char id>.L <req char name>.24B
+void clif_friendlist_req(struct map_session_data* sd, int account_id, int char_id, const char* name)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x207));
+ WFIFOW(fd,0) = 0x207;
+ WFIFOL(fd,2) = account_id;
+ WFIFOL(fd,6) = char_id;
+ memcpy(WFIFOP(fd,10), name, NAME_LENGTH);
+ WFIFOSET(fd,packet_len(0x207));
+}
+
+
+/// Request to add a player as friend (CZ_ADD_FRIENDS).
+/// 0202 <name>.24B
+void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd)
+{
+ struct map_session_data *f_sd;
+ int i;
+
+ f_sd = map_nick2sd((char*)RFIFOP(fd,2));
+
+ // ensure that the request player's friend list is not full
+ ARR_FIND(0, MAX_FRIENDS, i, sd->status.friends[i].char_id == 0);
+
+ if( i == MAX_FRIENDS ) {
+ clif_friendslist_reqack(sd, f_sd, 2);
+ return;
+ }
+
+ // Friend doesn't exist (no player with this name)
+ if (f_sd == NULL) {
+ clif_displaymessage(fd, msg_txt(3));
+ return;
+ }
+
+ if( sd->bl.id == f_sd->bl.id )
+ {// adding oneself as friend
+ return;
+ }
+
+ // @noask [LuzZza]
+ if(f_sd->state.noask) {
+ clif_noask_sub(sd, f_sd, 5);
+ return;
+ }
+
+ // Friend already exists
+ for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id != 0; i++) {
+ if (sd->status.friends[i].char_id == f_sd->status.char_id) {
+ clif_displaymessage(fd, msg_txt(671)); //"Friend already exists."
+ return;
+ }
+ }
+
+ f_sd->friend_req = sd->status.char_id;
+ sd->friend_req = f_sd->status.char_id;
+
+ clif_friendlist_req(f_sd, sd->status.account_id, sd->status.char_id, sd->status.name);
+}
+
+
+/// Answer to a friend add request (CZ_ACK_REQ_ADD_FRIENDS).
+/// 0208 <inviter account id>.L <inviter char id>.L <result>.B
+/// 0208 <inviter account id>.L <inviter char id>.L <result>.L (PACKETVER >= 6)
+/// result:
+/// 0 = rejected
+/// 1 = accepted
+void clif_parse_FriendsListReply(int fd, struct map_session_data *sd)
+{
+ struct map_session_data *f_sd;
+ int account_id;
+ char reply;
+
+ account_id = RFIFOL(fd,2);
+ //char_id = RFIFOL(fd,6);
+#if PACKETVER < 6
+ reply = RFIFOB(fd,10);
+#else
+ reply = RFIFOL(fd,10);
+#endif
+
+ if( sd->bl.id == account_id )
+ {// adding oneself as friend
+ return;
+ }
+
+ f_sd = map_id2sd(account_id); //The account id is the same as the bl.id of players.
+ if (f_sd == NULL)
+ return;
+
+ if (reply == 0 || !( sd->friend_req == f_sd->status.char_id && f_sd->friend_req == sd->status.char_id ) )
+ clif_friendslist_reqack(f_sd, sd, 1);
+ else {
+ int i;
+ // Find an empty slot
+ for (i = 0; i < MAX_FRIENDS; i++)
+ if (f_sd->status.friends[i].char_id == 0)
+ break;
+ if (i == MAX_FRIENDS) {
+ clif_friendslist_reqack(f_sd, sd, 2);
+ return;
+ }
+
+ f_sd->status.friends[i].account_id = sd->status.account_id;
+ f_sd->status.friends[i].char_id = sd->status.char_id;
+ memcpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH);
+ clif_friendslist_reqack(f_sd, sd, 0);
+
+ if (battle_config.friend_auto_add) {
+ // Also add f_sd to sd's friendlist.
+ for (i = 0; i < MAX_FRIENDS; i++) {
+ if (sd->status.friends[i].char_id == f_sd->status.char_id)
+ return; //No need to add anything.
+ if (sd->status.friends[i].char_id == 0)
+ break;
+ }
+ if (i == MAX_FRIENDS) {
+ clif_friendslist_reqack(sd, f_sd, 2);
+ return;
+ }
+
+ sd->status.friends[i].account_id = f_sd->status.account_id;
+ sd->status.friends[i].char_id = f_sd->status.char_id;
+ memcpy(sd->status.friends[i].name, f_sd->status.name, NAME_LENGTH);
+ clif_friendslist_reqack(sd, f_sd, 0);
+ }
+ }
+}
+
+
+/// Request to delete a friend (CZ_DELETE_FRIENDS).
+/// 0203 <account id>.L <char id>.L
+void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd)
+{
+ struct map_session_data *f_sd = NULL;
+ int account_id, char_id;
+ int i, j;
+
+ account_id = RFIFOL(fd,2);
+ char_id = RFIFOL(fd,6);
+
+ // Search friend
+ for (i = 0; i < MAX_FRIENDS &&
+ (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);
+
+ if (i == MAX_FRIENDS) {
+ clif_displaymessage(fd, msg_txt(672)); //"Name not found in list."
+ return;
+ }
+
+ //remove from friend's list first
+ if( (f_sd = map_id2sd(account_id)) && f_sd->status.char_id == char_id) {
+ for (i = 0; i < MAX_FRIENDS &&
+ (f_sd->status.friends[i].char_id != sd->status.char_id || f_sd->status.friends[i].account_id != sd->status.account_id); i++);
+
+ if (i != MAX_FRIENDS) {
+ // move all chars up
+ for(j = i + 1; j < MAX_FRIENDS; j++)
+ memcpy(&f_sd->status.friends[j-1], &f_sd->status.friends[j], sizeof(f_sd->status.friends[0]));
+
+ memset(&f_sd->status.friends[MAX_FRIENDS-1], 0, sizeof(f_sd->status.friends[MAX_FRIENDS-1]));
+ //should the guy be notified of some message? we should add it here if so
+ WFIFOHEAD(f_sd->fd,packet_len(0x20a));
+ WFIFOW(f_sd->fd,0) = 0x20a;
+ WFIFOL(f_sd->fd,2) = sd->status.account_id;
+ WFIFOL(f_sd->fd,6) = sd->status.char_id;
+ WFIFOSET(f_sd->fd, packet_len(0x20a));
+ }
+
+ } else { //friend not online -- ask char server to delete from his friendlist
+ if(chrif_removefriend(char_id,sd->status.char_id)) { // char-server offline, abort
+ clif_displaymessage(fd, msg_txt(673)); //"This action can't be performed at the moment. Please try again later."
+ return;
+ }
+ }
+
+ // We can now delete from original requester
+ for (i = 0; i < MAX_FRIENDS &&
+ (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);
+ // move all chars up
+ for(j = i + 1; j < MAX_FRIENDS; j++)
+ memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0]));
+
+ memset(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1]));
+ clif_displaymessage(fd, msg_txt(674)); //"Friend removed"
+
+ WFIFOHEAD(fd,packet_len(0x20a));
+ WFIFOW(fd,0) = 0x20a;
+ WFIFOL(fd,2) = account_id;
+ WFIFOL(fd,6) = char_id;
+ WFIFOSET(fd, packet_len(0x20a));
+}
+
+
+/// /pvpinfo list (ZC_ACK_PVPPOINT).
+/// 0210 <char id>.L <account id>.L <win point>.L <lose point>.L <point>.L
+void clif_PVPInfo(struct map_session_data* sd)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x210));
+ WFIFOW(fd,0) = 0x210;
+ WFIFOL(fd,2) = sd->status.char_id;
+ WFIFOL(fd,6) = sd->status.account_id;
+ WFIFOL(fd,10) = sd->pvp_won; // times won
+ WFIFOL(fd,14) = sd->pvp_lost; // times lost
+ WFIFOL(fd,18) = sd->pvp_point;
+ WFIFOSET(fd, packet_len(0x210));
+}
+
+
+/// /pvpinfo (CZ_REQ_PVPPOINT).
+/// 020f <char id>.L <account id>.L
+void clif_parse_PVPInfo(int fd,struct map_session_data *sd)
+{
+ // TODO: Is there a way to use this on an another player (char/acc id)?
+ clif_PVPInfo(sd);
+}
+
+
+/// /blacksmith list (ZC_BLACKSMITH_RANK).
+/// 0219 { <name>.24B }*10 { <point>.L }*10
+void clif_blacksmith(struct map_session_data* sd)
+{
+ int i, fd = sd->fd;
+ const char* name;
+
+ WFIFOHEAD(fd,packet_len(0x219));
+ WFIFOW(fd,0) = 0x219;
+ //Packet size limits this list to 10 elements. [Skotlex]
+ for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) {
+ if (smith_fame_list[i].id > 0) {
+ if (strcmp(smith_fame_list[i].name, "-") == 0 &&
+ (name = map_charid2nick(smith_fame_list[i].id)) != NULL)
+ {
+ strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), name, NAME_LENGTH);
+ } else
+ strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), smith_fame_list[i].name, NAME_LENGTH);
+ } else
+ strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "None", 5);
+ WFIFOL(fd, 242 + i * 4) = smith_fame_list[i].fame;
+ }
+ for(;i < 10; i++) { //In case the MAX is less than 10.
+ strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "Unavailable", 12);
+ WFIFOL(fd, 242 + i * 4) = 0;
+ }
+
+ WFIFOSET(fd, packet_len(0x219));
+}
+
+
+/// /blacksmith (CZ_BLACKSMITH_RANK).
+/// 0217
+void clif_parse_Blacksmith(int fd,struct map_session_data *sd)
+{
+ clif_blacksmith(sd);
+}
+
+
+/// Notification about backsmith points (ZC_BLACKSMITH_POINT).
+/// 021b <points>.L <total points>.L
+void clif_fame_blacksmith(struct map_session_data *sd, int points)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x21b));
+ WFIFOW(fd,0) = 0x21b;
+ WFIFOL(fd,2) = points;
+ WFIFOL(fd,6) = sd->status.fame;
+ WFIFOSET(fd, packet_len(0x21b));
+}
+
+
+/// /alchemist list (ZC_ALCHEMIST_RANK).
+/// 021a { <name>.24B }*10 { <point>.L }*10
+void clif_alchemist(struct map_session_data* sd)
+{
+ int i, fd = sd->fd;
+ const char* name;
+
+ WFIFOHEAD(fd,packet_len(0x21a));
+ WFIFOW(fd,0) = 0x21a;
+ //Packet size limits this list to 10 elements. [Skotlex]
+ for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) {
+ if (chemist_fame_list[i].id > 0) {
+ if (strcmp(chemist_fame_list[i].name, "-") == 0 &&
+ (name = map_charid2nick(chemist_fame_list[i].id)) != NULL)
+ {
+ memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH);
+ } else
+ memcpy(WFIFOP(fd, 2 + 24 * i), chemist_fame_list[i].name, NAME_LENGTH);
+ } else
+ memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH);
+ WFIFOL(fd, 242 + i * 4) = chemist_fame_list[i].fame;
+ }
+ for(;i < 10; i++) { //In case the MAX is less than 10.
+ memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH);
+ WFIFOL(fd, 242 + i * 4) = 0;
+ }
+
+ WFIFOSET(fd, packet_len(0x21a));
+}
+
+
+/// /alchemist (CZ_ALCHEMIST_RANK).
+/// 0218
+void clif_parse_Alchemist(int fd,struct map_session_data *sd)
+{
+ clif_alchemist(sd);
+}
+
+
+/// Notification about alchemist points (ZC_ALCHEMIST_POINT).
+/// 021c <points>.L <total points>.L
+void clif_fame_alchemist(struct map_session_data *sd, int points)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x21c));
+ WFIFOW(fd,0) = 0x21c;
+ WFIFOL(fd,2) = points;
+ WFIFOL(fd,6) = sd->status.fame;
+ WFIFOSET(fd, packet_len(0x21c));
+}
+
+
+/// /taekwon list (ZC_TAEKWON_RANK).
+/// 0226 { <name>.24B }*10 { <point>.L }*10
+void clif_taekwon(struct map_session_data* sd)
+{
+ int i, fd = sd->fd;
+ const char* name;
+
+ WFIFOHEAD(fd,packet_len(0x226));
+ WFIFOW(fd,0) = 0x226;
+ //Packet size limits this list to 10 elements. [Skotlex]
+ for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) {
+ if (taekwon_fame_list[i].id > 0) {
+ if (strcmp(taekwon_fame_list[i].name, "-") == 0 &&
+ (name = map_charid2nick(taekwon_fame_list[i].id)) != NULL)
+ {
+ memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH);
+ } else
+ memcpy(WFIFOP(fd, 2 + 24 * i), taekwon_fame_list[i].name, NAME_LENGTH);
+ } else
+ memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH);
+ WFIFOL(fd, 242 + i * 4) = taekwon_fame_list[i].fame;
+ }
+ for(;i < 10; i++) { //In case the MAX is less than 10.
+ memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH);
+ WFIFOL(fd, 242 + i * 4) = 0;
+ }
+ WFIFOSET(fd, packet_len(0x226));
+}
+
+
+/// /taekwon (CZ_TAEKWON_RANK).
+/// 0225
+void clif_parse_Taekwon(int fd,struct map_session_data *sd)
+{
+ clif_taekwon(sd);
+}
+
+
+/// Notification about taekwon points (ZC_TAEKWON_POINT).
+/// 0224 <points>.L <total points>.L
+void clif_fame_taekwon(struct map_session_data *sd, int points)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x224));
+ WFIFOW(fd,0) = 0x224;
+ WFIFOL(fd,2) = points;
+ WFIFOL(fd,6) = sd->status.fame;
+ WFIFOSET(fd, packet_len(0x224));
+}
+
+
+/// /pk list (ZC_KILLER_RANK).
+/// 0238 { <name>.24B }*10 { <point>.L }*10
+void clif_ranking_pk(struct map_session_data* sd)
+{
+ int i, fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x238));
+ WFIFOW(fd,0) = 0x238;
+ for(i=0;i<10;i++){
+ memcpy(WFIFOP(fd,i*24+2), "Unknown", NAME_LENGTH);
+ WFIFOL(fd,i*4+242) = 0;
+ }
+ WFIFOSET(fd, packet_len(0x238));
+}
+
+
+/// /pk (CZ_KILLER_RANK).
+/// 0237
+void clif_parse_RankingPk(int fd,struct map_session_data *sd)
+{
+ clif_ranking_pk(sd);
+}
+
+
+/// SG Feel save OK [Komurka] (CZ_AGREE_STARPLACE).
+/// 0254 <which>.B
+/// which:
+/// 0 = sun
+/// 1 = moon
+/// 2 = star
+void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd)
+{
+ int i;
+ if (sd->menuskill_id != SG_FEEL)
+ return;
+ i = sd->menuskill_val-1;
+ if (i<0 || i >= MAX_PC_FEELHATE) return; //Bug?
+
+ sd->feel_map[i].index = map_id2index(sd->bl.m);
+ sd->feel_map[i].m = sd->bl.m;
+ pc_setglobalreg(sd,sg_info[i].feel_var,sd->feel_map[i].index);
+
+//Are these really needed? Shouldn't they show up automatically from the feel save packet?
+// clif_misceffect2(&sd->bl, 0x1b0);
+// clif_misceffect2(&sd->bl, 0x21f);
+ clif_feel_info(sd, i, 0);
+ clif_menuskill_clear(sd);
+}
+
+
+/// Star Gladiator's Feeling map confirmation prompt (ZC_STARPLACE).
+/// 0253 <which>.B
+/// which:
+/// 0 = sun
+/// 1 = moon
+/// 2 = star
+void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv)
+{
+ WFIFOHEAD(fd,packet_len(0x253));
+ WFIFOW(fd,0)=0x253;
+ WFIFOB(fd,2)=TOB(skill_lv-1);
+ WFIFOSET(fd, packet_len(0x253));
+ sd->menuskill_id = SG_FEEL;
+ sd->menuskill_val = skill_lv;
+}
+
+
+/// Request to change homunculus' name (CZ_RENAME_MER).
+/// 0231 <name>.24B
+void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd)
+{
+ merc_hom_change_name(sd,(char*)RFIFOP(fd,2));
+}
+
+
+/// Request to warp/move homunculus/mercenary to it's owner (CZ_REQUEST_MOVETOOWNER).
+/// 0234 <id>.L
+void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd)
+{
+ int id = RFIFOL(fd,2); // Mercenary or Homunculus
+ struct block_list *bl = NULL;
+ struct unit_data *ud = NULL;
+
+ if( sd->md && sd->md->bl.id == id )
+ bl = &sd->md->bl;
+ else if( merc_is_hom_active(sd->hd) && sd->hd->bl.id == id )
+ bl = &sd->hd->bl; // Moving Homunculus
+ else
+ return;
+
+ unit_calc_pos(bl, sd->bl.x, sd->bl.y, sd->ud.dir);
+ ud = unit_bl2ud(bl);
+ unit_walktoxy(bl, ud->to_x, ud->to_y, 4);
+}
+
+
+/// Request to move homunculus/mercenary (CZ_REQUEST_MOVENPC).
+/// 0232 <id>.L <position data>.3B
+void clif_parse_HomMoveTo(int fd, struct map_session_data *sd)
+{
+ int id = RFIFOL(fd,2); // Mercenary or Homunculus
+ struct block_list *bl = NULL;
+ short x, y;
+
+ RFIFOPOS(fd, packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1], &x, &y, NULL);
+
+ if( sd->md && sd->md->bl.id == id )
+ bl = &sd->md->bl; // Moving Mercenary
+ else if( merc_is_hom_active(sd->hd) && sd->hd->bl.id == id )
+ bl = &sd->hd->bl; // Moving Homunculus
+ else
+ return;
+
+ unit_walktoxy(bl, x, y, 4);
+}
+
+
+/// Request to do an action with homunculus/mercenary (CZ_REQUEST_ACTNPC).
+/// 0233 <id>.L <target id>.L <action>.B
+/// action:
+/// always 0
+void clif_parse_HomAttack(int fd,struct map_session_data *sd)
+{
+ struct block_list *bl = NULL;
+ int id = RFIFOL(fd,2),
+ target_id = RFIFOL(fd,6),
+ action_type = RFIFOB(fd,10);
+
+ if( merc_is_hom_active(sd->hd) && sd->hd->bl.id == id )
+ bl = &sd->hd->bl;
+ else if( sd->md && sd->md->bl.id == id )
+ bl = &sd->md->bl;
+ else return;
+
+ unit_stop_attack(bl);
+ unit_attack(bl, target_id, action_type != 0);
+}
+
+
+/// Request to invoke a homunculus menu action (CZ_COMMAND_MER).
+/// 022d <type>.W <command>.B
+/// type:
+/// always 0
+/// command:
+/// 0 = homunculus information
+/// 1 = feed
+/// 2 = delete
+void clif_parse_HomMenu(int fd, struct map_session_data *sd)
+{ //[orn]
+ int cmd;
+
+ cmd = RFIFOW(fd,0);
+
+ if(!merc_is_hom_active(sd->hd))
+ return;
+
+ merc_menu(sd,RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[1]));
+}
+
+
+/// Request to resurrect oneself using Token of Siegfried (CZ_STANDING_RESURRECTION).
+/// 0292
+void clif_parse_AutoRevive(int fd, struct map_session_data *sd)
+{
+ int item_position = pc_search_inventory(sd, ITEMID_TOKEN_OF_SIEGFRIED);
+
+ if (item_position < 0)
+ return;
+
+ if (sd->sc.data[SC_HELLPOWER]) //Cannot res while under the effect of SC_HELLPOWER.
+ return;
+
+ if (!status_revive(&sd->bl, 100, 100))
+ return;
+
+ clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
+ pc_delitem(sd, item_position, 1, 0, 1, LOG_TYPE_CONSUME);
+}
+
+
+/// Information about character's status values (ZC_ACK_STATUS_GM).
