diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 386cceb44..14e4db377 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -4567,10 +4567,10 @@ int clif_skill_warppoint(struct map_session_data *sd,int skill_num, fd=sd->fd; WFIFOW(fd,0)=0x11c; WFIFOW(fd,2)=skill_num; - memcpy(WFIFOP(fd, 4),map1,16); - memcpy(WFIFOP(fd,20),map2,16); - memcpy(WFIFOP(fd,36),map3,16); - memcpy(WFIFOP(fd,52),map4,16); + strncpy(WFIFOP(fd, 4),map1,16); + strncpy(WFIFOP(fd,20),map2,16); + strncpy(WFIFOP(fd,36),map3,16); + strncpy(WFIFOP(fd,52),map4,16); WFIFOSET(fd,packet_len_table[0x11c]); return 0; } @@ -6388,32 +6388,32 @@ int clif_guild_basicinfo(struct map_session_data *sd) if(g->guild_id == gc->guild_id) t++; } - if (t==1) memcpy(WFIFOP(fd,94),"One Castle",20); - else if (t==2) memcpy(WFIFOP(fd,94),"Two Castles",20); - else if (t==3) memcpy(WFIFOP(fd,94),"Three Castles",20); - else if (t==4) memcpy(WFIFOP(fd,94),"Four Castles",20); - else if (t==5) memcpy(WFIFOP(fd,94),"Five Castles",20); - else if (t==6) memcpy(WFIFOP(fd,94),"Six Castles",20); - else if (t==7) memcpy(WFIFOP(fd,94),"Seven Castles",20); - else if (t==8) memcpy(WFIFOP(fd,94),"Eight Castles",20); - else if (t==9) memcpy(WFIFOP(fd,94),"Nine Castles",20); - else if (t==10) memcpy(WFIFOP(fd,94),"Ten Castles",20); - else if (t==11) memcpy(WFIFOP(fd,94),"Eleven Castles",20); - else if (t==12) memcpy(WFIFOP(fd,94),"Twelve Castles",20); - else if (t==13) memcpy(WFIFOP(fd,94),"Thirteen Castles",20); - else if (t==14) memcpy(WFIFOP(fd,94),"Fourteen Castles",20); - else if (t==15) memcpy(WFIFOP(fd,94),"Fifteen Castles",20); - else if (t==16) memcpy(WFIFOP(fd,94),"Sixteen Castles",20); - else if (t==17) memcpy(WFIFOP(fd,94),"Seventeen Castles",20); - else if (t==18) memcpy(WFIFOP(fd,94),"Eighteen Castles",20); - else if (t==19) memcpy(WFIFOP(fd,94),"Nineteen Castles",20); - else if (t==20) memcpy(WFIFOP(fd,94),"Twenty Castles",20); - else if (t==21) memcpy(WFIFOP(fd,94),"Twenty One Castles",20); - else if (t==22) memcpy(WFIFOP(fd,94),"Twenty Two Castles",20); - else if (t==23) memcpy(WFIFOP(fd,94),"Twenty Three Castles",20); - else if (t==24) memcpy(WFIFOP(fd,94),"Twenty Four Castles",20); - else if (t==MAX_GUILDCASTLE) memcpy(WFIFOP(fd,94),"Total Domination",20); - else memcpy(WFIFOP(fd,94),"None Taken",20); + if (t==1) strncpy(WFIFOP(fd,94),"One Castle",20); + else if (t==2) strncpy(WFIFOP(fd,94),"Two Castles",20); + else if (t==3) strncpy(WFIFOP(fd,94),"Three Castles",20); + else if (t==4) strncpy(WFIFOP(fd,94),"Four Castles",20); + else if (t==5) strncpy(WFIFOP(fd,94),"Five Castles",20); + else if (t==6) strncpy(WFIFOP(fd,94),"Six Castles",20); + else if (t==7) strncpy(WFIFOP(fd,94),"Seven Castles",20); + else if (t==8) strncpy(WFIFOP(fd,94),"Eight Castles",20); + else if (t==9) strncpy(WFIFOP(fd,94),"Nine Castles",20); + else if (t==10) strncpy(WFIFOP(fd,94),"Ten Castles",20); + else if (t==11) strncpy(WFIFOP(fd,94),"Eleven Castles",20); + else if (t==12) strncpy(WFIFOP(fd,94),"Twelve Castles",20); + else if (t==13) strncpy(WFIFOP(fd,94),"Thirteen Castles",20); + else if (t==14) strncpy(WFIFOP(fd,94),"Fourteen Castles",20); + else if (t==15) strncpy(WFIFOP(fd,94),"Fifteen Castles",20); + else if (t==16) strncpy(WFIFOP(fd,94),"Sixteen Castles",20); + else if (t==17) strncpy(WFIFOP(fd,94),"Seventeen Castles",20); + else if (t==18) strncpy(WFIFOP(fd,94),"Eighteen Castles",20); + else if (t==19) strncpy(WFIFOP(fd,94),"Nineteen Castles",20); + else if (t==20) strncpy(WFIFOP(fd,94),"Twenty Castles",20); + else if (t==21) strncpy(WFIFOP(fd,94),"Twenty One Castles",20); + else if (t==22) strncpy(WFIFOP(fd,94),"Twenty Two Castles",20); + else if (t==23) strncpy(WFIFOP(fd,94),"Twenty Three Castles",20); + else if (t==24) strncpy(WFIFOP(fd,94),"Twenty Four Castles",20); + else if (t==MAX_GUILDCASTLE) strncpy(WFIFOP(fd,94),"Total Domination",20); + else strncpy(WFIFOP(fd,94),"None Taken",20); WFIFOSET(fd,packet_len_table[WFIFOW(fd,0)]); clif_guild_emblem(sd,g); // Guild emblem vanish fix [Valaris] |