+/// 0214 <str>.B <standardStr>.B <agi>.B <standardAgi>.B <vit>.B <standardVit>.B
+/// <int>.B <standardInt>.B <dex>.B <standardDex>.B <luk>.B <standardLuk>.B
+/// <attPower>.W <refiningPower>.W <max_mattPower>.W <min_mattPower>.W
+/// <itemdefPower>.W <plusdefPower>.W <mdefPower>.W <plusmdefPower>.W
+/// <hitSuccessValue>.W <avoidSuccessValue>.W <plusAvoidSuccessValue>.W
+/// <criticalSuccessValue>.W <ASPD>.W <plusASPD>.W
+void clif_check(int fd, struct map_session_data* pl_sd)
+{
+ WFIFOHEAD(fd,packet_len(0x214));
+ WFIFOW(fd, 0) = 0x214;
+ WFIFOB(fd, 2) = min(pl_sd->status.str, UINT8_MAX);
+ WFIFOB(fd, 3) = pc_need_status_point(pl_sd, SP_STR, 1);
+ WFIFOB(fd, 4) = min(pl_sd->status.agi, UINT8_MAX);
+ WFIFOB(fd, 5) = pc_need_status_point(pl_sd, SP_AGI, 1);
+ WFIFOB(fd, 6) = min(pl_sd->status.vit, UINT8_MAX);
+ WFIFOB(fd, 7) = pc_need_status_point(pl_sd, SP_VIT, 1);
+ WFIFOB(fd, 8) = min(pl_sd->status.int_, UINT8_MAX);
+ WFIFOB(fd, 9) = pc_need_status_point(pl_sd, SP_INT, 1);
+ WFIFOB(fd,10) = min(pl_sd->status.dex, UINT8_MAX);
+ WFIFOB(fd,11) = pc_need_status_point(pl_sd, SP_DEX, 1);
+ WFIFOB(fd,12) = min(pl_sd->status.luk, UINT8_MAX);
+ WFIFOB(fd,13) = pc_need_status_point(pl_sd, SP_LUK, 1);
+ WFIFOW(fd,14) = pl_sd->battle_status.batk+pl_sd->battle_status.rhw.atk+pl_sd->battle_status.lhw.atk;
+ WFIFOW(fd,16) = pl_sd->battle_status.rhw.atk2+pl_sd->battle_status.lhw.atk2;
+ WFIFOW(fd,18) = pl_sd->battle_status.matk_max;
+ WFIFOW(fd,20) = pl_sd->battle_status.matk_min;
+ WFIFOW(fd,22) = pl_sd->battle_status.def;
+ WFIFOW(fd,24) = pl_sd->battle_status.def2;
+ WFIFOW(fd,26) = pl_sd->battle_status.mdef;
+ WFIFOW(fd,28) = pl_sd->battle_status.mdef2;
+ WFIFOW(fd,30) = pl_sd->battle_status.hit;
+ WFIFOW(fd,32) = pl_sd->battle_status.flee;
+ WFIFOW(fd,34) = pl_sd->battle_status.flee2/10;
+ WFIFOW(fd,36) = pl_sd->battle_status.cri/10;
+ WFIFOW(fd,38) = (2000-pl_sd->battle_status.amotion)/10; // aspd
+ WFIFOW(fd,40) = 0; // FIXME: What is 'plusASPD' supposed to be? Maybe adelay?
+ WFIFOSET(fd,packet_len(0x214));
+}
+
+
+/// /check (CZ_REQ_STATUS_GM).
+/// Request character's status values.
+/// 0213 <char name>.24B
+void clif_parse_Check(int fd, struct map_session_data *sd)
+{
+ char charname[NAME_LENGTH];
+ struct map_session_data* pl_sd;
+
+ if(!pc_has_permission(sd, PC_PERM_USE_CHECK))
+ return;
+
+ safestrncpy(charname, (const char*)RFIFOP(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), sizeof(charname));
+
+ if( ( pl_sd = map_nick2sd(charname) ) == NULL || pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
+ {
+ return;
+ }
+
+ clif_check(fd, pl_sd);
+}
+
+
+
+/// MAIL SYSTEM
+/// By Zephyrus
+///
+
+/// Notification about the result of adding an item to mail (ZC_ACK_MAIL_ADD_ITEM).
+/// 0255 <index>.W <result>.B
+/// result:
+/// 0 = success
+/// 1 = failure
+void clif_Mail_setattachment(int fd, int index, uint8 flag)
+{
+ WFIFOHEAD(fd,packet_len(0x255));
+ WFIFOW(fd,0) = 0x255;
+ WFIFOW(fd,2) = index;
+ WFIFOB(fd,4) = flag;
+ WFIFOSET(fd,packet_len(0x255));
+}
+
+
+/// Notification about the result of retrieving a mail attachment (ZC_MAIL_REQ_GET_ITEM).
+/// 0245 <result>.B
+/// result:
+/// 0 = success
+/// 1 = failure
+/// 2 = too many items
+void clif_Mail_getattachment(int fd, uint8 flag)
+{
+ WFIFOHEAD(fd,packet_len(0x245));
+ WFIFOW(fd,0) = 0x245;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,packet_len(0x245));
+}
+
+
+/// Notification about the result of sending a mail (ZC_MAIL_REQ_SEND).
+/// 0249 <result>.B
+/// result:
+/// 0 = success
+/// 1 = recipinent does not exist
+void clif_Mail_send(int fd, bool fail)
+{
+ WFIFOHEAD(fd,packet_len(0x249));
+ WFIFOW(fd,0) = 0x249;
+ WFIFOB(fd,2) = fail;
+ WFIFOSET(fd,packet_len(0x249));
+}
+
+
+/// Notification about the result of deleting a mail (ZC_ACK_MAIL_DELETE).
+/// 0257 <mail id>.L <result>.W
+/// result:
+/// 0 = success
+/// 1 = failure
+void clif_Mail_delete(int fd, int mail_id, short fail)
+{
+ WFIFOHEAD(fd, packet_len(0x257));
+ WFIFOW(fd,0) = 0x257;
+ WFIFOL(fd,2) = mail_id;
+ WFIFOW(fd,6) = fail;
+ WFIFOSET(fd, packet_len(0x257));
+}
+
+
+/// Notification about the result of returning a mail (ZC_ACK_MAIL_RETURN).
+/// 0274 <mail id>.L <result>.W
+/// result:
+/// 0 = success
+/// 1 = failure
+void clif_Mail_return(int fd, int mail_id, short fail)
+{
+ WFIFOHEAD(fd,packet_len(0x274));
+ WFIFOW(fd,0) = 0x274;
+ WFIFOL(fd,2) = mail_id;
+ WFIFOW(fd,6) = fail;
+ WFIFOSET(fd,packet_len(0x274));
+}
+
+
+/// Notification about new mail (ZC_MAIL_RECEIVE).
+/// 024a <mail id>.L <title>.40B <sender>.24B
+void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title)
+{
+ WFIFOHEAD(fd,packet_len(0x24a));
+ WFIFOW(fd,0) = 0x24a;
+ WFIFOL(fd,2) = mail_id;
+ safestrncpy((char*)WFIFOP(fd,6), title, MAIL_TITLE_LENGTH);
+ safestrncpy((char*)WFIFOP(fd,46), sender, NAME_LENGTH);
+ WFIFOSET(fd,packet_len(0x24a));
+}
+
+
+/// Opens/closes the mail window (ZC_MAIL_WINDOWS).
+/// 0260 <type>.L
+/// type:
+/// 0 = open
+/// 1 = close
+void clif_Mail_window(int fd, int flag)
+{
+ WFIFOHEAD(fd,packet_len(0x260));
+ WFIFOW(fd,0) = 0x260;
+ WFIFOL(fd,2) = flag;
+ WFIFOSET(fd,packet_len(0x260));
+}
+
+
+/// Lists mails stored in inbox (ZC_MAIL_REQ_GET_LIST).
+/// 0240 <packet len>.W <amount>.L { <mail id>.L <title>.40B <read>.B <sender>.24B <time>.L }*amount
+/// read:
+/// 0 = unread
+/// 1 = read
+void clif_Mail_refreshinbox(struct map_session_data *sd)
+{
+ int fd = sd->fd;
+ struct mail_data *md = &sd->mail.inbox;
+ struct mail_message *msg;
+ int len, i, j;
+
+ len = 8 + (73 * md->amount);
+
+ WFIFOHEAD(fd,len);
+ WFIFOW(fd,0) = 0x240;
+ WFIFOW(fd,2) = len;
+ WFIFOL(fd,4) = md->amount;
+ for( i = j = 0; i < MAIL_MAX_INBOX && j < md->amount; i++ )
+ {
+ msg = &md->msg[i];
+ if (msg->id < 1)
+ continue;
+
+ WFIFOL(fd,8+73*j) = msg->id;
+ memcpy(WFIFOP(fd,12+73*j), msg->title, MAIL_TITLE_LENGTH);
+ WFIFOB(fd,52+73*j) = (msg->status != MAIL_UNREAD);
+ memcpy(WFIFOP(fd,53+73*j), msg->send_name, NAME_LENGTH);
+ WFIFOL(fd,77+73*j) = (uint32)msg->timestamp;
+ j++;
+ }
+ WFIFOSET(fd,len);
+
+ if( md->full )
+ {// TODO: is this official?
+ char output[100];
+ sprintf(output, "Inbox is full (Max %d). Delete some mails.", MAIL_MAX_INBOX);
+ clif_disp_onlyself(sd, output, strlen(output));
+ }
+}
+
+
+/// Mail inbox list request (CZ_MAIL_GET_LIST).
+/// 023f
+void clif_parse_Mail_refreshinbox(int fd, struct map_session_data *sd)
+{
+ struct mail_data* md = &sd->mail.inbox;
+
+ if( md->amount < MAIL_MAX_INBOX && (md->full || sd->mail.changed) )
+ intif_Mail_requestinbox(sd->status.char_id, 1);
+ else
+ clif_Mail_refreshinbox(sd);
+
+ mail_removeitem(sd, 0);
+ mail_removezeny(sd, 0);
+}
+
+
+/// Opens a mail (ZC_MAIL_REQ_OPEN).
+/// 0242 <packet len>.W <mail id>.L <title>.40B <sender>.24B <time>.L <zeny>.L
+/// <amount>.L <name id>.W <item type>.W <identified>.B <damaged>.B <refine>.B
+/// <card1>.W <card2>.W <card3>.W <card4>.W <message>.?B
+void clif_Mail_read(struct map_session_data *sd, int mail_id)
+{
+ int i, fd = sd->fd;
+
+ ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
+ if( i == MAIL_MAX_INBOX )
+ {
+ clif_Mail_return(sd->fd, mail_id, 1); // Mail doesn't exist
+ ShowWarning("clif_parse_Mail_read: char '%s' trying to read a message not the inbox.\n", sd->status.name);
+ return;
+ }
+ else
+ {
+ struct mail_message *msg = &sd->mail.inbox.msg[i];
+ struct item *item = &msg->item;
+ struct item_data *data;
+ int msg_len = strlen(msg->body), len;
+
+ if( msg_len == 0 ) {
+ strcpy(msg->body, "(no message)");
+ msg_len = strlen(msg->body);
+ }
+
+ len = 101 + msg_len;
+
+ WFIFOHEAD(fd,len);
+ WFIFOW(fd,0) = 0x242;
+ WFIFOW(fd,2) = len;
+ WFIFOL(fd,4) = msg->id;
+ safestrncpy((char*)WFIFOP(fd,8), msg->title, MAIL_TITLE_LENGTH + 1);
+ safestrncpy((char*)WFIFOP(fd,48), msg->send_name, NAME_LENGTH + 1);
+ WFIFOL(fd,72) = 0;
+ WFIFOL(fd,76) = msg->zeny;
+
+ if( item->nameid && (data = itemdb_exists(item->nameid)) != NULL )
+ {
+ WFIFOL(fd,80) = item->amount;
+ WFIFOW(fd,84) = (data->view_id)?data->view_id:item->nameid;
+ WFIFOW(fd,86) = data->type;
+ WFIFOB(fd,88) = item->identify;
+ WFIFOB(fd,89) = item->attribute;
+ WFIFOB(fd,90) = item->refine;
+ WFIFOW(fd,91) = item->card[0];
+ WFIFOW(fd,93) = item->card[1];
+ WFIFOW(fd,95) = item->card[2];
+ WFIFOW(fd,97) = item->card[3];
+ }
+ else // no item, set all to zero
+ memset(WFIFOP(fd,80), 0x00, 19);
+
+ WFIFOB(fd,99) = (unsigned char)msg_len;
+ safestrncpy((char*)WFIFOP(fd,100), msg->body, msg_len + 1);
+ WFIFOSET(fd,len);
+
+ if (msg->status == MAIL_UNREAD) {
+ msg->status = MAIL_READ;
+ intif_Mail_read(mail_id);
+ clif_parse_Mail_refreshinbox(fd, sd);
+ }
+ }
+}
+
+
+/// Request to open a mail (CZ_MAIL_OPEN).
+/// 0241 <mail id>.L
+void clif_parse_Mail_read(int fd, struct map_session_data *sd)
+{
+ int mail_id = RFIFOL(fd,2);
+
+ if( mail_id <= 0 )
+ return;
+ if( mail_invalid_operation(sd) )
+ return;
+
+ clif_Mail_read(sd, RFIFOL(fd,2));
+}
+
+
+/// Request to receive mail's attachment (CZ_MAIL_GET_ITEM).
+/// 0244 <mail id>.L
+void clif_parse_Mail_getattach(int fd, struct map_session_data *sd)
+{
+ int mail_id = RFIFOL(fd,2);
+ int i;
+ bool fail = false;
+
+ if( !chrif_isconnected() )
+ return;
+ if( mail_id <= 0 )
+ return;
+ if( mail_invalid_operation(sd) )
+ return;
+
+ ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
+ if( i == MAIL_MAX_INBOX )
+ return;
+
+ if( sd->mail.inbox.msg[i].zeny < 1 && (sd->mail.inbox.msg[i].item.nameid < 1 || sd->mail.inbox.msg[i].item.amount < 1) )
+ return;
+
+ if( sd->mail.inbox.msg[i].zeny + sd->status.zeny > MAX_ZENY )
+ {
+ clif_Mail_getattachment(fd, 1);
+ return;
+ }
+
+ if( sd->mail.inbox.msg[i].item.nameid > 0 )
+ {
+ struct item_data *data;
+ unsigned int weight;
+
+ if ((data = itemdb_exists(sd->mail.inbox.msg[i].item.nameid)) == NULL)
+ return;
+
+ switch( pc_checkadditem(sd, data->nameid, sd->mail.inbox.msg[i].item.amount) )
+ {
+ case ADDITEM_NEW:
+ fail = ( pc_inventoryblank(sd) == 0 );
+ break;
+ case ADDITEM_OVERAMOUNT:
+ fail = true;
+ }
+
+ if( fail )
+ {
+ clif_Mail_getattachment(fd, 1);
+ return;
+ }
+
+ weight = data->weight * sd->mail.inbox.msg[i].item.amount;
+ if( sd->weight + weight > sd->max_weight )
+ {
+ clif_Mail_getattachment(fd, 2);
+ return;
+ }
+ }
+
+ sd->mail.inbox.msg[i].zeny = 0;
+ memset(&sd->mail.inbox.msg[i].item, 0, sizeof(struct item));
+ clif_Mail_read(sd, mail_id);
+
+ intif_Mail_getattach(sd->status.char_id, mail_id);
+}
+
+
+/// Request to delete a mail (CZ_MAIL_DELETE).
+/// 0243 <mail id>.L
+void clif_parse_Mail_delete(int fd, struct map_session_data *sd)
+{
+ int mail_id = RFIFOL(fd,2);
+ int i;
+
+ if( !chrif_isconnected() )
+ return;
+ if( mail_id <= 0 )
+ return;
+ if( mail_invalid_operation(sd) )
+ return;
+
+ ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
+ if (i < MAIL_MAX_INBOX)
+ {
+ struct mail_message *msg = &sd->mail.inbox.msg[i];
+
+ if( (msg->item.nameid > 0 && msg->item.amount > 0) || msg->zeny > 0 )
+ {// can't delete mail without removing attachment first
+ clif_Mail_delete(sd->fd, mail_id, 1);
+ return;
+ }
+
+ intif_Mail_delete(sd->status.char_id, mail_id);
+ }
+}
+
+
+/// Request to return a mail (CZ_REQ_MAIL_RETURN).
+/// 0273 <mail id>.L <receive name>.24B
+void clif_parse_Mail_return(int fd, struct map_session_data *sd)
+{
+ int mail_id = RFIFOL(fd,2);
+ int i;
+
+ if( mail_id <= 0 )
+ return;
+ if( mail_invalid_operation(sd) )
+ return;
+
+ ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
+ if( i < MAIL_MAX_INBOX && sd->mail.inbox.msg[i].send_id != 0 )
+ intif_Mail_return(sd->status.char_id, mail_id);
+ else
+ clif_Mail_return(sd->fd, mail_id, 1);
+}
+
+
+/// Request to add an item or Zeny to mail (CZ_MAIL_ADD_ITEM).
+/// 0247 <index>.W <amount>.L
+void clif_parse_Mail_setattach(int fd, struct map_session_data *sd)
+{
+ int idx = RFIFOW(fd,2);
+ int amount = RFIFOL(fd,4);
+ unsigned char flag;
+
+ if( !chrif_isconnected() )
+ return;
+ if (idx < 0 || amount < 0)
+ return;
+
+ flag = mail_setitem(sd, idx, amount);
+ clif_Mail_setattachment(fd,idx,flag);
+}
+
+
+/// Request to reset mail item and/or Zeny (CZ_MAIL_RESET_ITEM).
+/// 0246 <type>.W
+/// type:
+/// 0 = reset all
+/// 1 = remove item
+/// 2 = remove zeny
+void clif_parse_Mail_winopen(int fd, struct map_session_data *sd)
+{
+ int flag = RFIFOW(fd,2);
+
+ if (flag == 0 || flag == 1)
+ mail_removeitem(sd, 0);
+ if (flag == 0 || flag == 2)
+ mail_removezeny(sd, 0);
+}
+
+
+/// Request to send mail (CZ_MAIL_SEND).
+/// 0248 <packet len>.W <recipient>.24B <title>.40B <body len>.B <body>.?B
+void clif_parse_Mail_send(int fd, struct map_session_data *sd)
+{
+ struct mail_message msg;
+ int body_len;
+
+ if( !chrif_isconnected() )
+ return;
+ if( sd->state.trading )
+ return;
+
+ if( RFIFOW(fd,2) < 69 ) {
+ ShowWarning("Invalid Msg Len from account %d.\n", sd->status.account_id);
+ return;
+ }
+
+ if( DIFF_TICK(sd->cansendmail_tick, gettick()) > 0 )
+ {
+ clif_displaymessage(sd->fd,msg_txt(675)); //"Cannot send mails too fast!!."
+ clif_Mail_send(fd, true); // fail
+ return;
+ }
+
+ body_len = RFIFOB(fd,68);
+
+ if (body_len > MAIL_BODY_LENGTH)
+ body_len = MAIL_BODY_LENGTH;
+
+ if( !mail_setattachment(sd, &msg) )
+ { // Invalid Append condition
+ clif_Mail_send(sd->fd, true); // fail
+ mail_removeitem(sd,0);
+ mail_removezeny(sd,0);
+ return;
+ }
+
+ msg.id = 0; // id will be assigned by charserver
+ msg.send_id = sd->status.char_id;
+ msg.dest_id = 0; // will attempt to resolve name
+ safestrncpy(msg.send_name, sd->status.name, NAME_LENGTH);
+ safestrncpy(msg.dest_name, (char*)RFIFOP(fd,4), NAME_LENGTH);
+ safestrncpy(msg.title, (char*)RFIFOP(fd,28), MAIL_TITLE_LENGTH);
+
+ if (msg.title[0] == '\0') {
+ return; // Message has no length and somehow client verification was skipped.
+ }
+
+ if (body_len)
+ safestrncpy(msg.body, (char*)RFIFOP(fd,69), body_len + 1);
+ else
+ memset(msg.body, 0x00, MAIL_BODY_LENGTH);
+
+ msg.timestamp = time(NULL);
+ if( !intif_Mail_send(sd->status.account_id, &msg) )
+ mail_deliveryfail(sd, &msg);
+
+ sd->cansendmail_tick = gettick() + 1000; // 1 Second flood Protection
+}
+
+
+/// AUCTION SYSTEM
+/// By Zephyrus
+///
+
+/// Opens/closes the auction window (ZC_AUCTION_WINDOWS).
+/// 025f <type>.L
+/// type:
+/// 0 = open
+/// 1 = close
+void clif_Auction_openwindow(struct map_session_data *sd)
+{
+ int fd = sd->fd;
+
+ if( sd->state.storage_flag || sd->state.vending || sd->state.buyingstore || sd->state.trading )
+ return;
+
+ WFIFOHEAD(fd,packet_len(0x25f));
+ WFIFOW(fd,0) = 0x25f;
+ WFIFOL(fd,2) = 0;
+ WFIFOSET(fd,packet_len(0x25f));
+}
+
+
+/// Returns auction item search results (ZC_AUCTION_ITEM_REQ_SEARCH).
+/// 0252 <packet len>.W <pages>.L <count>.L { <auction id>.L <seller name>.24B <name id>.W <type>.L <amount>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <now price>.L <max price>.L <buyer name>.24B <delete time>.L }*
+void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf)
+{
+ int i, fd = sd->fd, len = sizeof(struct auction_data);
+ struct auction_data auction;
+ struct item_data *item;
+ int k;
+
+ WFIFOHEAD(fd,12 + (count * 83));
+ WFIFOW(fd,0) = 0x252;
+ WFIFOW(fd,2) = 12 + (count * 83);
+ WFIFOL(fd,4) = pages;
+ WFIFOL(fd,8) = count;
+
+ for( i = 0; i < count; i++ )
+ {
+ memcpy(&auction, RBUFP(buf,i * len), len);
+ k = 12 + (i * 83);
+
+ WFIFOL(fd,k) = auction.auction_id;
+ safestrncpy((char*)WFIFOP(fd,4+k), auction.seller_name, NAME_LENGTH);
+
+ if( (item = itemdb_exists(auction.item.nameid)) != NULL && item->view_id > 0 )
+ WFIFOW(fd,28+k) = item->view_id;
+ else
+ WFIFOW(fd,28+k) = auction.item.nameid;
+
+ WFIFOL(fd,30+k) = auction.type;
+ WFIFOW(fd,34+k) = auction.item.amount; // Always 1
+ WFIFOB(fd,36+k) = auction.item.identify;
+ WFIFOB(fd,37+k) = auction.item.attribute;
+ WFIFOB(fd,38+k) = auction.item.refine;
+ WFIFOW(fd,39+k) = auction.item.card[0];
+ WFIFOW(fd,41+k) = auction.item.card[1];
+ WFIFOW(fd,43+k) = auction.item.card[2];
+ WFIFOW(fd,45+k) = auction.item.card[3];
+ WFIFOL(fd,47+k) = auction.price;
+ WFIFOL(fd,51+k) = auction.buynow;
+ safestrncpy((char*)WFIFOP(fd,55+k), auction.buyer_name, NAME_LENGTH);
+ WFIFOL(fd,79+k) = (uint32)auction.timestamp;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Result from request to add an item (ZC_ACK_AUCTION_ADD_ITEM).
+/// 0256 <index>.W <result>.B
+/// result:
+/// 0 = success
+/// 1 = failure
+static void clif_Auction_setitem(int fd, int index, bool fail)
+{
+ WFIFOHEAD(fd,packet_len(0x256));
+ WFIFOW(fd,0) = 0x256;
+ WFIFOW(fd,2) = index;
+ WFIFOB(fd,4) = fail;
+ WFIFOSET(fd,packet_len(0x256));
+}
+
+
+/// Request to initialize 'new auction' data (CZ_AUCTION_CREATE).
+/// 024b <type>.W
+/// type:
+/// 0 = create (any other action in auction window)
+/// 1 = cancel (cancel pressed on register tab)
+/// ? = junk, uninitialized value (ex. when switching between list filters)
+void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd)
+{
+ if( sd->auction.amount > 0 )
+ clif_additem(sd, sd->auction.index, sd->auction.amount, 0);
+
+ sd->auction.amount = 0;
+}
+
+
+/// Request to add an item to the action (CZ_AUCTION_ADD_ITEM).
+/// 024c <index>.W <count>.L
+void clif_parse_Auction_setitem(int fd, struct map_session_data *sd)
+{
+ int idx = RFIFOW(fd,2) - 2;
+ int amount = RFIFOL(fd,4); // Always 1
+ struct item_data *item;
+
+ if( sd->auction.amount > 0 )
+ sd->auction.amount = 0;
+
+ if( idx < 0 || idx >= MAX_INVENTORY )
+ {
+ ShowWarning("Character %s trying to set invalid item index in auctions.\n", sd->status.name);
+ return;
+ }
+
+ if( amount != 1 || amount > sd->status.inventory[idx].amount )
+ { // By client, amount is always set to 1. Maybe this is a future implementation.
+ ShowWarning("Character %s trying to set invalid amount in auctions.\n", sd->status.name);
+ return;
+ }
+
+ if( (item = itemdb_exists(sd->status.inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC) )
+ { // Consumable or pets are not allowed
+ clif_Auction_setitem(sd->fd, idx, true);
+ return;
+ }
+
+ if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time ||
+ !sd->status.inventory[idx].identify ||
+ !itemdb_canauction(&sd->status.inventory[idx],pc_get_group_level(sd)) ) { // Quest Item or something else
+ clif_Auction_setitem(sd->fd, idx, true);
+ return;
+ }
+
+ sd->auction.index = idx;
+ sd->auction.amount = amount;
+ clif_Auction_setitem(fd, idx + 2, false);
+}
+
+/// Result from an auction action (ZC_AUCTION_RESULT).
+/// 0250 <result>.B
+/// result:
+/// 0 = You have failed to bid into the auction
+/// 1 = You have successfully bid in the auction
+/// 2 = The auction has been canceled
+/// 3 = An auction with at least one bidder cannot be canceled
+/// 4 = You cannot register more than 5 items in an auction at a time
+/// 5 = You do not have enough Zeny to pay the Auction Fee
+/// 6 = You have won the auction
+/// 7 = You have failed to win the auction
+/// 8 = You do not have enough Zeny
+/// 9 = You cannot place more than 5 bids at a time
+void clif_Auction_message(int fd, unsigned char flag)
+{
+ WFIFOHEAD(fd,packet_len(0x250));
+ WFIFOW(fd,0) = 0x250;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,packet_len(0x250));
+}
+
+
+/// Result of the auction close request (ZC_AUCTION_ACK_MY_SELL_STOP).
+/// 025e <result>.W
+/// result:
+/// 0 = You have ended the auction
+/// 1 = You cannot end the auction
+/// 2 = Auction ID is incorrect
+void clif_Auction_close(int fd, unsigned char flag)
+{
+ WFIFOHEAD(fd,packet_len(0x25e));
+ WFIFOW(fd,0) = 0x25d; // BUG: The client identifies this packet as 0x25d (CZ_AUCTION_REQ_MY_SELL_STOP)
+ WFIFOW(fd,2) = flag;
+ WFIFOSET(fd,packet_len(0x25e));
+}
+
+
+/// Request to add an auction (CZ_AUCTION_ADD).
+/// 024d <now money>.L <max money>.L <delete hour>.W
+void clif_parse_Auction_register(int fd, struct map_session_data *sd)
+{
+ struct auction_data auction;
+ struct item_data *item;
+
+ auction.price = RFIFOL(fd,2);
+ auction.buynow = RFIFOL(fd,6);
+ auction.hours = RFIFOW(fd,10);
+
+ // Invalid Situations...
+ if( sd->auction.amount < 1 )
+ {
+ ShowWarning("Character %s trying to register auction without item.\n", sd->status.name);
+ return;
+ }
+
+ if( auction.price >= auction.buynow )
+ {
+ ShowWarning("Character %s trying to alter auction prices.\n", sd->status.name);
+ return;
+ }
+
+ if( auction.hours < 1 || auction.hours > 48 )
+ {
+ ShowWarning("Character %s trying to enter an invalid time for auction.\n", sd->status.name);
+ return;
+ }
+
+ // Auction checks...
+ if( sd->status.zeny < (auction.hours * battle_config.auction_feeperhour) )
+ {
+ clif_Auction_message(fd, 5); // You do not have enough zeny to pay the Auction Fee.
+ return;
+ }
+
+ if( auction.buynow > battle_config.auction_maximumprice )
+ { // Zeny Limits
+ auction.buynow = battle_config.auction_maximumprice;
+ if( auction.price >= auction.buynow )
+ auction.price = auction.buynow - 1;
+ }
+
+ auction.auction_id = 0;
+ auction.seller_id = sd->status.char_id;
+ safestrncpy(auction.seller_name, sd->status.name, sizeof(auction.seller_name));
+ auction.buyer_id = 0;
+ memset(auction.buyer_name, '\0', sizeof(auction.buyer_name));
+
+ if( sd->status.inventory[sd->auction.index].nameid == 0 || sd->status.inventory[sd->auction.index].amount < sd->auction.amount )
+ {
+ clif_Auction_message(fd, 2); // The auction has been canceled
+ return;
+ }
+
+ if( (item = itemdb_exists(sd->status.inventory[sd->auction.index].nameid)) == NULL )
+ { // Just in case
+ clif_Auction_message(fd, 2); // The auction has been canceled
+ return;
+ }
+
+ safestrncpy(auction.item_name, item->jname, sizeof(auction.item_name));
+ auction.type = item->type;
+ memcpy(&auction.item, &sd->status.inventory[sd->auction.index], sizeof(struct item));
+ auction.item.amount = 1;
+ auction.timestamp = 0;
+
+ if( !intif_Auction_register(&auction) )
+ clif_Auction_message(fd, 4); // No Char Server? lets say something to the client
+ else
+ {
+ int zeny = auction.hours*battle_config.auction_feeperhour;
+
+ pc_delitem(sd, sd->auction.index, sd->auction.amount, 1, 6, LOG_TYPE_AUCTION);
+ sd->auction.amount = 0;
+
+ pc_payzeny(sd, zeny, LOG_TYPE_AUCTION, NULL);
+ }
+}
+
+
+/// Cancels an auction (CZ_AUCTION_ADD_CANCEL).
+/// 024e <auction id>.L
+void clif_parse_Auction_cancel(int fd, struct map_session_data *sd)
+{
+ unsigned int auction_id = RFIFOL(fd,2);
+
+ intif_Auction_cancel(sd->status.char_id, auction_id);
+}
+
+
+/// Closes an auction (CZ_AUCTION_REQ_MY_SELL_STOP).
+/// 025d <auction id>.L
+void clif_parse_Auction_close(int fd, struct map_session_data *sd)
+{
+ unsigned int auction_id = RFIFOL(fd,2);
+
+ intif_Auction_close(sd->status.char_id, auction_id);
+}
+
+
+/// Places a bid on an auction (CZ_AUCTION_BUY).
+/// 024f <auction id>.L <money>.L
+void clif_parse_Auction_bid(int fd, struct map_session_data *sd)
+{
+ unsigned int auction_id = RFIFOL(fd,2);
+ int bid = RFIFOL(fd,6);
+
+ if( !pc_can_give_items(sd) ) { //They aren't supposed to give zeny [Inkfish]
+ clif_displaymessage(sd->fd, msg_txt(246));
+ return;
+ }
+
+ if( bid <= 0 )
+ clif_Auction_message(fd, 0); // You have failed to bid into the auction
+ else if( bid > sd->status.zeny )
+ clif_Auction_message(fd, 8); // You do not have enough zeny
+ else if ( CheckForCharServer() ) // char server is down (bugreport:1138)
+ clif_Auction_message(fd, 0); // You have failed to bid into the auction
+ else {
+ pc_payzeny(sd, bid, LOG_TYPE_AUCTION, NULL);
+ intif_Auction_bid(sd->status.char_id, sd->status.name, auction_id, bid);
+ }
+}
+
+
+/// Auction Search (CZ_AUCTION_ITEM_SEARCH).
+/// 0251 <search type>.W <auction id>.L <search text>.24B <page number>.W
+/// search type:
+/// 0 = armor
+/// 1 = weapon
+/// 2 = card
+/// 3 = misc
+/// 4 = name search
+/// 5 = auction id search
+void clif_parse_Auction_search(int fd, struct map_session_data* sd)
+{
+ char search_text[NAME_LENGTH];
+ short type = RFIFOW(fd,2), page = RFIFOW(fd,32);
+ int price = RFIFOL(fd,4); // FIXME: bug #5071
+
+ clif_parse_Auction_cancelreg(fd, sd);
+
+ safestrncpy(search_text, (char*)RFIFOP(fd,8), sizeof(search_text));
+ intif_Auction_requestlist(sd->status.char_id, type, price, search_text, page);
+}
+
+
+/// Requests list of own currently active bids or auctions (CZ_AUCTION_REQ_MY_INFO).
+/// 025c <type>.W
+/// type:
+/// 0 = sell (own auctions)
+/// 1 = buy (own bids)
+void clif_parse_Auction_buysell(int fd, struct map_session_data* sd)
+{
+ short type = RFIFOW(fd,2) + 6;
+ clif_parse_Auction_cancelreg(fd, sd);
+
+ intif_Auction_requestlist(sd->status.char_id, type, 0, "", 1);
+}
+
+
+/// CASH/POINT SHOP
+///
+
+/// List of items offered in a cash shop (ZC_PC_CASH_POINT_ITEMLIST).
+/// 0287 <packet len>.W <cash point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }*
+/// 0287 <packet len>.W <cash point>.L <kafra point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* (PACKETVER >= 20070711)
+void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd)
+{
+ int fd,i;
+#if PACKETVER < 20070711
+ const int offset = 8;
+#else
+ const int offset = 12;
+#endif
+
+ nullpo_retv(sd);
+ nullpo_retv(nd);
+
+ fd = sd->fd;
+ sd->npc_shopid = nd->bl.id;
+ WFIFOHEAD(fd,offset+nd->u.shop.count*11);
+ WFIFOW(fd,0) = 0x287;
+ WFIFOW(fd,2) = offset+nd->u.shop.count*11;
+ WFIFOL(fd,4) = sd->cashPoints; // Cash Points
+#if PACKETVER >= 20070711
+ WFIFOL(fd,8) = sd->kafraPoints; // Kafra Points
+#endif
+
+ for( i = 0; i < nd->u.shop.count; i++ )
+ {
+ struct item_data* id = itemdb_search(nd->u.shop.shop_item[i].nameid);
+ WFIFOL(fd,offset+0+i*11) = nd->u.shop.shop_item[i].value;
+ WFIFOL(fd,offset+4+i*11) = nd->u.shop.shop_item[i].value; // Discount Price
+ WFIFOB(fd,offset+8+i*11) = itemtype(id->type);
+ WFIFOW(fd,offset+9+i*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Cashshop Buy Ack (ZC_PC_CASH_POINT_UPDATE).
+/// 0289 <cash point>.L <error>.W
+/// 0289 <cash point>.L <kafra point>.L <error>.W (PACKETVER >= 20070711)
+/// error:
+/// 0 = The deal has successfully completed. (ERROR_TYPE_NONE)
+/// 1 = The Purchase has failed because the NPC does not exist. (ERROR_TYPE_NPC)
+/// 2 = The Purchase has failed because the Kafra Shop System is not working correctly. (ERROR_TYPE_SYSTEM)
+/// 3 = You are over your Weight Limit. (ERROR_TYPE_INVENTORY_WEIGHT)
+/// 4 = You cannot purchase items while you are in a trade. (ERROR_TYPE_EXCHANGE)
+/// 5 = The Purchase has failed because the Item Information was incorrect. (ERROR_TYPE_ITEM_ID)
+/// 6 = You do not have enough Kafra Credit Points. (ERROR_TYPE_MONEY)
+/// 7 = You can purchase up to 10 items.
+/// 8 = Some items could not be purchased.
+void clif_cashshop_ack(struct map_session_data* sd, int error)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x289));
+ WFIFOW(fd,0) = 0x289;
+ WFIFOL(fd,2) = sd->cashPoints;
+#if PACKETVER < 20070711
+ WFIFOW(fd,6) = TOW(error);
+#else
+ WFIFOL(fd,6) = sd->kafraPoints;
+ WFIFOW(fd,10) = TOW(error);
+#endif
+ WFIFOSET(fd, packet_len(0x289));
+}
+
+
+/// Request to buy item(s) from cash shop (CZ_PC_BUY_CASH_POINT_ITEM).
+/// 0288 <name id>.W <amount>.W
+/// 0288 <name id>.W <amount>.W <kafra points>.L (PACKETVER >= 20070711)
+/// 0288 <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W }.4B*count (PACKETVER >= 20100803)
+void clif_parse_cashshop_buy(int fd, struct map_session_data *sd)
+{
+ int fail = 0;
+ nullpo_retv(sd);
+
+ if( sd->state.trading || !sd->npc_shopid )
+ fail = 1;
+ else
+ {
+#if PACKETVER < 20101116
+ short nameid = RFIFOW(fd,2);
+ short amount = RFIFOW(fd,4);
+ int points = RFIFOL(fd,6);
+
+ fail = npc_cashshop_buy(sd, nameid, amount, points);
+#else
+ int len = RFIFOW(fd,2);
+ int points = RFIFOL(fd,4);
+ int count = RFIFOW(fd,8);
+ unsigned short* item_list = (unsigned short*)RFIFOP(fd,10);
+
+ if( len < 10 || len != 10 + count * 4)
+ {
+ ShowWarning("Player %u sent incorrect cash shop buy packet (len %u:%u)!\n", sd->status.char_id, len, 10 + count * 4);
+ return;
+ }
+ fail = npc_cashshop_buylist(sd,points,count,item_list);
+#endif
+ }
+
+ clif_cashshop_ack(sd,fail);
+}
+
+
+/// Adoption System
+///
+
+/// Adoption message (ZC_BABYMSG).
+/// 0216 <msg>.L
+/// msg:
+/// 0 = "You cannot adopt more than 1 child."
+/// 1 = "You must be at least character level 70 in order to adopt someone."
+/// 2 = "You cannot adopt a married person."
+void clif_Adopt_reply(struct map_session_data *sd, int type)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,6);
+ WFIFOW(fd,0) = 0x216;
+ WFIFOL(fd,2) = type;
+ WFIFOSET(fd,6);
+}
+
+
+/// Adoption confirmation (ZC_REQ_BABY).
+/// 01f6 <account id>.L <char id>.L <name>.B
+void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,34);
+ WFIFOW(fd,0) = 0x1f6;
+ WFIFOL(fd,2) = src->status.account_id;
+ WFIFOL(fd,6) = p_id;
+ memcpy(WFIFOP(fd,10), src->status.name, NAME_LENGTH);
+ WFIFOSET(fd,34);
+}
+
+
+/// Request to adopt a player (CZ_REQ_JOIN_BABY).
+/// 01f9 <account id>.L
+void clif_parse_Adopt_request(int fd, struct map_session_data *sd)
+{
+ struct map_session_data *tsd = map_id2sd(RFIFOL(fd,2)), *p_sd = map_charid2sd(sd->status.partner_id);
+
+ if( pc_can_Adopt(sd, p_sd, tsd) )
+ {
+ tsd->adopt_invite = sd->status.account_id;
+ clif_Adopt_request(tsd, sd, p_sd->status.account_id);
+ }
+}
+
+
+/// Answer to adopt confirmation (CZ_JOIN_BABY).
+/// 01f7 <account id>.L <char id>.L <answer>.L
+/// answer:
+/// 0 = rejected
+/// 1 = accepted
+void clif_parse_Adopt_reply(int fd, struct map_session_data *sd)
+{
+ int p1_id = RFIFOL(fd,2);
+ int p2_id = RFIFOL(fd,6);
+ int result = RFIFOL(fd,10);
+ struct map_session_data* p1_sd = map_id2sd(p1_id);
+ struct map_session_data* p2_sd = map_id2sd(p2_id);
+
+ int pid = sd->adopt_invite;
+ sd->adopt_invite = 0;
+
+ if( p1_sd == NULL || p2_sd == NULL )
+ return; // Both players need to be online
+
+ if( pid != p1_sd->status.account_id )
+ return; // Incorrect values
+
+ if( result == 0 )
+ return; // Rejected
+
+ pc_adoption(p1_sd, p2_sd, sd);
+}
+
+
+/// Convex Mirror (ZC_BOSS_INFO).
+/// 0293 <infoType>.B <x>.L <y>.L <minHours>.W <minMinutes>.W <maxHours>.W <maxMinutes>.W <monster name>.51B
+/// infoType:
+/// 0 = No boss on this map (BOSS_INFO_NOT).
+/// 1 = Boss is alive (position update) (BOSS_INFO_ALIVE).
+/// 2 = Boss is alive (initial announce) (BOSS_INFO_ALIVE_WITHMSG).
+/// 3 = Boss is dead (BOSS_INFO_DEAD).
+void clif_bossmapinfo(int fd, struct mob_data *md, short flag)
+{
+ WFIFOHEAD(fd,70);
+ memset(WFIFOP(fd,0),0,70);
+ WFIFOW(fd,0) = 0x293;
+
+ if( md != NULL )
+ {
+ if( md->bl.prev != NULL )
+ { // Boss on This Map
+ if( flag )
+ {
+ WFIFOB(fd,2) = 1;
+ WFIFOL(fd,3) = md->bl.x;
+ WFIFOL(fd,7) = md->bl.y;
+ }
+ else
+ WFIFOB(fd,2) = 2; // First Time
+ }
+ else if (md->spawn_timer != INVALID_TIMER)
+ { // Boss is Dead
+ const struct TimerData * timer_data = get_timer(md->spawn_timer);
+ unsigned int seconds;
+ int hours, minutes;
+
+ seconds = DIFF_TICK(timer_data->tick, gettick()) / 1000 + 60;
+ hours = seconds / (60 * 60);
+ seconds = seconds - (60 * 60 * hours);
+ minutes = seconds / 60;
+
+ WFIFOB(fd,2) = 3;
+ WFIFOW(fd,11) = hours; // Hours
+ WFIFOW(fd,13) = minutes; // Minutes
+ }
+ safestrncpy((char*)WFIFOP(fd,19), md->db->jname, NAME_LENGTH);
+ }
+
+ WFIFOSET(fd,70);
+}
+
+
+/// Requesting equip of a player (CZ_EQUIPWIN_MICROSCOPE).
+/// 02d6 <account id>.L
+void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd)
+{
+ int charid = RFIFOL(fd, 2);
+ struct map_session_data* tsd = map_id2sd(charid);
+
+ if (!tsd)
+ return;
+
+ if( tsd->status.show_equip || pc_has_permission(sd, PC_PERM_VIEW_EQUIPMENT) )
+ clif_viewequip_ack(sd, tsd);
+ else
+ clif_viewequip_fail(sd);
+}
+
+
+/// Request to change equip window tick (CZ_CONFIG).
+/// 02d8 <type>.L <value>.L
+/// type:
+/// 0 = open equip window
+/// value:
+/// 0 = disabled
+/// 1 = enabled
+void clif_parse_EquipTick(int fd, struct map_session_data* sd)
+{
+ bool flag = (bool)RFIFOL(fd,6);
+ sd->status.show_equip = flag;
+ clif_equiptickack(sd, flag);
+}
+
+
+/// Questlog System [Kevin] [Inkfish]
+///
+
+/// Sends list of all quest states (ZC_ALL_QUEST_LIST).
+/// 02b1 <packet len>.W <num>.L { <quest id>.L <active>.B }*num
+void clif_quest_send_list(struct map_session_data * sd)
+{
+ int fd = sd->fd;
+ int i;
+ int len = sd->avail_quests*5+8;
+
+ WFIFOHEAD(fd,len);
+ WFIFOW(fd, 0) = 0x2b1;
+ WFIFOW(fd, 2) = len;
+ WFIFOL(fd, 4) = sd->avail_quests;
+
+ for( i = 0; i < sd->avail_quests; i++ )
+ {
+ WFIFOL(fd, i*5+8) = sd->quest_log[i].quest_id;
+ WFIFOB(fd, i*5+12) = sd->quest_log[i].state;
+ }
+
+ WFIFOSET(fd, len);
+}
+
+
+/// Sends list of all quest missions (ZC_ALL_QUEST_MISSION).
+/// 02b2 <packet len>.W <num>.L { <quest id>.L <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 }*num
+void clif_quest_send_mission(struct map_session_data * sd)
+{
+ int fd = sd->fd;
+ int i, j;
+ int len = sd->avail_quests*104+8;
+ struct mob_db *mob;
+
+ WFIFOHEAD(fd, len);
+ WFIFOW(fd, 0) = 0x2b2;
+ WFIFOW(fd, 2) = len;
+ WFIFOL(fd, 4) = sd->avail_quests;
+
+ for( i = 0; i < sd->avail_quests; i++ )
+ {
+ WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id;
+ WFIFOL(fd, i*104+12) = sd->quest_log[i].time - quest_db[sd->quest_index[i]].time;
+ WFIFOL(fd, i*104+16) = sd->quest_log[i].time;
+ WFIFOW(fd, i*104+20) = quest_db[sd->quest_index[i]].num_objectives;
+
+ for( j = 0 ; j < quest_db[sd->quest_index[i]].num_objectives; j++ )
+ {
+ WFIFOL(fd, i*104+22+j*30) = quest_db[sd->quest_index[i]].mob[j];
+ WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].count[j];
+ mob = mob_db(quest_db[sd->quest_index[i]].mob[j]);
+ memcpy(WFIFOP(fd, i*104+28+j*30), mob?mob->jname:"NULL", NAME_LENGTH);
+ }
+ }
+
+ WFIFOSET(fd, len);
+}
+
+
+/// Notification about a new quest (ZC_ADD_QUEST).
+/// 02b3 <quest id>.L <active>.B <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3
+void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index)
+{
+ int fd = sd->fd;
+ int i;
+ struct mob_db *mob;
+
+ WFIFOHEAD(fd, packet_len(0x2b3));
+ WFIFOW(fd, 0) = 0x2b3;
+ WFIFOL(fd, 2) = qd->quest_id;
+ WFIFOB(fd, 6) = qd->state;
+ WFIFOB(fd, 7) = qd->time - quest_db[index].time;
+ WFIFOL(fd, 11) = qd->time;
+ WFIFOW(fd, 15) = quest_db[index].num_objectives;
+
+ for( i = 0; i < quest_db[index].num_objectives; i++ )
+ {
+ WFIFOL(fd, i*30+17) = quest_db[index].mob[i];
+ WFIFOW(fd, i*30+21) = qd->count[i];
+ mob = mob_db(quest_db[index].mob[i]);
+ memcpy(WFIFOP(fd, i*30+23), mob?mob->jname:"NULL", NAME_LENGTH);
+ }
+
+ WFIFOSET(fd, packet_len(0x2b3));
+}
+
+
+/// Notification about a quest being removed (ZC_DEL_QUEST).
+/// 02b4 <quest id>.L
+void clif_quest_delete(struct map_session_data * sd, int quest_id)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x2b4));
+ WFIFOW(fd, 0) = 0x2b4;
+ WFIFOL(fd, 2) = quest_id;
+ WFIFOSET(fd, packet_len(0x2b4));
+}
+
+
+/// Notification of an update to the hunting mission counter (ZC_UPDATE_MISSION_HUNT).
+/// 02b5 <packet len>.W <mobs>.W { <quest id>.L <mob id>.L <total count>.W <current count>.W }*3
+void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index)
+{
+ int fd = sd->fd;
+ int i;
+ int len = quest_db[index].num_objectives*12+6;
+
+ WFIFOHEAD(fd, len);
+ WFIFOW(fd, 0) = 0x2b5;
+ WFIFOW(fd, 2) = len;
+ WFIFOW(fd, 4) = quest_db[index].num_objectives;
+
+ for( i = 0; i < quest_db[index].num_objectives; i++ )
+ {
+ WFIFOL(fd, i*12+6) = qd->quest_id;
+ WFIFOL(fd, i*12+10) = quest_db[index].mob[i];
+ WFIFOW(fd, i*12+14) = quest_db[index].count[i];
+ WFIFOW(fd, i*12+16) = qd->count[i];
+ }
+
+ WFIFOSET(fd, len);
+}
+
+
+/// Request to change the state of a quest (CZ_ACTIVE_QUEST).
+/// 02b6 <quest id>.L <active>.B
+void clif_parse_questStateAck(int fd, struct map_session_data * sd)
+{
+ quest_update_status(sd, RFIFOL(fd,2), RFIFOB(fd,6)?Q_ACTIVE:Q_INACTIVE);
+}
+
+
+/// Notification about the change of a quest state (ZC_ACTIVE_QUEST).
+/// 02b7 <quest id>.L <active>.B
+void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x2b7));
+ WFIFOW(fd, 0) = 0x2b7;
+ WFIFOL(fd, 2) = quest_id;
+ WFIFOB(fd, 6) = active;
+ WFIFOSET(fd, packet_len(0x2b7));
+}
+
+
+/// Notification about an NPC's quest state (ZC_QUEST_NOTIFY_EFFECT).
+/// 0446 <npc id>.L <x>.W <y>.W <effect>.W <type>.W
+/// effect:
+/// 0 = none
+/// 1 = exclamation mark icon
+/// 2 = question mark icon
+/// type:
+/// 0 = yellow
+/// 1 = orange
+/// 2 = green
+/// 3 = purple
+void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color)
+{
+#if PACKETVER >= 20090218
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x446));
+ WFIFOW(fd, 0) = 0x446;
+ WFIFOL(fd, 2) = bl->id;
+ WFIFOW(fd, 6) = bl->x;
+ WFIFOW(fd, 8) = bl->y;
+ WFIFOW(fd, 10) = state;
+ WFIFOW(fd, 12) = color;
+ WFIFOSET(fd, packet_len(0x446));
+#endif
+}
+
+
+/// Mercenary System
+///
+
+/// Notification about a mercenary status parameter change (ZC_MER_PAR_CHANGE).
+/// 02a2 <var id>.W <value>.L
+void clif_mercenary_updatestatus(struct map_session_data *sd, int type)
+{
+ struct mercenary_data *md;
+ struct status_data *status;
+ int fd;
+ if( sd == NULL || (md = sd->md) == NULL )
+ return;
+
+ fd = sd->fd;
+ status = &md->battle_status;
+ WFIFOHEAD(fd,packet_len(0x2a2));
+ WFIFOW(fd,0) = 0x2a2;
+ WFIFOW(fd,2) = type;
+ switch( type )
+ {
+ case SP_ATK1:
+ {
+ int atk = rnd()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk;
+ WFIFOL(fd,4) = cap_value(atk, 0, INT16_MAX);
+ }
+ break;
+ case SP_MATK1:
+ WFIFOL(fd,4) = cap_value(status->matk_max, 0, INT16_MAX);
+ break;
+ case SP_HIT:
+ WFIFOL(fd,4) = status->hit;
+ break;
+ case SP_CRITICAL:
+ WFIFOL(fd,4) = status->cri/10;
+ break;
+ case SP_DEF1:
+ WFIFOL(fd,4) = status->def;
+ break;
+ case SP_MDEF1:
+ WFIFOL(fd,4) = status->mdef;
+ break;
+ case SP_MERCFLEE:
+ WFIFOL(fd,4) = status->flee;
+ break;
+ case SP_ASPD:
+ WFIFOL(fd,4) = status->amotion;
+ break;
+ case SP_HP:
+ WFIFOL(fd,4) = status->hp;
+ break;
+ case SP_MAXHP:
+ WFIFOL(fd,4) = status->max_hp;
+ break;
+ case SP_SP:
+ WFIFOL(fd,4) = status->sp;
+ break;
+ case SP_MAXSP:
+ WFIFOL(fd,4) = status->max_sp;
+ break;
+ case SP_MERCKILLS:
+ WFIFOL(fd,4) = md->mercenary.kill_count;
+ break;
+ case SP_MERCFAITH:
+ WFIFOL(fd,4) = mercenary_get_faith(md);
+ break;
+ }
+ WFIFOSET(fd,packet_len(0x2a2));
+}
+
+
+/// Mercenary base status data (ZC_MER_INIT).
+/// 029b <id>.L <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W
+/// <name>.24B <level>.W <hp>.L <maxhp>.L <sp>.L <maxsp>.L <expire time>.L <faith>.W
+/// <calls>.L <kills>.L <atk range>.W
+void clif_mercenary_info(struct map_session_data *sd)
+{
+ int fd;
+ struct mercenary_data *md;
+ struct status_data *status;
+ int atk;
+
+ if( sd == NULL || (md = sd->md) == NULL )
+ return;
+
+ fd = sd->fd;
+ status = &md->battle_status;
+
+ WFIFOHEAD(fd,packet_len(0x29b));
+ WFIFOW(fd,0) = 0x29b;
+ WFIFOL(fd,2) = md->bl.id;
+
+ // Mercenary shows ATK as a random value between ATK ~ ATK2
+ atk = rnd()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk;
+ WFIFOW(fd,6) = cap_value(atk, 0, INT16_MAX);
+ WFIFOW(fd,8) = cap_value(status->matk_max, 0, INT16_MAX);
+ WFIFOW(fd,10) = status->hit;
+ WFIFOW(fd,12) = status->cri/10;
+ WFIFOW(fd,14) = status->def;
+ WFIFOW(fd,16) = status->mdef;
+ WFIFOW(fd,18) = status->flee;
+ WFIFOW(fd,20) = status->amotion;
+ safestrncpy((char*)WFIFOP(fd,22), md->db->name, NAME_LENGTH);
+ WFIFOW(fd,46) = md->db->lv;
+ WFIFOL(fd,48) = status->hp;
+ WFIFOL(fd,52) = status->max_hp;
+ WFIFOL(fd,56) = status->sp;
+ WFIFOL(fd,60) = status->max_sp;
+ WFIFOL(fd,64) = (int)time(NULL) + (mercenary_get_lifetime(md) / 1000);
+ WFIFOW(fd,68) = mercenary_get_faith(md);
+ WFIFOL(fd,70) = mercenary_get_calls(md);
+ WFIFOL(fd,74) = md->mercenary.kill_count;
+ WFIFOW(fd,78) = md->battle_status.rhw.range;
+ WFIFOSET(fd,packet_len(0x29b));
+}
+
+
+/// Mercenary skill tree (ZC_MER_SKILLINFO_LIST).
+/// 029d <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B }*
+void clif_mercenary_skillblock(struct map_session_data *sd)
+{
+ struct mercenary_data *md;
+ int fd, i, len = 4, id, j;
+
+ if( sd == NULL || (md = sd->md) == NULL )
+ return;
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,4+37*MAX_MERCSKILL);
+ WFIFOW(fd,0) = 0x29d;
+ for( i = 0; i < MAX_MERCSKILL; i++ )
+ {
+ if( (id = md->db->skill[i].id) == 0 )
+ continue;
+ j = id - MC_SKILLBASE;
+ WFIFOW(fd,len) = id;
+ WFIFOL(fd,len+2) = skill_get_inf(id);
+ WFIFOW(fd,len+6) = md->db->skill[j].lv;
+ WFIFOW(fd,len+8) = skill_get_sp(id, md->db->skill[j].lv);
+ WFIFOW(fd,len+10) = skill_get_range2(&md->bl, id, md->db->skill[j].lv);
+ safestrncpy((char*)WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH);
+ WFIFOB(fd,len+36) = 0; // Skillable for Mercenary?
+ len += 37;
+ }
+
+ WFIFOW(fd,2) = len;
+ WFIFOSET(fd,len);
+}
+
+
+/// Request to invoke a mercenary menu action (CZ_MER_COMMAND).
+/// 029f <command>.B
+/// 1 = mercenary information
+/// 2 = delete
+void clif_parse_mercenary_action(int fd, struct map_session_data* sd)
+{
+ int option = RFIFOB(fd,2);
+ if( sd->md == NULL )
+ return;
+
+ if( option == 2 ) merc_delete(sd->md, 2);
+}
+
+
+/// Mercenary Message
+/// message:
+/// 0 = Mercenary soldier's duty hour is over.
+/// 1 = Your mercenary soldier has been killed.
+/// 2 = Your mercenary soldier has been fired.
+/// 3 = Your mercenary soldier has ran away.
+void clif_mercenary_message(struct map_session_data* sd, int message)
+{
+ clif_msg(sd, 1266 + message);
+}
+
+
+/// Notification about the remaining time of a rental item (ZC_CASH_TIME_COUNTER).
+/// 0298 <name id>.W <seconds>.L
+void clif_rental_time(int fd, int nameid, int seconds)
+{ // '<ItemName>' item will disappear in <seconds/60> minutes.
+ WFIFOHEAD(fd,packet_len(0x298));
+ WFIFOW(fd,0) = 0x298;
+ WFIFOW(fd,2) = nameid;
+ WFIFOL(fd,4) = seconds;
+ WFIFOSET(fd,packet_len(0x298));
+}
+
+
+/// Deletes a rental item from client's inventory (ZC_CASH_ITEM_DELETE).
+/// 0299 <index>.W <name id>.W
+void clif_rental_expired(int fd, int index, int nameid)
+{ // '<ItemName>' item has been deleted from the Inventory
+ WFIFOHEAD(fd,packet_len(0x299));
+ WFIFOW(fd,0) = 0x299;
+ WFIFOW(fd,2) = index+2;
+ WFIFOW(fd,4) = nameid;
+ WFIFOSET(fd,packet_len(0x299));
+}
+
+
+/// Book Reading (ZC_READ_BOOK).
+/// 0294 <book id>.L <page>.L
+void clif_readbook(int fd, int book_id, int page)
+{
+ WFIFOHEAD(fd,packet_len(0x294));
+ WFIFOW(fd,0) = 0x294;
+ WFIFOL(fd,2) = book_id;
+ WFIFOL(fd,6) = page;
+ WFIFOSET(fd,packet_len(0x294));
+}
+
+
+/// Battlegrounds
+///
+
+/// Updates HP bar of a camp member (ZC_BATTLEFIELD_NOTIFY_HP).
+/// 02e0 <account id>.L <name>.24B <hp>.W <max hp>.W
+void clif_bg_hp(struct map_session_data *sd)
+{
+ unsigned char buf[34];
+ const int cmd = 0x2e0;
+ nullpo_retv(sd);
+
+ WBUFW(buf,0) = cmd;
+ WBUFL(buf,2) = sd->status.account_id;
+ memcpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH);
+
+ if( sd->battle_status.max_hp > INT16_MAX )
+ { // To correctly display the %hp bar. [Skotlex]
+ WBUFW(buf,30) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
+ WBUFW(buf,32) = 100;
+ }
+ else
+ {
+ WBUFW(buf,30) = sd->battle_status.hp;
+ WBUFW(buf,32) = sd->battle_status.max_hp;
+ }
+
+ clif_send(buf, packet_len(cmd), &sd->bl, BG_AREA_WOS);
+}
+
+
+/// Updates the position of a camp member on the minimap (ZC_BATTLEFIELD_NOTIFY_POSITION).
+/// 02df <account id>.L <name>.24B <class>.W <x>.W <y>.W
+void clif_bg_xy(struct map_session_data *sd)
+{
+ unsigned char buf[36];
+ nullpo_retv(sd);
+
+ WBUFW(buf,0)=0x2df;
+ WBUFL(buf,2)=sd->status.account_id;
+ memcpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH);
+ WBUFW(buf,30)=sd->status.class_;
+ WBUFW(buf,32)=sd->bl.x;
+ WBUFW(buf,34)=sd->bl.y;
+
+ clif_send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS);
+}
+
+void clif_bg_xy_remove(struct map_session_data *sd)
+{
+ unsigned char buf[36];
+ nullpo_retv(sd);
+
+ WBUFW(buf,0)=0x2df;
+ WBUFL(buf,2)=sd->status.account_id;
+ memset(WBUFP(buf,6), 0, NAME_LENGTH);
+ WBUFW(buf,30)=0;
+ WBUFW(buf,32)=-1;
+ WBUFW(buf,34)=-1;
+
+ clif_send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS);
+}
+
+
+/// Notifies clients of a battleground message (ZC_BATTLEFIELD_CHAT).
+/// 02dc <packet len>.W <account id>.L <name>.24B <message>.?B
+void clif_bg_message(struct battleground_data *bg, int src_id, const char *name, const char *mes, int len)
+{
+ struct map_session_data *sd;
+ unsigned char *buf;
+ if( (sd = bg_getavailablesd(bg)) == NULL )
+ return;
+
+ buf = (unsigned char*)aMalloc((len + NAME_LENGTH + 8)*sizeof(unsigned char));
+
+ WBUFW(buf,0) = 0x2dc;
+ WBUFW(buf,2) = len + NAME_LENGTH + 8;
+ WBUFL(buf,4) = src_id;
+ memcpy(WBUFP(buf,8), name, NAME_LENGTH);
+ memcpy(WBUFP(buf,32), mes, len);
+ clif_send(buf,WBUFW(buf,2), &sd->bl, BG);
+
+ if( buf )
+ aFree(buf);
+}
+
+
+/// Validates and processes battlechat messages [pakpil] (CZ_BATTLEFIELD_CHAT).
+/// 0x2db <packet len>.W <text>.?B (<name> : <message>) 00
+void clif_parse_BattleChat(int fd, struct map_session_data* sd)
+{
+ const char* text = (char*)RFIFOP(fd,4);
+ int textlen = RFIFOW(fd,2) - 4;
+
+ char *name, *message;
+ int namelen, messagelen;
+
+ if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) )
+ return;
+
+ if( is_atcommand(fd, sd, message, 1) )
+ return;
+
+ if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ return;
+
+ if( battle_config.min_chat_delay )
+ {
+ if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
+ return;
+ sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
+ }
+
+ bg_send_message(sd, text, textlen);
+}
+
+
+/// Notifies client of a battleground score change (ZC_BATTLEFIELD_NOTIFY_POINT).
+/// 02de <camp A points>.W <camp B points>.W
+void clif_bg_updatescore(int16 m)
+{
+ struct block_list bl;
+ unsigned char buf[6];
+
+ bl.id = 0;
+ bl.type = BL_NUL;
+ bl.m = m;
+
+ WBUFW(buf,0) = 0x2de;
+ WBUFW(buf,2) = map[m].bgscore_lion;
+ WBUFW(buf,4) = map[m].bgscore_eagle;
+ clif_send(buf,packet_len(0x2de),&bl,ALL_SAMEMAP);
+}
+
+void clif_bg_updatescore_single(struct map_session_data *sd)
+{
+ int fd;
+ nullpo_retv(sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x2de));
+ WFIFOW(fd,0) = 0x2de;
+ WFIFOW(fd,2) = map[sd->bl.m].bgscore_lion;
+ WFIFOW(fd,4) = map[sd->bl.m].bgscore_eagle;
+ WFIFOSET(fd,packet_len(0x2de));
+}
+
+
+/// Battleground camp belong-information (ZC_BATTLEFIELD_NOTIFY_CAMPINFO).
+/// 02dd <account id>.L <name>.24B <camp>.W
+void clif_sendbgemblem_area(struct map_session_data *sd)
+{
+ unsigned char buf[33];
+ nullpo_retv(sd);
+
+ WBUFW(buf, 0) = 0x2dd;
+ WBUFL(buf,2) = sd->bl.id;
+ safestrncpy((char*)WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen.
+ WBUFW(buf,30) = sd->bg_id;
+ clif_send(buf,packet_len(0x2dd), &sd->bl, AREA);
+}
+
+void clif_sendbgemblem_single(int fd, struct map_session_data *sd)
+{
+ nullpo_retv(sd);
+ WFIFOHEAD(fd,32);
+ WFIFOW(fd,0) = 0x2dd;
+ WFIFOL(fd,2) = sd->bl.id;
+ safestrncpy((char*)WFIFOP(fd,6), sd->status.name, NAME_LENGTH);
+ WFIFOW(fd,30) = sd->bg_id;
+ WFIFOSET(fd,packet_len(0x2dd));
+}
+
+
+/// Custom Fonts (ZC_NOTIFY_FONT).
+/// 02ef <account_id>.L <font id>.W
+void clif_font(struct map_session_data *sd)
+{
+#if PACKETVER >= 20080102
+ unsigned char buf[8];
+ nullpo_retv(sd);
+ WBUFW(buf,0) = 0x2ef;
+ WBUFL(buf,2) = sd->bl.id;
+ WBUFW(buf,6) = sd->user_font;
+ clif_send(buf, packet_len(0x2ef), &sd->bl, AREA);
+#endif
+}
+
+
+/*==========================================
+ * Instancing Window
+ *------------------------------------------*/
+int clif_instance(int instance_id, int type, int flag)
+{
+ struct map_session_data *sd;
+ struct party_data *p;
+ unsigned char buf[255];
+
+ if( (p = party_search(instance[instance_id].party_id)) == NULL || (sd = party_getavailablesd(p)) == NULL )
+ return 0;
+
+ switch( type )
+ {
+ case 1:
+ // S 0x2cb <Instance name>.61B <Standby Position>.W
+ // Required to start the instancing information window on Client
+ // This window re-appear each "refresh" of client automatically until type 4 is send to client.
+ WBUFW(buf,0) = 0x02CB;
+ memcpy(WBUFP(buf,2),instance[instance_id].name,INSTANCE_NAME_LENGTH);
+ WBUFW(buf,63) = flag;
+ clif_send(buf,packet_len(0x02CB),&sd->bl,PARTY);
+ break;
+ case 2:
+ // S 0x2cc <Standby Position>.W
+ // To announce Instancing queue creation if no maps available
+ WBUFW(buf,0) = 0x02CC;
+ WBUFW(buf,2) = flag;
+ clif_send(buf,packet_len(0x02CC),&sd->bl,PARTY);
+ break;
+ case 3:
+ case 4:
+ // S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L
+ WBUFW(buf,0) = 0x02CD;
+ memcpy(WBUFP(buf,2),instance[instance_id].name,61);
+ if( type == 3 )
+ {
+ WBUFL(buf,63) = (uint32)instance[instance_id].progress_timeout;
+ WBUFL(buf,67) = 0;
+ }
+ else
+ {
+ WBUFL(buf,63) = 0;
+ WBUFL(buf,67) = (uint32)instance[instance_id].idle_timeout;
+ }
+ clif_send(buf,packet_len(0x02CD),&sd->bl,PARTY);
+ break;
+ case 5:
+ // S 0x2ce <Message ID>.L
+ // 0 = Notification (EnterLimitDate update?)
+ // 1 = The Memorial Dungeon expired; it has been destroyed
+ // 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed
+ // 3 = The Memorial Dungeon has been removed.
+ // 4 = Create failure (removes the instance window)
+ WBUFW(buf,0) = 0x02CE;
+ WBUFL(buf,2) = flag;
+ //WBUFL(buf,6) = EnterLimitDate;
+ clif_send(buf,packet_len(0x02CE),&sd->bl,PARTY);
+ break;
+ }
+ return 0;
+}
+
+void clif_instance_join(int fd, int instance_id)
+{
+ if( instance[instance_id].idle_timer != INVALID_TIMER )
+ {
+ WFIFOHEAD(fd,packet_len(0x02CD));
+ WFIFOW(fd,0) = 0x02CD;
+ memcpy(WFIFOP(fd,2),instance[instance_id].name,61);
+ WFIFOL(fd,63) = 0;
+ WFIFOL(fd,67) = (uint32)instance[instance_id].idle_timeout;
+ WFIFOSET(fd,packet_len(0x02CD));
+ }
+ else if( instance[instance_id].progress_timer != INVALID_TIMER )
+ {
+ WFIFOHEAD(fd,packet_len(0x02CD));
+ WFIFOW(fd,0) = 0x02CD;
+ memcpy(WFIFOP(fd,2),instance[instance_id].name,61);
+ WFIFOL(fd,63) = (uint32)instance[instance_id].progress_timeout;;
+ WFIFOL(fd,67) = 0;
+ WFIFOSET(fd,packet_len(0x02CD));
+ }
+ else
+ {
+ WFIFOHEAD(fd,packet_len(0x02CB));
+ WFIFOW(fd,0) = 0x02CB;
+ memcpy(WFIFOP(fd,2),instance[instance_id].name,61);
+ WFIFOW(fd,63) = 0;
+ WFIFOSET(fd,packet_len(0x02CB));
+ }
+}
+
+void clif_instance_leave(int fd)
+{
+ WFIFOHEAD(fd,packet_len(0x02CE));
+ WFIFOW(fd,0) = 0x02ce;
+ WFIFOL(fd,2) = 4;
+ WFIFOSET(fd,packet_len(0x02CE));
+}
+
+
+/// Notifies clients about item picked up by a party member (ZC_ITEM_PICKUP_PARTY).
+/// 02b8 <account id>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B
+void clif_party_show_picker(struct map_session_data * sd, struct item * item_data)
+{
+#if PACKETVER >= 20071002
+ unsigned char buf[22];
+ struct item_data* id = itemdb_search(item_data->nameid);
+
+ WBUFW(buf,0) = 0x2b8;
+ WBUFL(buf,2) = sd->status.account_id;
+ WBUFW(buf,6) = item_data->nameid;
+ WBUFB(buf,8) = item_data->identify;
+ WBUFB(buf,9) = item_data->attribute;
+ WBUFB(buf,10) = item_data->refine;
+ clif_addcards(WBUFP(buf,11), item_data);
+ WBUFW(buf,19) = id->equip; // equip location
+ WBUFB(buf,21) = itemtype(id->type); // item type
+ clif_send(buf, packet_len(0x2b8), &sd->bl, PARTY_SAMEMAP_WOS);
+#endif
+}
+
+
+/// Display gained exp (ZC_NOTIFY_EXP).
+/// 07f6 <account id>.L <amount>.L <var id>.W <exp type>.W
+/// var id:
+/// SP_BASEEXP, SP_JOBEXP
+/// exp type:
+/// 0 = normal exp gain/loss
+/// 1 = quest exp gain/loss
+void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest)
+{
+ int fd;
+
+ nullpo_retv(sd);
+
+ fd = sd->fd;
+
+ WFIFOHEAD(fd, packet_len(0x7f6));
+ WFIFOW(fd,0) = 0x7f6;
+ WFIFOL(fd,2) = sd->bl.id;
+ WFIFOL(fd,6) = exp;
+ WFIFOW(fd,10) = type;
+ WFIFOW(fd,12) = quest?1:0;// Normal exp is shown in yellow, quest exp is shown in purple.
+ WFIFOSET(fd,packet_len(0x7f6));
+}
+
+
+/// Displays digital clock digits on top of the screen (ZC_SHOWDIGIT).
+/// type:
+/// 0 = Displays 'value' for 5 seconds.
+/// 1 = Incremental counter (1 tick/second), negated 'value' specifies start value (e.g. using -10 lets the counter start at 10).
+/// 2 = Decremental counter (1 tick/second), negated 'value' specifies start value (does not stop when reaching 0, but overflows).
+/// 3 = Decremental counter (1 tick/second), 'value' specifies start value (stops when reaching 0, displays at most 2 digits).
+/// value:
+/// Except for type 3 it is interpreted as seconds for displaying as DD:HH:MM:SS, HH:MM:SS, MM:SS or SS (leftmost '00' is not displayed).
+void clif_showdigit(struct map_session_data* sd, unsigned char type, int value)
+{
+ WFIFOHEAD(sd->fd, packet_len(0x1b1));
+ WFIFOW(sd->fd,0) = 0x1b1;
+ WFIFOB(sd->fd,2) = type;
+ WFIFOL(sd->fd,3) = value;
+ WFIFOSET(sd->fd, packet_len(0x1b1));
+}
+
+
+/// Notification of the state of client command /effect (CZ_LESSEFFECT).
+/// 021d <state>.L
+/// state:
+/// 0 = Full effects
+/// 1 = Reduced effects
+///
+/// NOTE: The state is used on Aegis for sending skill unit packet
+/// 0x11f (ZC_SKILL_ENTRY) instead of 0x1c9 (ZC_SKILL_ENTRY2)
+/// whenever possible. Due to the way the decision check is
+/// constructed, this state tracking was rendered useless,
+/// as the only skill unit, that is sent with 0x1c9 is
+/// Graffiti.
+void clif_parse_LessEffect(int fd, struct map_session_data* sd)
+{
+ int isLess = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+
+ sd->state.lesseffect = ( isLess != 0 );
+}
+
+/// S 07e4 <length>.w <option>.l <val>.l {<index>.w <amount>.w).4b*
+void clif_parse_ItemListWindowSelected(int fd, struct map_session_data* sd) {
+ int n = (RFIFOW(fd,2)-12) / 4;
+ int type = RFIFOL(fd,4);
+ int flag = RFIFOL(fd,8); // Button clicked: 0 = Cancel, 1 = OK
+ unsigned short* item_list = (unsigned short*)RFIFOP(fd,12);
+
+ if( sd->state.trading || sd->npc_shopid )
+ return;
+
+ if( flag == 0 || n == 0) {
+ clif_menuskill_clear(sd);
+ return; // Canceled by player.
+ }
+
+ if( sd->menuskill_id != SO_EL_ANALYSIS && sd->menuskill_id != GN_CHANGEMATERIAL ) {
+ clif_menuskill_clear(sd);
+ return; // Prevent hacking.
+ }
+
+ switch( type ) {
+ case 0: // Change Material
+ skill_changematerial(sd,n,item_list);
+ break;
+ case 1: // Level 1: Pure to Rough
+ case 2: // Level 2: Rough to Pure
+ skill_elementalanalysis(sd,n,type,item_list);
+ break;
+ }
+ clif_menuskill_clear(sd);
+
+ return;
+}
+
+/*==========================================
+ * Elemental System
+ *==========================================*/
+void clif_elemental_updatestatus(struct map_session_data *sd, int type) {
+ struct elemental_data *ed;
+ struct status_data *status;
+ int fd;
+
+ if( sd == NULL || (ed = sd->ed) == NULL )
+ return;
+
+ fd = sd->fd;
+ status = &ed->battle_status;
+ WFIFOHEAD(fd,8);
+ WFIFOW(fd,0) = 0x81e;
+ WFIFOW(fd,2) = type;
+ switch( type ) {
+ case SP_HP:
+ WFIFOL(fd,4) = status->hp;
+ break;
+ case SP_MAXHP:
+ WFIFOL(fd,4) = status->max_hp;
+ break;
+ case SP_SP:
+ WFIFOL(fd,4) = status->sp;
+ break;
+ case SP_MAXSP:
+ WFIFOL(fd,4) = status->max_sp;
+ break;
+ }
+ WFIFOSET(fd,8);
+}
+
+void clif_elemental_info(struct map_session_data *sd) {
+ int fd;
+ struct elemental_data *ed;
+ struct status_data *status;
+
+ if( sd == NULL || (ed = sd->ed) == NULL )
+ return;
+
+ fd = sd->fd;
+ status = &ed->battle_status;
+
+ WFIFOHEAD(fd,22);
+ WFIFOW(fd, 0) = 0x81d;
+ WFIFOL(fd, 2) = ed->bl.id;
+ WFIFOL(fd, 6) = status->hp;
+ WFIFOL(fd,10) = status->max_hp;
+ WFIFOL(fd,14) = status->sp;
+ WFIFOL(fd,18) = status->max_sp;
+ WFIFOSET(fd,22);
+}
+
+
+/// Buying Store System
+///
+
+/// Opens preparation window for buying store (ZC_OPEN_BUYING_STORE).
+/// 0810 <slots>.B
+void clif_buyingstore_open(struct map_session_data* sd)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x810));
+ WFIFOW(fd,0) = 0x810;
+ WFIFOB(fd,2) = sd->buyingstore.slots;
+ WFIFOSET(fd,packet_len(0x810));
+}
+
+
+/// Request to create a buying store (CZ_REQ_OPEN_BUYING_STORE).
+/// 0811 <packet len>.W <limit zeny>.L <result>.B <store name>.80B { <name id>.W <amount>.W <price>.L }*
+/// result:
+/// 0 = cancel
+/// 1 = open
+static void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd)
+{
+ const unsigned int blocksize = 8;
+ uint8* itemlist;
+ char storename[MESSAGE_SIZE];
+ unsigned char result;
+ int zenylimit;
+ unsigned int count, packet_len;
+ struct s_packet_db* info = &packet_db[sd->packet_ver][RFIFOW(fd,0)];
+
+ packet_len = RFIFOW(fd,info->pos[0]);
+
+ // TODO: Make this check global for all variable length packets.
+ if( packet_len < 89 )
+ {// minimum packet length
+ ShowError("clif_parse_ReqOpenBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 89, packet_len, sd->bl.id);
+ return;
+ }
+
+ zenylimit = RFIFOL(fd,info->pos[1]);
+ result = RFIFOL(fd,info->pos[2]);
+ safestrncpy(storename, (const char*)RFIFOP(fd,info->pos[3]), sizeof(storename));
+ itemlist = RFIFOP(fd,info->pos[4]);
+
+ // so that buyingstore_create knows, how many elements it has access to
+ packet_len-= info->pos[4];
+
+ if( packet_len%blocksize )
+ {
+ ShowError("clif_parse_ReqOpenBuyingStore: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize);
+ return;
+ }
+ count = packet_len/blocksize;
+
+ buyingstore_create(sd, zenylimit, result, storename, itemlist, count);
+}
+
+
+/// Notification, that the requested buying store could not be created (ZC_FAILED_OPEN_BUYING_STORE_TO_BUYER).
+/// 0812 <result>.W <total weight>.L
+/// result:
+/// 1 = "Failed to open buying store." (0x6cd, MSI_BUYINGSTORE_OPEN_FAILED)
+/// 2 = "Total amount of then possessed items exceeds the weight limit by <weight/10-maxweight*90%>. Please re-enter." (0x6ce, MSI_BUYINGSTORE_OVERWEIGHT)
+/// 8 = "No sale (purchase) information available." (0x705)
+/// ? = nothing
+void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x812));
+ WFIFOW(fd,0) = 0x812;
+ WFIFOW(fd,2) = result;
+ WFIFOL(fd,4) = weight;
+ WFIFOSET(fd,packet_len(0x812));
+}
+
+
+/// Notification, that the requested buying store was created (ZC_MYITEMLIST_BUYING_STORE).
+/// 0813 <packet len>.W <account id>.L <limit zeny>.L { <price>.L <count>.W <type>.B <name id>.W }*
+void clif_buyingstore_myitemlist(struct map_session_data* sd)
+{
+ int fd = sd->fd;
+ unsigned int i;
+
+ WFIFOHEAD(fd,12+sd->buyingstore.slots*9);
+ WFIFOW(fd,0) = 0x813;
+ WFIFOW(fd,2) = 12+sd->buyingstore.slots*9;
+ WFIFOL(fd,4) = sd->bl.id;
+ WFIFOL(fd,8) = sd->buyingstore.zenylimit;
+
+ for( i = 0; i < sd->buyingstore.slots; i++ )
+ {
+ WFIFOL(fd,12+i*9) = sd->buyingstore.items[i].price;
+ WFIFOW(fd,16+i*9) = sd->buyingstore.items[i].amount;
+ WFIFOB(fd,18+i*9) = itemtype(itemdb_type(sd->buyingstore.items[i].nameid));
+ WFIFOW(fd,19+i*9) = sd->buyingstore.items[i].nameid;
+ }
+
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Notifies clients in area of a buying store (ZC_BUYING_STORE_ENTRY).
+/// 0814 <account id>.L <store name>.80B
+void clif_buyingstore_entry(struct map_session_data* sd)
+{
+ uint8 buf[86];
+
+ WBUFW(buf,0) = 0x814;
+ WBUFL(buf,2) = sd->bl.id;
+ memcpy(WBUFP(buf,6), sd->message, MESSAGE_SIZE);
+
+ clif_send(buf, packet_len(0x814), &sd->bl, AREA_WOS);
+}
+void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x814));
+ WFIFOW(fd,0) = 0x814;
+ WFIFOL(fd,2) = pl_sd->bl.id;
+ memcpy(WFIFOP(fd,6), pl_sd->message, MESSAGE_SIZE);
+ WFIFOSET(fd,packet_len(0x814));
+}
+
+
+/// Request to close own buying store (CZ_REQ_CLOSE_BUYING_STORE).
+/// 0815
+static void clif_parse_ReqCloseBuyingStore(int fd, struct map_session_data* sd)
+{
+ buyingstore_close(sd);
+}
+
+
+/// Notifies clients in area that a buying store was closed (ZC_DISAPPEAR_BUYING_STORE_ENTRY).
+/// 0816 <account id>.L
+void clif_buyingstore_disappear_entry(struct map_session_data* sd)
+{
+ uint8 buf[6];
+
+ WBUFW(buf,0) = 0x816;
+ WBUFL(buf,2) = sd->bl.id;
+
+ clif_send(buf, packet_len(0x816), &sd->bl, AREA_WOS);
+}
+void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x816));
+ WFIFOW(fd,0) = 0x816;
+ WFIFOL(fd,2) = pl_sd->bl.id;
+ WFIFOSET(fd,packet_len(0x816));
+}
+
+
+/// Request to open someone else's buying store (CZ_REQ_CLICK_TO_BUYING_STORE).
+/// 0817 <account id>.L
+static void clif_parse_ReqClickBuyingStore(int fd, struct map_session_data* sd)
+{
+ int account_id;
+
+ account_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
+
+ buyingstore_open(sd, account_id);
+}
+
+
+/// Sends buying store item list (ZC_ACK_ITEMLIST_BUYING_STORE).
+/// 0818 <packet len>.W <account id>.L <store id>.L <limit zeny>.L { <price>.L <amount>.W <type>.B <name id>.W }*
+void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd)
+{
+ int fd = sd->fd;
+ unsigned int i;
+
+ WFIFOHEAD(fd,16+pl_sd->buyingstore.slots*9);
+ WFIFOW(fd,0) = 0x818;
+ WFIFOW(fd,2) = 16+pl_sd->buyingstore.slots*9;
+ WFIFOL(fd,4) = pl_sd->bl.id;
+ WFIFOL(fd,8) = pl_sd->buyer_id;
+ WFIFOL(fd,12) = pl_sd->buyingstore.zenylimit;
+
+ for( i = 0; i < pl_sd->buyingstore.slots; i++ )
+ {
+ WFIFOL(fd,16+i*9) = pl_sd->buyingstore.items[i].price;
+ WFIFOW(fd,20+i*9) = pl_sd->buyingstore.items[i].amount; // TODO: Figure out, if no longer needed items (amount == 0) are listed on official.
+ WFIFOB(fd,22+i*9) = itemtype(itemdb_type(pl_sd->buyingstore.items[i].nameid));
+ WFIFOW(fd,23+i*9) = pl_sd->buyingstore.items[i].nameid;
+ }
+
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Request to sell items to a buying store (CZ_REQ_TRADE_BUYING_STORE).
+/// 0819 <packet len>.W <account id>.L <store id>.L { <index>.W <name id>.W <amount>.W }*
+static void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd)
+{
+ const unsigned int blocksize = 6;
+ uint8* itemlist;
+ int account_id;
+ unsigned int count, packet_len, buyer_id;
+ struct s_packet_db* info = &packet_db[sd->packet_ver][RFIFOW(fd,0)];
+
+ packet_len = RFIFOW(fd,info->pos[0]);
+
+ if( packet_len < 12 )
+ {// minimum packet length
+ ShowError("clif_parse_ReqTradeBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 12, packet_len, sd->bl.id);
+ return;
+ }
+
+ account_id = RFIFOL(fd,info->pos[1]);
+ buyer_id = RFIFOL(fd,info->pos[2]);
+ itemlist = RFIFOP(fd,info->pos[3]);
+
+ // so that buyingstore_trade knows, how many elements it has access to
+ packet_len-= info->pos[3];
+
+ if( packet_len%blocksize )
+ {
+ ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%d, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize);
+ return;
+ }
+ count = packet_len/blocksize;
+
+ buyingstore_trade(sd, account_id, buyer_id, itemlist, count);
+}
+
+
+/// Notifies the buyer, that the buying store has been closed due to a post-trade condition (ZC_FAILED_TRADE_BUYING_STORE_TO_BUYER).
+/// 081a <result>.W
+/// result:
+/// 3 = "All items within the buy limit were purchased." (0x6cf, MSI_BUYINGSTORE_TRADE_OVERLIMITZENY)
+/// 4 = "All items were purchased." (0x6d0, MSI_BUYINGSTORE_TRADE_BUYCOMPLETE)
+/// ? = nothing
+void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x81a));
+ WFIFOW(fd,0) = 0x81a;
+ WFIFOW(fd,2) = result;
+ WFIFOSET(fd,packet_len(0x81a));
+}
+
+
+/// Updates the zeny limit and an item in the buying store item list (ZC_UPDATE_ITEM_FROM_BUYING_STORE).
+/// 081b <name id>.W <amount>.W <limit zeny>.L
+void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x81b));
+ WFIFOW(fd,0) = 0x81b;
+ WFIFOW(fd,2) = nameid;
+ WFIFOW(fd,4) = amount; // amount of nameid received
+ WFIFOL(fd,6) = sd->buyingstore.zenylimit;
+ WFIFOSET(fd,packet_len(0x81b));
+}
+
+
+/// Deletes item from inventory, that was sold to a buying store (ZC_ITEM_DELETE_BUYING_STORE).
+/// 081c <index>.W <amount>.W <price>.L
+/// message:
+/// "%s (%d) were sold at %dz." (0x6d2, MSI_BUYINGSTORE_TRADE_SELLCOMPLETE)
+///
+/// NOTE: This function has to be called _instead_ of clif_delitem/clif_dropitem.
+void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x81c));
+ WFIFOW(fd,0) = 0x81c;
+ WFIFOW(fd,2) = index+2;
+ WFIFOW(fd,4) = amount;
+ WFIFOL(fd,6) = price; // price per item, client calculates total Zeny by itself
+ WFIFOSET(fd,packet_len(0x81c));
+}
+
+
+/// Notifies the seller, that a buying store trade failed (ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER).
+/// 0824 <result>.W <name id>.W
+/// result:
+/// 5 = "The deal has failed." (0x39, MSI_DEAL_FAIL)
+/// 6 = "The trade failed, because the entered amount of item %s is higher, than the buyer is willing to buy." (0x6d3, MSI_BUYINGSTORE_TRADE_OVERCOUNT)
+/// 7 = "The trade failed, because the buyer is lacking required balance." (0x6d1, MSI_BUYINGSTORE_TRADE_LACKBUYERZENY)
+/// ? = nothing
+void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x824));
+ WFIFOW(fd,0) = 0x824;
+ WFIFOW(fd,2) = result;
+ WFIFOW(fd,4) = nameid;
+ WFIFOSET(fd,packet_len(0x824));
+}
+
+
+/// Search Store Info System
+///
+
+/// Request to search for stores (CZ_SEARCH_STORE_INFO).
+/// 0835 <packet len>.W <type>.B <max price>.L <min price>.L <name id count>.B <card count>.B { <name id>.W }* { <card>.W }*
+/// type:
+/// 0 = Vending
+/// 1 = Buying Store
+///
+/// NOTE: The client determines the item ids by specifying a name and optionally,
+/// amount of card slots. If the client does not know about the item it
+/// cannot be searched.
+static void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd)
+{
+ const unsigned int blocksize = 2;
+ const uint8* itemlist;
+ const uint8* cardlist;
+ unsigned char type;
+ unsigned int min_price, max_price, packet_len, count, item_count, card_count;
+ struct s_packet_db* info = &packet_db[sd->packet_ver][RFIFOW(fd,0)];
+
+ packet_len = RFIFOW(fd,info->pos[0]);
+
+ if( packet_len < 15 )
+ {// minimum packet length
+ ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 15, packet_len, sd->bl.id);
+ return;
+ }
+
+ type = RFIFOB(fd,info->pos[1]);
+ max_price = RFIFOL(fd,info->pos[2]);
+ min_price = RFIFOL(fd,info->pos[3]);
+ item_count = RFIFOB(fd,info->pos[4]);
+ card_count = RFIFOB(fd,info->pos[5]);
+ itemlist = RFIFOP(fd,info->pos[6]);
+ cardlist = RFIFOP(fd,info->pos[6]+blocksize*item_count);
+
+ // check, if there is enough data for the claimed count of items
+ packet_len-= info->pos[6];
+
+ if( packet_len%blocksize )
+ {
+ ShowError("clif_parse_SearchStoreInfo: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize);
+ return;
+ }
+ count = packet_len/blocksize;
+
+ if( count < item_count+card_count )
+ {
+ ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected count=%u, count=%u, account_id=%d).\n", item_count+card_count, count, sd->bl.id);
+ return;
+ }
+
+ searchstore_query(sd, type, min_price, max_price, (const unsigned short*)itemlist, item_count, (const unsigned short*)cardlist, card_count);
+}
+
+
+/// Results for a store search request (ZC_SEARCH_STORE_INFO_ACK).
+/// 0836 <packet len>.W <is first page>.B <is next page>.B <remaining uses>.B { <store id>.L <account id>.L <shop name>.80B <nameid>.W <item type>.B <price>.L <amount>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
+/// is first page:
+/// 0 = appends to existing results
+/// 1 = clears previous results before displaying this result set
+/// is next page:
+/// 0 = no "next" label
+/// 1 = "next" label to retrieve more results
+void clif_search_store_info_ack(struct map_session_data* sd)
+{
+ const unsigned int blocksize = MESSAGE_SIZE+26;
+ int fd = sd->fd;
+ unsigned int i, start, end;
+
+ start = sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE;
+ end = min(sd->searchstore.count, start+SEARCHSTORE_RESULTS_PER_PAGE);
+
+ WFIFOHEAD(fd,7+(end-start)*blocksize);
+ WFIFOW(fd,0) = 0x836;
+ WFIFOW(fd,2) = 7+(end-start)*blocksize;
+ WFIFOB(fd,4) = !sd->searchstore.pages;
+ WFIFOB(fd,5) = searchstore_querynext(sd);
+ WFIFOB(fd,6) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX);
+
+ for( i = start; i < end; i++ )
+ {
+ struct s_search_store_info_item* ssitem = &sd->searchstore.items[i];
+ struct item it;
+
+ WFIFOL(fd,i*blocksize+ 7) = ssitem->store_id;
+ WFIFOL(fd,i*blocksize+11) = ssitem->account_id;
+ memcpy(WFIFOP(fd,i*blocksize+15), ssitem->store_name, MESSAGE_SIZE);
+ WFIFOW(fd,i*blocksize+15+MESSAGE_SIZE) = ssitem->nameid;
+ WFIFOB(fd,i*blocksize+17+MESSAGE_SIZE) = itemtype(itemdb_type(ssitem->nameid));
+ WFIFOL(fd,i*blocksize+18+MESSAGE_SIZE) = ssitem->price;
+ WFIFOW(fd,i*blocksize+22+MESSAGE_SIZE) = ssitem->amount;
+ WFIFOB(fd,i*blocksize+24+MESSAGE_SIZE) = ssitem->refine;
+
+ // make-up an item for clif_addcards
+ memset(&it, 0, sizeof(it));
+ memcpy(&it.card, &ssitem->card, sizeof(it.card));
+ it.nameid = ssitem->nameid;
+ it.amount = ssitem->amount;
+
+ clif_addcards(WFIFOP(fd,i*blocksize+25+MESSAGE_SIZE), &it);
+ }
+
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+
+/// Notification of failure when searching for stores (ZC_SEARCH_STORE_INFO_FAILED).
+/// 0837 <reason>.B
+/// reason:
+/// 0 = "No matching stores were found." (0x70b)
+/// 1 = "There are too many results. Please enter more detailed search term." (0x6f8)
+/// 2 = "You cannot search anymore." (0x706)
+/// 3 = "You cannot search yet." (0x708)
+/// 4 = "No sale (purchase) information available." (0x705)
+void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x837));
+ WFIFOW(fd,0) = 0x837;
+ WFIFOB(fd,2) = reason;
+ WFIFOSET(fd,packet_len(0x837));
+}
+
+
+/// Request to display next page of results (CZ_SEARCH_STORE_INFO_NEXT_PAGE).
+/// 0838
+static void clif_parse_SearchStoreInfoNextPage(int fd, struct map_session_data* sd)
+{
+ searchstore_next(sd);
+}
+
+
+/// Opens the search store window (ZC_OPEN_SEARCH_STORE_INFO).
+/// 083a <type>.W <remaining uses>.B
+/// type:
+/// 0 = Search Stores
+/// 1 = Search Stores (Cash), asks for confirmation, when clicking a store
+void clif_open_search_store_info(struct map_session_data* sd)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x83a));
+ WFIFOW(fd,0) = 0x83a;
+ WFIFOW(fd,2) = sd->searchstore.effect;
+#if PACKETVER > 20100701
+ WFIFOB(fd,4) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX);
+#endif
+ WFIFOSET(fd,packet_len(0x83a));
+}
+
+
+/// Request to close the store search window (CZ_CLOSE_SEARCH_STORE_INFO).
+/// 083b
+static void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd)
+{
+ searchstore_close(sd);
+}
+
+
+/// Request to invoke catalog effect on a store from search results (CZ_SSILIST_ITEM_CLICK).
+/// 083c <account id>.L <store id>.L <nameid>.W
+static void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd)
+{
+ unsigned short nameid;
+ int account_id, store_id;
+ struct s_packet_db* info = &packet_db[sd->packet_ver][RFIFOW(fd,0)];
+
+ account_id = RFIFOL(fd,info->pos[0]);
+ store_id = RFIFOL(fd,info->pos[1]);
+ nameid = RFIFOW(fd,info->pos[2]);
+
+ searchstore_click(sd, account_id, store_id, nameid);
+}
+
+
+/// Notification of the store position on current map (ZC_SSILIST_ITEM_CLICK_ACK).
+/// 083d <xPos>.W <yPos>.W
+void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x83d));
+ WFIFOW(fd,0) = 0x83d;
+ WFIFOW(fd,2) = x;
+ WFIFOW(fd,4) = y;
+ WFIFOSET(fd,packet_len(0x83d));
+}
+
+
+/// Parse function for packet debugging.
+void clif_parse_debug(int fd,struct map_session_data *sd)
+{
+ int cmd, packet_len;
+
+ // clif_parse ensures, that there is at least 2 bytes of data
+ cmd = RFIFOW(fd,0);
+
+ if( sd )
+ {
+ packet_len = packet_db[sd->packet_ver][cmd].len;
+
+ if( packet_len == 0 )
+ {// unknown
+ packet_len = RFIFOREST(fd);
+ }
+ else if( packet_len == -1 )
+ {// variable length
+ packet_len = RFIFOW(fd,2); // clif_parse ensures, that this amount of data is already received
+ }
+ ShowDebug("Packet debug of 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
+ }
+ else
+ {
+ packet_len = RFIFOREST(fd);
+ ShowDebug("Packet debug of 0x%04X (length %d), session #%d\n", cmd, packet_len, fd);
+ }
+
+ ShowDump(RFIFOP(fd,0), packet_len);
+}
+/*==========================================
+ * Server tells client to display a window similar to Magnifier (item) one
+ * Server populates the window with avilable elemental converter options according to player's inventory
+ *------------------------------------------*/
+int clif_elementalconverter_list(struct map_session_data *sd) {
+ int i,c,view,fd;
+
+ nullpo_ret(sd);
+
+
+/// Main client packet processing function
+ fd=sd->fd;
+ WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB *2+4);
+ WFIFOW(fd, 0)=0x1ad;
+
+ for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
+ if( skill_can_produce_mix(sd,skill_produce_db[i].nameid,23, 1) ){
+ if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0)
+ WFIFOW(fd,c*2+ 4)= view;
+ else
+ WFIFOW(fd,c*2+ 4)= skill_produce_db[i].nameid;
+ c++;
+ }
+ }
+ WFIFOW(fd,2) = c*2+4;
+ WFIFOSET(fd, WFIFOW(fd,2));
+ if (c > 0) {
+ sd->menuskill_id = SA_CREATECON;
+ sd->menuskill_val = c;
+ }
+
+ return 0;
+}
+/**
+ * Rune Knight
+ **/
+void clif_millenniumshield(struct map_session_data *sd, short shields ) {
+#if PACKETVER >= 20081217
+ unsigned char buf[10];
+
+ WBUFW(buf,0) = 0x440;
+ WBUFL(buf,2) = sd->bl.id;
+ WBUFW(buf,6) = shields;
+ WBUFW(buf,8) = 0;
+ clif_send(buf,packet_len(0x440),&sd->bl,AREA);
+#endif
+}
+/**
+ * Warlock
+ **/
+/*==========================================
+ * Spellbook list [LimitLine/3CeAM]
+ *------------------------------------------*/
+int clif_spellbook_list(struct map_session_data *sd)
+{
+ int i, c;
+ int fd;
+
+ nullpo_ret(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd, 8 * 8 + 8);
+ WFIFOW(fd,0) = 0x1ad;
+
+ for( i = 0, c = 0; i < MAX_INVENTORY; i ++ )
+ {
+ if( itemdb_is_spellbook(sd->status.inventory[i].nameid) )
+ {
+ WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
+ c ++;
+ }
+ }
+
+ if( c > 0 )
+ {
+ WFIFOW(fd,2) = c * 2 + 4;
+ WFIFOSET(fd, WFIFOW(fd, 2));
+ sd->menuskill_id = WL_READING_SB;
+ sd->menuskill_val = c;
+ }
+ else{
+ status_change_end(&sd->bl,SC_STOP,INVALID_TIMER);
+ clif_skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK, 0);
+ }
+
+ return 1;
+}
+/**
+ * Mechanic
+ **/
+/*==========================================
+ * Magic Decoy Material List
+ *------------------------------------------*/
+int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y) {
+ int i, c;
+ int fd;
+
+ nullpo_ret(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd, 8 * 8 + 8);
+ WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil]
+
+ for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) {
+ if( itemdb_is_element(sd->status.inventory[i].nameid) ) {
+ WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
+ c ++;
+ }
+ }
+ if( c > 0 ) {
+ sd->menuskill_id = NC_MAGICDECOY;
+ sd->menuskill_val = skill_lv;
+ sd->sc.comet_x = x;
+ sd->sc.comet_y = y;
+ WFIFOW(fd,2) = c * 2 + 4;
+ WFIFOSET(fd, WFIFOW(fd, 2));
+ } else {
+ clif_skill_fail(sd,NC_MAGICDECOY,USESKILL_FAIL_LEVEL,0);
+ return 0;
+ }
+
+ return 1;
+}
+/**
+ * Guilotine Cross
+ **/
+/*==========================================
+ * Guillotine Cross Poisons List
+ *------------------------------------------*/
+int clif_poison_list(struct map_session_data *sd, uint16 skill_lv) {
+ int i, c;
+ int fd;
+
+ nullpo_ret(sd);
+
+ fd = sd->fd;
+ WFIFOHEAD(fd, 8 * 8 + 8);
+ WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil]
+
+ for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) {
+ if( itemdb_is_poison(sd->status.inventory[i].nameid) ) {
+ WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
+ c ++;
+ }
+ }
+ if( c > 0 ) {
+ sd->menuskill_id = GC_POISONINGWEAPON;
+ sd->menuskill_val = skill_lv;
+ WFIFOW(fd,2) = c * 2 + 4;
+ WFIFOSET(fd, WFIFOW(fd, 2));
+ } else {
+ clif_skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_GUILLONTINE_POISON,0);
+ return 0;
+ }
+
+ return 1;
+}
+int clif_autoshadowspell_list(struct map_session_data *sd) {
+ int fd, i, c;
+ nullpo_ret(sd);
+ fd = sd->fd;
+ if( !fd ) return 0;
+
+ if( sd->menuskill_id == SC_AUTOSHADOWSPELL )
+ return 0;
+
+ WFIFOHEAD(fd, 2 * 6 + 4);
+ WFIFOW(fd,0) = 0x442;
+ for( i = 0, c = 0; i < MAX_SKILL; i++ )
+ if( sd->status.skill[i].flag == SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].id > 0 &&
+ sd->status.skill[i].id < GS_GLITTERING && skill_get_type(sd->status.skill[i].id) == BF_MAGIC )
+ { // Can't auto cast both Extended class and 3rd class skills.
+ WFIFOW(fd,8+c*2) = sd->status.skill[i].id;
+ c++;
+ }
+
+ if( c > 0 ) {
+ WFIFOW(fd,2) = 8 + c * 2;
+ WFIFOL(fd,4) = c;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ sd->menuskill_id = SC_AUTOSHADOWSPELL;
+ sd->menuskill_val = c;
+ } else {
+ status_change_end(&sd->bl,SC_STOP,INVALID_TIMER);
+ clif_skill_fail(sd,SC_AUTOSHADOWSPELL,USESKILL_FAIL_IMITATION_SKILL_NONE,0);
+ }
+
+ return 1;
+}
+/*===========================================
+ * Skill list for Four Elemental Analysis
+ * and Change Material skills.
+ *------------------------------------------*/
+int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv )
+{
+#if PACKETVER >= 20090922
+ int fd;
+
+ nullpo_ret(sd);
+
+ sd->menuskill_id = skill_id; // To prevent hacking.
+ sd->menuskill_val = skill_lv;
+
+ if( skill_id == GN_CHANGEMATERIAL )
+ skill_lv = 0; // Changematerial
+
+ fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x7e3));
+ WFIFOW(fd,0) = 0x7e3;
+ WFIFOL(fd,2) = skill_lv;
+ WFIFOL(fd,4) = 0;
+ WFIFOSET(fd,packet_len(0x7e3));
+
+#endif
+
+ return 1;
+
+}
+/**
+ * Sends a new status without a tick (currently used by the new mounts)
+ **/
+int clif_status_load_notick(struct block_list *bl,int type,int flag,int val1, int val2, int val3) {
+ unsigned char buf[32];
+
+ nullpo_ret(bl);
+
+ WBUFW(buf,0)=0x043f;
+ WBUFW(buf,2)=type;
+ WBUFL(buf,4)=bl->id;
+ WBUFB(buf,8)=flag;
+ WBUFL(buf,9) = 0;
+ WBUFL(buf,13) = val1;
+ WBUFL(buf,17) = val2;
+ WBUFL(buf,21) = val3;
+
+ clif_send(buf,packet_len(0x043f),bl,AREA);
+ return 0;
+}
+//Notifies FD of ID's type
+int clif_status_load_single(int fd, int id,int type,int flag,int val1, int val2, int val3) {
+ WFIFOHEAD(fd, packet_len(0x043f));
+ WFIFOW(fd,0)=0x043f;
+ WFIFOW(fd,2)=type;
+ WFIFOL(fd,4)=id;
+ WFIFOB(fd,8)=flag;
+ WFIFOL(fd,9) = 0;
+ WFIFOL(fd,13) = val1;
+ WFIFOL(fd,17) = val2;
+ WFIFOL(fd,21) = val3;
+ WFIFOSET(fd, packet_len(0x043f));
+ return 0;
+}
+// msgstringtable.txt
+// 0x291 <line>.W
+void clif_msgtable(int fd, int line) {
+ WFIFOHEAD(fd, packet_len(0x291));
+ WFIFOW(fd, 0) = 0x291;
+ WFIFOW(fd, 2) = line;
+ WFIFOSET(fd, packet_len(0x291));
+}
+
+// msgstringtable.txt
+// 0x7e2 <line>.W <value>.L
+void clif_msgtable_num(int fd, int line, int num) {
+#if PACKETVER >= 20090805
+ WFIFOHEAD(fd, packet_len(0x7e2));
+ WFIFOW(fd, 0) = 0x7e2;
+ WFIFOW(fd, 2) = line;
+ WFIFOL(fd, 4) = num;
+ WFIFOSET(fd, packet_len(0x7e2));
+#endif
+}
+/*==========================================
+ * used by SC_AUTOSHADOWSPELL
+ * RFIFOL(fd,2) - flag (currently not used)
+ *------------------------------------------*/
+void clif_parse_SkillSelectMenu(int fd, struct map_session_data *sd) {
+
+ if( sd->menuskill_id != SC_AUTOSHADOWSPELL )
+ return;
+
+ if( pc_istrading(sd) ) {
+ clif_skill_fail(sd,sd->ud.skill_id,0,0);
+ clif_menuskill_clear(sd);
+ return;
+ }
+
+ skill_select_menu(sd,RFIFOW(fd,6));
+
+ clif_menuskill_clear(sd);
+}
+/*==========================================
+ * Kagerou/Oboro amulet spirit
+ *------------------------------------------*/
+void clif_talisman(struct map_session_data *sd,short type)
+{
+ unsigned char buf[10];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0)=0x08cf;
+ WBUFL(buf,2)=sd->bl.id;
+ WBUFW(buf,6)=type;
+ WBUFW(buf,8)=sd->talisman[type];
+ clif_send(buf,packet_len(0x08cf),&sd->bl,AREA);
+}
+/// Move Item from or to Personal Tab (CZ_WHATSOEVER) [FE]
+/// 0907 <index>.W
+///
+/// R 0908 <index>.w <type>.b
+/// type:
+/// 0 = move item to personal tab
+/// 1 = move item to normal tab
+void clif_parse_MoveItem(int fd, struct map_session_data *sd) {
+#if PACKETVER >= 20111122
+ int index;
+
+ /* can't move while dead. */
+ if(pc_isdead(sd)) {
+ return;
+ }
+
+ index = RFIFOW(fd,2)-2;
+
+ if (index < 0 || index >= MAX_INVENTORY)
+ return;
+
+ if ( sd->status.inventory[index].favorite && RFIFOB(fd, 4) == 1 )
+ sd->status.inventory[index].favorite = 0;
+ else if( RFIFOB(fd, 4) == 0 )
+ sd->status.inventory[index].favorite = 1;
+ else
+ return;/* nothing to do. */
+
+ clif_favorite_item(sd, index);
+#endif
+}
+
+
+/// Items that are in favorite tab of inventory (ZC_ITEM_FAVORITE).
+/// 0900 <index>.W <favorite>.B
+void clif_favorite_item(struct map_session_data* sd, unsigned short index) {
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd,packet_len(0x908));
+ WFIFOW(fd,0) = 0x908;
+ WFIFOW(fd,2) = index+2;
+ WFIFOL(fd,4) = (sd->status.inventory[index].favorite == 1) ? 0 : 1;
+ WFIFOSET(fd,packet_len(0x908));
+}
+
+void clif_snap( struct block_list *bl, short x, short y ) {
+ unsigned char buf[10];
+
+ WBUFW(buf,0) = 0x8d2;
+ WBUFL(buf,2) = bl->id;
+ WBUFW(buf,6) = x;
+ WBUFW(buf,8) = y;
+
+ clif_send(buf,packet_len(0x8d2),bl,AREA);
+}
+
+void clif_monster_hp_bar( struct mob_data* md, int fd ) {
+#if PACKETVER >= 20120404
+ WFIFOHEAD(fd,packet_len(0x977));
+
+ WFIFOW(fd,0) = 0x977;
+ WFIFOL(fd,2) = md->bl.id;
+ WFIFOL(fd,6) = md->status.hp;
+ WFIFOL(fd,10) = md->status.max_hp;
+
+ WFIFOSET(fd,packet_len(0x977));
+#endif
+}
+
+/*==========================================
+ * Main client packet processing function
+ *------------------------------------------*/
+static int clif_parse(int fd)
+{
+ int cmd, packet_ver, packet_len, err;
+ TBL_PC* sd;
+ int pnum;
+
+ //TODO apply delays or disconnect based on packet throughput [FlavioJS]
+ // Note: "click masters" can do 80+ clicks in 10 seconds
+
+ for( pnum = 0; pnum < 3; ++pnum )// Limit max packets per cycle to 3 (delay packet spammers) [FlavioJS] -- This actually aids packet spammers, but stuff like /str+ gets slow without it [Ai4rei]
+ { // begin main client packet processing loop
+
+ sd = (TBL_PC *)session[fd]->session_data;
+ if (session[fd]->flag.eof) {
+ if (sd) {
+ if (sd->state.autotrade) {
+ //Disassociate character from the socket connection.
+ session[fd]->session_data = NULL;
+ sd->fd = 0;
+ ShowInfo("Character '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", sd->status.name);
+ } else
+ if (sd->state.active) {
+ // Player logout display [Valaris]
+ ShowInfo("Character '"CL_WHITE"%s"CL_RESET"' logged off.\n", sd->status.name);
+ clif_quitsave(fd, sd);
+ } else {
+ //Unusual logout (during log on/off/map-changer procedure)
+ ShowInfo("Player AID:%d/CID:%d logged off.\n", sd->status.account_id, sd->status.char_id);
+ map_quit(sd);
+ }
+ } else {
+ ShowInfo("Closed connection from '"CL_WHITE"%s"CL_RESET"'.\n", ip2str(session[fd]->client_addr, NULL));
+ }
+ do_close(fd);
+ return 0;
+ }
+
+ if (RFIFOREST(fd) < 2)
+ return 0;
+
+ cmd = RFIFOW(fd,0);
+
+ // identify client's packet version
+ if (sd) {
+ packet_ver = sd->packet_ver;
+ } else {
+ // check authentification packet to know packet version
+ packet_ver = clif_guess_PacketVer(fd, 0, &err);
+ if( err ) {// failed to identify packet version
+ ShowInfo("clif_parse: Disconnecting session #%d with unknown packet version%s (p:0x%04x,l:%d).\n", fd, (
+ err == 1 ? "" :
+ err == 2 ? ", possibly for having an invalid account_id" :
+ err == 3 ? ", possibly for having an invalid char_id." :
+ /* Uncomment when checks are added in clif_guess_PacketVer. [FlavioJS]
+ err == 4 ? ", possibly for having an invalid login_id1." :
+ err == 5 ? ", possibly for having an invalid client_tick." :
+ */
+ err == 6 ? ", possibly for having an invalid sex." :
+ ". ERROR invalid error code"), cmd, RFIFOREST(fd));
+ WFIFOHEAD(fd,packet_len(0x6a));
+ WFIFOW(fd,0) = 0x6a;
+ WFIFOB(fd,2) = 3; // Rejected from Server
+ WFIFOSET(fd,packet_len(0x6a));
+
+#ifdef DUMP_INVALID_PACKET
+ ShowDump(RFIFOP(fd,0), RFIFOREST(fd));
+#endif
+
+ RFIFOSKIP(fd, RFIFOREST(fd));
+ set_eof(fd);
+ return 0;
+ }
+ }
+
+ // filter out invalid / unsupported packets
+ if (cmd > MAX_PACKET_DB || packet_db[packet_ver][cmd].len == 0) {
+ ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x, %d bytes received), disconnecting session #%d.\n", cmd, RFIFOREST(fd), fd);
+#ifdef DUMP_INVALID_PACKET
+ ShowDump(RFIFOP(fd,0), RFIFOREST(fd));
+#endif
+ set_eof(fd);
+ return 0;
+ }
+
+ // determine real packet length
+ packet_len = packet_db[packet_ver][cmd].len;
+ if (packet_len == -1) { // variable-length packet
+ if (RFIFOREST(fd) < 4)
+ return 0;
+
+ packet_len = RFIFOW(fd,2);
+ if (packet_len < 4 || packet_len > 32768) {
+ ShowWarning("clif_parse: Received packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd);
+#ifdef DUMP_INVALID_PACKET
+ ShowDump(RFIFOP(fd,0), RFIFOREST(fd));
+#endif
+ set_eof(fd);
+ return 0;
+ }
+ }
+ if ((int)RFIFOREST(fd) < packet_len)
+ return 0; // not enough data received to form the packet
+
+ if( packet_db[packet_ver][cmd].func == clif_parse_debug )
+ packet_db[packet_ver][cmd].func(fd, sd);
+ else if( packet_db[packet_ver][cmd].func != NULL ) {
+ if( !sd && packet_db[packet_ver][cmd].func != clif_parse_WantToConnection )
+ ; //Only valid packet when there is no session
+ else
+ if( sd && sd->bl.prev == NULL && packet_db[packet_ver][cmd].func != clif_parse_LoadEndAck )
+ ; //Only valid packet when player is not on a map
+ else
+ if( sd && session[sd->fd]->flag.eof )
+ ; //No more packets accepted
+ else
+ packet_db[packet_ver][cmd].func(fd, sd);
+ }
+#ifdef DUMP_UNKNOWN_PACKET
+ else {
+ const char* packet_txt = "save/packet.txt";
+ FILE* fp;
+
+ if( ( fp = fopen( packet_txt , "a" ) ) != NULL ) {
+ if( sd ) {
+ fprintf(fp, "Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
+ } else {
+ fprintf(fp, "Unknown packet 0x%04X (length %d), session #%d\n", cmd, packet_len, fd);
+ }
+
+ WriteDump(fp, RFIFOP(fd,0), packet_len);
+ fprintf(fp, "\n");
+ fclose(fp);
+ } else {
+ ShowError("Failed to write '%s'.\n", packet_txt);
+
+ // Dump on console instead
+ if( sd ) {
+ ShowDebug("Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
+ } else {
+ ShowDebug("Unknown packet 0x%04X (length %d), session #%d\n", cmd, packet_len, fd);
+ }
+
+ ShowDump(RFIFOP(fd,0), packet_len);
+ }
+ }
+#endif
+
+ RFIFOSKIP(fd, packet_len);
+
+ }; // main loop end
+
+ return 0;
+}
+
+/*==========================================
+ * Reads packet_db.txt and setups its array reference
+ *------------------------------------------*/
+static int packetdb_readdb(void)
+{
+ FILE *fp;
+ char line[1024];
+ int ln=0;
+ int cmd,i,j,packet_ver;
+ int max_cmd=-1;
+ int skip_ver = 0;
+ int warned = 0;
+ char *str[64],*p,*str2[64],*p2,w1[64],w2[64];
+ int packet_len_table[MAX_PACKET_DB] = {
+ 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0040
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+#if PACKETVER <= 20081217
+ 0, 0, 0, 0, 55, 17, 3, 37, 46, -1, 23, -1, 3,110, 3, 2,
+#else
+ 0, 0, 0, 0, 55, 17, 3, 37, 46, -1, 23, -1, 3,114, 3, 2,
+#endif
+#if PACKETVER < 2
+ 3, 28, 19, 11, 3, -1, 9, 5, 52, 51, 56, 58, 41, 2, 6, 6,
+#elif PACKETVER < 20071106 // 78-7b Lv99 effect for later Kameshima
+ 3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6,
+#elif PACKETVER <= 20081217 // change in 0x78 and 0x7c
+ 3, 28, 19, 11, 3, -1, 9, 5, 55, 53, 58, 60, 42, 2, 6, 6,
+#else
+ 3, 28, 19, 11, 3, -1, 9, 5, 55, 53, 58, 60, 44, 2, 6, 6,
+#endif
+ //#0x0080
+ 7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 2, -1, -1, -1, 0, // 0x8b changed to 2 (was 23)
+ 7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6,
+#if PACKETVER <= 20100622
+ 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6,
+#else
+ 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 9, 4, 7, 0, -1, 6, // 0xaa changed to 9 (was 7)
+#endif
+ 8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3,
+ //#0x00C0
+ 7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 3, 2, 27, // 0xcd change to 3 (was 6)
+ 3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1,
+ 30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2,
+ 3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10,
+ //#0x0100
+ 2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1,
+ 10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16,
+ 6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1,
+ 6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26,
+ //#0x0140
+ 22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6,
+ 110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42,
+ -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14,186,182,
+ 14, 30, 10, 3, -1, 6,106, -1, 4, 5, 4, -1, 6, 7, -1, -1,
+ //#0x0180
+ 6, 3,106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6,
+#if PACKETVER < 1
+ 90, 86, 24, 6, 30,102, 8, 4, 8, 4, 14, 10, -1, 6, 2, 6,
+#else // 196 comodo icon status display for later
+ 90, 86, 24, 6, 30,102, 9, 4, 8, 4, 14, 10, -1, 6, 2, 6,
+#endif
+#if PACKETVER < 20081126
+ 3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4,
+#else // 0x1a2 changed (35->37)
+ 3, 3, 37, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4,
+#endif
+ 11, 7, -1, 67, 12, 18,114, 6, 3, 6, 26, 26, 26, 26, 2, 3,
+ //#0x01C0, Set 0x1d5=-1
+ 2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 3, 9, 9, 30, 6, 28,
+ 8, 14, 10, 35, 6, -1, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6,
+ 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1,
+ -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10,
+ //#0x0200
+ 26, -1, 26, 10, 18, 26, 11, 34, 14, 36, 10, 0, 0, -1, 32, 10, // 0x20c change to 0 (was 19)
+ 22, 0, 26, 26, 42, 6, 6, 2, 2,282,282, 10, 10, -1, -1, 66,
+#if PACKETVER < 20071106
+ 10, -1, -1, 8, 10, 2,282, 18, 18, 15, 58, 57, 64, 5, 71, 5,
+#else // 0x22c changed
+ 10, -1, -1, 8, 10, 2,282, 18, 18, 15, 58, 57, 65, 5, 71, 5,
+#endif
+ 12, 26, 9, 11, -1, -1, 10, 2,282, 11, 4, 36, 6, -1, 4, 2,
+ //#0x0240
+ -1, -1, -1, -1, -1, 3, 4, 8, -1, 3, 70, 4, 8, 12, 4, 10,
+ 3, 32, -1, 3, 3, 5, 5, 8, 2, 3, -1, 6, 4, 6, 4, 6,
+ 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0280
+#if PACKETVER < 20070711
+ 0, 0, 0, 6, 14, 0, 0, -1, 6, 8, 18, 0, 0, 0, 0, 0,
+#else
+ 0, 0, 0, 6, 14, 0, 0, -1, 10, 12, 18, 0, 0, 0, 0, 0, // 0x288, 0x289 increase by 4 (kafra points)
+#endif
+ 0, 4, 0, 70, 10, 0, 0, 0, 8, 6, 27, 80, 0, -1, 0, 0,
+ 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 85, -1, -1,107, 6, -1, 7, 7, 22,191, 0, 8, 0, 0, 0, 0,
+ //#0x02C0
+ 0, -1, 0, 0, 0, 30, 30, 0, 0, 3, 0, 65, 4, 71, 10, 0,
+ -1, -1, -1, 0, 29, 0, 6, -1, 10, 10, 3, 0, -1, 32, 6, 36,
+ 34, 33, 0, 0, 0, 0, 0, 0, -1, -1, -1, 13, 67, 59, 60, 8,
+ 10, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0300
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0340
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0380
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x03C0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0400
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 25,
+ //#0x0440
+ 10, 4, -1, 0, 0, 0, 14, 0, 0, 0, 6, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0480
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x04C0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0500
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25,
+ //#0x0540
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0580
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x05C0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0600
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25,
+ //#0x0640
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0680
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x06C0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0700
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25,
+ //#0x0740
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0780
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x07C0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+#if PACKETVER < 20090617
+ 6, 2, -1, 4, 4, 4, 4, 8, 8,254, 6, 8, 6, 54, 30, 54,
+#else // 0x7d9 changed
+ 6, 2, -1, 4, 4, 4, 4, 8, 8,268, 6, 8, 6, 54, 30, 54,
+#endif
+ 0, 15, 8, 6, -1, 8, 8, 32, -1, 5, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 14, -1, -1, -1, 8, 25, 0, 0, 26, 0,
+ //#0x0800
+#if PACKETVER < 20091229
+ -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 20,
+#else // for Party booking ( PACKETVER >= 20091229 )
+ -1, -1, 18, 4, 8, 6, 2, 4, 14, 50, 18, 6, 2, 3, 14, 20,
+#endif
+ 3, -1, 8, -1, 86, 2, 6, 6, -1, -1, 4, 10, 10, 0, 0, 0,
+ 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, -1, -1, 3, 2, 66, 5, 2, 12, 6, 0, 0,
+ //#0x0840
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0880
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x08C0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10,
+ 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0900
+ 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ //#0x0940
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0,
+
+ };
+ struct {
+ void (*func)(int, struct map_session_data *);
+ char *name;
+ } clif_parse_func[]={
+ {clif_parse_WantToConnection,"wanttoconnection"},
+ {clif_parse_LoadEndAck,"loadendack"},
+ {clif_parse_TickSend,"ticksend"},
+ {clif_parse_WalkToXY,"walktoxy"},
+ {clif_parse_QuitGame,"quitgame"},
+ {clif_parse_GetCharNameRequest,"getcharnamerequest"},
+ {clif_parse_GlobalMessage,"globalmessage"},
+ {clif_parse_MapMove,"mapmove"},
+ {clif_parse_ChangeDir,"changedir"},
+ {clif_parse_Emotion,"emotion"},
+ {clif_parse_HowManyConnections,"howmanyconnections"},
+ {clif_parse_ActionRequest,"actionrequest"},
+ {clif_parse_Restart,"restart"},
+ {clif_parse_WisMessage,"wis"},
+ {clif_parse_Broadcast,"broadcast"},
+ {clif_parse_TakeItem,"takeitem"},
+ {clif_parse_DropItem,"dropitem"},
+ {clif_parse_UseItem,"useitem"},
+ {clif_parse_EquipItem,"equipitem"},
+ {clif_parse_UnequipItem,"unequipitem"},
+ {clif_parse_NpcClicked,"npcclicked"},
+ {clif_parse_NpcBuySellSelected,"npcbuysellselected"},
+ {clif_parse_NpcBuyListSend,"npcbuylistsend"},
+ {clif_parse_NpcSellListSend,"npcselllistsend"},
+ {clif_parse_CreateChatRoom,"createchatroom"},
+ {clif_parse_ChatAddMember,"chataddmember"},
+ {clif_parse_ChatRoomStatusChange,"chatroomstatuschange"},
+ {clif_parse_ChangeChatOwner,"changechatowner"},
+ {clif_parse_KickFromChat,"kickfromchat"},
+ {clif_parse_ChatLeave,"chatleave"},
+ {clif_parse_TradeRequest,"traderequest"},
+ {clif_parse_TradeAck,"tradeack"},
+ {clif_parse_TradeAddItem,"tradeadditem"},
+ {clif_parse_TradeOk,"tradeok"},
+ {clif_parse_TradeCancel,"tradecancel"},
+ {clif_parse_TradeCommit,"tradecommit"},
+ {clif_parse_StopAttack,"stopattack"},
+ {clif_parse_PutItemToCart,"putitemtocart"},
+ {clif_parse_GetItemFromCart,"getitemfromcart"},
+ {clif_parse_RemoveOption,"removeoption"},
+ {clif_parse_ChangeCart,"changecart"},
+ {clif_parse_StatusUp,"statusup"},
+ {clif_parse_SkillUp,"skillup"},
+ {clif_parse_UseSkillToId,"useskilltoid"},
+ {clif_parse_UseSkillToPos,"useskilltopos"},
+ {clif_parse_UseSkillToPosMoreInfo,"useskilltoposinfo"},
+ {clif_parse_UseSkillMap,"useskillmap"},
+ {clif_parse_RequestMemo,"requestmemo"},
+ {clif_parse_ProduceMix,"producemix"},
+ {clif_parse_Cooking,"cooking"},
+ {clif_parse_NpcSelectMenu,"npcselectmenu"},
+ {clif_parse_NpcNextClicked,"npcnextclicked"},
+ {clif_parse_NpcAmountInput,"npcamountinput"},
+ {clif_parse_NpcStringInput,"npcstringinput"},
+ {clif_parse_NpcCloseClicked,"npccloseclicked"},
+ {clif_parse_ItemIdentify,"itemidentify"},
+ {clif_parse_SelectArrow,"selectarrow"},
+ {clif_parse_AutoSpell,"autospell"},
+ {clif_parse_UseCard,"usecard"},
+ {clif_parse_InsertCard,"insertcard"},
+ {clif_parse_RepairItem,"repairitem"},
+ {clif_parse_WeaponRefine,"weaponrefine"},
+ {clif_parse_SolveCharName,"solvecharname"},
+ {clif_parse_ResetChar,"resetchar"},
+ {clif_parse_LocalBroadcast,"localbroadcast"},
+ {clif_parse_MoveToKafra,"movetokafra"},
+ {clif_parse_MoveFromKafra,"movefromkafra"},
+ {clif_parse_MoveToKafraFromCart,"movetokafrafromcart"},
+ {clif_parse_MoveFromKafraToCart,"movefromkafratocart"},
+ {clif_parse_CloseKafra,"closekafra"},
+ {clif_parse_CreateParty,"createparty"},
+ {clif_parse_CreateParty2,"createparty2"},
+ {clif_parse_PartyInvite,"partyinvite"},
+ {clif_parse_PartyInvite2,"partyinvite2"},
+ {clif_parse_ReplyPartyInvite,"replypartyinvite"},
+ {clif_parse_ReplyPartyInvite2,"replypartyinvite2"},
+ {clif_parse_LeaveParty,"leaveparty"},
+ {clif_parse_RemovePartyMember,"removepartymember"},
+ {clif_parse_PartyChangeOption,"partychangeoption"},
+ {clif_parse_PartyMessage,"partymessage"},
+ {clif_parse_PartyChangeLeader,"partychangeleader"},
+ {clif_parse_CloseVending,"closevending"},
+ {clif_parse_VendingListReq,"vendinglistreq"},
+ {clif_parse_PurchaseReq,"purchasereq"},
+ {clif_parse_PurchaseReq2,"purchasereq2"},
+ {clif_parse_OpenVending,"openvending"},
+ {clif_parse_CreateGuild,"createguild"},
+ {clif_parse_GuildCheckMaster,"guildcheckmaster"},
+ {clif_parse_GuildRequestInfo,"guildrequestinfo"},
+ {clif_parse_GuildChangePositionInfo,"guildchangepositioninfo"},
+ {clif_parse_GuildChangeMemberPosition,"guildchangememberposition"},
+ {clif_parse_GuildRequestEmblem,"guildrequestemblem"},
+ {clif_parse_GuildChangeEmblem,"guildchangeemblem"},
+ {clif_parse_GuildChangeNotice,"guildchangenotice"},
+ {clif_parse_GuildInvite,"guildinvite"},
+ {clif_parse_GuildReplyInvite,"guildreplyinvite"},
+ {clif_parse_GuildLeave,"guildleave"},
+ {clif_parse_GuildExpulsion,"guildexpulsion"},
+ {clif_parse_GuildMessage,"guildmessage"},
+ {clif_parse_GuildRequestAlliance,"guildrequestalliance"},
+ {clif_parse_GuildReplyAlliance,"guildreplyalliance"},
+ {clif_parse_GuildDelAlliance,"guilddelalliance"},
+ {clif_parse_GuildOpposition,"guildopposition"},
+ {clif_parse_GuildBreak,"guildbreak"},
+ {clif_parse_PetMenu,"petmenu"},
+ {clif_parse_CatchPet,"catchpet"},
+ {clif_parse_SelectEgg,"selectegg"},
+ {clif_parse_SendEmotion,"sendemotion"},
+ {clif_parse_ChangePetName,"changepetname"},
+
+ {clif_parse_GMKick,"gmkick"},
+ {clif_parse_GMHide,"gmhide"},
+ {clif_parse_GMReqNoChat,"gmreqnochat"},
+ {clif_parse_GMReqAccountName,"gmreqaccname"},
+ {clif_parse_GMKickAll,"killall"},
+ {clif_parse_GMRecall,"recall"},
+ {clif_parse_GMRecall,"summon"},
+ {clif_parse_GM_Monster_Item,"itemmonster"},
+ {clif_parse_GMShift,"remove"},
+ {clif_parse_GMShift,"shift"},
+ {clif_parse_GMChangeMapType,"changemaptype"},
+ {clif_parse_GMRc,"rc"},
+ {clif_parse_GMRecall2,"recall2"},
+ {clif_parse_GMRemove2,"remove2"},
+
+ {clif_parse_NoviceDoriDori,"sndoridori"},
+ {clif_parse_NoviceExplosionSpirits,"snexplosionspirits"},
+ {clif_parse_PMIgnore,"wisexin"},
+ {clif_parse_PMIgnoreList,"wisexlist"},
+ {clif_parse_PMIgnoreAll,"wisall"},
+ {clif_parse_FriendsListAdd,"friendslistadd"},
+ {clif_parse_FriendsListRemove,"friendslistremove"},
+ {clif_parse_FriendsListReply,"friendslistreply"},
+ {clif_parse_Blacksmith,"blacksmith"},
+ {clif_parse_Alchemist,"alchemist"},
+ {clif_parse_Taekwon,"taekwon"},
+ {clif_parse_RankingPk,"rankingpk"},
+ {clif_parse_FeelSaveOk,"feelsaveok"},
+ {clif_parse_debug,"debug"},
+ {clif_parse_ChangeHomunculusName,"changehomunculusname"},
+ {clif_parse_HomMoveToMaster,"hommovetomaster"},
+ {clif_parse_HomMoveTo,"hommoveto"},
+ {clif_parse_HomAttack,"homattack"},
+ {clif_parse_HomMenu,"hommenu"},
+ {clif_parse_StoragePassword,"storagepassword"},
+ {clif_parse_Hotkey,"hotkey"},
+ {clif_parse_AutoRevive,"autorevive"},
+ {clif_parse_Check,"check"},
+ {clif_parse_Adopt_request,"adoptrequest"},
+ {clif_parse_Adopt_reply,"adoptreply"},
+ // MAIL SYSTEM
+ {clif_parse_Mail_refreshinbox,"mailrefresh"},
+ {clif_parse_Mail_read,"mailread"},
+ {clif_parse_Mail_getattach,"mailgetattach"},
+ {clif_parse_Mail_delete,"maildelete"},
+ {clif_parse_Mail_return,"mailreturn"},
+ {clif_parse_Mail_setattach,"mailsetattach"},
+ {clif_parse_Mail_winopen,"mailwinopen"},
+ {clif_parse_Mail_send,"mailsend"},
+ // AUCTION SYSTEM
+ {clif_parse_Auction_search,"auctionsearch"},
+ {clif_parse_Auction_buysell,"auctionbuysell"},
+ {clif_parse_Auction_setitem,"auctionsetitem"},
+ {clif_parse_Auction_cancelreg,"auctioncancelreg"},
+ {clif_parse_Auction_register,"auctionregister"},
+ {clif_parse_Auction_cancel,"auctioncancel"},
+ {clif_parse_Auction_close,"auctionclose"},
+ {clif_parse_Auction_bid,"auctionbid"},
+ // Quest Log System
+ {clif_parse_questStateAck,"queststate"},
+ {clif_parse_cashshop_buy,"cashshopbuy"},
+ {clif_parse_ViewPlayerEquip,"viewplayerequip"},
+ {clif_parse_EquipTick,"equiptickbox"},
+ {clif_parse_BattleChat,"battlechat"},
+ {clif_parse_mercenary_action,"mermenu"},
+ {clif_parse_progressbar,"progressbar"},
+ {clif_parse_SkillSelectMenu,"skillselectmenu"},
+ {clif_parse_ItemListWindowSelected,"itemlistwindowselected"},
+#if PACKETVER >= 20091229
+ {clif_parse_PartyBookingRegisterReq,"bookingregreq"},
+ {clif_parse_PartyBookingSearchReq,"bookingsearchreq"},
+ {clif_parse_PartyBookingUpdateReq,"bookingupdatereq"},
+ {clif_parse_PartyBookingDeleteReq,"bookingdelreq"},
+#endif
+ {clif_parse_PVPInfo,"pvpinfo"},
+ {clif_parse_LessEffect,"lesseffect"},
+ // Buying Store
+ {clif_parse_ReqOpenBuyingStore,"reqopenbuyingstore"},
+ {clif_parse_ReqCloseBuyingStore,"reqclosebuyingstore"},
+ {clif_parse_ReqClickBuyingStore,"reqclickbuyingstore"},
+ {clif_parse_ReqTradeBuyingStore,"reqtradebuyingstore"},
+ // Store Search
+ {clif_parse_SearchStoreInfo,"searchstoreinfo"},
+ {clif_parse_SearchStoreInfoNextPage,"searchstoreinfonextpage"},
+ {clif_parse_CloseSearchStoreInfo,"closesearchstoreinfo"},
+ {clif_parse_SearchStoreInfoListItemClick,"searchstoreinfolistitemclick"},
+ /* */
+ { clif_parse_MoveItem , "moveitem" },
+ {NULL,NULL}
+ };
+
+ // initialize packet_db[SERVER] from hardcoded packet_len_table[] values
+ memset(packet_db,0,sizeof(packet_db));
+ for( i = 0; i < ARRAYLENGTH(packet_len_table); ++i )
+ packet_len(i) = packet_len_table[i];
+
+ sprintf(line, "%s/packet_db.txt", db_path);
+ if( (fp=fopen(line,"r"))==NULL ){
+ ShowFatalError("can't read %s\n", line);
+ exit(EXIT_FAILURE);
+ }
+
+ clif_config.packet_db_ver = MAX_PACKET_VER;
+ packet_ver = MAX_PACKET_VER; // read into packet_db's version by default
+ while( fgets(line, sizeof(line), fp) )
+ {
+ ln++;
+ if(line[0]=='/' && line[1]=='/')
+ continue;
+ if (sscanf(line,"%256[^:]: %256[^\r\n]",w1,w2) == 2)
+ {
+ if(strcmpi(w1,"packet_ver")==0) {
+ int prev_ver = packet_ver;
+ skip_ver = 0;
+ packet_ver = atoi(w2);
+ if ( packet_ver > MAX_PACKET_VER )
+ { //Check to avoid overflowing. [Skotlex]
+ if( (warned&1) == 0 )
+ ShowWarning("The packet_db table only has support up to version %d.\n", MAX_PACKET_VER);
+ warned &= 1;
+ skip_ver = 1;
+ }
+ else if( packet_ver < 0 )
+ {
+ if( (warned&2) == 0 )
+ ShowWarning("Negative packet versions are not supported.\n");
+ warned &= 2;
+ skip_ver = 1;
+ }
+ else if( packet_ver == SERVER )
+ {
+ if( (warned&4) == 0 )
+ ShowWarning("Packet version %d is reserved for server use only.\n", SERVER);
+ warned &= 4;
+ skip_ver = 1;
+ }
+
+ if( skip_ver )
+ {
+ ShowWarning("Skipping packet version %d.\n", packet_ver);
+ packet_ver = prev_ver;
+ continue;
+ }
+ // copy from previous version into new version and continue
+ // - indicating all following packets should be read into the newer version
+ memcpy(&packet_db[packet_ver], &packet_db[prev_ver], sizeof(packet_db[0]));
+ continue;
+ } else if(strcmpi(w1,"packet_db_ver")==0) {
+ if(strcmpi(w2,"default")==0) //This is the preferred version.
+ clif_config.packet_db_ver = MAX_PACKET_VER;
+ else // to manually set the packet DB version
+ clif_config.packet_db_ver = cap_value(atoi(w2), 0, MAX_PACKET_VER);
+
+ continue;
+ }
+ }
+
+ if( skip_ver != 0 )
+ continue; // Skipping current packet version
+
+ memset(str,0,sizeof(str));
+ for(j=0,p=line;j<4 && p; ++j)
+ {
+ str[j]=p;
+ p=strchr(p,',');
+ if(p) *p++=0;
+ }
+ if(str[0]==NULL)
+ continue;
+ cmd=strtol(str[0],(char **)NULL,0);
+ if(max_cmd < cmd)
+ max_cmd = cmd;
+ if(cmd <= 0 || cmd > MAX_PACKET_DB)
+ continue;
+ if(str[1]==NULL){
+ ShowError("packet_db: packet len error\n");
+ continue;
+ }
+
+ packet_db[packet_ver][cmd].len = (short)atoi(str[1]);
+
+ if(str[2]==NULL){
+ packet_db[packet_ver][cmd].func = NULL;
+ ln++;
+ continue;
+ }
+
+ // look up processing function by name
+ ARR_FIND( 0, ARRAYLENGTH(clif_parse_func), j, clif_parse_func[j].name != NULL && strcmp(str[2],clif_parse_func[j].name)==0 );
+ if( j < ARRAYLENGTH(clif_parse_func) )
+ packet_db[packet_ver][cmd].func = clif_parse_func[j].func;
+
+ // set the identifying cmd for the packet_db version
+ if (strcmp(str[2],"wanttoconnection")==0)
+ clif_config.connect_cmd[packet_ver] = cmd;
+
+ if(str[3]==NULL){
+ ShowError("packet_db: packet error\n");
+ exit(EXIT_FAILURE);
+ }
+ for(j=0,p2=str[3];p2;j++){
+ short k;
+ str2[j]=p2;
+ p2=strchr(p2,':');
+ if(p2) *p2++=0;
+ k = atoi(str2[j]);
+ // if (packet_db[packet_ver][cmd].pos[j] != k && clif_config.prefer_packet_db) // not used for now
+
+ if( j >= MAX_PACKET_POS )
+ {
+ ShowError("Too many positions found for packet 0x%04x (max=%d).\n", cmd, MAX_PACKET_POS);
+ break;
+ }
+
+ packet_db[packet_ver][cmd].pos[j] = k;
+ }
+ }
+ fclose(fp);
+ if(max_cmd > MAX_PACKET_DB)
+ {
+ ShowWarning("Found packets up to 0x%X, ignored 0x%X and above.\n", max_cmd, MAX_PACKET_DB);
+ ShowWarning("Please increase MAX_PACKET_DB and recompile.\n");
+ }
+ if (!clif_config.connect_cmd[clif_config.packet_db_ver])
+ { //Locate the nearest version that we still support. [Skotlex]
+ for(j = clif_config.packet_db_ver; j >= 0 && !clif_config.connect_cmd[j]; j--);
+
+ clif_config.packet_db_ver = j?j:MAX_PACKET_VER;
+ }
+ ShowStatus("Done reading packet database from '"CL_WHITE"%s"CL_RESET"'. Using default packet version: "CL_WHITE"%d"CL_RESET".\n", "packet_db.txt", clif_config.packet_db_ver);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+int do_init_clif(void) {
+ const char* colors[COLOR_MAX] = { "0xFF0000" };
+ int i;
+ /**
+ * Setup Color Table (saves unnecessary load of strtoul on every call)
+ **/
+ for(i = 0; i < COLOR_MAX; i++) {
+ color_table[i] = strtoul(colors[i],NULL,0);
+ color_table[i] = (color_table[i] & 0x0000FF) << 16 | (color_table[i] & 0x00FF00) | (color_table[i] & 0xFF0000) >> 16;//RGB to BGR
+ }
+
+ clif_config.packet_db_ver = -1; // the main packet version of the DB
+ memset(clif_config.connect_cmd, 0, sizeof(clif_config.connect_cmd)); //The default connect command will be determined after reading the packet_db [Skotlex]
+
+ memset(packet_db,0,sizeof(packet_db));
+ //Using the packet_db file is the only way to set up packets now [Skotlex]
+ packetdb_readdb();
+
+ set_defaultparse(clif_parse);
+ if( make_listen_bind(bind_ip,map_port) == -1 ) {
+ ShowFatalError("can't bind game port\n");
+ exit(EXIT_FAILURE);
+ }
+
+ add_timer_func_list(clif_clearunit_delayed_sub, "clif_clearunit_delayed_sub");
+ add_timer_func_list(clif_delayquit, "clif_delayquit");
+
+ delay_clearunit_ers = ers_new(sizeof(struct block_list),"clif.c::delay_clearunit_ers",ERS_OPT_CLEAR);
+
+ return 0;
+}
+
+void do_final_clif(void) {
+ ers_destroy(delay_clearunit_ers);
+}